# HG changeset patch # User terkhen # Date 2010-04-25 13:47:13 # Node ID ec58df7b6b94826228785692d9c9b0eb1d5d8d33 # Parent d4393e44f8394d7264009bee9135f6ecf4f2389e (svn r19717) -Fix: The cost of the first bridge type was added when building an aqueduct. diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -470,10 +470,13 @@ CommandCost CmdBuildBridge(TileIndex end if (c != NULL) bridge_len = CalcBridgeLenCostFactor(bridge_len); - cost.AddCost((int64)bridge_len * _price[PR_BUILD_BRIDGE] * GetBridgeSpec(bridge_type)->price >> 8); + if (transport_type != TRANSPORT_WATER) { + cost.AddCost((int64)bridge_len * _price[PR_BUILD_BRIDGE] * GetBridgeSpec(bridge_type)->price >> 8); + } else { + /* Aqueducts use a separate base cost. */ + cost.AddCost((int64)bridge_len * _price[PR_CLEAR_WATER]); + } - /* Aqueducts are a little more expensive. */ - if (transport_type == TRANSPORT_WATER) cost.AddCost((int64)bridge_len * _price[PR_CLEAR_WATER]); } return cost;