Changeset - r23349:018a3570e9ae
[Not reviewed]
master
0 4 0
Peter Nelson - 6 years ago 2019-02-06 22:10:58
peter1138@openttd.org
Change: Add scrollbar to cargo legend in cargo payment rates window.
4 files changed with 63 insertions and 63 deletions:
0 comments (0 inline, 0 general)
src/graph_gui.cpp
Show inline comments
 
@@ -680,586 +680,583 @@ struct IncomeGraphWindow : BaseGraphWind
 

	
 
static const NWidgetPart _nested_income_graph_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_INCOME_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CV_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _income_graph_desc(
 
	WDP_AUTO, "graph_income", 0, 0,
 
	WC_INCOME_GRAPH, WC_NONE,
 
	0,
 
	_nested_income_graph_widgets, lengthof(_nested_income_graph_widgets)
 
);
 

	
 
void ShowIncomeGraph()
 
{
 
	AllocateWindowDescFront<IncomeGraphWindow>(&_income_graph_desc, 0);
 
}
 

	
 
/*******************/
 
/* DELIVERED CARGO */
 
/*******************/
 

	
 
struct DeliveredCargoGraphWindow : BaseGraphWindow {
 
	DeliveredCargoGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CV_GRAPH, STR_JUST_COMMA)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].delivered_cargo.GetSum<OverflowSafeInt64>();
 
	}
 
};
 

	
 
static const NWidgetPart _nested_delivered_cargo_graph_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_CARGO_DELIVERED_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CV_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _delivered_cargo_graph_desc(
 
	WDP_AUTO, "graph_delivered_cargo", 0, 0,
 
	WC_DELIVERED_CARGO, WC_NONE,
 
	0,
 
	_nested_delivered_cargo_graph_widgets, lengthof(_nested_delivered_cargo_graph_widgets)
 
);
 

	
 
void ShowDeliveredCargoGraph()
 
{
 
	AllocateWindowDescFront<DeliveredCargoGraphWindow>(&_delivered_cargo_graph_desc, 0);
 
}
 

	
 
/***********************/
 
/* PERFORMANCE HISTORY */
 
/***********************/
 

	
 
struct PerformanceHistoryGraphWindow : BaseGraphWindow {
 
	PerformanceHistoryGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_PHG_GRAPH, STR_JUST_COMMA)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].performance_history;
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		if (widget == WID_PHG_DETAILED_PERFORMANCE) ShowPerformanceRatingDetail();
 
		this->BaseGraphWindow::OnClick(pt, widget, click_count);
 
	}
 
};
 

	
 
static const NWidgetPart _nested_performance_history_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_PHG_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_PHG_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_PHG_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _performance_history_desc(
 
	WDP_AUTO, "graph_performance", 0, 0,
 
	WC_PERFORMANCE_HISTORY, WC_NONE,
 
	0,
 
	_nested_performance_history_widgets, lengthof(_nested_performance_history_widgets)
 
);
 

	
 
void ShowPerformanceHistoryGraph()
 
{
 
	AllocateWindowDescFront<PerformanceHistoryGraphWindow>(&_performance_history_desc, 0);
 
}
 

	
 
/*****************/
 
/* COMPANY VALUE */
 
/*****************/
 

	
 
struct CompanyValueGraphWindow : BaseGraphWindow {
 
	CompanyValueGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CV_GRAPH, STR_JUST_CURRENCY_SHORT)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].company_value;
 
	}
 
};
 

	
 
static const NWidgetPart _nested_company_value_graph_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_VALUES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CV_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _company_value_graph_desc(
 
	WDP_AUTO, "graph_company_value", 0, 0,
 
	WC_COMPANY_VALUE, WC_NONE,
 
	0,
 
	_nested_company_value_graph_widgets, lengthof(_nested_company_value_graph_widgets)
 
);
 

	
 
void ShowCompanyValueGraph()
 
{
 
	AllocateWindowDescFront<CompanyValueGraphWindow>(&_company_value_graph_desc, 0);
 
}
 

	
 
/*****************/
 
/* PAYMENT RATES */
 
/*****************/
 

	
 
struct PaymentRatesGraphWindow : BaseGraphWindow {
 
	bool first_init; ///< This value is true until the first initialization of the window has finished.
 
	uint line_height;   ///< Pixel height of each cargo type row.
 
	Scrollbar *vscroll; ///< Cargo list scrollbar.
 

	
 
	PaymentRatesGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CPR_GRAPH, STR_JUST_CURRENCY_SHORT)
 
	{
 
		this->first_init = true;
 
		this->num_on_x_axis = 20;
 
		this->num_vert_lines = 20;
 
		this->month = 0xFF;
 
		this->x_values_start     = 10;
 
		this->x_values_increment = 10;
 

	
 
		this->CreateNestedTree();
 
		this->vscroll = this->GetScrollbar(WID_CPR_MATRIX_SCROLLBAR);
 
		this->vscroll->SetCount(_sorted_standard_cargo_specs_size);
 

	
 
		/* Initialise the dataset */
 
		this->OnHundredthTick();
 

	
 
		this->InitNested(window_number);
 

	
 
		this->UpdateLoweredWidgets();
 
	}
 

	
 
	virtual void OnInit()
 
	{
 
		/* UpdateLoweredWidgets needs to be called after a language or NewGRF change, but it can't be called before
 
		 * InitNested is done. On the first init these functions are called in the correct order by the constructor. */
 
		if (!this->first_init) {
 
			/* Initialise the dataset */
 
			this->OnHundredthTick();
 
			this->UpdateLoweredWidgets();
 
		}
 
		this->first_init = false;
 
		this->FinishInitNested(window_number);
 
	}
 

	
 
	void UpdateExcludedData()
 
	{
 
		this->excluded_data = 0;
 

	
 
		int i = 0;
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
			if (HasBit(_legend_excluded_cargo, cs->Index())) SetBit(this->excluded_data, i);
 
			i++;
 
		}
 
	}
 

	
 
	void UpdateLoweredWidgets()
 
	{
 
		for (int i = 0; i < _sorted_standard_cargo_specs_size; i++) {
 
			this->SetWidgetLoweredState(WID_CPR_CARGO_FIRST + i, !HasBit(this->excluded_data, i));
 
		}
 
	}
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 
	{
 
		if (widget < WID_CPR_CARGO_FIRST) {
 
		if (widget != WID_CPR_MATRIX) {
 
			BaseGraphWindow::UpdateWidgetSize(widget, size, padding, fill, resize);
 
			return;
 
		}
 

	
 
		const CargoSpec *cs = _sorted_cargo_specs[widget - WID_CPR_CARGO_FIRST];
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
		SetDParam(0, cs->name);
 
		Dimension d = GetStringBoundingBox(STR_GRAPH_CARGO_PAYMENT_CARGO);
 
		d.width += 14; // colour field
 
		d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 
		d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 
		*size = maxdim(d, *size);
 
	}
 

	
 
		this->line_height = size->height;
 
		size->height = this->line_height * 11; /* Default number of cargo types in most climates. */
 
		resize->width = 0;
 
		resize->height = this->line_height;
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		if (widget < WID_CPR_CARGO_FIRST) {
 
		if (widget != WID_CPR_MATRIX) {
 
			BaseGraphWindow::DrawWidget(r, widget);
 
			return;
 
		}
 

	
 
		const CargoSpec *cs = _sorted_cargo_specs[widget - WID_CPR_CARGO_FIRST];
 
		bool rtl = _current_text_dir == TD_RTL;
 

	
 
		/* Since the buttons have no text, no images,
 
		 * both the text and the coloured box have to be manually painted.
 
		 * clk_dif will move one pixel down and one pixel to the right
 
		 * when the button is clicked */
 
		byte clk_dif = this->IsWidgetLowered(widget) ? 1 : 0;
 
		int x = r.left + WD_FRAMERECT_LEFT;
 
		int y = r.top;
 

	
 
		int pos = this->vscroll->GetPosition();
 
		int max = pos + this->vscroll->GetCapacity();
 

	
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
			if (pos-- > 0) continue;
 
			if (--max < 0) break;
 

	
 
			bool lowered = !HasBit(_legend_excluded_cargo, cs->Index());
 

	
 
			/* Redraw box if lowered */
 
			if (lowered) DrawFrameRect(r.left, y, r.right, y + this->line_height - 1, COLOUR_ORANGE, lowered ? FR_LOWERED : FR_NONE);
 

	
 
			byte clk_dif = lowered ? 1 : 0;
 
		int rect_x = clk_dif + (rtl ? r.right - 12 : r.left + WD_FRAMERECT_LEFT);
 

	
 
		GfxFillRect(rect_x, y + clk_dif, rect_x + 8, y + 5 + clk_dif, PC_BLACK);
 
		GfxFillRect(rect_x + 1, y + 1 + clk_dif, rect_x + 7, y + 4 + clk_dif, cs->legend_colour);
 
		SetDParam(0, cs->name);
 
		DrawString(rtl ? r.left : x + 14 + clk_dif, (rtl ? r.right - 14 + clk_dif : r.right), y + clk_dif, STR_GRAPH_CARGO_PAYMENT_CARGO);
 

	
 
			y += this->line_height;
 
		}
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		switch (widget) {
 
			case WID_CPR_ENABLE_CARGOES:
 
				/* Remove all cargoes from the excluded lists. */
 
				_legend_excluded_cargo = 0;
 
				this->excluded_data = 0;
 
				this->UpdateLoweredWidgets();
 
				this->SetDirty();
 
				break;
 

	
 
			case WID_CPR_DISABLE_CARGOES: {
 
				/* Add all cargoes to the excluded lists. */
 
				int i = 0;
 
				const CargoSpec *cs;
 
				FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
					SetBit(_legend_excluded_cargo, cs->Index());
 
					SetBit(this->excluded_data, i);
 
					i++;
 
				}
 
				this->UpdateLoweredWidgets();
 
				this->SetDirty();
 
				break;
 
			}
 

	
 
			default:
 
				if (widget >= WID_CPR_CARGO_FIRST) {
 
					int i = widget - WID_CPR_CARGO_FIRST;
 
					ToggleBit(_legend_excluded_cargo, _sorted_cargo_specs[i]->Index());
 
					this->ToggleWidgetLoweredState(widget);
 
			case WID_CPR_MATRIX: {
 
				uint row = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_CPR_MATRIX, 0, this->line_height);
 
				if (row >= this->vscroll->GetCount()) return;
 

