Changeset - r10269:00d11ecda622
[Not reviewed]
master
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michi_cc - 16 years ago 2008-10-20 19:35:48
michi_cc@openttd.org
(svn r14504) -Cleanup: Use the right variable type for tile offsets.
3 files changed with 5 insertions and 5 deletions:
0 comments (0 inline, 0 general)
src/ai/trolly/trolly.cpp
Show inline comments
 
@@ -1057,7 +1057,7 @@ static void AiNew_State_BuildPath(Compan
 

	
 
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir(dir1)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
 
				if (CmdSucceeded(ret)) {
 
					TileIndex offset = TileOffsByDiagDir(dir1);
 
					TileIndexDiff offset = TileOffsByDiagDir(dir1);
 
					if (IsTileType(tile + offset, MP_CLEAR) || IsTileType(tile + offset, MP_TREES)) {
 
						ret = AI_DoCommand(tile + offset, AiNew_GetRoadDirection(tile, tile + offset, tile + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
 
						if (CmdSucceeded(ret)) {
 
@@ -1069,7 +1069,7 @@ static void AiNew_State_BuildPath(Compan
 

	
 
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir(dir2)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
 
				if (CmdSucceeded(ret)) {
 
					TileIndex offset = TileOffsByDiagDir(dir2);
 
					TileIndexDiff offset = TileOffsByDiagDir(dir2);
 
					if (IsTileType(tile + offset, MP_CLEAR) || IsTileType(tile + offset, MP_TREES)) {
 
						ret = AI_DoCommand(tile + offset, AiNew_GetRoadDirection(tile, tile + offset, tile + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
 
						if (CmdSucceeded(ret)) {
 
@@ -1081,7 +1081,7 @@ static void AiNew_State_BuildPath(Compan
 

	
 
				ret = AI_DoCommand(tile, DiagDirToRoadBits(dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
 
				if (CmdSucceeded(ret)) {
 
					TileIndex offset = TileOffsByDiagDir(dir3);
 
					TileIndexDiff offset = TileOffsByDiagDir(dir3);
 
					if (IsTileType(tile + offset, MP_CLEAR) || IsTileType(tile + offset, MP_TREES)) {
 
						ret = AI_DoCommand(tile + offset, AiNew_GetRoadDirection(tile, tile + offset, tile + offset + offset), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
 
						if (CmdSucceeded(ret)) {
src/town.h
Show inline comments
 
@@ -299,7 +299,7 @@ static inline HouseSpec *GetHouseSpecs(H
 
	return &_house_specs[house_id];
 
}
 

	
 
TileIndex GetHouseNorthPart(HouseID &house);
 
TileIndexDiff GetHouseNorthPart(HouseID &house);
 

	
 
/**
 
 * Check if a TownID is valid.
src/town_cmd.cpp
Show inline comments
 
@@ -2026,7 +2026,7 @@ static void DoClearTownHouseHelper(TileI
 
 * @param house Is changed to the HouseID of the north tile of the same house
 
 * @return TileDiff from the tile of the given HouseID to the north tile
 
 */
 
TileIndex GetHouseNorthPart(HouseID &house)
 
TileIndexDiff GetHouseNorthPart(HouseID &house)
 
{
 
	if (house >= 3) { // house id 0,1,2 MUST be single tile houses, or this code breaks.
 
		if (GetHouseSpecs(house - 1)->building_flags & TILE_SIZE_2x1) {
0 comments (0 inline, 0 general)