# HG changeset patch # User rubidium # Date 2007-02-24 12:50:05 # Node ID faa4b23c104c17f4f420cb19c9c195c4d98a18a3 # Parent aa2aee9f91449c04c638a2cb260dff95ace33944 (svn r8877) -Cleanup: remove already implemented @todo diff --git a/src/table/animcursors.h b/src/table/animcursors.h --- a/src/table/animcursors.h +++ b/src/table/animcursors.h @@ -5,9 +5,7 @@ * Animated cursors consist of the number of sprites that are * displayed in a round-robin manner. Each sprite also has a time * associated that indicates how many ticks the corresponding sprite - * is to be displayed. Currently all this information is recorded in a single - * array. @todo This should be converted into an array of structs on the long run - * All these arrays end up in an array of pointers called _animcursors. + * is to be displayed. */ /** Creates two array entries that define one