	
 
				const CargoSpec *cs;
 
				FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
					if (row-- > 0) continue;
 

	
 
					ToggleBit(_legend_excluded_cargo, cs->Index());
 
					this->UpdateExcludedData();
 
					this->SetDirty();
 
					break;
 
				}
 
				break;
 
		}
 
	}
 
	}
 

	
 
	virtual void OnResize()
 
	{
 
		this->vscroll->SetCapacityFromWidget(this, WID_CPR_MATRIX);
 
	}
 

	
 
	virtual void OnGameTick()
 
	{
 
		/* Override default OnGameTick */
 
	}
 

	
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		this->OnHundredthTick();
 
	}
 

	
 
	virtual void OnHundredthTick()
 
	{
 
		this->UpdateExcludedData();
 

	
 
		int i = 0;
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
			this->colours[i] = cs->legend_colour;
 
			for (uint j = 0; j != 20; j++) {
 
				this->cost[i][j] = GetTransportedGoodsIncome(10, 20, j * 4 + 4, cs->Index());
 
			}
 
			i++;
 
		}
 
		this->num_dataset = i;
 
	}
 
};
 

	
 
/** Construct the row containing the digit keys. */
 
static NWidgetBase *MakeCargoButtons(int *biggest_index)
 
{
 
	NWidgetVertical *ver = new NWidgetVertical;
 

	
 
	for (int i = 0; i < _sorted_standard_cargo_specs_size; i++) {
 
		NWidgetBackground *leaf = new NWidgetBackground(WWT_PANEL, COLOUR_ORANGE, WID_CPR_CARGO_FIRST + i, NULL);
 
		leaf->tool_tip = STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO;
 
		leaf->SetFill(1, 0);
 
		leaf->SetLowered(true);
 
		ver->Add(leaf);
 
	}
 
	*biggest_index = WID_CPR_CARGO_FIRST + _sorted_standard_cargo_specs_size - 1;
 
	return ver;
 
}
 

	
 

	
 
static const NWidgetPart _nested_cargo_payment_rates_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CPR_BACKGROUND), SetMinimalSize(568, 128),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
 
			NWidget(WWT_TEXT, COLOUR_GREY, WID_CPR_HEADER), SetMinimalSize(0, 6), SetPadding(2, 0, 2, 0), SetDataTip(STR_GRAPH_CARGO_PAYMENT_RATES_TITLE, STR_NULL),
 
			NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
 
		EndContainer(),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CPR_GRAPH), SetMinimalSize(495, 0), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 0), SetResize(0, 1),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 1),
 
				NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_CPR_ENABLE_CARGOES), SetDataTip(STR_GRAPH_CARGO_ENABLE_ALL, STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL), SetFill(1, 0),
 
				NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_CPR_DISABLE_CARGOES), SetDataTip(STR_GRAPH_CARGO_DISABLE_ALL, STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL), SetFill(1, 0),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 4),
 
				NWidgetFunction(MakeCargoButtons),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(NWID_HORIZONTAL),
 
					NWidget(WWT_MATRIX, COLOUR_ORANGE, WID_CPR_MATRIX), SetResize(0, 2), SetMatrixDataTip(1, 0, STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO), SetScrollbar(WID_CPR_MATRIX_SCROLLBAR),
 
					NWidget(NWID_VSCROLLBAR, COLOUR_ORANGE, WID_CPR_MATRIX_SCROLLBAR),
 
				EndContainer(),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 1),
 
			EndContainer(),
 
			NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetFill(0, 1), SetResize(0, 1),
 
		EndContainer(),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(WD_RESIZEBOX_WIDTH, 0), SetFill(1, 0), SetResize(1, 0),
 
			NWidget(WWT_TEXT, COLOUR_GREY, WID_CPR_FOOTER), SetMinimalSize(0, 6), SetPadding(2, 0, 2, 0), SetDataTip(STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL, STR_NULL),
 
			NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
 
			NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CPR_RESIZE),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _cargo_payment_rates_desc(
 
	WDP_AUTO, "graph_cargo_payment_rates", 0, 0,
 
	WC_PAYMENT_RATES, WC_NONE,
 
	0,
 
	_nested_cargo_payment_rates_widgets, lengthof(_nested_cargo_payment_rates_widgets)
 
);
 

	
 

	
 
void ShowCargoPaymentRates()
 
{
 
	AllocateWindowDescFront<PaymentRatesGraphWindow>(&_cargo_payment_rates_desc, 0);
 
}
 

	
 
/************************/
 
/* COMPANY LEAGUE TABLE */
 
/************************/
 

	
 
static const StringID _performance_titles[] = {
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON,
 
};
 

	
 
static inline StringID GetPerformanceTitleFromValue(uint value)
 
{
 
	return _performance_titles[minu(value, 1000) >> 6];
 
}
 

	
 
class CompanyLeagueWindow : public Window {
 
private:
 
	GUIList<const Company*> companies;
 
	uint ordinal_width; ///< The width of the ordinal number
 
	uint text_width;    ///< The width of the actual text
 
	uint icon_width;    ///< The width of the company icon
 
	int line_height;    ///< Height of the text lines
 

	
 
	/**
 
	 * (Re)Build the company league list
 
	 */
 
	void BuildCompanyList()
 
	{
 
		if (!this->companies.NeedRebuild()) return;
 

	
 
		this->companies.Clear();
 

	
 
		const Company *c;
 
		FOR_ALL_COMPANIES(c) {
 
			*this->companies.Append() = c;
 
		}
 

	
 
		this->companies.Compact();
 
		this->companies.RebuildDone();
 
	}
 

	
 
	/** Sort the company league by performance history */
 
	static int CDECL PerformanceSorter(const Company * const *c1, const Company * const *c2)
 
	{
 
		return (*c2)->old_economy[0].performance_history - (*c1)->old_economy[0].performance_history;
 
	}
 

	
 
public:
 
	CompanyLeagueWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
 
	{
 
		this->InitNested(window_number);
 
		this->companies.ForceRebuild();
 
		this->companies.NeedResort();
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		this->BuildCompanyList();
 
		this->companies.Sort(&PerformanceSorter);
 

	
 
		this->DrawWidgets();
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		if (widget != WID_CL_BACKGROUND) return;
 

	
 
		int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - this->line_height) / 2;
 
		uint y = r.top + WD_FRAMERECT_TOP - icon_y_offset;
 

	
 
		bool rtl = _current_text_dir == TD_RTL;
 
		uint ordinal_left  = rtl ? r.right - WD_FRAMERECT_LEFT - this->ordinal_width : r.left + WD_FRAMERECT_LEFT;
 
		uint ordinal_right = rtl ? r.right - WD_FRAMERECT_LEFT : r.left + WD_FRAMERECT_LEFT + this->ordinal_width;
 
		uint icon_left     = r.left + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + (rtl ? this->text_width : this->ordinal_width);
 
		uint text_left     = rtl ? r.left + WD_FRAMERECT_LEFT : r.right - WD_FRAMERECT_LEFT - this->text_width;
 
		uint text_right    = rtl ? r.left + WD_FRAMERECT_LEFT + this->text_width : r.right - WD_FRAMERECT_LEFT;
 

	
 
		for (uint i = 0; i != this->companies.Length(); i++) {
 
			const Company *c = this->companies[i];
 
			DrawString(ordinal_left, ordinal_right, y, i + STR_ORDINAL_NUMBER_1ST, i == 0 ? TC_WHITE : TC_YELLOW);
 

	
 
			DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
 

	
 
			SetDParam(0, c->index);
 
			SetDParam(1, c->index);
 
			SetDParam(2, GetPerformanceTitleFromValue(c->old_economy[0].performance_history));
 
			DrawString(text_left, text_right, y, STR_COMPANY_LEAGUE_COMPANY_NAME);
 
			y += this->line_height;
 
		}
 
	}
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 
	{
 
		if (widget != WID_CL_BACKGROUND) return;
 

	
 
		this->ordinal_width = 0;
 
		for (uint i = 0; i < MAX_COMPANIES; i++) {
 
			this->ordinal_width = max(this->ordinal_width, GetStringBoundingBox(STR_ORDINAL_NUMBER_1ST + i).width);
 
		}
 
		this->ordinal_width += 5; // Keep some extra spacing
 

	
 
		uint widest_width = 0;
 
		uint widest_title = 0;
 
		for (uint i = 0; i < lengthof(_performance_titles); i++) {
 
			uint width = GetStringBoundingBox(_performance_titles[i]).width;
 
			if (width > widest_width) {
 
				widest_title = i;
 
				widest_width = width;
 
			}
 
		}
 

	
 
		Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
 
		this->icon_width = d.width + 2;
 
		this->line_height = max<int>(d.height + 2, FONT_HEIGHT_NORMAL);
 

	
 
		const Company *c;
 
		FOR_ALL_COMPANIES(c) {
 
			SetDParam(0, c->index);
 
			SetDParam(1, c->index);
 
			SetDParam(2, _performance_titles[widest_title]);
 
			widest_width = max(widest_width, GetStringBoundingBox(STR_COMPANY_LEAGUE_COMPANY_NAME).width);
 
		}
 

	
 
		this->text_width = widest_width + 30; // Keep some extra spacing
 

	
 
		size->width = WD_FRAMERECT_LEFT + this->ordinal_width + WD_FRAMERECT_RIGHT + this->icon_width + WD_FRAMERECT_LEFT + this->text_width + WD_FRAMERECT_RIGHT;
 
		size->height = WD_FRAMERECT_TOP + this->line_height * MAX_COMPANIES + WD_FRAMERECT_BOTTOM;
 
	}
 

	
 

	
 
	virtual void OnGameTick()
 
	{
 
		if (this->companies.NeedResort()) {
 
			this->SetDirty();
 
		}
 
	}
 

	
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (data == 0) {
 
			/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
 
			this->companies.ForceRebuild();
 
		} else {
 
			this->companies.ForceResort();
 
		}
 
	}
 
};
 

	
 
static const NWidgetPart _nested_company_league_widgets[] = {
src/script/api/game/game_window.hpp.sq
Show inline comments
 
@@ -357,385 +357,386 @@ void SQGSWindow_Register(Squirrel *engin
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN,                             "WID_SCMF_CHIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN_R,                           "WID_SCMF_CHIN_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_L,                       "WID_SCMF_EYEBROWS_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS,                         "WID_SCMF_EYEBROWS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_R,                       "WID_SCMF_EYEBROWS_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_L,                 "WID_SCMF_LIPS_MOUSTACHE_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE,                   "WID_SCMF_LIPS_MOUSTACHE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_R,                 "WID_SCMF_LIPS_MOUSTACHE_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_L,                           "WID_SCMF_NOSE_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE,                             "WID_SCMF_NOSE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_R,                           "WID_SCMF_NOSE_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_L,                           "WID_SCMF_HAIR_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR,                             "WID_SCMF_HAIR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_R,                           "WID_SCMF_HAIR_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_L,                         "WID_SCMF_JACKET_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET,                           "WID_SCMF_JACKET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_R,                         "WID_SCMF_JACKET_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_L,                         "WID_SCMF_COLLAR_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR,                           "WID_SCMF_COLLAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_R,                         "WID_SCMF_COLLAR_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_L,                    "WID_SCMF_TIE_EARRING_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING,                      "WID_SCMF_TIE_EARRING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_R,                    "WID_SCMF_TIE_EARRING_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_L,                        "WID_SCMF_GLASSES_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES,                          "WID_SCMF_GLASSES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_R,                        "WID_SCMF_GLASSES_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_CAPTION,                            "WID_CI_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_RAIL_DESC,                          "WID_CI_RAIL_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_RAIL_COUNT,                         "WID_CI_RAIL_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_ROAD_DESC,                          "WID_CI_ROAD_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_ROAD_COUNT,                         "WID_CI_ROAD_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_WATER_DESC,                         "WID_CI_WATER_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_WATER_COUNT,                        "WID_CI_WATER_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_STATION_DESC,                       "WID_CI_STATION_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_STATION_COUNT,                      "WID_CI_STATION_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_TOTAL_DESC,                         "WID_CI_TOTAL_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_TOTAL,                              "WID_CI_TOTAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_CAPTION,                            "WID_BC_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_FACE,                               "WID_BC_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_QUESTION,                           "WID_BC_QUESTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_NO,                                 "WID_BC_NO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_YES,                                "WID_BC_YES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_BACKGROUND,                          "WID_C_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_DAY,                                "WID_SD_DAY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_MONTH,                              "WID_SD_MONTH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_YEAR,                               "WID_SD_YEAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_SET_DATE,                           "WID_SD_SET_DATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_CAPTION,                             "WID_D_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL,                                "WID_D_SELL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_SELL_CHAIN,                     "WID_D_SHOW_SELL_CHAIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL_CHAIN,                          "WID_D_SELL_CHAIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL_ALL,                            "WID_D_SELL_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_AUTOREPLACE,                         "WID_D_AUTOREPLACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_MATRIX,                              "WID_D_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_V_SCROLL,                            "WID_D_V_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_H_SCROLL,                       "WID_D_SHOW_H_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_H_SCROLL,                            "WID_D_H_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_BUILD,                               "WID_D_BUILD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_CLONE,                               "WID_D_CLONE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_LOCATION,                            "WID_D_LOCATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_RENAME,                         "WID_D_SHOW_RENAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_RENAME,                              "WID_D_RENAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_VEHICLE_LIST,                        "WID_D_VEHICLE_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_STOP_ALL,                            "WID_D_STOP_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_START_ALL,                           "WID_D_START_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_BACKGROUND,                        "WID_BDD_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_X,                                 "WID_BDD_X");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_Y,                                 "WID_BDD_Y");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_CANAL,                              "WID_DT_CANAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_LOCK,                               "WID_DT_LOCK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_DEMOLISH,                           "WID_DT_DEMOLISH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_DEPOT,                              "WID_DT_DEPOT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_STATION,                            "WID_DT_STATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_BUOY,                               "WID_DT_BUOY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_RIVER,                              "WID_DT_RIVER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_BUILD_AQUEDUCT,                     "WID_DT_BUILD_AQUEDUCT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_INVALID,                            "WID_DT_INVALID");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_ITEMS,                              "WID_DM_ITEMS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_SHOW_SCROLL,                        "WID_DM_SHOW_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_SCROLL,                             "WID_DM_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_QUESTION,                           "WID_EP_QUESTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_NO,                                 "WID_EP_NO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_YES,                                "WID_EP_YES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_CAPTION,                            "WID_EM_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_FACE,                               "WID_EM_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_MESSAGE,                            "WID_EM_MESSAGE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CAPTION,                            "WID_SL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SORT_BYNAME,                        "WID_SL_SORT_BYNAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SORT_BYDATE,                        "WID_SL_SORT_BYDATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_FILTER,                             "WID_SL_FILTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_BACKGROUND,                         "WID_SL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_FILE_BACKGROUND,                    "WID_SL_FILE_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_HOME_BUTTON,                        "WID_SL_HOME_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DRIVES_DIRECTORIES_LIST,            "WID_SL_DRIVES_DIRECTORIES_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SCROLLBAR,                          "WID_SL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CONTENT_DOWNLOAD,                   "WID_SL_CONTENT_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SAVE_OSK_TITLE,                     "WID_SL_SAVE_OSK_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DELETE_SELECTION,                   "WID_SL_DELETE_SELECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SAVE_GAME,                          "WID_SL_SAVE_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CONTENT_DOWNLOAD_SEL,               "WID_SL_CONTENT_DOWNLOAD_SEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DETAILS,                            "WID_SL_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_NEWGRF_INFO,                        "WID_SL_NEWGRF_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_LOAD_BUTTON,                        "WID_SL_LOAD_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_MISSING_NEWGRFS,                    "WID_SL_MISSING_NEWGRFS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_CAPTION,                           "WID_FRW_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_RATE_GAMELOOP,                     "WID_FRW_RATE_GAMELOOP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_RATE_DRAWING,                      "WID_FRW_RATE_DRAWING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_RATE_FACTOR,                       "WID_FRW_RATE_FACTOR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_INFO_DATA_POINTS,                  "WID_FRW_INFO_DATA_POINTS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_NAMES,                       "WID_FRW_TIMES_NAMES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_CURRENT,                     "WID_FRW_TIMES_CURRENT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_AVERAGE,                     "WID_FRW_TIMES_AVERAGE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FGW_CAPTION,                           "WID_FGW_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FGW_GRAPH,                             "WID_FGW_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TEMPERATE,                          "WID_GL_TEMPERATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_ARCTIC,                             "WID_GL_ARCTIC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TROPICAL,                           "WID_GL_TROPICAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TOYLAND,                            "WID_GL_TOYLAND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAPSIZE_X_PULLDOWN,                 "WID_GL_MAPSIZE_X_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAPSIZE_Y_PULLDOWN,                 "WID_GL_MAPSIZE_Y_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TOWN_PULLDOWN,                      "WID_GL_TOWN_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INDUSTRY_PULLDOWN,                  "WID_GL_INDUSTRY_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_GENERATE_BUTTON,                    "WID_GL_GENERATE_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAX_HEIGHTLEVEL_DOWN,               "WID_GL_MAX_HEIGHTLEVEL_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAX_HEIGHTLEVEL_TEXT,               "WID_GL_MAX_HEIGHTLEVEL_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAX_HEIGHTLEVEL_UP,                 "WID_GL_MAX_HEIGHTLEVEL_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_DOWN,                    "WID_GL_START_DATE_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_TEXT,                    "WID_GL_START_DATE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_UP,                      "WID_GL_START_DATE_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_DOWN,                    "WID_GL_SNOW_LEVEL_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_TEXT,                    "WID_GL_SNOW_LEVEL_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_UP,                      "WID_GL_SNOW_LEVEL_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TREE_PULLDOWN,                      "WID_GL_TREE_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LANDSCAPE_PULLDOWN,                 "WID_GL_LANDSCAPE_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_NAME_TEXT,                "WID_GL_HEIGHTMAP_NAME_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_SIZE_TEXT,                "WID_GL_HEIGHTMAP_SIZE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_ROTATION_PULLDOWN,        "WID_GL_HEIGHTMAP_ROTATION_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TERRAIN_PULLDOWN,                   "WID_GL_TERRAIN_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_PULLDOWN,                     "WID_GL_WATER_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RIVER_PULLDOWN,                     "WID_GL_RIVER_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SMOOTHNESS_PULLDOWN,                "WID_GL_SMOOTHNESS_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_VARIETY_PULLDOWN,                   "WID_GL_VARIETY_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_BORDERS_RANDOM,                     "WID_GL_BORDERS_RANDOM");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_NW,                           "WID_GL_WATER_NW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_NE,                           "WID_GL_WATER_NE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_SE,                           "WID_GL_WATER_SE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_SW,                           "WID_GL_WATER_SW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TEMPERATE,                          "WID_CS_TEMPERATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_ARCTIC,                             "WID_CS_ARCTIC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TROPICAL,                           "WID_CS_TROPICAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TOYLAND,                            "WID_CS_TOYLAND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_EMPTY_WORLD,                        "WID_CS_EMPTY_WORLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_RANDOM_WORLD,                       "WID_CS_RANDOM_WORLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_MAPSIZE_X_PULLDOWN,                 "WID_CS_MAPSIZE_X_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_MAPSIZE_Y_PULLDOWN,                 "WID_CS_MAPSIZE_Y_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_DOWN,                    "WID_CS_START_DATE_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_TEXT,                    "WID_CS_START_DATE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_UP,                      "WID_CS_START_DATE_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_DOWN,              "WID_CS_FLAT_LAND_HEIGHT_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_TEXT,              "WID_CS_FLAT_LAND_HEIGHT_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_UP,                "WID_CS_FLAT_LAND_HEIGHT_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_PROGRESS_BAR,                       "WID_GP_PROGRESS_BAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_PROGRESS_TEXT,                      "WID_GP_PROGRESS_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_ABORT,                              "WID_GP_ABORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GOAL_CAPTION,                          "WID_GOAL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GOAL_LIST,                             "WID_GOAL_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GOAL_SCROLLBAR,                        "WID_GOAL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_CAPTION,                            "WID_GQ_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_QUESTION,                           "WID_GQ_QUESTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTONS,                            "WID_GQ_BUTTONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTON_1,                           "WID_GQ_BUTTON_1");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTON_2,                           "WID_GQ_BUTTON_2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTON_3,                           "WID_GQ_BUTTON_3");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_BACKGROUND,                         "WID_GL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_FIRST_COMPANY,                      "WID_GL_FIRST_COMPANY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LAST_COMPANY,                       "WID_GL_LAST_COMPANY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_KEY_BUTTON,                         "WID_CV_KEY_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_BACKGROUND,                         "WID_CV_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_GRAPH,                              "WID_CV_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_RESIZE,                             "WID_CV_RESIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_KEY,                               "WID_PHG_KEY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_DETAILED_PERFORMANCE,              "WID_PHG_DETAILED_PERFORMANCE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_BACKGROUND,                        "WID_PHG_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_GRAPH,                             "WID_PHG_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_RESIZE,                            "WID_PHG_RESIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_BACKGROUND,                        "WID_CPR_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_HEADER,                            "WID_CPR_HEADER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_GRAPH,                             "WID_CPR_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_RESIZE,                            "WID_CPR_RESIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_FOOTER,                            "WID_CPR_FOOTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_ENABLE_CARGOES,                    "WID_CPR_ENABLE_CARGOES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_DISABLE_CARGOES,                   "WID_CPR_DISABLE_CARGOES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_CARGO_FIRST,                       "WID_CPR_CARGO_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_MATRIX,                            "WID_CPR_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_MATRIX_SCROLLBAR,                  "WID_CPR_MATRIX_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CL_BACKGROUND,                         "WID_CL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_SCORE_FIRST,                       "WID_PRD_SCORE_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_SCORE_LAST,                        "WID_PRD_SCORE_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_COMPANY_FIRST,                     "WID_PRD_COMPANY_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_COMPANY_LAST,                      "WID_PRD_COMPANY_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CAPTION,                            "WID_GL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SORT_BY_ORDER,                      "WID_GL_SORT_BY_ORDER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SORT_BY_DROPDOWN,                   "WID_GL_SORT_BY_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_VEHICLE,                       "WID_GL_LIST_VEHICLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_VEHICLE_SCROLLBAR,             "WID_GL_LIST_VEHICLE_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_AVAILABLE_VEHICLES,                 "WID_GL_AVAILABLE_VEHICLES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MANAGE_VEHICLES_DROPDOWN,           "WID_GL_MANAGE_VEHICLES_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_STOP_ALL,                           "WID_GL_STOP_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_ALL,                          "WID_GL_START_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_ALL_VEHICLES,                       "WID_GL_ALL_VEHICLES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DEFAULT_VEHICLES,                   "WID_GL_DEFAULT_VEHICLES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP,                         "WID_GL_LIST_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP_SCROLLBAR,               "WID_GL_LIST_GROUP_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CREATE_GROUP,                       "WID_GL_CREATE_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DELETE_GROUP,                       "WID_GL_DELETE_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RENAME_GROUP,                       "WID_GL_RENAME_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIVERY_GROUP,                       "WID_GL_LIVERY_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_REPLACE_PROTECTION,                 "WID_GL_REPLACE_PROTECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INFO,                               "WID_GL_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_H_BACKGROUND,                          "WID_H_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_MATRIX_WIDGET,                     "WID_DPI_MATRIX_WIDGET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_SCROLLBAR,                         "WID_DPI_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_INFOPANEL,                         "WID_DPI_INFOPANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_DISPLAY_WIDGET,                    "WID_DPI_DISPLAY_WIDGET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_FUND_WIDGET,                       "WID_DPI_FUND_WIDGET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_CAPTION,                            "WID_IV_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_VIEWPORT,                           "WID_IV_VIEWPORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_INFO,                               "WID_IV_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_GOTO,                               "WID_IV_GOTO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_DISPLAY,                            "WID_IV_DISPLAY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_DROPDOWN_ORDER,                     "WID_ID_DROPDOWN_ORDER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_DROPDOWN_CRITERIA,                  "WID_ID_DROPDOWN_CRITERIA");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_INDUSTRY_LIST,                      "WID_ID_INDUSTRY_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_SCROLLBAR,                          "WID_ID_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_CAPTION,                            "WID_IC_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_NOTIFY,                             "WID_IC_NOTIFY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_PANEL,                              "WID_IC_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_SCROLLBAR,                          "WID_IC_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_CARGO_DROPDOWN,                     "WID_IC_CARGO_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_IND_DROPDOWN,                       "WID_IC_IND_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_GENERATE_GAME,                     "WID_SGI_GENERATE_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_LOAD_GAME,                         "WID_SGI_LOAD_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_SCENARIO,                     "WID_SGI_PLAY_SCENARIO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_HEIGHTMAP,                    "WID_SGI_PLAY_HEIGHTMAP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_EDIT_SCENARIO,                     "WID_SGI_EDIT_SCENARIO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_NETWORK,                      "WID_SGI_PLAY_NETWORK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TEMPERATE_LANDSCAPE,               "WID_SGI_TEMPERATE_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_ARCTIC_LANDSCAPE,                  "WID_SGI_ARCTIC_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TROPIC_LANDSCAPE,                  "WID_SGI_TROPIC_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TOYLAND_LANDSCAPE,                 "WID_SGI_TOYLAND_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_BASESET_SELECTION,                 "WID_SGI_BASESET_SELECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_BASESET,                           "WID_SGI_BASESET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION_SELECTION,             "WID_SGI_TRANSLATION_SELECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION,                       "WID_SGI_TRANSLATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_OPTIONS,                           "WID_SGI_OPTIONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_HIGHSCORE,                         "WID_SGI_HIGHSCORE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_SETTINGS_OPTIONS,                  "WID_SGI_SETTINGS_OPTIONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_GRF_SETTINGS,                      "WID_SGI_GRF_SETTINGS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_CONTENT_DOWNLOAD,                  "WID_SGI_CONTENT_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_AI_SETTINGS,                       "WID_SGI_AI_SETTINGS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_EXIT,                              "WID_SGI_EXIT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CAPTION,                           "WID_LGL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_SATURATION,                        "WID_LGL_SATURATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_SATURATION_FIRST,                  "WID_LGL_SATURATION_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_SATURATION_LAST,                   "WID_LGL_SATURATION_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANIES,                         "WID_LGL_COMPANIES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANY_FIRST,                     "WID_LGL_COMPANY_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANY_LAST,                      "WID_LGL_COMPANY_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANIES_ALL,                     "WID_LGL_COMPANIES_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANIES_NONE,                    "WID_LGL_COMPANIES_NONE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGOES,                           "WID_LGL_CARGOES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGO_FIRST,                       "WID_LGL_CARGO_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGO_LAST,                        "WID_LGL_CARGO_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGOES_ALL,                       "WID_LGL_CARGOES_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGOES_NONE,                      "WID_LGL_CARGOES_NONE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_VIEWPORT,                            "WID_M_VIEWPORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LI_BACKGROUND,                         "WID_LI_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BACKGROUND,                         "WID_TT_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_A_SCROLLING_TEXT,                      "WID_A_SCROLLING_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_A_WEBSITE,                             "WID_A_WEBSITE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_CAPTION,                            "WID_QS_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_TEXT,                               "WID_QS_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_DEFAULT,                            "WID_QS_DEFAULT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_CANCEL,                             "WID_QS_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_OK,                                 "WID_QS_OK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_CAPTION,                             "WID_Q_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_TEXT,                                "WID_Q_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_NO,                                  "WID_Q_NO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_YES,                                 "WID_Q_YES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_CAPTION,                            "WID_TF_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_WRAPTEXT,                           "WID_TF_WRAPTEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_BACKGROUND,                         "WID_TF_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_VSCROLLBAR,                         "WID_TF_VSCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_HSCROLLBAR,                         "WID_TF_HSCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CAPTION,                           "WID_MTS_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_LEFT,                         "WID_MTS_LIST_LEFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_PLAYLIST,                          "WID_MTS_PLAYLIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_RIGHT,                        "WID_MTS_LIST_RIGHT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_MUSICSET,                          "WID_MTS_MUSICSET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_ALL,                               "WID_MTS_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_OLD,                               "WID_MTS_OLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_NEW,                               "WID_MTS_NEW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_EZY,                               "WID_MTS_EZY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM1,                           "WID_MTS_CUSTOM1");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM2,                           "WID_MTS_CUSTOM2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CLEAR,                             "WID_MTS_CLEAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PREV,                                "WID_M_PREV");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_NEXT,                                "WID_M_NEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_STOP,                                "WID_M_STOP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PLAY,                                "WID_M_PLAY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_SLIDERS,                             "WID_M_SLIDERS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_MUSIC_VOL,                           "WID_M_MUSIC_VOL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_EFFECT_VOL,                          "WID_M_EFFECT_VOL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_BACKGROUND,                          "WID_M_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK,                               "WID_M_TRACK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_NR,                            "WID_M_TRACK_NR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_TITLE,                         "WID_M_TRACK_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_NAME,                          "WID_M_TRACK_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_SHUFFLE,                             "WID_M_SHUFFLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PROGRAMME,                           "WID_M_PROGRAMME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_ALL,                                 "WID_M_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_OLD,                                 "WID_M_OLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_NEW,                                 "WID_M_NEW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_EZY,                                 "WID_M_EZY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_CUSTOM1,                             "WID_M_CUSTOM1");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_CUSTOM2,                             "WID_M_CUSTOM2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_CLOSE,                              "WID_NC_CLOSE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_BACKGROUND,                         "WID_NC_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_DESTINATION,                        "WID_NC_DESTINATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_TEXTBOX,                            "WID_NC_TEXTBOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_SENDBUTTON,                         "WID_NC_SENDBUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCDS_BACKGROUND,                       "WID_NCDS_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCDS_CANCELOK,                         "WID_NCDS_CANCELOK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_BACKGROUND,                        "WID_NCL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_FILTER_CAPT,                       "WID_NCL_FILTER_CAPT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_FILTER,                            "WID_NCL_FILTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_CHECKBOX,                          "WID_NCL_CHECKBOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_TYPE,                              "WID_NCL_TYPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_NAME,                              "WID_NCL_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_MATRIX,                            "WID_NCL_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SCROLLBAR,                         "WID_NCL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_DETAILS,                           "WID_NCL_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_TEXTFILE,                          "WID_NCL_TEXTFILE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SELECT_ALL,                        "WID_NCL_SELECT_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SELECT_UPDATE,                     "WID_NCL_SELECT_UPDATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_UNSELECT,                          "WID_NCL_UNSELECT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_OPEN_URL,                          "WID_NCL_OPEN_URL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_CANCEL,                            "WID_NCL_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_DOWNLOAD,                          "WID_NCL_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SEL_ALL_UPDATE,                    "WID_NCL_SEL_ALL_UPDATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SEARCH_EXTERNAL,                   "WID_NCL_SEARCH_EXTERNAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MAIN,                               "WID_NG_MAIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CONNECTION,                         "WID_NG_CONNECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CONN_BTN,                           "WID_NG_CONN_BTN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENT_LABEL,                       "WID_NG_CLIENT_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENT,                             "WID_NG_CLIENT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_FILTER_LABEL,                       "WID_NG_FILTER_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_FILTER,                             "WID_NG_FILTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_HEADER,                             "WID_NG_HEADER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NAME,                               "WID_NG_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENTS,                            "WID_NG_CLIENTS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MAPSIZE,                            "WID_NG_MAPSIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DATE,                               "WID_NG_DATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_YEARS,                              "WID_NG_YEARS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_INFO,                               "WID_NG_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MATRIX,                             "WID_NG_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_SCROLLBAR,                          "WID_NG_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED_LABEL,                   "WID_NG_LASTJOINED_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED,                         "WID_NG_LASTJOINED");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED_SPACER,                  "WID_NG_LASTJOINED_SPACER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DETAILS,                            "WID_NG_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DETAILS_SPACER,                     "WID_NG_DETAILS_SPACER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_JOIN,                               "WID_NG_JOIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_REFRESH,                            "WID_NG_REFRESH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF,                             "WID_NG_NEWGRF");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_SEL,                         "WID_NG_NEWGRF_SEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_MISSING,                     "WID_NG_NEWGRF_MISSING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_MISSING_SEL,                 "WID_NG_NEWGRF_MISSING_SEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_FIND,                               "WID_NG_FIND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_ADD,                                "WID_NG_ADD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_START,                              "WID_NG_START");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CANCEL,                             "WID_NG_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_BACKGROUND,                        "WID_NSS_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GAMENAME_LABEL,                    "WID_NSS_GAMENAME_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GAMENAME,                          "WID_NSS_GAMENAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SETPWD,                            "WID_NSS_SETPWD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CONNTYPE_LABEL,                    "WID_NSS_CONNTYPE_LABEL");
src/script/api/script_window.hpp
Show inline comments
 
@@ -1250,385 +1250,386 @@ public:
 
	/* automatically generated from ../../widgets/dropdown_widget.h */
 
	/** Widgets of the #DropdownWindow class. */
 
	enum DropdownMenuWidgets {
 
		WID_DM_ITEMS                                 = ::WID_DM_ITEMS,                                 ///< Panel showing the dropdown items.
 
		WID_DM_SHOW_SCROLL                           = ::WID_DM_SHOW_SCROLL,                           ///< Hide scrollbar if too few items.
 
		WID_DM_SCROLL                                = ::WID_DM_SCROLL,                                ///< Scrollbar.
 
	};
 

	
 
	/* automatically generated from ../../widgets/engine_widget.h */
 
	/** Widgets of the #EnginePreviewWindow class. */
 
	enum EnginePreviewWidgets {
 
		WID_EP_QUESTION                              = ::WID_EP_QUESTION,                              ///< The container for the question.
 
		WID_EP_NO                                    = ::WID_EP_NO,                                    ///< No button.
 
		WID_EP_YES                                   = ::WID_EP_YES,                                   ///< Yes button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/error_widget.h */
 
	/** Widgets of the #ErrmsgWindow class. */
 
	enum ErrorMessageWidgets {
 
		WID_EM_CAPTION                               = ::WID_EM_CAPTION,                               ///< Caption of the window.
 
		WID_EM_FACE                                  = ::WID_EM_FACE,                                  ///< Error title.
 
		WID_EM_MESSAGE                               = ::WID_EM_MESSAGE,                               ///< Error message.
 
	};
 

	
 
	/* automatically generated from ../../widgets/fios_widget.h */
 
	/** Widgets of the #SaveLoadWindow class. */
 
	enum SaveLoadWidgets {
 
		WID_SL_CAPTION                               = ::WID_SL_CAPTION,                               ///< Caption of the window.
 
		WID_SL_SORT_BYNAME                           = ::WID_SL_SORT_BYNAME,                           ///< Sort by name button.
 
		WID_SL_SORT_BYDATE                           = ::WID_SL_SORT_BYDATE,                           ///< Sort by date button.
 
		WID_SL_FILTER                                = ::WID_SL_FILTER,                                ///< Filter list of files
 
		WID_SL_BACKGROUND                            = ::WID_SL_BACKGROUND,                            ///< Background of window.
 
		WID_SL_FILE_BACKGROUND                       = ::WID_SL_FILE_BACKGROUND,                       ///< Background of file selection.
 
		WID_SL_HOME_BUTTON                           = ::WID_SL_HOME_BUTTON,                           ///< Home button.
 
		WID_SL_DRIVES_DIRECTORIES_LIST               = ::WID_SL_DRIVES_DIRECTORIES_LIST,               ///< Drives list.
 
		WID_SL_SCROLLBAR                             = ::WID_SL_SCROLLBAR,                             ///< Scrollbar of the file list.
 
		WID_SL_CONTENT_DOWNLOAD                      = ::WID_SL_CONTENT_DOWNLOAD,                      ///< Content download button, only available for play scenario/heightmap.
 
		WID_SL_SAVE_OSK_TITLE                        = ::WID_SL_SAVE_OSK_TITLE,                        ///< Title textbox, only available for save operations.
 
		WID_SL_DELETE_SELECTION                      = ::WID_SL_DELETE_SELECTION,                      ///< Delete button, only available for save operations.
 
		WID_SL_SAVE_GAME                             = ::WID_SL_SAVE_GAME,                             ///< Save button, only available for save operations.
 
		WID_SL_CONTENT_DOWNLOAD_SEL                  = ::WID_SL_CONTENT_DOWNLOAD_SEL,                  ///< Selection 'stack' to 'hide' the content download.
 
		WID_SL_DETAILS                               = ::WID_SL_DETAILS,                               ///< Panel with game details.
 
		WID_SL_NEWGRF_INFO                           = ::WID_SL_NEWGRF_INFO,                           ///< Button to open NewGgrf configuration.
 
		WID_SL_LOAD_BUTTON                           = ::WID_SL_LOAD_BUTTON,                           ///< Button to load game/scenario.
 
		WID_SL_MISSING_NEWGRFS                       = ::WID_SL_MISSING_NEWGRFS,                       ///< Button to find missing NewGRFs online.
 
	};
 

	
 
	/* automatically generated from ../../widgets/framerate_widget.h */
 
	/** Widgets of the #FramerateWindow class. */
 
	enum FramerateWindowWidgets {
 
		WID_FRW_CAPTION                              = ::WID_FRW_CAPTION,
 
		WID_FRW_RATE_GAMELOOP                        = ::WID_FRW_RATE_GAMELOOP,
 
		WID_FRW_RATE_DRAWING                         = ::WID_FRW_RATE_DRAWING,
 
		WID_FRW_RATE_FACTOR                          = ::WID_FRW_RATE_FACTOR,
 
		WID_FRW_INFO_DATA_POINTS                     = ::WID_FRW_INFO_DATA_POINTS,
 
		WID_FRW_TIMES_NAMES                          = ::WID_FRW_TIMES_NAMES,
 
		WID_FRW_TIMES_CURRENT                        = ::WID_FRW_TIMES_CURRENT,
 
		WID_FRW_TIMES_AVERAGE                        = ::WID_FRW_TIMES_AVERAGE,
 
	};
 

	
 
	/** Widgets of the #FrametimeGraphWindow class. */
 
	enum FrametimeGraphWindowWidgets {
 
		WID_FGW_CAPTION                              = ::WID_FGW_CAPTION,
 
		WID_FGW_GRAPH                                = ::WID_FGW_GRAPH,
 
	};
 

	
 
	/* automatically generated from ../../widgets/genworld_widget.h */
 
	/** Widgets of the #GenerateLandscapeWindow class. */
 
	enum GenerateLandscapeWidgets {
 
		WID_GL_TEMPERATE                             = ::WID_GL_TEMPERATE,                             ///< Button with icon "Temperate".
 
		WID_GL_ARCTIC                                = ::WID_GL_ARCTIC,                                ///< Button with icon "Arctic".
 
		WID_GL_TROPICAL                              = ::WID_GL_TROPICAL,                              ///< Button with icon "Tropical".
 
		WID_GL_TOYLAND                               = ::WID_GL_TOYLAND,                               ///< Button with icon "Toyland".
 

	
 
		WID_GL_MAPSIZE_X_PULLDOWN                    = ::WID_GL_MAPSIZE_X_PULLDOWN,                    ///< Dropdown 'map X size'.
 
		WID_GL_MAPSIZE_Y_PULLDOWN                    = ::WID_GL_MAPSIZE_Y_PULLDOWN,                    ///< Dropdown 'map Y size'.
 

	
 
		WID_GL_TOWN_PULLDOWN                         = ::WID_GL_TOWN_PULLDOWN,                         ///< Dropdown 'No. of towns'.
 
		WID_GL_INDUSTRY_PULLDOWN                     = ::WID_GL_INDUSTRY_PULLDOWN,                     ///< Dropdown 'No. of industries'.
 

	
 
		WID_GL_GENERATE_BUTTON                       = ::WID_GL_GENERATE_BUTTON,                       ///< 'Generate' button.
 

	
 
		WID_GL_MAX_HEIGHTLEVEL_DOWN                  = ::WID_GL_MAX_HEIGHTLEVEL_DOWN,                  ///< Decrease max. heightlevel
 
		WID_GL_MAX_HEIGHTLEVEL_TEXT                  = ::WID_GL_MAX_HEIGHTLEVEL_TEXT,                  ///< Max. heightlevel
 
		WID_GL_MAX_HEIGHTLEVEL_UP                    = ::WID_GL_MAX_HEIGHTLEVEL_UP,                    ///< Increase max. heightlevel
 

	
 
		WID_GL_START_DATE_DOWN                       = ::WID_GL_START_DATE_DOWN,                       ///< Decrease start year.
 
		WID_GL_START_DATE_TEXT                       = ::WID_GL_START_DATE_TEXT,                       ///< Start year.
 
		WID_GL_START_DATE_UP                         = ::WID_GL_START_DATE_UP,                         ///< Increase start year.
 

	
 
		WID_GL_SNOW_LEVEL_DOWN                       = ::WID_GL_SNOW_LEVEL_DOWN,                       ///< Decrease snow level.
 
		WID_GL_SNOW_LEVEL_TEXT                       = ::WID_GL_SNOW_LEVEL_TEXT,                       ///< Snow level.
 
		WID_GL_SNOW_LEVEL_UP                         = ::WID_GL_SNOW_LEVEL_UP,                         ///< Increase snow level.
 

	
 
		WID_GL_TREE_PULLDOWN                         = ::WID_GL_TREE_PULLDOWN,                         ///< Dropdown 'Tree algorithm'.
 
		WID_GL_LANDSCAPE_PULLDOWN                    = ::WID_GL_LANDSCAPE_PULLDOWN,                    ///< Dropdown 'Land generator'.
 

	
 
		WID_GL_HEIGHTMAP_NAME_TEXT                   = ::WID_GL_HEIGHTMAP_NAME_TEXT,                   ///< Heightmap name.
 
		WID_GL_HEIGHTMAP_SIZE_TEXT                   = ::WID_GL_HEIGHTMAP_SIZE_TEXT,                   ///< Size of heightmap.
 
		WID_GL_HEIGHTMAP_ROTATION_PULLDOWN           = ::WID_GL_HEIGHTMAP_ROTATION_PULLDOWN,           ///< Dropdown 'Heightmap rotation'.
 

	
 
		WID_GL_TERRAIN_PULLDOWN                      = ::WID_GL_TERRAIN_PULLDOWN,                      ///< Dropdown 'Terrain type'.
 
		WID_GL_WATER_PULLDOWN                        = ::WID_GL_WATER_PULLDOWN,                        ///< Dropdown 'Sea level'.
 
		WID_GL_RIVER_PULLDOWN                        = ::WID_GL_RIVER_PULLDOWN,                        ///< Dropdown 'Rivers'.
 
		WID_GL_SMOOTHNESS_PULLDOWN                   = ::WID_GL_SMOOTHNESS_PULLDOWN,                   ///< Dropdown 'Smoothness'.
 
		WID_GL_VARIETY_PULLDOWN                      = ::WID_GL_VARIETY_PULLDOWN,                      ///< Dropdown 'Variety distribution'.
 

	
 
		WID_GL_BORDERS_RANDOM                        = ::WID_GL_BORDERS_RANDOM,                        ///< 'Random'/'Manual' borders.
 
		WID_GL_WATER_NW                              = ::WID_GL_WATER_NW,                              ///< NW 'Water'/'Freeform'.
 
		WID_GL_WATER_NE                              = ::WID_GL_WATER_NE,                              ///< NE 'Water'/'Freeform'.
 
		WID_GL_WATER_SE                              = ::WID_GL_WATER_SE,                              ///< SE 'Water'/'Freeform'.
 
		WID_GL_WATER_SW                              = ::WID_GL_WATER_SW,                              ///< SW 'Water'/'Freeform'.
 
	};
 

	
 
	/** Widgets of the #CreateScenarioWindow class. */
 
	enum CreateScenarioWidgets {
 
		WID_CS_TEMPERATE                             = ::WID_CS_TEMPERATE,                             ///< Select temperate landscape style.
 
		WID_CS_ARCTIC                                = ::WID_CS_ARCTIC,                                ///< Select arctic landscape style.
 
		WID_CS_TROPICAL                              = ::WID_CS_TROPICAL,                              ///< Select tropical landscape style.
 
		WID_CS_TOYLAND                               = ::WID_CS_TOYLAND,                               ///< Select toy-land landscape style.
 
		WID_CS_EMPTY_WORLD                           = ::WID_CS_EMPTY_WORLD,                           ///< Generate an empty flat world.
 
		WID_CS_RANDOM_WORLD                          = ::WID_CS_RANDOM_WORLD,                          ///< Generate random land button
 
		WID_CS_MAPSIZE_X_PULLDOWN                    = ::WID_CS_MAPSIZE_X_PULLDOWN,                    ///< Pull-down arrow for x map size.
 
		WID_CS_MAPSIZE_Y_PULLDOWN                    = ::WID_CS_MAPSIZE_Y_PULLDOWN,                    ///< Pull-down arrow for y map size.
 
		WID_CS_START_DATE_DOWN                       = ::WID_CS_START_DATE_DOWN,                       ///< Decrease start year (start earlier).
 
		WID_CS_START_DATE_TEXT                       = ::WID_CS_START_DATE_TEXT,                       ///< Clickable start date value.
 
		WID_CS_START_DATE_UP                         = ::WID_CS_START_DATE_UP,                         ///< Increase start year (start later).
 
		WID_CS_FLAT_LAND_HEIGHT_DOWN                 = ::WID_CS_FLAT_LAND_HEIGHT_DOWN,                 ///< Decrease flat land height.
 
		WID_CS_FLAT_LAND_HEIGHT_TEXT                 = ::WID_CS_FLAT_LAND_HEIGHT_TEXT,                 ///< Clickable flat land height value.
 
		WID_CS_FLAT_LAND_HEIGHT_UP                   = ::WID_CS_FLAT_LAND_HEIGHT_UP,                   ///< Increase flat land height.
 
	};
 

	
 
	/** Widgets of the #GenerateProgressWindow class. */
 
	enum GenerationProgressWidgets {
 
		WID_GP_PROGRESS_BAR                          = ::WID_GP_PROGRESS_BAR,                          ///< Progress bar.
 
		WID_GP_PROGRESS_TEXT                         = ::WID_GP_PROGRESS_TEXT,                         ///< Text with the progress bar.
 
		WID_GP_ABORT                                 = ::WID_GP_ABORT,                                 ///< Abort button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/goal_widget.h */
 
	/** Widgets of the #GoalListWindow class. */
 
	enum GoalListWidgets {
 
		WID_GOAL_CAPTION                             = ::WID_GOAL_CAPTION,                             ///< Caption of the window.
 
		WID_GOAL_LIST                                = ::WID_GOAL_LIST,                                ///< Goal list.
 
		WID_GOAL_SCROLLBAR                           = ::WID_GOAL_SCROLLBAR,                           ///< Scrollbar of the goal list.
 
	};
 

	
 
	/** Widgets of the #GoalQuestionWindow class. */
 
	enum GoalQuestionWidgets {
 
		WID_GQ_CAPTION                               = ::WID_GQ_CAPTION,                               ///< Caption of the window.
 
		WID_GQ_QUESTION                              = ::WID_GQ_QUESTION,                              ///< Question text.
 
		WID_GQ_BUTTONS                               = ::WID_GQ_BUTTONS,                               ///< Buttons selection (between 1, 2 or 3).
 
		WID_GQ_BUTTON_1                              = ::WID_GQ_BUTTON_1,                              ///< First button.
 
		WID_GQ_BUTTON_2                              = ::WID_GQ_BUTTON_2,                              ///< Second button.
 
		WID_GQ_BUTTON_3                              = ::WID_GQ_BUTTON_3,                              ///< Third button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/graph_widget.h */
 
	/** Widgets of the #GraphLegendWindow class. */
 
	enum GraphLegendWidgets {
 
		WID_GL_BACKGROUND                            = ::WID_GL_BACKGROUND,                            ///< Background of the window.
 

	
 
		WID_GL_FIRST_COMPANY                         = ::WID_GL_FIRST_COMPANY,                         ///< First company in the legend.
 
		WID_GL_LAST_COMPANY                          = ::WID_GL_LAST_COMPANY,                          ///< Last company in the legend.
 
	};
 

	
 
	/** Widgets of the #OperatingProfitGraphWindow class, #IncomeGraphWindow class, #DeliveredCargoGraphWindow class, and #CompanyValueGraphWindow class. */
 
	enum CompanyValueWidgets {
 
		WID_CV_KEY_BUTTON                            = ::WID_CV_KEY_BUTTON,                            ///< Key button.
 
		WID_CV_BACKGROUND                            = ::WID_CV_BACKGROUND,                            ///< Background of the window.
 
		WID_CV_GRAPH                                 = ::WID_CV_GRAPH,                                 ///< Graph itself.
 
		WID_CV_RESIZE                                = ::WID_CV_RESIZE,                                ///< Resize button.
 
	};
 

	
 
	/** Widget of the #PerformanceHistoryGraphWindow class. */
 
	enum PerformanceHistoryGraphWidgets {
 
		WID_PHG_KEY                                  = ::WID_PHG_KEY,                                  ///< Key button.
 
		WID_PHG_DETAILED_PERFORMANCE                 = ::WID_PHG_DETAILED_PERFORMANCE,                 ///< Detailed performance.
 
		WID_PHG_BACKGROUND                           = ::WID_PHG_BACKGROUND,                           ///< Background of the window.
 
		WID_PHG_GRAPH                                = ::WID_PHG_GRAPH,                                ///< Graph itself.
 
		WID_PHG_RESIZE                               = ::WID_PHG_RESIZE,                               ///< Resize button.
 
	};
 

	
 
	/** Widget of the #PaymentRatesGraphWindow class. */
 
	enum CargoPaymentRatesWidgets {
 
		WID_CPR_BACKGROUND                           = ::WID_CPR_BACKGROUND,                           ///< Background of the window.
 
		WID_CPR_HEADER                               = ::WID_CPR_HEADER,                               ///< Header.
 
		WID_CPR_GRAPH                                = ::WID_CPR_GRAPH,                                ///< Graph itself.
 
		WID_CPR_RESIZE                               = ::WID_CPR_RESIZE,                               ///< Resize button.
 
		WID_CPR_FOOTER                               = ::WID_CPR_FOOTER,                               ///< Footer.
 
		WID_CPR_ENABLE_CARGOES                       = ::WID_CPR_ENABLE_CARGOES,                       ///< Enable cargoes button.
 
		WID_CPR_DISABLE_CARGOES                      = ::WID_CPR_DISABLE_CARGOES,                      ///< Disable cargoes button.
 
		WID_CPR_CARGO_FIRST                          = ::WID_CPR_CARGO_FIRST,                          ///< First cargo in the list.
 
		WID_CPR_MATRIX                               = ::WID_CPR_MATRIX,                               ///< Cargo list.
 
		WID_CPR_MATRIX_SCROLLBAR                     = ::WID_CPR_MATRIX_SCROLLBAR,                     ///< Cargo list scrollbar.
 
	};
 

	
 
	/** Widget of the #CompanyLeagueWindow class. */
 
	enum CompanyLeagueWidgets {
 
		WID_CL_BACKGROUND                            = ::WID_CL_BACKGROUND,                            ///< Background of the window.
 
	};
 

	
 
	/** Widget of the #PerformanceRatingDetailWindow class. */
 
	enum PerformanceRatingDetailsWidgets {
 
		WID_PRD_SCORE_FIRST                          = ::WID_PRD_SCORE_FIRST,                          ///< First entry in the score list.
 
		WID_PRD_SCORE_LAST                           = ::WID_PRD_SCORE_LAST,                           ///< Last entry in the score list.
 

	
 
		WID_PRD_COMPANY_FIRST                        = ::WID_PRD_COMPANY_FIRST,                        ///< First company.
 
		WID_PRD_COMPANY_LAST                         = ::WID_PRD_COMPANY_LAST,                         ///< Last company.
 
	};
 

	
 
	/* automatically generated from ../../widgets/group_widget.h */
 
	/** Widgets of the #VehicleGroupWindow class. */
 
	enum GroupListWidgets {
 
		WID_GL_CAPTION                               = ::WID_GL_CAPTION,                               ///< Caption of the window.
 
		WID_GL_SORT_BY_ORDER                         = ::WID_GL_SORT_BY_ORDER,                         ///< Sort order.
 
		WID_GL_SORT_BY_DROPDOWN                      = ::WID_GL_SORT_BY_DROPDOWN,                      ///< Sort by dropdown list.
 
		WID_GL_LIST_VEHICLE                          = ::WID_GL_LIST_VEHICLE,                          ///< List of the vehicles.
 
		WID_GL_LIST_VEHICLE_SCROLLBAR                = ::WID_GL_LIST_VEHICLE_SCROLLBAR,                ///< Scrollbar for the list.
 
		WID_GL_AVAILABLE_VEHICLES                    = ::WID_GL_AVAILABLE_VEHICLES,                    ///< Available vehicles.
 
		WID_GL_MANAGE_VEHICLES_DROPDOWN              = ::WID_GL_MANAGE_VEHICLES_DROPDOWN,              ///< Manage vehicles dropdown list.
 
		WID_GL_STOP_ALL                              = ::WID_GL_STOP_ALL,                              ///< Stop all button.
 
		WID_GL_START_ALL                             = ::WID_GL_START_ALL,                             ///< Start all button.
 

	
 
		WID_GL_ALL_VEHICLES                          = ::WID_GL_ALL_VEHICLES,                          ///< All vehicles entry.
 
		WID_GL_DEFAULT_VEHICLES                      = ::WID_GL_DEFAULT_VEHICLES,                      ///< Default vehicles entry.
 
		WID_GL_LIST_GROUP                            = ::WID_GL_LIST_GROUP,                            ///< List of the groups.
 
		WID_GL_LIST_GROUP_SCROLLBAR                  = ::WID_GL_LIST_GROUP_SCROLLBAR,                  ///< Scrollbar for the list.
 
		WID_GL_CREATE_GROUP                          = ::WID_GL_CREATE_GROUP,                          ///< Create group button.
 
		WID_GL_DELETE_GROUP                          = ::WID_GL_DELETE_GROUP,                          ///< Delete group button.
 
		WID_GL_RENAME_GROUP                          = ::WID_GL_RENAME_GROUP,                          ///< Rename group button.
 
		WID_GL_LIVERY_GROUP                          = ::WID_GL_LIVERY_GROUP,                          ///< Group livery button.
 
		WID_GL_REPLACE_PROTECTION                    = ::WID_GL_REPLACE_PROTECTION,                    ///< Replace protection button.
 
		WID_GL_INFO                                  = ::WID_GL_INFO,                                  ///< Group info.
 
	};
 

	
 
	/* automatically generated from ../../widgets/highscore_widget.h */
 
	/** Widgets of the #EndGameHighScoreBaseWindow class and #HighScoreWindow class. */
 
	enum HighscoreWidgets {
 
		WID_H_BACKGROUND                             = ::WID_H_BACKGROUND,                             ///< Background of the window.
 
	};
 

	
 
	/* automatically generated from ../../widgets/industry_widget.h */
 
	/** Widgets of the #BuildIndustryWindow class. */
 
	enum DynamicPlaceIndustriesWidgets {
 
		WID_DPI_MATRIX_WIDGET                        = ::WID_DPI_MATRIX_WIDGET,                        ///< Matrix of the industries.
 
		WID_DPI_SCROLLBAR                            = ::WID_DPI_SCROLLBAR,                            ///< Scrollbar of the matrix.
 
		WID_DPI_INFOPANEL                            = ::WID_DPI_INFOPANEL,                            ///< Info panel about the industry.
 
		WID_DPI_DISPLAY_WIDGET                       = ::WID_DPI_DISPLAY_WIDGET,                       ///< Display chain button.
 
		WID_DPI_FUND_WIDGET                          = ::WID_DPI_FUND_WIDGET,                          ///< Fund button.
 
	};
 

	
 
	/** Widgets of the #IndustryViewWindow class. */
 
	enum IndustryViewWidgets {
 
		WID_IV_CAPTION                               = ::WID_IV_CAPTION,                               ///< Caption of the window.
 
		WID_IV_VIEWPORT                              = ::WID_IV_VIEWPORT,                              ///< Viewport of the industry.
 
		WID_IV_INFO                                  = ::WID_IV_INFO,                                  ///< Info of the industry.
 
		WID_IV_GOTO                                  = ::WID_IV_GOTO,                                  ///< Goto button.
 
		WID_IV_DISPLAY                               = ::WID_IV_DISPLAY,                               ///< Display chain button.
 
	};
 

	
 
	/** Widgets of the #IndustryDirectoryWindow class. */
 
	enum IndustryDirectoryWidgets {
 
		WID_ID_DROPDOWN_ORDER                        = ::WID_ID_DROPDOWN_ORDER,                        ///< Dropdown for the order of the sort.
 
		WID_ID_DROPDOWN_CRITERIA                     = ::WID_ID_DROPDOWN_CRITERIA,                     ///< Dropdown for the criteria of the sort.
 
		WID_ID_INDUSTRY_LIST                         = ::WID_ID_INDUSTRY_LIST,                         ///< Industry list.
 
		WID_ID_SCROLLBAR                             = ::WID_ID_SCROLLBAR,                             ///< Scrollbar of the list.
 
	};
 

	
 
	/** Widgets of the #IndustryCargoesWindow class */
 
	enum IndustryCargoesWidgets {
 
		WID_IC_CAPTION                               = ::WID_IC_CAPTION,                               ///< Caption of the window.
 
		WID_IC_NOTIFY                                = ::WID_IC_NOTIFY,                                ///< Row of buttons at the bottom.
 
		WID_IC_PANEL                                 = ::WID_IC_PANEL,                                 ///< Panel that shows the chain.
 
		WID_IC_SCROLLBAR                             = ::WID_IC_SCROLLBAR,                             ///< Scrollbar of the panel.
 
		WID_IC_CARGO_DROPDOWN                        = ::WID_IC_CARGO_DROPDOWN,                        ///< Select cargo dropdown.
 
		WID_IC_IND_DROPDOWN                          = ::WID_IC_IND_DROPDOWN,                          ///< Select industry dropdown.
 
	};
 

	
 
	/* automatically generated from ../../widgets/intro_widget.h */
 
	/** Widgets of the #SelectGameWindow class. */
 
	enum SelectGameIntroWidgets {
 
		WID_SGI_GENERATE_GAME                        = ::WID_SGI_GENERATE_GAME,                        ///< Generate game button.
 
		WID_SGI_LOAD_GAME                            = ::WID_SGI_LOAD_GAME,                            ///< Load game button.
 
		WID_SGI_PLAY_SCENARIO                        = ::WID_SGI_PLAY_SCENARIO,                        ///< Play scenario button.
 
		WID_SGI_PLAY_HEIGHTMAP                       = ::WID_SGI_PLAY_HEIGHTMAP,                       ///< Play heightmap button.
 
		WID_SGI_EDIT_SCENARIO                        = ::WID_SGI_EDIT_SCENARIO,                        ///< Edit scenario button.
 
		WID_SGI_PLAY_NETWORK                         = ::WID_SGI_PLAY_NETWORK,                         ///< Play network button.
 
		WID_SGI_TEMPERATE_LANDSCAPE                  = ::WID_SGI_TEMPERATE_LANDSCAPE,                  ///< Select temperate landscape button.
 
		WID_SGI_ARCTIC_LANDSCAPE                     = ::WID_SGI_ARCTIC_LANDSCAPE,                     ///< Select arctic landscape button.
 
		WID_SGI_TROPIC_LANDSCAPE                     = ::WID_SGI_TROPIC_LANDSCAPE,                     ///< Select tropic landscape button.
 
		WID_SGI_TOYLAND_LANDSCAPE                    = ::WID_SGI_TOYLAND_LANDSCAPE,                    ///< Select toyland landscape button.
 
		WID_SGI_BASESET_SELECTION                    = ::WID_SGI_BASESET_SELECTION,                    ///< Baseset selection.
 
		WID_SGI_BASESET                              = ::WID_SGI_BASESET,                              ///< Baseset errors.
 
		WID_SGI_TRANSLATION_SELECTION                = ::WID_SGI_TRANSLATION_SELECTION,                ///< Translation selection.
 
		WID_SGI_TRANSLATION                          = ::WID_SGI_TRANSLATION,                          ///< Translation errors.
 
		WID_SGI_OPTIONS                              = ::WID_SGI_OPTIONS,                              ///< Options button.
 
		WID_SGI_HIGHSCORE                            = ::WID_SGI_HIGHSCORE,                            ///< Highscore button.
 
		WID_SGI_SETTINGS_OPTIONS                     = ::WID_SGI_SETTINGS_OPTIONS,                     ///< Settings button.
 
		WID_SGI_GRF_SETTINGS                         = ::WID_SGI_GRF_SETTINGS,                         ///< NewGRF button.
 
		WID_SGI_CONTENT_DOWNLOAD                     = ::WID_SGI_CONTENT_DOWNLOAD,                     ///< Content Download button.
 
		WID_SGI_AI_SETTINGS                          = ::WID_SGI_AI_SETTINGS,                          ///< AI button.
 
		WID_SGI_EXIT                                 = ::WID_SGI_EXIT,                                 ///< Exit button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/link_graph_legend_widget.h */
 
	/** Widgets of the WC_LINKGRAPH_LEGEND. */
 
	enum LinkGraphLegendWidgets {
 
		WID_LGL_CAPTION                              = ::WID_LGL_CAPTION,                              ///< Caption widget.
 
		WID_LGL_SATURATION                           = ::WID_LGL_SATURATION,                           ///< Saturation legend.
 
		WID_LGL_SATURATION_FIRST                     = ::WID_LGL_SATURATION_FIRST,
 
		WID_LGL_SATURATION_LAST                      = ::WID_LGL_SATURATION_LAST,
 
		WID_LGL_COMPANIES                            = ::WID_LGL_COMPANIES,                            ///< Company selection widget.
 
		WID_LGL_COMPANY_FIRST                        = ::WID_LGL_COMPANY_FIRST,
 
		WID_LGL_COMPANY_LAST                         = ::WID_LGL_COMPANY_LAST,
 
		WID_LGL_COMPANIES_ALL                        = ::WID_LGL_COMPANIES_ALL,
 
		WID_LGL_COMPANIES_NONE                       = ::WID_LGL_COMPANIES_NONE,
 
		WID_LGL_CARGOES                              = ::WID_LGL_CARGOES,                              ///< Cargo selection widget.
 
		WID_LGL_CARGO_FIRST                          = ::WID_LGL_CARGO_FIRST,
 
		WID_LGL_CARGO_LAST                           = ::WID_LGL_CARGO_LAST,
 
		WID_LGL_CARGOES_ALL                          = ::WID_LGL_CARGOES_ALL,
 
		WID_LGL_CARGOES_NONE                         = ::WID_LGL_CARGOES_NONE,
 
	};
 

	
 
	/* automatically generated from ../../widgets/main_widget.h */
 
	/** Widgets of the #MainWindow class. */
 
	enum MainWidgets {
 
		WID_M_VIEWPORT                               = ::WID_M_VIEWPORT,                               ///< Main window viewport.
 
	};
 

	
 
	/* automatically generated from ../../widgets/misc_widget.h */
 
	/** Widgets of the #LandInfoWindow class. */
 
	enum LandInfoWidgets {
 
		WID_LI_BACKGROUND                            = ::WID_LI_BACKGROUND,                            ///< Background of the window.
 
	};
 

	
 
	/** Widgets of the #TooltipsWindow class. */
 
	enum ToolTipsWidgets {
 
		WID_TT_BACKGROUND                            = ::WID_TT_BACKGROUND,                            ///< Background of the window.
 
	};
 

	
 
	/** Widgets of the #AboutWindow class. */
 
	enum AboutWidgets {
 
		WID_A_SCROLLING_TEXT                         = ::WID_A_SCROLLING_TEXT,                         ///< The actually scrolling text.
 
		WID_A_WEBSITE                                = ::WID_A_WEBSITE,                                ///< URL of OpenTTD website.
 
	};
 

	
 
	/** Widgets of the #QueryStringWindow class. */
 
	enum QueryStringWidgets {
 
		WID_QS_CAPTION                               = ::WID_QS_CAPTION,                               ///< Caption of the window.
 
		WID_QS_TEXT                                  = ::WID_QS_TEXT,                                  ///< Text of the query.
 
		WID_QS_DEFAULT                               = ::WID_QS_DEFAULT,                               ///< Default button.
 
		WID_QS_CANCEL                                = ::WID_QS_CANCEL,                                ///< Cancel button.
 
		WID_QS_OK                                    = ::WID_QS_OK,                                    ///< OK button.
 
	};
 

	
 
	/** Widgets of the #QueryWindow class. */
 
	enum QueryWidgets {
 
		WID_Q_CAPTION                                = ::WID_Q_CAPTION,                                ///< Caption of the window.
 
		WID_Q_TEXT                                   = ::WID_Q_TEXT,                                   ///< Text of the query.
 
		WID_Q_NO                                     = ::WID_Q_NO,                                     ///< Yes button.
 
		WID_Q_YES                                    = ::WID_Q_YES,                                    ///< No button.
 
	};
 

	
 
	/** Widgets of the #TextfileWindow class. */
 
	enum TextfileWidgets {
 
		WID_TF_CAPTION                               = ::WID_TF_CAPTION,                               ///< The caption of the window.
 
		WID_TF_WRAPTEXT                              = ::WID_TF_WRAPTEXT,                              ///< Whether or not to wrap the text.
 
		WID_TF_BACKGROUND                            = ::WID_TF_BACKGROUND,                            ///< Panel to draw the textfile on.
 
		WID_TF_VSCROLLBAR                            = ::WID_TF_VSCROLLBAR,                            ///< Vertical scrollbar to scroll through the textfile up-and-down.
 
		WID_TF_HSCROLLBAR                            = ::WID_TF_HSCROLLBAR,                            ///< Horizontal scrollbar to scroll through the textfile left-to-right.
 
	};
 

	
 
	/* automatically generated from ../../widgets/music_widget.h */
 
	/** Widgets of the #MusicTrackSelectionWindow class. */
 
	enum MusicTrackSelectionWidgets {
 
		WID_MTS_CAPTION                              = ::WID_MTS_CAPTION,                              ///< Window caption.
 
		WID_MTS_LIST_LEFT                            = ::WID_MTS_LIST_LEFT,                            ///< Left button.
 
		WID_MTS_PLAYLIST                             = ::WID_MTS_PLAYLIST,                             ///< Playlist.
 
		WID_MTS_LIST_RIGHT                           = ::WID_MTS_LIST_RIGHT,                           ///< Right button.
 
		WID_MTS_MUSICSET                             = ::WID_MTS_MUSICSET,                             ///< Music set selection.
 
		WID_MTS_ALL                                  = ::WID_MTS_ALL,                                  ///< All button.
 
		WID_MTS_OLD                                  = ::WID_MTS_OLD,                                  ///< Old button.
 
		WID_MTS_NEW                                  = ::WID_MTS_NEW,                                  ///< New button.
 
		WID_MTS_EZY                                  = ::WID_MTS_EZY,                                  ///< Ezy button.
 
		WID_MTS_CUSTOM1                              = ::WID_MTS_CUSTOM1,                              ///< Custom1 button.
 
		WID_MTS_CUSTOM2                              = ::WID_MTS_CUSTOM2,                              ///< Custom2 button.
src/widgets/graph_widget.h
Show inline comments
 
/* $Id$ */
 

	
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file graph_widget.h Types related to the graph widgets. */
 

	
 
#ifndef WIDGETS_GRAPH_WIDGET_H
 
#define WIDGETS_GRAPH_WIDGET_H
 

	
 
#include "../economy_type.h"
 
#include "../company_type.h"
 

	
 
/** Widgets of the #GraphLegendWindow class. */
 
enum GraphLegendWidgets {
 
	WID_GL_BACKGROUND,    ///< Background of the window.
 

	
 
	WID_GL_FIRST_COMPANY, ///< First company in the legend.
 
	WID_GL_LAST_COMPANY = WID_GL_FIRST_COMPANY + MAX_COMPANIES - 1, ///< Last company in the legend.
 
};
 

	
 
/** Widgets of the #OperatingProfitGraphWindow class, #IncomeGraphWindow class, #DeliveredCargoGraphWindow class, and #CompanyValueGraphWindow class. */
 
enum CompanyValueWidgets {
 
	WID_CV_KEY_BUTTON, ///< Key button.
 
	WID_CV_BACKGROUND, ///< Background of the window.
 
	WID_CV_GRAPH,      ///< Graph itself.
 
	WID_CV_RESIZE,     ///< Resize button.
 
};
 

	
 
/** Widget of the #PerformanceHistoryGraphWindow class. */
 
enum PerformanceHistoryGraphWidgets {
 
	WID_PHG_KEY,                  ///< Key button.
 
	WID_PHG_DETAILED_PERFORMANCE, ///< Detailed performance.
 
	WID_PHG_BACKGROUND,           ///< Background of the window.
 
	WID_PHG_GRAPH,                ///< Graph itself.
 
	WID_PHG_RESIZE,               ///< Resize button.
 
};
 

	
 
/** Widget of the #PaymentRatesGraphWindow class. */
 
enum CargoPaymentRatesWidgets {
 
	WID_CPR_BACKGROUND,      ///< Background of the window.
 
	WID_CPR_HEADER,          ///< Header.
 
	WID_CPR_GRAPH,           ///< Graph itself.
 
	WID_CPR_RESIZE,          ///< Resize button.
 
	WID_CPR_FOOTER,          ///< Footer.
 
	WID_CPR_ENABLE_CARGOES,  ///< Enable cargoes button.
 
	WID_CPR_DISABLE_CARGOES, ///< Disable cargoes button.
 
	WID_CPR_CARGO_FIRST,     ///< First cargo in the list.
 
	WID_CPR_MATRIX,          ///< Cargo list.
 
	WID_CPR_MATRIX_SCROLLBAR,///< Cargo list scrollbar.
 
};
 

	
 
/** Widget of the #CompanyLeagueWindow class. */
 
enum CompanyLeagueWidgets {
 
	WID_CL_BACKGROUND, ///< Background of the window.
 
};
 

	
 
/** Widget of the #PerformanceRatingDetailWindow class. */
 
enum PerformanceRatingDetailsWidgets {
 
	WID_PRD_SCORE_FIRST, ///< First entry in the score list.
 
	WID_PRD_SCORE_LAST = WID_PRD_SCORE_FIRST + (SCORE_END - SCORE_BEGIN) - 1, ///< Last entry in the score list.
 

	
 
	WID_PRD_COMPANY_FIRST, ///< First company.
 
	WID_PRD_COMPANY_LAST  = WID_PRD_COMPANY_FIRST + MAX_COMPANIES - 1, ///< Last company.
 
};
 

	
 
#endif /* WIDGETS_GRAPH_WIDGET_H */
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