@@ -211,12 +211,15 @@ void TrainConsistChanged(Vehicle* v)
/* Cache wagon override sprite group. NULL is returned if there is none */
u->u.rail.cached_override = GetWagonOverrideSpriteSet(u->engine_type, u->cargo_type, u->u.rail.first_engine);
/* Reset color map */
u->colormap = PAL_NONE;
/* Set user defined data (must be done before other properties) */
u->u.rail.user_def_data = GetVehicleProperty(u, 0x25, rvi_u->user_def_data);
if (rvi_u->visual_effect != 0) {
u->u.rail.cached_vis_effect = rvi_u->visual_effect;
} else {
if (IsTrainWagon(u) || IsArticulatedPart(u)) {
/* Wagons and articulated parts have no effect by default */
u->u.rail.cached_vis_effect = 0x40;
@@ -267,14 +270,12 @@ void TrainConsistChanged(Vehicle* v)
if (u->cargo_type == rvi_u->cargo_type && u->cargo_subtype == 0) {
/* Set cargo capacity if we've not been refitted */
u->cargo_cap = GetVehicleProperty(u, 0x14, rvi_u->capacity);
}
/* check the vehicle length (callback) */
uint16 veh_len = CALLBACK_FAILED;
if (HasBit(EngInfo(u->engine_type)->callbackmask, CBM_VEHICLE_LENGTH)) {
veh_len = GetVehicleCallback(CBID_VEHICLE_LENGTH, 0, 0, u->engine_type, u);
if (veh_len == CALLBACK_FAILED) veh_len = rvi_u->shorten_factor;
Status change: