# HG changeset patch # User tron # Date 2006-03-18 09:06:07 # Node ID e837257ca698881dab1fb86f3049a3f770ce5755 # Parent 2d89eef1af6aa0423db744860139a5c8a1922377 (svn r3941) Get rid of RAIL_TYPE_SPECIAL diff --git a/rail.h b/rail.h --- a/rail.h +++ b/rail.h @@ -9,22 +9,6 @@ #include "rail_map.h" #include "tile.h" -/* - * Some enums for accesing the map bytes for rail tiles - */ - -enum { /* DEPRECATED TODO: Rewrite all uses of this */ - RAIL_TYPE_SPECIAL = 0x80, /* This used to say "If this bit is set, then it's - * not a regular track.", but currently, you - * should rather view map5[6..7] as one type, - * containing a value from RailTileTypes above. - * This value is only maintained for backwards - * compatibility */ - - /* There used to be RAIL_BIT_* enums here, they moved to (for now) npf.c as - * TRACK_BIT_* */ -}; - /** These are a combination of tracks and directions. Values are 0-5 in one direction (corresponding to the Track enum) and 8-13 in the other direction. */ diff --git a/rail_cmd.c b/rail_cmd.c --- a/rail_cmd.c +++ b/rail_cmd.c @@ -315,7 +315,7 @@ int32 CmdBuildSingleRail(int x, int y, u !EnsureNoVehicle(tile)) { return CMD_ERROR; } - if (m5 & RAIL_TYPE_SPECIAL || + if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT || !IsTileOwner(tile, _current_player) || GetRailType(tile) != p1) { // Get detailed error message @@ -1038,8 +1038,9 @@ static int32 ClearTile_Track(TileIndex t m5 = _m[tile].m5; if (flags & DC_AUTO) { - if (m5 & RAIL_TYPE_SPECIAL) + if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) { return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); + } if (!IsTileOwner(tile, _current_player)) return_cmd_error(STR_1024_AREA_IS_OWNED_BY_ANOTHER); @@ -1349,7 +1350,7 @@ static void DrawTile_Track(TileInfo *ti) _drawtile_track_palette = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile))); m5 = (byte)ti->map5; - if (!(m5 & RAIL_TYPE_SPECIAL)) { + if (GetRailTileType(ti->tile) != RAIL_TYPE_DEPOT_WAYPOINT) { bool earth = (_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK) == RAIL_GROUND_BROWN; bool snow = (_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK) == RAIL_GROUND_ICE_DESERT; @@ -1360,8 +1361,7 @@ static void DrawTile_Track(TileInfo *ti) } /* draw signals also? */ - if (!(ti->map5 & RAIL_TYPE_SIGNALS)) - return; + if (GetRailTileType(ti->tile) != RAIL_TYPE_SIGNALS) return; { byte m23; @@ -1404,12 +1404,6 @@ static void DrawTile_Track(TileInfo *ti) const DrawTrackSeqStruct *drss; byte type = m5 & 0x3F; // 0-3: depots, 4-5: waypoints - if (!(m5 & (RAIL_TILE_TYPE_MASK&~RAIL_TYPE_SPECIAL))) - /* XXX: There used to be "return;" here, but since I could not find out - * why this would ever occur, I put assert(0) here. Let's see if someone - * complains about it. If not, we'll remove this check. (Matthijs). */ - assert(0); - if (ti->tileh != 0) DrawFoundation(ti, ti->tileh); if (IsRailWaypoint(ti->tile) && HASBIT(_m[ti->tile].m3, 4)) { @@ -1855,7 +1849,11 @@ static void TileLoop_Track(TileIndex til byte old_ground; byte new_ground; - old_ground = _m[tile].m5 & RAIL_TYPE_SPECIAL ? GB(_m[tile].m4, 0, 4) : GB(_m[tile].m2, 0, 4); + if (GetRailType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) { + old_ground = GB(_m[tile].m4, 0, 4); + } else { + old_ground = GB(_m[tile].m2, 0, 4); + } switch (_opt.landscape) { case LT_HILLY: @@ -1874,7 +1872,7 @@ static void TileLoop_Track(TileIndex til } // Don't continue tile loop for depots - if (_m[tile].m5 & RAIL_TYPE_SPECIAL) return; + if (GetRailType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) return; new_ground = RAIL_GROUND_GREEN; @@ -1956,7 +1954,7 @@ static void TileLoop_Track(TileIndex til modify_me:; /* tile changed? */ if (old_ground != new_ground) { - if (_m[tile].m5 & RAIL_TYPE_SPECIAL) { + if (GetRailTileType(tile) == RAIL_TYPE_DEPOT_WAYPOINT) { SB(_m[tile].m4, 0, 4, new_ground); } else { SB(_m[tile].m2, 0, 4, new_ground); @@ -1976,9 +1974,9 @@ static uint32 GetTileTrackStatus_Track(T m5 = _m[tile].m5; - if (!(m5 & RAIL_TYPE_SPECIAL)) { + if (GetRailType(tile) != RAIL_TYPE_DEPOT_WAYPOINT) { ret = (m5 | (m5 << 8)) & 0x3F3F; - if (!(m5 & RAIL_TYPE_SIGNALS)) { + if (GetRailType(tile) != RAIL_TYPE_SIGNALS) { if ( (ret & 0xFF) == 3) /* Diagonal crossing? */ ret |= 0x40;