# HG changeset patch # User glx # Date 2009-03-30 01:15:51 # Node ID f35fda7a3ed21589992c860ce0d9eb171c3cbdae # Parent 64c8da2b83d12d13a192b31753c265fa0ae4ac8d (svn r15894) -Codechange: remove console widget array (it was empty anyway) and window desc diff --git a/src/console_gui.cpp b/src/console_gui.cpp --- a/src/console_gui.cpp +++ b/src/console_gui.cpp @@ -147,12 +147,9 @@ struct IConsoleWindow : Window { static int scroll; - IConsoleWindow(const WindowDesc *desc) : Window(desc) + IConsoleWindow() : Window(0, 0, _screen.width, _screen.height / 3, WC_CONSOLE, NULL) { _iconsole_mode = ICONSOLE_OPENED; - - this->height = _screen.height / 3; - this->width = _screen.width; } ~IConsoleWindow() @@ -314,17 +311,6 @@ struct IConsoleWindow : Window int IConsoleWindow::scroll = 0; -static const Widget _iconsole_window_widgets[] = { - {WIDGETS_END} -}; - -static const WindowDesc _iconsole_window_desc( - 0, 0, 2, 2, 2, 2, - WC_CONSOLE, WC_NONE, - WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, - _iconsole_window_widgets -); - void IConsoleGUIInit() { _iconsole_historypos = ICON_HISTORY_SIZE - 1; @@ -376,7 +362,7 @@ void IConsoleSwitch() { switch (_iconsole_mode) { case ICONSOLE_CLOSED: - new IConsoleWindow(&_iconsole_window_desc); + new IConsoleWindow(); break; case ICONSOLE_OPENED: case ICONSOLE_FULL: