@@ -234,7 +234,7 @@ void DrawTrainDetails(const Train *v, in
Point offset;
int width = u->GetDisplayImageWidth(&offset);
SpriteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u);
DrawSprite(u->GetImage(DIR_W), pal, x + offset.x, y + 6 + offset.y);
DrawSprite(u->GetImage(DIR_W), pal, px + offset.x, y + 6 + offset.y);
px += width;
u = u->Next();
} while (u != NULL && u->IsArticulatedPart() && u->cargo_cap == 0);
Status change: