Changeset - r23349:018a3570e9ae
[Not reviewed]
master
0 4 0
Peter Nelson - 6 years ago 2019-02-06 22:10:58
peter1138@openttd.org
Change: Add scrollbar to cargo legend in cargo payment rates window.
4 files changed with 74 insertions and 74 deletions:
0 comments (0 inline, 0 general)
src/graph_gui.cpp
Show inline comments
 
@@ -488,970 +488,967 @@ public:
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 
	{
 
		if (widget != this->graph_widget) return;
 

	
 
		uint x_label_width = 0;
 

	
 
		if (this->month != 0xFF) {
 
			byte month = this->month;
 
			Year year  = this->year;
 
			for (int i = 0; i < this->num_on_x_axis; i++) {
 
				SetDParam(0, month + STR_MONTH_ABBREV_JAN);
 
				SetDParam(1, month + STR_MONTH_ABBREV_JAN + 2);
 
				SetDParam(2, year);
 
				x_label_width = max(x_label_width, GetStringBoundingBox(month == 0 ? STR_GRAPH_X_LABEL_MONTH_YEAR : STR_GRAPH_X_LABEL_MONTH).width);
 

	
 
				month += 3;
 
				if (month >= 12) {
 
					month = 0;
 
					year++;
 
				}
 
			}
 
		} else {
 
			/* Draw the label under the data point rather than on the grid line. */
 
			SetDParamMaxValue(0, this->x_values_start + this->num_on_x_axis * this->x_values_increment, 0, FS_SMALL);
 
			x_label_width = GetStringBoundingBox(STR_GRAPH_Y_LABEL_NUMBER).width;
 
		}
 

	
 
		SetDParam(0, this->format_str_y_axis);
 
		SetDParam(1, INT64_MAX);
 
		uint y_label_width = GetStringBoundingBox(STR_GRAPH_Y_LABEL).width;
 

	
 
		size->width  = max<uint>(size->width,  5 + y_label_width + this->num_on_x_axis * (x_label_width + 5) + 9);
 
		size->height = max<uint>(size->height, 5 + (1 + MIN_GRAPH_NUM_LINES_Y * 2 + (this->month != 0xFF ? 3 : 1)) * FONT_HEIGHT_SMALL + 4);
 
		size->height = max<uint>(size->height, size->width / 3);
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		if (widget != this->graph_widget) return;
 

	
 
		DrawGraph(r);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return INVALID_DATAPOINT;
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		/* Clicked on legend? */
 
		if (widget == WID_CV_KEY_BUTTON) ShowGraphLegend();
 
	}
 

	
 
	virtual void OnGameTick()
 
	{
 
		this->UpdateStatistics(false);
 
	}
 

	
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		this->UpdateStatistics(true);
 
	}
 

	
 
	/**
 
	 * Update the statistics.
 
	 * @param initialize Initialize the data structure.
 
	 */
 
	void UpdateStatistics(bool initialize)
 
	{
 
		CompanyMask excluded_companies = _legend_excluded_companies;
 

	
 
		/* Exclude the companies which aren't valid */
 
		for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
 
			if (!Company::IsValidID(c)) SetBit(excluded_companies, c);
 
		}
 

	
 
		byte nums = 0;
 
		const Company *c;
 
		FOR_ALL_COMPANIES(c) {
 
			nums = min(this->num_vert_lines, max(nums, c->num_valid_stat_ent));
 
		}
 

	
 
		int mo = (_cur_month / 3 - nums) * 3;
 
		int yr = _cur_year;
 
		while (mo < 0) {
 
			yr--;
 
			mo += 12;
 
		}
 

	
 
		if (!initialize && this->excluded_data == excluded_companies && this->num_on_x_axis == nums &&
 
				this->year == yr && this->month == mo) {
 
			/* There's no reason to get new stats */
 
			return;
 
		}
 

	
 
		this->excluded_data = excluded_companies;
 
		this->num_on_x_axis = nums;
 
		this->year = yr;
 
		this->month = mo;
 

	
 
		int numd = 0;
 
		for (CompanyID k = COMPANY_FIRST; k < MAX_COMPANIES; k++) {
 
			c = Company::GetIfValid(k);
 
			if (c != NULL) {
 
				this->colours[numd] = _colour_gradient[c->colour][6];
 
				for (int j = this->num_on_x_axis, i = 0; --j >= 0;) {
 
					this->cost[numd][i] = (j >= c->num_valid_stat_ent) ? INVALID_DATAPOINT : GetGraphData(c, j);
 
					i++;
 
				}
 
			}
 
			numd++;
 
		}
 

	
 
		this->num_dataset = numd;
 
	}
 
};
 

	
 

	
 
/********************/
 
/* OPERATING PROFIT */
 
/********************/
 

	
 
struct OperatingProfitGraphWindow : BaseGraphWindow {
 
	OperatingProfitGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CV_GRAPH, STR_JUST_CURRENCY_SHORT)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].income + c->old_economy[j].expenses;
 
	}
 
};
 

	
 
static const NWidgetPart _nested_operating_profit_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_OPERATING_PROFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CV_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 160), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _operating_profit_desc(
 
	WDP_AUTO, "graph_operating_profit", 0, 0,
 
	WC_OPERATING_PROFIT, WC_NONE,
 
	0,
 
	_nested_operating_profit_widgets, lengthof(_nested_operating_profit_widgets)
 
);
 

	
 

	
 
void ShowOperatingProfitGraph()
 
{
 
	AllocateWindowDescFront<OperatingProfitGraphWindow>(&_operating_profit_desc, 0);
 
}
 

	
 

	
 
/****************/
 
/* INCOME GRAPH */
 
/****************/
 

	
 
struct IncomeGraphWindow : BaseGraphWindow {
 
	IncomeGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CV_GRAPH, STR_JUST_CURRENCY_SHORT)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].income;
 
	}
 
};
 

	
 
static const NWidgetPart _nested_income_graph_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_INCOME_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CV_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _income_graph_desc(
 
	WDP_AUTO, "graph_income", 0, 0,
 
	WC_INCOME_GRAPH, WC_NONE,
 
	0,
 
	_nested_income_graph_widgets, lengthof(_nested_income_graph_widgets)
 
);
 

	
 
void ShowIncomeGraph()
 
{
 
	AllocateWindowDescFront<IncomeGraphWindow>(&_income_graph_desc, 0);
 
}
 

	
 
/*******************/
 
/* DELIVERED CARGO */
 
/*******************/
 

	
 
struct DeliveredCargoGraphWindow : BaseGraphWindow {
 
	DeliveredCargoGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CV_GRAPH, STR_JUST_COMMA)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].delivered_cargo.GetSum<OverflowSafeInt64>();
 
	}
 
};
 

	
 
static const NWidgetPart _nested_delivered_cargo_graph_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_CARGO_DELIVERED_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CV_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _delivered_cargo_graph_desc(
 
	WDP_AUTO, "graph_delivered_cargo", 0, 0,
 
	WC_DELIVERED_CARGO, WC_NONE,
 
	0,
 
	_nested_delivered_cargo_graph_widgets, lengthof(_nested_delivered_cargo_graph_widgets)
 
);
 

	
 
void ShowDeliveredCargoGraph()
 
{
 
	AllocateWindowDescFront<DeliveredCargoGraphWindow>(&_delivered_cargo_graph_desc, 0);
 
}
 

	
 
/***********************/
 
/* PERFORMANCE HISTORY */
 
/***********************/
 

	
 
struct PerformanceHistoryGraphWindow : BaseGraphWindow {
 
	PerformanceHistoryGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_PHG_GRAPH, STR_JUST_COMMA)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].performance_history;
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		if (widget == WID_PHG_DETAILED_PERFORMANCE) ShowPerformanceRatingDetail();
 
		this->BaseGraphWindow::OnClick(pt, widget, click_count);
 
	}
 
};
 

	
 
static const NWidgetPart _nested_performance_history_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_PHG_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_PHG_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_PHG_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _performance_history_desc(
 
	WDP_AUTO, "graph_performance", 0, 0,
 
	WC_PERFORMANCE_HISTORY, WC_NONE,
 
	0,
 
	_nested_performance_history_widgets, lengthof(_nested_performance_history_widgets)
 
);
 

	
 
void ShowPerformanceHistoryGraph()
 
{
 
	AllocateWindowDescFront<PerformanceHistoryGraphWindow>(&_performance_history_desc, 0);
 
}
 

	
 
/*****************/
 
/* COMPANY VALUE */
 
/*****************/
 

	
 
struct CompanyValueGraphWindow : BaseGraphWindow {
 
	CompanyValueGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CV_GRAPH, STR_JUST_CURRENCY_SHORT)
 
	{
 
		this->InitializeWindow(window_number);
 
	}
 

	
 
	virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
 
	{
 
		return c->old_economy[j].company_value;
 
	}
 
};
 

	
 
static const NWidgetPart _nested_company_value_graph_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_VALUES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CV_BACKGROUND),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
 
			EndContainer(),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _company_value_graph_desc(
 
	WDP_AUTO, "graph_company_value", 0, 0,
 
	WC_COMPANY_VALUE, WC_NONE,
 
	0,
 
	_nested_company_value_graph_widgets, lengthof(_nested_company_value_graph_widgets)
 
);
 

	
 
void ShowCompanyValueGraph()
 
{
 
	AllocateWindowDescFront<CompanyValueGraphWindow>(&_company_value_graph_desc, 0);
 
}
 

	
 
/*****************/
 
/* PAYMENT RATES */
 
/*****************/
 

	
 
struct PaymentRatesGraphWindow : BaseGraphWindow {
 
	bool first_init; ///< This value is true until the first initialization of the window has finished.
 
	uint line_height;   ///< Pixel height of each cargo type row.
 
	Scrollbar *vscroll; ///< Cargo list scrollbar.
 

	
 
	PaymentRatesGraphWindow(WindowDesc *desc, WindowNumber window_number) :
 
			BaseGraphWindow(desc, WID_CPR_GRAPH, STR_JUST_CURRENCY_SHORT)
 
	{
 
		this->first_init = true;
 
		this->num_on_x_axis = 20;
 
		this->num_vert_lines = 20;
 
		this->month = 0xFF;
 
		this->x_values_start     = 10;
 
		this->x_values_increment = 10;
 

	
 
		this->CreateNestedTree();
 
		this->vscroll = this->GetScrollbar(WID_CPR_MATRIX_SCROLLBAR);
 
		this->vscroll->SetCount(_sorted_standard_cargo_specs_size);
 

	
 
		/* Initialise the dataset */
 
		this->OnHundredthTick();
 

	
 
		this->InitNested(window_number);
 

	
 
		this->UpdateLoweredWidgets();
 
	}
 

	
 
	virtual void OnInit()
 
	{
 
		/* UpdateLoweredWidgets needs to be called after a language or NewGRF change, but it can't be called before
 
		 * InitNested is done. On the first init these functions are called in the correct order by the constructor. */
 
		if (!this->first_init) {
 
			/* Initialise the dataset */
 
			this->OnHundredthTick();
 
			this->UpdateLoweredWidgets();
 
		}
 
		this->first_init = false;
 
		this->FinishInitNested(window_number);
 
	}
 

	
 
	void UpdateExcludedData()
 
	{
 
		this->excluded_data = 0;
 

	
 
		int i = 0;
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
			if (HasBit(_legend_excluded_cargo, cs->Index())) SetBit(this->excluded_data, i);
 
			i++;
 
		}
 
	}
 

	
 
	void UpdateLoweredWidgets()
 
	{
 
		for (int i = 0; i < _sorted_standard_cargo_specs_size; i++) {
 
			this->SetWidgetLoweredState(WID_CPR_CARGO_FIRST + i, !HasBit(this->excluded_data, i));
 
		}
 
	}
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 
	{
 
		if (widget < WID_CPR_CARGO_FIRST) {
 
		if (widget != WID_CPR_MATRIX) {
 
			BaseGraphWindow::UpdateWidgetSize(widget, size, padding, fill, resize);
 
			return;
 
		}
 

	
 
		const CargoSpec *cs = _sorted_cargo_specs[widget - WID_CPR_CARGO_FIRST];
 
		SetDParam(0, cs->name);
 
		Dimension d = GetStringBoundingBox(STR_GRAPH_CARGO_PAYMENT_CARGO);
 
		d.width += 14; // colour field
 
		d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 
		d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 
		*size = maxdim(d, *size);
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
			SetDParam(0, cs->name);
 
			Dimension d = GetStringBoundingBox(STR_GRAPH_CARGO_PAYMENT_CARGO);
 
			d.width += 14; // colour field
 
			d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 
			d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 
			*size = maxdim(d, *size);
 
		}
 

	
 
		this->line_height = size->height;
 
		size->height = this->line_height * 11; /* Default number of cargo types in most climates. */
 
		resize->width = 0;
 
		resize->height = this->line_height;
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		if (widget < WID_CPR_CARGO_FIRST) {
 
		if (widget != WID_CPR_MATRIX) {
 
			BaseGraphWindow::DrawWidget(r, widget);
 
			return;
 
		}
 

	
 
		const CargoSpec *cs = _sorted_cargo_specs[widget - WID_CPR_CARGO_FIRST];
 
		bool rtl = _current_text_dir == TD_RTL;
 

	
 
		/* Since the buttons have no text, no images,
 
		 * both the text and the coloured box have to be manually painted.
 
		 * clk_dif will move one pixel down and one pixel to the right
 
		 * when the button is clicked */
 
		byte clk_dif = this->IsWidgetLowered(widget) ? 1 : 0;
 
		int x = r.left + WD_FRAMERECT_LEFT;
 
		int y = r.top;
 

	
 
		int rect_x = clk_dif + (rtl ? r.right - 12 : r.left + WD_FRAMERECT_LEFT);
 
		int pos = this->vscroll->GetPosition();
 
		int max = pos + this->vscroll->GetCapacity();
 

	
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
			if (pos-- > 0) continue;
 
			if (--max < 0) break;
 

	
 
			bool lowered = !HasBit(_legend_excluded_cargo, cs->Index());
 

	
 
		GfxFillRect(rect_x, y + clk_dif, rect_x + 8, y + 5 + clk_dif, PC_BLACK);
 
		GfxFillRect(rect_x + 1, y + 1 + clk_dif, rect_x + 7, y + 4 + clk_dif, cs->legend_colour);
 
		SetDParam(0, cs->name);
 
		DrawString(rtl ? r.left : x + 14 + clk_dif, (rtl ? r.right - 14 + clk_dif : r.right), y + clk_dif, STR_GRAPH_CARGO_PAYMENT_CARGO);
 
			/* Redraw box if lowered */
 
			if (lowered) DrawFrameRect(r.left, y, r.right, y + this->line_height - 1, COLOUR_ORANGE, lowered ? FR_LOWERED : FR_NONE);
 

	
 
			byte clk_dif = lowered ? 1 : 0;
 
			int rect_x = clk_dif + (rtl ? r.right - 12 : r.left + WD_FRAMERECT_LEFT);
 

	
 
			GfxFillRect(rect_x, y + clk_dif, rect_x + 8, y + 5 + clk_dif, PC_BLACK);
 
			GfxFillRect(rect_x + 1, y + 1 + clk_dif, rect_x + 7, y + 4 + clk_dif, cs->legend_colour);
 
			SetDParam(0, cs->name);
 
			DrawString(rtl ? r.left : x + 14 + clk_dif, (rtl ? r.right - 14 + clk_dif : r.right), y + clk_dif, STR_GRAPH_CARGO_PAYMENT_CARGO);
 

	
 
			y += this->line_height;
 
		}
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		switch (widget) {
 
			case WID_CPR_ENABLE_CARGOES:
 
				/* Remove all cargoes from the excluded lists. */
 
				_legend_excluded_cargo = 0;
 
				this->excluded_data = 0;
 
				this->UpdateLoweredWidgets();
 
				this->SetDirty();
 
				break;
 

	
 
			case WID_CPR_DISABLE_CARGOES: {
 
				/* Add all cargoes to the excluded lists. */
 
				int i = 0;
 
				const CargoSpec *cs;
 
				FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
					SetBit(_legend_excluded_cargo, cs->Index());
 
					SetBit(this->excluded_data, i);
 
					i++;
 
				}
 
				this->UpdateLoweredWidgets();
 
				this->SetDirty();
 
				break;
 
			}
 

	
 
			default:
 
				if (widget >= WID_CPR_CARGO_FIRST) {
 
					int i = widget - WID_CPR_CARGO_FIRST;
 
					ToggleBit(_legend_excluded_cargo, _sorted_cargo_specs[i]->Index());
 
					this->ToggleWidgetLoweredState(widget);
 
			case WID_CPR_MATRIX: {
 
				uint row = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_CPR_MATRIX, 0, this->line_height);
 
				if (row >= this->vscroll->GetCount()) return;
 

	
 
				const CargoSpec *cs;
 
				FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
					if (row-- > 0) continue;
 

	
 
					ToggleBit(_legend_excluded_cargo, cs->Index());
 
					this->UpdateExcludedData();
 
					this->SetDirty();
 
					break;
 
				}
 
				break;
 
			}
 
		}
 
	}
 

	
 
	virtual void OnResize()
 
	{
 
		this->vscroll->SetCapacityFromWidget(this, WID_CPR_MATRIX);
 
	}
 

	
 
	virtual void OnGameTick()
 
	{
 
		/* Override default OnGameTick */
 
	}
 

	
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		this->OnHundredthTick();
 
	}
 

	
 
	virtual void OnHundredthTick()
 
	{
 
		this->UpdateExcludedData();
 

	
 
		int i = 0;
 
		const CargoSpec *cs;
 
		FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
			this->colours[i] = cs->legend_colour;
 
			for (uint j = 0; j != 20; j++) {
 
				this->cost[i][j] = GetTransportedGoodsIncome(10, 20, j * 4 + 4, cs->Index());
 
			}
 
			i++;
 
		}
 
		this->num_dataset = i;
 
	}
 
};
 

	
 
/** Construct the row containing the digit keys. */
 
static NWidgetBase *MakeCargoButtons(int *biggest_index)
 
{
 
	NWidgetVertical *ver = new NWidgetVertical;
 

	
 
	for (int i = 0; i < _sorted_standard_cargo_specs_size; i++) {
 
		NWidgetBackground *leaf = new NWidgetBackground(WWT_PANEL, COLOUR_ORANGE, WID_CPR_CARGO_FIRST + i, NULL);
 
		leaf->tool_tip = STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO;
 
		leaf->SetFill(1, 0);
 
		leaf->SetLowered(true);
 
		ver->Add(leaf);
 
	}
 
	*biggest_index = WID_CPR_CARGO_FIRST + _sorted_standard_cargo_specs_size - 1;
 
	return ver;
 
}
 

	
 

	
 
static const NWidgetPart _nested_cargo_payment_rates_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CPR_BACKGROUND), SetMinimalSize(568, 128),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
 
			NWidget(WWT_TEXT, COLOUR_GREY, WID_CPR_HEADER), SetMinimalSize(0, 6), SetPadding(2, 0, 2, 0), SetDataTip(STR_GRAPH_CARGO_PAYMENT_RATES_TITLE, STR_NULL),
 
			NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
 
		EndContainer(),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(WWT_EMPTY, COLOUR_GREY, WID_CPR_GRAPH), SetMinimalSize(495, 0), SetFill(1, 1), SetResize(1, 1),
 
			NWidget(NWID_VERTICAL),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 0), SetResize(0, 1),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 1),
 
				NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_CPR_ENABLE_CARGOES), SetDataTip(STR_GRAPH_CARGO_ENABLE_ALL, STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL), SetFill(1, 0),
 
				NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_CPR_DISABLE_CARGOES), SetDataTip(STR_GRAPH_CARGO_DISABLE_ALL, STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL), SetFill(1, 0),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 4),
 
				NWidgetFunction(MakeCargoButtons),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 1), SetResize(0, 1),
 
				NWidget(NWID_HORIZONTAL),
 
					NWidget(WWT_MATRIX, COLOUR_ORANGE, WID_CPR_MATRIX), SetResize(0, 2), SetMatrixDataTip(1, 0, STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO), SetScrollbar(WID_CPR_MATRIX_SCROLLBAR),
 
					NWidget(NWID_VSCROLLBAR, COLOUR_ORANGE, WID_CPR_MATRIX_SCROLLBAR),
 
				EndContainer(),
 
				NWidget(NWID_SPACER), SetMinimalSize(0, 24), SetFill(0, 1),
 
			EndContainer(),
 
			NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetFill(0, 1), SetResize(0, 1),
 
		EndContainer(),
 
		NWidget(NWID_HORIZONTAL),
 
			NWidget(NWID_SPACER), SetMinimalSize(WD_RESIZEBOX_WIDTH, 0), SetFill(1, 0), SetResize(1, 0),
 
			NWidget(WWT_TEXT, COLOUR_GREY, WID_CPR_FOOTER), SetMinimalSize(0, 6), SetPadding(2, 0, 2, 0), SetDataTip(STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL, STR_NULL),
 
			NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
 
			NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CPR_RESIZE),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _cargo_payment_rates_desc(
 
	WDP_AUTO, "graph_cargo_payment_rates", 0, 0,
 
	WC_PAYMENT_RATES, WC_NONE,
 
	0,
 
	_nested_cargo_payment_rates_widgets, lengthof(_nested_cargo_payment_rates_widgets)
 
);
 

	
 

	
 
void ShowCargoPaymentRates()
 
{
 
	AllocateWindowDescFront<PaymentRatesGraphWindow>(&_cargo_payment_rates_desc, 0);
 
}
 

	
 
/************************/
 
/* COMPANY LEAGUE TABLE */
 
/************************/
 

	
 
static const StringID _performance_titles[] = {
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT,
 
	STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON,
 
};
 

	
 
static inline StringID GetPerformanceTitleFromValue(uint value)
 
{
 
	return _performance_titles[minu(value, 1000) >> 6];
 
}
 

	
 
class CompanyLeagueWindow : public Window {
 
private:
 
	GUIList<const Company*> companies;
 
	uint ordinal_width; ///< The width of the ordinal number
 
	uint text_width;    ///< The width of the actual text
 
	uint icon_width;    ///< The width of the company icon
 
	int line_height;    ///< Height of the text lines
 

	
 
	/**
 
	 * (Re)Build the company league list
 
	 */
 
	void BuildCompanyList()
 
	{
 
		if (!this->companies.NeedRebuild()) return;
 

	
 
		this->companies.Clear();
 

	
 
		const Company *c;
 
		FOR_ALL_COMPANIES(c) {
 
			*this->companies.Append() = c;
 
		}
 

	
 
		this->companies.Compact();
 
		this->companies.RebuildDone();
 
	}
 

	
 
	/** Sort the company league by performance history */
 
	static int CDECL PerformanceSorter(const Company * const *c1, const Company * const *c2)
 
	{
 
		return (*c2)->old_economy[0].performance_history - (*c1)->old_economy[0].performance_history;
 
	}
 

	
 
public:
 
	CompanyLeagueWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
 
	{
 
		this->InitNested(window_number);
 
		this->companies.ForceRebuild();
 
		this->companies.NeedResort();
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		this->BuildCompanyList();
 
		this->companies.Sort(&PerformanceSorter);
 

	
 
		this->DrawWidgets();
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		if (widget != WID_CL_BACKGROUND) return;
 

	
 
		int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - this->line_height) / 2;
 
		uint y = r.top + WD_FRAMERECT_TOP - icon_y_offset;
 

	
 
		bool rtl = _current_text_dir == TD_RTL;
 
		uint ordinal_left  = rtl ? r.right - WD_FRAMERECT_LEFT - this->ordinal_width : r.left + WD_FRAMERECT_LEFT;
 
		uint ordinal_right = rtl ? r.right - WD_FRAMERECT_LEFT : r.left + WD_FRAMERECT_LEFT + this->ordinal_width;
 
		uint icon_left     = r.left + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + (rtl ? this->text_width : this->ordinal_width);
 
		uint text_left     = rtl ? r.left + WD_FRAMERECT_LEFT : r.right - WD_FRAMERECT_LEFT - this->text_width;
 
		uint text_right    = rtl ? r.left + WD_FRAMERECT_LEFT + this->text_width : r.right - WD_FRAMERECT_LEFT;
 

	
 
		for (uint i = 0; i != this->companies.Length(); i++) {
 
			const Company *c = this->companies[i];
 
			DrawString(ordinal_left, ordinal_right, y, i + STR_ORDINAL_NUMBER_1ST, i == 0 ? TC_WHITE : TC_YELLOW);
 

	
 
			DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
 

	
 
			SetDParam(0, c->index);
 
			SetDParam(1, c->index);
 
			SetDParam(2, GetPerformanceTitleFromValue(c->old_economy[0].performance_history));
 
			DrawString(text_left, text_right, y, STR_COMPANY_LEAGUE_COMPANY_NAME);
 
			y += this->line_height;
 
		}
 
	}
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 
	{
 
		if (widget != WID_CL_BACKGROUND) return;
 

	
 
		this->ordinal_width = 0;
 
		for (uint i = 0; i < MAX_COMPANIES; i++) {
 
			this->ordinal_width = max(this->ordinal_width, GetStringBoundingBox(STR_ORDINAL_NUMBER_1ST + i).width);
 
		}
 
		this->ordinal_width += 5; // Keep some extra spacing
 

	
 
		uint widest_width = 0;
 
		uint widest_title = 0;
 
		for (uint i = 0; i < lengthof(_performance_titles); i++) {
 
			uint width = GetStringBoundingBox(_performance_titles[i]).width;
 
			if (width > widest_width) {
 
				widest_title = i;
 
				widest_width = width;
 
			}
 
		}
 

	
 
		Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
 
		this->icon_width = d.width + 2;
 
		this->line_height = max<int>(d.height + 2, FONT_HEIGHT_NORMAL);
 

	
 
		const Company *c;
 
		FOR_ALL_COMPANIES(c) {
 
			SetDParam(0, c->index);
 
			SetDParam(1, c->index);
 
			SetDParam(2, _performance_titles[widest_title]);
 
			widest_width = max(widest_width, GetStringBoundingBox(STR_COMPANY_LEAGUE_COMPANY_NAME).width);
 
		}
 

	
 
		this->text_width = widest_width + 30; // Keep some extra spacing
 

	
 
		size->width = WD_FRAMERECT_LEFT + this->ordinal_width + WD_FRAMERECT_RIGHT + this->icon_width + WD_FRAMERECT_LEFT + this->text_width + WD_FRAMERECT_RIGHT;
 
		size->height = WD_FRAMERECT_TOP + this->line_height * MAX_COMPANIES + WD_FRAMERECT_BOTTOM;
 
	}
 

	
 

	
 
	virtual void OnGameTick()
 
	{
 
		if (this->companies.NeedResort()) {
 
			this->SetDirty();
 
		}
 
	}
 

	
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (data == 0) {
 
			/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
 
			this->companies.ForceRebuild();
 
		} else {
 
			this->companies.ForceResort();
 
		}
 
	}
 
};
 

	
 
static const NWidgetPart _nested_company_league_widgets[] = {
 
	NWidget(NWID_HORIZONTAL),
 
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
 
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_LEAGUE_TABLE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
 
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
 
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
 
	EndContainer(),
 
	NWidget(WWT_PANEL, COLOUR_GREY, WID_CL_BACKGROUND), SetMinimalSize(400, 0), SetMinimalTextLines(15, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM),
 
};
 

	
 
static WindowDesc _company_league_desc(
 
	WDP_AUTO, "league", 0, 0,
 
	WC_COMPANY_LEAGUE, WC_NONE,
 
	0,
 
	_nested_company_league_widgets, lengthof(_nested_company_league_widgets)
 
);
 

	
 
void ShowCompanyLeagueTable()
 
{
 
	AllocateWindowDescFront<CompanyLeagueWindow>(&_company_league_desc, 0);
 
}
 

	
 
/*****************************/
 
/* PERFORMANCE RATING DETAIL */
 
/*****************************/
 

	
 
struct PerformanceRatingDetailWindow : Window {
 
	static CompanyID company;
 
	int timeout;
 

	
 
	PerformanceRatingDetailWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
 
	{
 
		this->UpdateCompanyStats();
 

	
 
		this->InitNested(window_number);
 
		this->OnInvalidateData(INVALID_COMPANY);
 
	}
 

	
 
	void UpdateCompanyStats()
 
	{
 
		/* Update all company stats with the current data
 
		 * (this is because _score_info is not saved to a savegame) */
 
		Company *c;
 
		FOR_ALL_COMPANIES(c) {
 
			UpdateCompanyRatingAndValue(c, false);
 
		}
 

	
 
		this->timeout = DAY_TICKS * 5;
 
	}
 

	
 
	uint score_info_left;
 
	uint score_info_right;
 
	uint bar_left;
 
	uint bar_right;
 
	uint bar_width;
 
	uint bar_height;
 
	uint score_detail_left;
 
	uint score_detail_right;
 

	
 
	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
 
	{
 
		switch (widget) {
 
			case WID_PRD_SCORE_FIRST:
 
				this->bar_height = FONT_HEIGHT_NORMAL + 4;
 
				size->height = this->bar_height + 2 * WD_MATRIX_TOP;
 

	
 
				uint score_info_width = 0;
 
				for (uint i = SCORE_BEGIN; i < SCORE_END; i++) {
 
					score_info_width = max(score_info_width, GetStringBoundingBox(STR_PERFORMANCE_DETAIL_VEHICLES + i).width);
 
				}
 
				SetDParamMaxValue(0, 1000);
 
				score_info_width += GetStringBoundingBox(STR_BLACK_COMMA).width + WD_FRAMERECT_LEFT;
 

	
 
				SetDParamMaxValue(0, 100);
 
				this->bar_width = GetStringBoundingBox(STR_PERFORMANCE_DETAIL_PERCENT).width + 20; // Wide bars!
 

	
 
				/* At this number we are roughly at the max; it can become wider,
 
				 * but then you need at 1000 times more money. At that time you're
 
				 * not that interested anymore in the last few digits anyway.
 
				 * The 500 is because 999 999 500 to 999 999 999 are rounded to
 
				 * 1 000 M, and not 999 999 k. Use negative numbers to account for
 
				 * the negative income/amount of money etc. as well. */
 
				int max = -(999999999 - 500);
 

	
 
				/* Scale max for the display currency. Prior to rendering the value
 
				 * is converted into the display currency, which may cause it to
 
				 * raise significantly. We need to compensate for that since {{CURRCOMPACT}}
 
				 * is used, which can produce quite short renderings of very large
 
				 * values. Otherwise the calculated width could be too narrow.
 
				 * Note that it doesn't work if there was a currency with an exchange
 
				 * rate greater than max.
 
				 * When the currency rate is more than 1000, the 999 999 k becomes at
 
				 * least 999 999 M which roughly is equally long. Furthermore if the
 
				 * exchange rate is that high, 999 999 k is usually not enough anymore
 
				 * to show the different currency numbers. */
 
				if (_currency->rate < 1000) max /= _currency->rate;
 
				SetDParam(0, max);
 
				SetDParam(1, max);
 
				uint score_detail_width = GetStringBoundingBox(STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY).width;
 

	
 
				size->width = 7 + score_info_width + 5 + this->bar_width + 5 + score_detail_width + 7;
 
				uint left  = 7;
 
				uint right = size->width - 7;
 

	
 
				bool rtl = _current_text_dir == TD_RTL;
 
				this->score_info_left  = rtl ? right - score_info_width : left;
 
				this->score_info_right = rtl ? right : left + score_info_width;
 

	
 
				this->score_detail_left  = rtl ? left : right - score_detail_width;
 
				this->score_detail_right = rtl ? left + score_detail_width : right;
 

	
 
				this->bar_left  = left + (rtl ? score_detail_width : score_info_width) + 5;
 
				this->bar_right = this->bar_left + this->bar_width;
 
				break;
 
		}
 
	}
 

	
 
	virtual void DrawWidget(const Rect &r, int widget) const
 
	{
 
		/* No need to draw when there's nothing to draw */
 
		if (this->company == INVALID_COMPANY) return;
 

	
 
		if (IsInsideMM(widget, WID_PRD_COMPANY_FIRST, WID_PRD_COMPANY_LAST + 1)) {
 
			if (this->IsWidgetDisabled(widget)) return;
 
			CompanyID cid = (CompanyID)(widget - WID_PRD_COMPANY_FIRST);
 
			int offset = (cid == this->company) ? 1 : 0;
 
			Dimension sprite_size = GetSpriteSize(SPR_COMPANY_ICON);
 
			DrawCompanyIcon(cid, (r.left + r.right - sprite_size.width) / 2 + offset, (r.top + r.bottom - sprite_size.height) / 2 + offset);
 
			return;
 
		}
 

	
 
		if (!IsInsideMM(widget, WID_PRD_SCORE_FIRST, WID_PRD_SCORE_LAST + 1)) return;
 

	
 
		ScoreID score_type = (ScoreID)(widget - WID_PRD_SCORE_FIRST);
 

	
 
		/* The colours used to show how the progress is going */
 
		int colour_done = _colour_gradient[COLOUR_GREEN][4];
 
		int colour_notdone = _colour_gradient[COLOUR_RED][4];
 

	
 
		/* Draw all the score parts */
 
		int64 val    = _score_part[company][score_type];
 
		int64 needed = _score_info[score_type].needed;
 
		int   score  = _score_info[score_type].score;
 

	
 
		/* SCORE_TOTAL has his own rules ;) */
 
		if (score_type == SCORE_TOTAL) {
 
			for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) score += _score_info[i].score;
 
			needed = SCORE_MAX;
 
		}
 

	
 
		uint bar_top  = r.top + WD_MATRIX_TOP;
 
		uint text_top = bar_top + 2;
 

	
 
		DrawString(this->score_info_left, this->score_info_right, text_top, STR_PERFORMANCE_DETAIL_VEHICLES + score_type);
 

	
 
		/* Draw the score */
 
		SetDParam(0, score);
 
		DrawString(this->score_info_left, this->score_info_right, text_top, STR_BLACK_COMMA, TC_FROMSTRING, SA_RIGHT);
 

	
 
		/* Calculate the %-bar */
 
		uint x = Clamp<int64>(val, 0, needed) * this->bar_width / needed;
 
		bool rtl = _current_text_dir == TD_RTL;
 
		if (rtl) {
 
			x = this->bar_right - x;
 
		} else {
 
			x = this->bar_left + x;
 
		}
 

	
 
		/* Draw the bar */
 
		if (x != this->bar_left)  GfxFillRect(this->bar_left, bar_top, x, bar_top + this->bar_height, rtl ? colour_notdone : colour_done);
 
		if (x != this->bar_right) GfxFillRect(x, bar_top, this->bar_right, bar_top + this->bar_height, rtl ? colour_done : colour_notdone);
 

	
 
		/* Draw it */
 
		SetDParam(0, Clamp<int64>(val, 0, needed) * 100 / needed);
 
		DrawString(this->bar_left, this->bar_right, text_top, STR_PERFORMANCE_DETAIL_PERCENT, TC_FROMSTRING, SA_HOR_CENTER);
 

	
 
		/* SCORE_LOAN is inversed */
 
		if (score_type == SCORE_LOAN) val = needed - val;
 

	
 
		/* Draw the amount we have against what is needed
 
		 * For some of them it is in currency format */
 
		SetDParam(0, val);
 
		SetDParam(1, needed);
 
		switch (score_type) {
 
			case SCORE_MIN_PROFIT:
 
			case SCORE_MIN_INCOME:
 
			case SCORE_MAX_INCOME:
 
			case SCORE_MONEY:
 
			case SCORE_LOAN:
 
				DrawString(this->score_detail_left, this->score_detail_right, text_top, STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY);
 
				break;
 
			default:
 
				DrawString(this->score_detail_left, this->score_detail_right, text_top, STR_PERFORMANCE_DETAIL_AMOUNT_INT);
src/script/api/game/game_window.hpp.sq
Show inline comments
 
@@ -165,769 +165,770 @@ void SQGSWindow_Register(Squirrel *engin
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_LIST,                              "WID_AIL_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_SCROLLBAR,                         "WID_AIL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_INFO_BG,                           "WID_AIL_INFO_BG");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_ACCEPT,                            "WID_AIL_ACCEPT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIL_CANCEL,                            "WID_AIL_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_CAPTION,                           "WID_AIS_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_BACKGROUND,                        "WID_AIS_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_SCROLLBAR,                         "WID_AIS_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_ACCEPT,                            "WID_AIS_ACCEPT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIS_RESET,                             "WID_AIS_RESET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_BACKGROUND,                        "WID_AIC_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_DECREASE,                          "WID_AIC_DECREASE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_INCREASE,                          "WID_AIC_INCREASE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_NUMBER,                            "WID_AIC_NUMBER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_GAMELIST,                          "WID_AIC_GAMELIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_LIST,                              "WID_AIC_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_SCROLLBAR,                         "WID_AIC_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_MOVE_UP,                           "WID_AIC_MOVE_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_MOVE_DOWN,                         "WID_AIC_MOVE_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CHANGE,                            "WID_AIC_CHANGE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CONFIGURE,                         "WID_AIC_CONFIGURE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CLOSE,                             "WID_AIC_CLOSE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_TEXTFILE,                          "WID_AIC_TEXTFILE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AIC_CONTENT_DOWNLOAD,                  "WID_AIC_CONTENT_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_VIEW,                              "WID_AID_VIEW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_NAME_TEXT,                         "WID_AID_NAME_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_SETTINGS,                          "WID_AID_SETTINGS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_SCRIPT_GAME,                       "WID_AID_SCRIPT_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_RELOAD_TOGGLE,                     "WID_AID_RELOAD_TOGGLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_LOG_PANEL,                         "WID_AID_LOG_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_SCROLLBAR,                         "WID_AID_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_COMPANY_BUTTON_START,              "WID_AID_COMPANY_BUTTON_START");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_COMPANY_BUTTON_END,                "WID_AID_COMPANY_BUTTON_END");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_BREAK_STRING_WIDGETS,              "WID_AID_BREAK_STRING_WIDGETS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_BREAK_STR_ON_OFF_BTN,              "WID_AID_BREAK_STR_ON_OFF_BTN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_BREAK_STR_EDIT_BOX,                "WID_AID_BREAK_STR_EDIT_BOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_MATCH_CASE_BTN,                    "WID_AID_MATCH_CASE_BTN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AID_CONTINUE_BTN,                      "WID_AID_CONTINUE_BTN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AT_AIRPORT,                            "WID_AT_AIRPORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AT_DEMOLISH,                           "WID_AT_DEMOLISH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_CLASS_DROPDOWN,                     "WID_AP_CLASS_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_AIRPORT_LIST,                       "WID_AP_AIRPORT_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_SCROLLBAR,                          "WID_AP_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_LAYOUT_NUM,                         "WID_AP_LAYOUT_NUM");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_LAYOUT_DECREASE,                    "WID_AP_LAYOUT_DECREASE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_LAYOUT_INCREASE,                    "WID_AP_LAYOUT_INCREASE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_AIRPORT_SPRITE,                     "WID_AP_AIRPORT_SPRITE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_EXTRA_TEXT,                         "WID_AP_EXTRA_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_BOTTOMPANEL,                        "WID_AP_BOTTOMPANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_COVERAGE_LABEL,                     "WID_AP_COVERAGE_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_BTN_DONTHILIGHT,                    "WID_AP_BTN_DONTHILIGHT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_AP_BTN_DOHILIGHT,                      "WID_AP_BTN_DOHILIGHT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_CAPTION,                            "WID_RV_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_SORT_ASCENDING_DESCENDING,          "WID_RV_SORT_ASCENDING_DESCENDING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_SHOW_HIDDEN_ENGINES,                "WID_RV_SHOW_HIDDEN_ENGINES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_SORT_DROPDOWN,                      "WID_RV_SORT_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_LEFT_MATRIX,                        "WID_RV_LEFT_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_LEFT_SCROLLBAR,                     "WID_RV_LEFT_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_RIGHT_MATRIX,                       "WID_RV_RIGHT_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_RIGHT_SCROLLBAR,                    "WID_RV_RIGHT_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_LEFT_DETAILS,                       "WID_RV_LEFT_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_RIGHT_DETAILS,                      "WID_RV_RIGHT_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_START_REPLACE,                      "WID_RV_START_REPLACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_INFO_TAB,                           "WID_RV_INFO_TAB");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_STOP_REPLACE,                       "WID_RV_STOP_REPLACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_ENGINEWAGON_DROPDOWN,         "WID_RV_TRAIN_ENGINEWAGON_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_RAILTYPE_DROPDOWN,            "WID_RV_TRAIN_RAILTYPE_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_WAGONREMOVE_TOGGLE,           "WID_RV_TRAIN_WAGONREMOVE_TOGGLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BB_BACKGROUND,                         "WID_BB_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BAFD_QUESTION,                         "WID_BAFD_QUESTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BAFD_YES,                              "WID_BAFD_YES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BAFD_NO,                               "WID_BAFD_NO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_CAPTION,                           "WID_BBS_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_DROPDOWN_ORDER,                    "WID_BBS_DROPDOWN_ORDER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_DROPDOWN_CRITERIA,                 "WID_BBS_DROPDOWN_CRITERIA");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_BRIDGE_LIST,                       "WID_BBS_BRIDGE_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BBS_SCROLLBAR,                         "WID_BBS_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_CAPTION,                            "WID_BV_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SORT_ASCENDING_DESCENDING,          "WID_BV_SORT_ASCENDING_DESCENDING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SORT_DROPDOWN,                      "WID_BV_SORT_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_CARGO_FILTER_DROPDOWN,              "WID_BV_CARGO_FILTER_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SHOW_HIDDEN_ENGINES,                "WID_BV_SHOW_HIDDEN_ENGINES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_LIST,                               "WID_BV_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SCROLLBAR,                          "WID_BV_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_PANEL,                              "WID_BV_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_BUILD,                              "WID_BV_BUILD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_SHOW_HIDE,                          "WID_BV_SHOW_HIDE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_BUILD_SEL,                          "WID_BV_BUILD_SEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BV_RENAME,                             "WID_BV_RENAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_PANEL,                               "WID_C_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_CAPTION,                             "WID_C_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_FACE,                                "WID_C_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_FACE_TITLE,                          "WID_C_FACE_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_INAUGURATION,                   "WID_C_DESC_INAUGURATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_COLOUR_SCHEME,                  "WID_C_DESC_COLOUR_SCHEME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_COLOUR_SCHEME_EXAMPLE,          "WID_C_DESC_COLOUR_SCHEME_EXAMPLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_VEHICLE,                        "WID_C_DESC_VEHICLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_VEHICLE_COUNTS,                 "WID_C_DESC_VEHICLE_COUNTS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_COMPANY_VALUE,                  "WID_C_DESC_COMPANY_VALUE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_INFRASTRUCTURE,                 "WID_C_DESC_INFRASTRUCTURE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_INFRASTRUCTURE_COUNTS,          "WID_C_DESC_INFRASTRUCTURE_COUNTS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_DESC_OWNERS,                  "WID_C_SELECT_DESC_OWNERS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_DESC_OWNERS,                         "WID_C_DESC_OWNERS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_BUTTONS,                      "WID_C_SELECT_BUTTONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_NEW_FACE,                            "WID_C_NEW_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COLOUR_SCHEME,                       "WID_C_COLOUR_SCHEME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_PRESIDENT_NAME,                      "WID_C_PRESIDENT_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COMPANY_NAME,                        "WID_C_COMPANY_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_BUY_SHARE,                           "WID_C_BUY_SHARE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELL_SHARE,                          "WID_C_SELL_SHARE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_VIEW_BUILD_HQ,                "WID_C_SELECT_VIEW_BUILD_HQ");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_VIEW_HQ,                             "WID_C_VIEW_HQ");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_BUILD_HQ,                            "WID_C_BUILD_HQ");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_RELOCATE,                     "WID_C_SELECT_RELOCATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_RELOCATE_HQ,                         "WID_C_RELOCATE_HQ");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_VIEW_INFRASTRUCTURE,                 "WID_C_VIEW_INFRASTRUCTURE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_HAS_PASSWORD,                        "WID_C_HAS_PASSWORD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_SELECT_MULTIPLAYER,                  "WID_C_SELECT_MULTIPLAYER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COMPANY_PASSWORD,                    "WID_C_COMPANY_PASSWORD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_COMPANY_JOIN,                        "WID_C_COMPANY_JOIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_CAPTION,                            "WID_CF_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_TOGGLE_SIZE,                        "WID_CF_TOGGLE_SIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_SEL_PANEL,                          "WID_CF_SEL_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_CATEGORY,                      "WID_CF_EXPS_CATEGORY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_PRICE1,                        "WID_CF_EXPS_PRICE1");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_PRICE2,                        "WID_CF_EXPS_PRICE2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_EXPS_PRICE3,                        "WID_CF_EXPS_PRICE3");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_TOTAL_PANEL,                        "WID_CF_TOTAL_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_SEL_MAXLOAN,                        "WID_CF_SEL_MAXLOAN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_BALANCE_VALUE,                      "WID_CF_BALANCE_VALUE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_LOAN_VALUE,                         "WID_CF_LOAN_VALUE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_LOAN_LINE,                          "WID_CF_LOAN_LINE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_TOTAL_VALUE,                        "WID_CF_TOTAL_VALUE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_MAXLOAN_GAP,                        "WID_CF_MAXLOAN_GAP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_MAXLOAN_VALUE,                      "WID_CF_MAXLOAN_VALUE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_SEL_BUTTONS,                        "WID_CF_SEL_BUTTONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_INCREASE_LOAN,                      "WID_CF_INCREASE_LOAN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_REPAY_LOAN,                         "WID_CF_REPAY_LOAN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CF_INFRASTRUCTURE,                     "WID_CF_INFRASTRUCTURE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CAPTION,                           "WID_SCL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_GENERAL,                     "WID_SCL_CLASS_GENERAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_RAIL,                        "WID_SCL_CLASS_RAIL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_ROAD,                        "WID_SCL_CLASS_ROAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_SHIP,                        "WID_SCL_CLASS_SHIP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_CLASS_AIRCRAFT,                    "WID_SCL_CLASS_AIRCRAFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_RAIL,                       "WID_SCL_GROUPS_RAIL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_ROAD,                       "WID_SCL_GROUPS_ROAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_SHIP,                       "WID_SCL_GROUPS_SHIP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_GROUPS_AIRCRAFT,                   "WID_SCL_GROUPS_AIRCRAFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_SPACER_DROPDOWN,                   "WID_SCL_SPACER_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_PRI_COL_DROPDOWN,                  "WID_SCL_PRI_COL_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_SEC_COL_DROPDOWN,                  "WID_SCL_SEC_COL_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_MATRIX,                            "WID_SCL_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCL_MATRIX_SCROLLBAR,                  "WID_SCL_MATRIX_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CAPTION,                          "WID_SCMF_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TOGGLE_LARGE_SMALL,               "WID_SCMF_TOGGLE_LARGE_SMALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SELECT_FACE,                      "WID_SCMF_SELECT_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CANCEL,                           "WID_SCMF_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_ACCEPT,                           "WID_SCMF_ACCEPT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_MALE,                             "WID_SCMF_MALE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FEMALE,                           "WID_SCMF_FEMALE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_MALE2,                            "WID_SCMF_MALE2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FEMALE2,                          "WID_SCMF_FEMALE2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SEL_LOADSAVE,                     "WID_SCMF_SEL_LOADSAVE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SEL_MALEFEMALE,                   "WID_SCMF_SEL_MALEFEMALE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SEL_PARTS,                        "WID_SCMF_SEL_PARTS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_RANDOM_NEW_FACE,                  "WID_SCMF_RANDOM_NEW_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON,        "WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FACE,                             "WID_SCMF_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LOAD,                             "WID_SCMF_LOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_FACECODE,                         "WID_SCMF_FACECODE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_SAVE,                             "WID_SCMF_SAVE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT,       "WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_TEXT,                 "WID_SCMF_TIE_EARRING_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_TEXT,              "WID_SCMF_LIPS_MOUSTACHE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_GLASSES_TEXT,                 "WID_SCMF_HAS_GLASSES_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_TEXT,                        "WID_SCMF_HAIR_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_TEXT,                    "WID_SCMF_EYEBROWS_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR_TEXT,                   "WID_SCMF_EYECOLOUR_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_TEXT,                     "WID_SCMF_GLASSES_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_TEXT,                        "WID_SCMF_NOSE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN_TEXT,                        "WID_SCMF_CHIN_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_TEXT,                      "WID_SCMF_JACKET_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_TEXT,                      "WID_SCMF_COLLAR_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_ETHNICITY_EUR,                    "WID_SCMF_ETHNICITY_EUR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_ETHNICITY_AFR,                    "WID_SCMF_ETHNICITY_AFR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_MOUSTACHE_EARRING,            "WID_SCMF_HAS_MOUSTACHE_EARRING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAS_GLASSES,                      "WID_SCMF_HAS_GLASSES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR_L,                      "WID_SCMF_EYECOLOUR_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR,                        "WID_SCMF_EYECOLOUR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYECOLOUR_R,                      "WID_SCMF_EYECOLOUR_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN_L,                           "WID_SCMF_CHIN_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN,                             "WID_SCMF_CHIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_CHIN_R,                           "WID_SCMF_CHIN_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_L,                       "WID_SCMF_EYEBROWS_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS,                         "WID_SCMF_EYEBROWS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_EYEBROWS_R,                       "WID_SCMF_EYEBROWS_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_L,                 "WID_SCMF_LIPS_MOUSTACHE_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE,                   "WID_SCMF_LIPS_MOUSTACHE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_LIPS_MOUSTACHE_R,                 "WID_SCMF_LIPS_MOUSTACHE_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_L,                           "WID_SCMF_NOSE_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE,                             "WID_SCMF_NOSE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_NOSE_R,                           "WID_SCMF_NOSE_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_L,                           "WID_SCMF_HAIR_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR,                             "WID_SCMF_HAIR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_HAIR_R,                           "WID_SCMF_HAIR_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_L,                         "WID_SCMF_JACKET_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET,                           "WID_SCMF_JACKET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_JACKET_R,                         "WID_SCMF_JACKET_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_L,                         "WID_SCMF_COLLAR_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR,                           "WID_SCMF_COLLAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_COLLAR_R,                         "WID_SCMF_COLLAR_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_L,                    "WID_SCMF_TIE_EARRING_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING,                      "WID_SCMF_TIE_EARRING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_TIE_EARRING_R,                    "WID_SCMF_TIE_EARRING_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_L,                        "WID_SCMF_GLASSES_L");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES,                          "WID_SCMF_GLASSES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SCMF_GLASSES_R,                        "WID_SCMF_GLASSES_R");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_CAPTION,                            "WID_CI_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_RAIL_DESC,                          "WID_CI_RAIL_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_RAIL_COUNT,                         "WID_CI_RAIL_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_ROAD_DESC,                          "WID_CI_ROAD_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_ROAD_COUNT,                         "WID_CI_ROAD_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_WATER_DESC,                         "WID_CI_WATER_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_WATER_COUNT,                        "WID_CI_WATER_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_STATION_DESC,                       "WID_CI_STATION_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_STATION_COUNT,                      "WID_CI_STATION_COUNT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_TOTAL_DESC,                         "WID_CI_TOTAL_DESC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CI_TOTAL,                              "WID_CI_TOTAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_CAPTION,                            "WID_BC_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_FACE,                               "WID_BC_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_QUESTION,                           "WID_BC_QUESTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_NO,                                 "WID_BC_NO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BC_YES,                                "WID_BC_YES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_C_BACKGROUND,                          "WID_C_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_DAY,                                "WID_SD_DAY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_MONTH,                              "WID_SD_MONTH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_YEAR,                               "WID_SD_YEAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SD_SET_DATE,                           "WID_SD_SET_DATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_CAPTION,                             "WID_D_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL,                                "WID_D_SELL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_SELL_CHAIN,                     "WID_D_SHOW_SELL_CHAIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL_CHAIN,                          "WID_D_SELL_CHAIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SELL_ALL,                            "WID_D_SELL_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_AUTOREPLACE,                         "WID_D_AUTOREPLACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_MATRIX,                              "WID_D_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_V_SCROLL,                            "WID_D_V_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_H_SCROLL,                       "WID_D_SHOW_H_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_H_SCROLL,                            "WID_D_H_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_BUILD,                               "WID_D_BUILD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_CLONE,                               "WID_D_CLONE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_LOCATION,                            "WID_D_LOCATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_SHOW_RENAME,                         "WID_D_SHOW_RENAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_RENAME,                              "WID_D_RENAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_VEHICLE_LIST,                        "WID_D_VEHICLE_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_STOP_ALL,                            "WID_D_STOP_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_D_START_ALL,                           "WID_D_START_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_BACKGROUND,                        "WID_BDD_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_X,                                 "WID_BDD_X");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BDD_Y,                                 "WID_BDD_Y");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_CANAL,                              "WID_DT_CANAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_LOCK,                               "WID_DT_LOCK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_DEMOLISH,                           "WID_DT_DEMOLISH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_DEPOT,                              "WID_DT_DEPOT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_STATION,                            "WID_DT_STATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_BUOY,                               "WID_DT_BUOY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_RIVER,                              "WID_DT_RIVER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_BUILD_AQUEDUCT,                     "WID_DT_BUILD_AQUEDUCT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DT_INVALID,                            "WID_DT_INVALID");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_ITEMS,                              "WID_DM_ITEMS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_SHOW_SCROLL,                        "WID_DM_SHOW_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DM_SCROLL,                             "WID_DM_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_QUESTION,                           "WID_EP_QUESTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_NO,                                 "WID_EP_NO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EP_YES,                                "WID_EP_YES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_CAPTION,                            "WID_EM_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_FACE,                               "WID_EM_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_EM_MESSAGE,                            "WID_EM_MESSAGE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CAPTION,                            "WID_SL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SORT_BYNAME,                        "WID_SL_SORT_BYNAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SORT_BYDATE,                        "WID_SL_SORT_BYDATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_FILTER,                             "WID_SL_FILTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_BACKGROUND,                         "WID_SL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_FILE_BACKGROUND,                    "WID_SL_FILE_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_HOME_BUTTON,                        "WID_SL_HOME_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DRIVES_DIRECTORIES_LIST,            "WID_SL_DRIVES_DIRECTORIES_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SCROLLBAR,                          "WID_SL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CONTENT_DOWNLOAD,                   "WID_SL_CONTENT_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SAVE_OSK_TITLE,                     "WID_SL_SAVE_OSK_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DELETE_SELECTION,                   "WID_SL_DELETE_SELECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_SAVE_GAME,                          "WID_SL_SAVE_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_CONTENT_DOWNLOAD_SEL,               "WID_SL_CONTENT_DOWNLOAD_SEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_DETAILS,                            "WID_SL_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_NEWGRF_INFO,                        "WID_SL_NEWGRF_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_LOAD_BUTTON,                        "WID_SL_LOAD_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SL_MISSING_NEWGRFS,                    "WID_SL_MISSING_NEWGRFS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_CAPTION,                           "WID_FRW_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_RATE_GAMELOOP,                     "WID_FRW_RATE_GAMELOOP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_RATE_DRAWING,                      "WID_FRW_RATE_DRAWING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_RATE_FACTOR,                       "WID_FRW_RATE_FACTOR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_INFO_DATA_POINTS,                  "WID_FRW_INFO_DATA_POINTS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_NAMES,                       "WID_FRW_TIMES_NAMES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_CURRENT,                     "WID_FRW_TIMES_CURRENT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FRW_TIMES_AVERAGE,                     "WID_FRW_TIMES_AVERAGE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FGW_CAPTION,                           "WID_FGW_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_FGW_GRAPH,                             "WID_FGW_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TEMPERATE,                          "WID_GL_TEMPERATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_ARCTIC,                             "WID_GL_ARCTIC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TROPICAL,                           "WID_GL_TROPICAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TOYLAND,                            "WID_GL_TOYLAND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAPSIZE_X_PULLDOWN,                 "WID_GL_MAPSIZE_X_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAPSIZE_Y_PULLDOWN,                 "WID_GL_MAPSIZE_Y_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TOWN_PULLDOWN,                      "WID_GL_TOWN_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INDUSTRY_PULLDOWN,                  "WID_GL_INDUSTRY_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_GENERATE_BUTTON,                    "WID_GL_GENERATE_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAX_HEIGHTLEVEL_DOWN,               "WID_GL_MAX_HEIGHTLEVEL_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAX_HEIGHTLEVEL_TEXT,               "WID_GL_MAX_HEIGHTLEVEL_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MAX_HEIGHTLEVEL_UP,                 "WID_GL_MAX_HEIGHTLEVEL_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_DOWN,                    "WID_GL_START_DATE_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_TEXT,                    "WID_GL_START_DATE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_DATE_UP,                      "WID_GL_START_DATE_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_DOWN,                    "WID_GL_SNOW_LEVEL_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_TEXT,                    "WID_GL_SNOW_LEVEL_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SNOW_LEVEL_UP,                      "WID_GL_SNOW_LEVEL_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TREE_PULLDOWN,                      "WID_GL_TREE_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LANDSCAPE_PULLDOWN,                 "WID_GL_LANDSCAPE_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_NAME_TEXT,                "WID_GL_HEIGHTMAP_NAME_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_SIZE_TEXT,                "WID_GL_HEIGHTMAP_SIZE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_HEIGHTMAP_ROTATION_PULLDOWN,        "WID_GL_HEIGHTMAP_ROTATION_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_TERRAIN_PULLDOWN,                   "WID_GL_TERRAIN_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_PULLDOWN,                     "WID_GL_WATER_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RIVER_PULLDOWN,                     "WID_GL_RIVER_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SMOOTHNESS_PULLDOWN,                "WID_GL_SMOOTHNESS_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_VARIETY_PULLDOWN,                   "WID_GL_VARIETY_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_BORDERS_RANDOM,                     "WID_GL_BORDERS_RANDOM");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_NW,                           "WID_GL_WATER_NW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_NE,                           "WID_GL_WATER_NE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_SE,                           "WID_GL_WATER_SE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_WATER_SW,                           "WID_GL_WATER_SW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TEMPERATE,                          "WID_CS_TEMPERATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_ARCTIC,                             "WID_CS_ARCTIC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TROPICAL,                           "WID_CS_TROPICAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_TOYLAND,                            "WID_CS_TOYLAND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_EMPTY_WORLD,                        "WID_CS_EMPTY_WORLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_RANDOM_WORLD,                       "WID_CS_RANDOM_WORLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_MAPSIZE_X_PULLDOWN,                 "WID_CS_MAPSIZE_X_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_MAPSIZE_Y_PULLDOWN,                 "WID_CS_MAPSIZE_Y_PULLDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_DOWN,                    "WID_CS_START_DATE_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_TEXT,                    "WID_CS_START_DATE_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_START_DATE_UP,                      "WID_CS_START_DATE_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_DOWN,              "WID_CS_FLAT_LAND_HEIGHT_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_TEXT,              "WID_CS_FLAT_LAND_HEIGHT_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CS_FLAT_LAND_HEIGHT_UP,                "WID_CS_FLAT_LAND_HEIGHT_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_PROGRESS_BAR,                       "WID_GP_PROGRESS_BAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_PROGRESS_TEXT,                      "WID_GP_PROGRESS_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GP_ABORT,                              "WID_GP_ABORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GOAL_CAPTION,                          "WID_GOAL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GOAL_LIST,                             "WID_GOAL_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GOAL_SCROLLBAR,                        "WID_GOAL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_CAPTION,                            "WID_GQ_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_QUESTION,                           "WID_GQ_QUESTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTONS,                            "WID_GQ_BUTTONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTON_1,                           "WID_GQ_BUTTON_1");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTON_2,                           "WID_GQ_BUTTON_2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GQ_BUTTON_3,                           "WID_GQ_BUTTON_3");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_BACKGROUND,                         "WID_GL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_FIRST_COMPANY,                      "WID_GL_FIRST_COMPANY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LAST_COMPANY,                       "WID_GL_LAST_COMPANY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_KEY_BUTTON,                         "WID_CV_KEY_BUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_BACKGROUND,                         "WID_CV_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_GRAPH,                              "WID_CV_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CV_RESIZE,                             "WID_CV_RESIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_KEY,                               "WID_PHG_KEY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_DETAILED_PERFORMANCE,              "WID_PHG_DETAILED_PERFORMANCE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_BACKGROUND,                        "WID_PHG_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_GRAPH,                             "WID_PHG_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PHG_RESIZE,                            "WID_PHG_RESIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_BACKGROUND,                        "WID_CPR_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_HEADER,                            "WID_CPR_HEADER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_GRAPH,                             "WID_CPR_GRAPH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_RESIZE,                            "WID_CPR_RESIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_FOOTER,                            "WID_CPR_FOOTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_ENABLE_CARGOES,                    "WID_CPR_ENABLE_CARGOES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_DISABLE_CARGOES,                   "WID_CPR_DISABLE_CARGOES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_CARGO_FIRST,                       "WID_CPR_CARGO_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_MATRIX,                            "WID_CPR_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CPR_MATRIX_SCROLLBAR,                  "WID_CPR_MATRIX_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CL_BACKGROUND,                         "WID_CL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_SCORE_FIRST,                       "WID_PRD_SCORE_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_SCORE_LAST,                        "WID_PRD_SCORE_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_COMPANY_FIRST,                     "WID_PRD_COMPANY_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_PRD_COMPANY_LAST,                      "WID_PRD_COMPANY_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CAPTION,                            "WID_GL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SORT_BY_ORDER,                      "WID_GL_SORT_BY_ORDER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_SORT_BY_DROPDOWN,                   "WID_GL_SORT_BY_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_VEHICLE,                       "WID_GL_LIST_VEHICLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_VEHICLE_SCROLLBAR,             "WID_GL_LIST_VEHICLE_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_AVAILABLE_VEHICLES,                 "WID_GL_AVAILABLE_VEHICLES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_MANAGE_VEHICLES_DROPDOWN,           "WID_GL_MANAGE_VEHICLES_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_STOP_ALL,                           "WID_GL_STOP_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_START_ALL,                          "WID_GL_START_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_ALL_VEHICLES,                       "WID_GL_ALL_VEHICLES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DEFAULT_VEHICLES,                   "WID_GL_DEFAULT_VEHICLES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP,                         "WID_GL_LIST_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIST_GROUP_SCROLLBAR,               "WID_GL_LIST_GROUP_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_CREATE_GROUP,                       "WID_GL_CREATE_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DELETE_GROUP,                       "WID_GL_DELETE_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RENAME_GROUP,                       "WID_GL_RENAME_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_LIVERY_GROUP,                       "WID_GL_LIVERY_GROUP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_REPLACE_PROTECTION,                 "WID_GL_REPLACE_PROTECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INFO,                               "WID_GL_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_H_BACKGROUND,                          "WID_H_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_MATRIX_WIDGET,                     "WID_DPI_MATRIX_WIDGET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_SCROLLBAR,                         "WID_DPI_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_INFOPANEL,                         "WID_DPI_INFOPANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_DISPLAY_WIDGET,                    "WID_DPI_DISPLAY_WIDGET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_FUND_WIDGET,                       "WID_DPI_FUND_WIDGET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_CAPTION,                            "WID_IV_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_VIEWPORT,                           "WID_IV_VIEWPORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_INFO,                               "WID_IV_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_GOTO,                               "WID_IV_GOTO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IV_DISPLAY,                            "WID_IV_DISPLAY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_DROPDOWN_ORDER,                     "WID_ID_DROPDOWN_ORDER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_DROPDOWN_CRITERIA,                  "WID_ID_DROPDOWN_CRITERIA");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_INDUSTRY_LIST,                      "WID_ID_INDUSTRY_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_ID_SCROLLBAR,                          "WID_ID_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_CAPTION,                            "WID_IC_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_NOTIFY,                             "WID_IC_NOTIFY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_PANEL,                              "WID_IC_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_SCROLLBAR,                          "WID_IC_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_CARGO_DROPDOWN,                     "WID_IC_CARGO_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_IC_IND_DROPDOWN,                       "WID_IC_IND_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_GENERATE_GAME,                     "WID_SGI_GENERATE_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_LOAD_GAME,                         "WID_SGI_LOAD_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_SCENARIO,                     "WID_SGI_PLAY_SCENARIO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_HEIGHTMAP,                    "WID_SGI_PLAY_HEIGHTMAP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_EDIT_SCENARIO,                     "WID_SGI_EDIT_SCENARIO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_PLAY_NETWORK,                      "WID_SGI_PLAY_NETWORK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TEMPERATE_LANDSCAPE,               "WID_SGI_TEMPERATE_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_ARCTIC_LANDSCAPE,                  "WID_SGI_ARCTIC_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TROPIC_LANDSCAPE,                  "WID_SGI_TROPIC_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TOYLAND_LANDSCAPE,                 "WID_SGI_TOYLAND_LANDSCAPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_BASESET_SELECTION,                 "WID_SGI_BASESET_SELECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_BASESET,                           "WID_SGI_BASESET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION_SELECTION,             "WID_SGI_TRANSLATION_SELECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION,                       "WID_SGI_TRANSLATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_OPTIONS,                           "WID_SGI_OPTIONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_HIGHSCORE,                         "WID_SGI_HIGHSCORE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_SETTINGS_OPTIONS,                  "WID_SGI_SETTINGS_OPTIONS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_GRF_SETTINGS,                      "WID_SGI_GRF_SETTINGS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_CONTENT_DOWNLOAD,                  "WID_SGI_CONTENT_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_AI_SETTINGS,                       "WID_SGI_AI_SETTINGS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_EXIT,                              "WID_SGI_EXIT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CAPTION,                           "WID_LGL_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_SATURATION,                        "WID_LGL_SATURATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_SATURATION_FIRST,                  "WID_LGL_SATURATION_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_SATURATION_LAST,                   "WID_LGL_SATURATION_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANIES,                         "WID_LGL_COMPANIES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANY_FIRST,                     "WID_LGL_COMPANY_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANY_LAST,                      "WID_LGL_COMPANY_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANIES_ALL,                     "WID_LGL_COMPANIES_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_COMPANIES_NONE,                    "WID_LGL_COMPANIES_NONE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGOES,                           "WID_LGL_CARGOES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGO_FIRST,                       "WID_LGL_CARGO_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGO_LAST,                        "WID_LGL_CARGO_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGOES_ALL,                       "WID_LGL_CARGOES_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LGL_CARGOES_NONE,                      "WID_LGL_CARGOES_NONE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_VIEWPORT,                            "WID_M_VIEWPORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_LI_BACKGROUND,                         "WID_LI_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TT_BACKGROUND,                         "WID_TT_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_A_SCROLLING_TEXT,                      "WID_A_SCROLLING_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_A_WEBSITE,                             "WID_A_WEBSITE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_CAPTION,                            "WID_QS_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_TEXT,                               "WID_QS_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_DEFAULT,                            "WID_QS_DEFAULT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_CANCEL,                             "WID_QS_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_QS_OK,                                 "WID_QS_OK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_CAPTION,                             "WID_Q_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_TEXT,                                "WID_Q_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_NO,                                  "WID_Q_NO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_Q_YES,                                 "WID_Q_YES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_CAPTION,                            "WID_TF_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_WRAPTEXT,                           "WID_TF_WRAPTEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_BACKGROUND,                         "WID_TF_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_VSCROLLBAR,                         "WID_TF_VSCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_HSCROLLBAR,                         "WID_TF_HSCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CAPTION,                           "WID_MTS_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_LEFT,                         "WID_MTS_LIST_LEFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_PLAYLIST,                          "WID_MTS_PLAYLIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_RIGHT,                        "WID_MTS_LIST_RIGHT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_MUSICSET,                          "WID_MTS_MUSICSET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_ALL,                               "WID_MTS_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_OLD,                               "WID_MTS_OLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_NEW,                               "WID_MTS_NEW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_EZY,                               "WID_MTS_EZY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM1,                           "WID_MTS_CUSTOM1");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CUSTOM2,                           "WID_MTS_CUSTOM2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CLEAR,                             "WID_MTS_CLEAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PREV,                                "WID_M_PREV");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_NEXT,                                "WID_M_NEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_STOP,                                "WID_M_STOP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PLAY,                                "WID_M_PLAY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_SLIDERS,                             "WID_M_SLIDERS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_MUSIC_VOL,                           "WID_M_MUSIC_VOL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_EFFECT_VOL,                          "WID_M_EFFECT_VOL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_BACKGROUND,                          "WID_M_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK,                               "WID_M_TRACK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_NR,                            "WID_M_TRACK_NR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_TITLE,                         "WID_M_TRACK_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_TRACK_NAME,                          "WID_M_TRACK_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_SHUFFLE,                             "WID_M_SHUFFLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_PROGRAMME,                           "WID_M_PROGRAMME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_ALL,                                 "WID_M_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_OLD,                                 "WID_M_OLD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_NEW,                                 "WID_M_NEW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_EZY,                                 "WID_M_EZY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_CUSTOM1,                             "WID_M_CUSTOM1");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_M_CUSTOM2,                             "WID_M_CUSTOM2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_CLOSE,                              "WID_NC_CLOSE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_BACKGROUND,                         "WID_NC_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_DESTINATION,                        "WID_NC_DESTINATION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_TEXTBOX,                            "WID_NC_TEXTBOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NC_SENDBUTTON,                         "WID_NC_SENDBUTTON");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCDS_BACKGROUND,                       "WID_NCDS_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCDS_CANCELOK,                         "WID_NCDS_CANCELOK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_BACKGROUND,                        "WID_NCL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_FILTER_CAPT,                       "WID_NCL_FILTER_CAPT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_FILTER,                            "WID_NCL_FILTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_CHECKBOX,                          "WID_NCL_CHECKBOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_TYPE,                              "WID_NCL_TYPE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_NAME,                              "WID_NCL_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_MATRIX,                            "WID_NCL_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SCROLLBAR,                         "WID_NCL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_DETAILS,                           "WID_NCL_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_TEXTFILE,                          "WID_NCL_TEXTFILE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SELECT_ALL,                        "WID_NCL_SELECT_ALL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SELECT_UPDATE,                     "WID_NCL_SELECT_UPDATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_UNSELECT,                          "WID_NCL_UNSELECT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_OPEN_URL,                          "WID_NCL_OPEN_URL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_CANCEL,                            "WID_NCL_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_DOWNLOAD,                          "WID_NCL_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SEL_ALL_UPDATE,                    "WID_NCL_SEL_ALL_UPDATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCL_SEARCH_EXTERNAL,                   "WID_NCL_SEARCH_EXTERNAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MAIN,                               "WID_NG_MAIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CONNECTION,                         "WID_NG_CONNECTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CONN_BTN,                           "WID_NG_CONN_BTN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENT_LABEL,                       "WID_NG_CLIENT_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENT,                             "WID_NG_CLIENT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_FILTER_LABEL,                       "WID_NG_FILTER_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_FILTER,                             "WID_NG_FILTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_HEADER,                             "WID_NG_HEADER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NAME,                               "WID_NG_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CLIENTS,                            "WID_NG_CLIENTS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MAPSIZE,                            "WID_NG_MAPSIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DATE,                               "WID_NG_DATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_YEARS,                              "WID_NG_YEARS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_INFO,                               "WID_NG_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_MATRIX,                             "WID_NG_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_SCROLLBAR,                          "WID_NG_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED_LABEL,                   "WID_NG_LASTJOINED_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED,                         "WID_NG_LASTJOINED");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_LASTJOINED_SPACER,                  "WID_NG_LASTJOINED_SPACER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DETAILS,                            "WID_NG_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_DETAILS_SPACER,                     "WID_NG_DETAILS_SPACER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_JOIN,                               "WID_NG_JOIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_REFRESH,                            "WID_NG_REFRESH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF,                             "WID_NG_NEWGRF");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_SEL,                         "WID_NG_NEWGRF_SEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_MISSING,                     "WID_NG_NEWGRF_MISSING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_NEWGRF_MISSING_SEL,                 "WID_NG_NEWGRF_MISSING_SEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_FIND,                               "WID_NG_FIND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_ADD,                                "WID_NG_ADD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_START,                              "WID_NG_START");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NG_CANCEL,                             "WID_NG_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_BACKGROUND,                        "WID_NSS_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GAMENAME_LABEL,                    "WID_NSS_GAMENAME_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GAMENAME,                          "WID_NSS_GAMENAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SETPWD,                            "WID_NSS_SETPWD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CONNTYPE_LABEL,                    "WID_NSS_CONNTYPE_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CONNTYPE_BTN,                      "WID_NSS_CONNTYPE_BTN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_LABEL,                     "WID_NSS_CLIENTS_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_BTND,                      "WID_NSS_CLIENTS_BTND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_TXT,                       "WID_NSS_CLIENTS_TXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CLIENTS_BTNU,                      "WID_NSS_CLIENTS_BTNU");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_LABEL,                   "WID_NSS_COMPANIES_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_BTND,                    "WID_NSS_COMPANIES_BTND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_TXT,                     "WID_NSS_COMPANIES_TXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_COMPANIES_BTNU,                    "WID_NSS_COMPANIES_BTNU");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_LABEL,                  "WID_NSS_SPECTATORS_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_BTND,                   "WID_NSS_SPECTATORS_BTND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_TXT,                    "WID_NSS_SPECTATORS_TXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_SPECTATORS_BTNU,                   "WID_NSS_SPECTATORS_BTNU");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_LANGUAGE_LABEL,                    "WID_NSS_LANGUAGE_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_LANGUAGE_BTN,                      "WID_NSS_LANGUAGE_BTN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_GENERATE_GAME,                     "WID_NSS_GENERATE_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_LOAD_GAME,                         "WID_NSS_LOAD_GAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_PLAY_SCENARIO,                     "WID_NSS_PLAY_SCENARIO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_PLAY_HEIGHTMAP,                    "WID_NSS_PLAY_HEIGHTMAP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NSS_CANCEL,                            "WID_NSS_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_BACKGROUND,                         "WID_NL_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_TEXT,                               "WID_NL_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_HEADER,                             "WID_NL_HEADER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_MATRIX,                             "WID_NL_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_SCROLLBAR,                          "WID_NL_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_DETAILS,                            "WID_NL_DETAILS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_JOIN,                               "WID_NL_JOIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_NEW,                                "WID_NL_NEW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_SPECTATE,                           "WID_NL_SPECTATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_REFRESH,                            "WID_NL_REFRESH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NL_CANCEL,                             "WID_NL_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CL_PANEL,                              "WID_CL_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_CLP_PANEL,                             "WID_CLP_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NJS_BACKGROUND,                        "WID_NJS_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NJS_CANCELOK,                          "WID_NJS_CANCELOK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_BACKGROUND,                        "WID_NCP_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_LABEL,                             "WID_NCP_LABEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_PASSWORD,                          "WID_NCP_PASSWORD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_SAVE_AS_DEFAULT_PASSWORD,          "WID_NCP_SAVE_AS_DEFAULT_PASSWORD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_CANCEL,                            "WID_NCP_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NCP_OK,                                "WID_NCP_OK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_CAPTION,                         "WID_NGRFI_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_PARENT,                          "WID_NGRFI_PARENT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_VEH_PREV,                        "WID_NGRFI_VEH_PREV");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_VEH_NEXT,                        "WID_NGRFI_VEH_NEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_VEH_CHAIN,                       "WID_NGRFI_VEH_CHAIN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_MAINPANEL,                       "WID_NGRFI_MAINPANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NGRFI_SCROLLBAR,                       "WID_NGRFI_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_CAPTION,                            "WID_SA_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_PREVIOUS,                           "WID_SA_PREVIOUS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_GOTO,                               "WID_SA_GOTO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_NEXT,                               "WID_SA_NEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_UP,                                 "WID_SA_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_LEFT,                               "WID_SA_LEFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_RIGHT,                              "WID_SA_RIGHT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_DOWN,                               "WID_SA_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_SPRITE,                             "WID_SA_SPRITE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_OFFSETS_ABS,                        "WID_SA_OFFSETS_ABS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_OFFSETS_REL,                        "WID_SA_OFFSETS_REL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_PICKER,                             "WID_SA_PICKER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_LIST,                               "WID_SA_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_SCROLLBAR,                          "WID_SA_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SA_RESET_REL,                          "WID_SA_RESET_REL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_SHOW_NUMPAR,                        "WID_NP_SHOW_NUMPAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_DEC,                         "WID_NP_NUMPAR_DEC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_INC,                         "WID_NP_NUMPAR_INC");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR,                             "WID_NP_NUMPAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_NUMPAR_TEXT,                        "WID_NP_NUMPAR_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_BACKGROUND,                         "WID_NP_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_SCROLLBAR,                          "WID_NP_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_ACCEPT,                             "WID_NP_ACCEPT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_RESET,                              "WID_NP_RESET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_SHOW_DESCRIPTION,                   "WID_NP_SHOW_DESCRIPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NP_DESCRIPTION,                        "WID_NP_DESCRIPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_PRESET_LIST,                        "WID_NS_PRESET_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_PRESET_SAVE,                        "WID_NS_PRESET_SAVE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_PRESET_DELETE,                      "WID_NS_PRESET_DELETE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_ADD,                                "WID_NS_ADD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_REMOVE,                             "WID_NS_REMOVE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_MOVE_UP,                            "WID_NS_MOVE_UP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_MOVE_DOWN,                          "WID_NS_MOVE_DOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_UPGRADE,                            "WID_NS_UPGRADE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_FILTER,                             "WID_NS_FILTER");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_FILE_LIST,                          "WID_NS_FILE_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SCROLLBAR,                          "WID_NS_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_AVAIL_LIST,                         "WID_NS_AVAIL_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SCROLL2BAR,                         "WID_NS_SCROLL2BAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_NEWGRF_INFO_TITLE,                  "WID_NS_NEWGRF_INFO_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_NEWGRF_INFO,                        "WID_NS_NEWGRF_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_OPEN_URL,                           "WID_NS_OPEN_URL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_NEWGRF_TEXTFILE,                    "WID_NS_NEWGRF_TEXTFILE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SET_PARAMETERS,                     "WID_NS_SET_PARAMETERS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_VIEW_PARAMETERS,                    "WID_NS_VIEW_PARAMETERS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_TOGGLE_PALETTE,                     "WID_NS_TOGGLE_PALETTE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_APPLY_CHANGES,                      "WID_NS_APPLY_CHANGES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_RESCAN_FILES,                       "WID_NS_RESCAN_FILES");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_RESCAN_FILES2,                      "WID_NS_RESCAN_FILES2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_CONTENT_DOWNLOAD,                   "WID_NS_CONTENT_DOWNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_CONTENT_DOWNLOAD2,                  "WID_NS_CONTENT_DOWNLOAD2");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SHOW_REMOVE,                        "WID_NS_SHOW_REMOVE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_NS_SHOW_APPLY,                         "WID_NS_SHOW_APPLY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SVP_PRESET_LIST,                       "WID_SVP_PRESET_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SVP_SCROLLBAR,                         "WID_SVP_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SVP_EDITBOX,                           "WID_SVP_EDITBOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SVP_CANCEL,                            "WID_SVP_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SVP_SAVE,                              "WID_SVP_SAVE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SP_PROGRESS_BAR,                       "WID_SP_PROGRESS_BAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SP_PROGRESS_TEXT,                      "WID_SP_PROGRESS_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_PANEL,                               "WID_N_PANEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_TITLE,                               "WID_N_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_HEADLINE,                            "WID_N_HEADLINE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_CLOSEBOX,                            "WID_N_CLOSEBOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_DATE,                                "WID_N_DATE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_CAPTION,                             "WID_N_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_INSET,                               "WID_N_INSET");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VIEWPORT,                            "WID_N_VIEWPORT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_COMPANY_MSG,                         "WID_N_COMPANY_MSG");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_MESSAGE,                             "WID_N_MESSAGE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_MGR_FACE,                            "WID_N_MGR_FACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_MGR_NAME,                            "WID_N_MGR_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_TITLE,                           "WID_N_VEH_TITLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_BKGND,                           "WID_N_VEH_BKGND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_NAME,                            "WID_N_VEH_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_SPR,                             "WID_N_VEH_SPR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_N_VEH_INFO,                            "WID_N_VEH_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MH_STICKYBOX,                          "WID_MH_STICKYBOX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MH_BACKGROUND,                         "WID_MH_BACKGROUND");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MH_SCROLLBAR,                          "WID_MH_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_CLASS_LIST,                         "WID_BO_CLASS_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SCROLLBAR,                          "WID_BO_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_MATRIX,                      "WID_BO_OBJECT_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SPRITE,                      "WID_BO_OBJECT_SPRITE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_NAME,                        "WID_BO_OBJECT_NAME");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SIZE,                        "WID_BO_OBJECT_SIZE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_INFO,                               "WID_BO_INFO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_MATRIX,                      "WID_BO_SELECT_MATRIX");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_IMAGE,                       "WID_BO_SELECT_IMAGE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_SCROLL,                      "WID_BO_SELECT_SCROLL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_CAPTION,                             "WID_O_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_TIMETABLE_VIEW,                      "WID_O_TIMETABLE_VIEW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_ORDER_LIST,                          "WID_O_ORDER_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SCROLLBAR,                           "WID_O_SCROLLBAR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SKIP,                                "WID_O_SKIP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_DELETE,                              "WID_O_DELETE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_STOP_SHARING,                        "WID_O_STOP_SHARING");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_NON_STOP,                            "WID_O_NON_STOP");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_GOTO,                                "WID_O_GOTO");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_FULL_LOAD,                           "WID_O_FULL_LOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_UNLOAD,                              "WID_O_UNLOAD");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_REFIT,                               "WID_O_REFIT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SERVICE,                             "WID_O_SERVICE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_EMPTY,                               "WID_O_EMPTY");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_REFIT_DROPDOWN,                      "WID_O_REFIT_DROPDOWN");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_COND_VARIABLE,                       "WID_O_COND_VARIABLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_COND_COMPARATOR,                     "WID_O_COND_COMPARATOR");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_COND_VALUE,                          "WID_O_COND_VALUE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_LEFT,                        "WID_O_SEL_TOP_LEFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_MIDDLE,                      "WID_O_SEL_TOP_MIDDLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_RIGHT,                       "WID_O_SEL_TOP_RIGHT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_ROW_GROUNDVEHICLE,           "WID_O_SEL_TOP_ROW_GROUNDVEHICLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_TOP_ROW,                         "WID_O_SEL_TOP_ROW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SEL_BOTTOM_MIDDLE,                   "WID_O_SEL_BOTTOM_MIDDLE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_O_SHARED_ORDER_LIST,                   "WID_O_SHARED_ORDER_LIST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_CAPTION,                           "WID_OSK_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_TEXT,                              "WID_OSK_TEXT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_CANCEL,                            "WID_OSK_CANCEL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_OK,                                "WID_OSK_OK");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_BACKSPACE,                         "WID_OSK_BACKSPACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_SPECIAL,                           "WID_OSK_SPECIAL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_CAPS,                              "WID_OSK_CAPS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_SHIFT,                             "WID_OSK_SHIFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_SPACE,                             "WID_OSK_SPACE");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_LEFT,                              "WID_OSK_LEFT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_RIGHT,                             "WID_OSK_RIGHT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_LETTERS,                           "WID_OSK_LETTERS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_NUMBERS_FIRST,                     "WID_OSK_NUMBERS_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_NUMBERS_LAST,                      "WID_OSK_NUMBERS_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_QWERTY_FIRST,                      "WID_OSK_QWERTY_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_QWERTY_LAST,                       "WID_OSK_QWERTY_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ASDFG_FIRST,                       "WID_OSK_ASDFG_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ASDFG_LAST,                        "WID_OSK_ASDFG_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ZXCVB_FIRST,                       "WID_OSK_ZXCVB_FIRST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_OSK_ZXCVB_LAST,                        "WID_OSK_ZXCVB_LAST");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_CAPTION,                           "WID_RAT_CAPTION");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_NS,                          "WID_RAT_BUILD_NS");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_X,                           "WID_RAT_BUILD_X");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_EW,                          "WID_RAT_BUILD_EW");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_Y,                           "WID_RAT_BUILD_Y");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_AUTORAIL,                          "WID_RAT_AUTORAIL");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_DEMOLISH,                          "WID_RAT_DEMOLISH");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_DEPOT,                       "WID_RAT_BUILD_DEPOT");
 
	SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RAT_BUILD_WAYPOINT,                    "WID_RAT_BUILD_WAYPOINT");
src/script/api/script_window.hpp
Show inline comments
 
@@ -1058,769 +1058,770 @@ public:
 
		WID_CF_EXPS_PRICE1                           = ::WID_CF_EXPS_PRICE1,                           ///< Column for year Y-2 expenses.
 
		WID_CF_EXPS_PRICE2                           = ::WID_CF_EXPS_PRICE2,                           ///< Column for year Y-1 expenses.
 
		WID_CF_EXPS_PRICE3                           = ::WID_CF_EXPS_PRICE3,                           ///< Column for year Y expenses.
 
		WID_CF_TOTAL_PANEL                           = ::WID_CF_TOTAL_PANEL,                           ///< Panel for totals.
 
		WID_CF_SEL_MAXLOAN                           = ::WID_CF_SEL_MAXLOAN,                           ///< Selection of maxloan column.
 
		WID_CF_BALANCE_VALUE                         = ::WID_CF_BALANCE_VALUE,                         ///< Bank balance value.
 
		WID_CF_LOAN_VALUE                            = ::WID_CF_LOAN_VALUE,                            ///< Loan.
 
		WID_CF_LOAN_LINE                             = ::WID_CF_LOAN_LINE,                             ///< Line for summing bank balance and loan.
 
		WID_CF_TOTAL_VALUE                           = ::WID_CF_TOTAL_VALUE,                           ///< Total.
 
		WID_CF_MAXLOAN_GAP                           = ::WID_CF_MAXLOAN_GAP,                           ///< Gap above max loan widget.
 
		WID_CF_MAXLOAN_VALUE                         = ::WID_CF_MAXLOAN_VALUE,                         ///< Max loan widget.
 
		WID_CF_SEL_BUTTONS                           = ::WID_CF_SEL_BUTTONS,                           ///< Selection of buttons.
 
		WID_CF_INCREASE_LOAN                         = ::WID_CF_INCREASE_LOAN,                         ///< Increase loan.
 
		WID_CF_REPAY_LOAN                            = ::WID_CF_REPAY_LOAN,                            ///< Decrease loan..
 
		WID_CF_INFRASTRUCTURE                        = ::WID_CF_INFRASTRUCTURE,                        ///< View company infrastructure.
 
	};
 

	
 
	/** Widgets of the #SelectCompanyLiveryWindow class. */
 
	enum SelectCompanyLiveryWidgets {
 
		WID_SCL_CAPTION                              = ::WID_SCL_CAPTION,                              ///< Caption of window.
 
		WID_SCL_CLASS_GENERAL                        = ::WID_SCL_CLASS_GENERAL,                        ///< Class general.
 
		WID_SCL_CLASS_RAIL                           = ::WID_SCL_CLASS_RAIL,                           ///< Class rail.
 
		WID_SCL_CLASS_ROAD                           = ::WID_SCL_CLASS_ROAD,                           ///< Class road.
 
		WID_SCL_CLASS_SHIP                           = ::WID_SCL_CLASS_SHIP,                           ///< Class ship.
 
		WID_SCL_CLASS_AIRCRAFT                       = ::WID_SCL_CLASS_AIRCRAFT,                       ///< Class aircraft.
 
		WID_SCL_GROUPS_RAIL                          = ::WID_SCL_GROUPS_RAIL,                          ///< Rail groups.
 
		WID_SCL_GROUPS_ROAD                          = ::WID_SCL_GROUPS_ROAD,                          ///< Road groups.
 
		WID_SCL_GROUPS_SHIP                          = ::WID_SCL_GROUPS_SHIP,                          ///< Ship groups.
 
		WID_SCL_GROUPS_AIRCRAFT                      = ::WID_SCL_GROUPS_AIRCRAFT,                      ///< Aircraft groups.
 
		WID_SCL_SPACER_DROPDOWN                      = ::WID_SCL_SPACER_DROPDOWN,                      ///< Spacer for dropdown.
 
		WID_SCL_PRI_COL_DROPDOWN                     = ::WID_SCL_PRI_COL_DROPDOWN,                     ///< Dropdown for primary colour.
 
		WID_SCL_SEC_COL_DROPDOWN                     = ::WID_SCL_SEC_COL_DROPDOWN,                     ///< Dropdown for secondary colour.
 
		WID_SCL_MATRIX                               = ::WID_SCL_MATRIX,                               ///< Matrix.
 
		WID_SCL_MATRIX_SCROLLBAR                     = ::WID_SCL_MATRIX_SCROLLBAR,                     ///< Matrix scrollbar.
 
	};
 

	
 
	/**
 
	 * Widgets of the #SelectCompanyManagerFaceWindow class.
 
	 * Do not change the order of the widgets from WID_SCMF_HAS_MOUSTACHE_EARRING to WID_SCMF_GLASSES_R,
 
	 * this order is needed for the WE_CLICK event of DrawFaceStringLabel().
 
	 */
 
	enum SelectCompanyManagerFaceWidgets {
 
		WID_SCMF_CAPTION                             = ::WID_SCMF_CAPTION,                             ///< Caption of window.
 
		WID_SCMF_TOGGLE_LARGE_SMALL                  = ::WID_SCMF_TOGGLE_LARGE_SMALL,                  ///< Toggle for large or small.
 
		WID_SCMF_SELECT_FACE                         = ::WID_SCMF_SELECT_FACE,                         ///< Select face.
 
		WID_SCMF_CANCEL                              = ::WID_SCMF_CANCEL,                              ///< Cancel.
 
		WID_SCMF_ACCEPT                              = ::WID_SCMF_ACCEPT,                              ///< Accept.
 
		WID_SCMF_MALE                                = ::WID_SCMF_MALE,                                ///< Male button in the simple view.
 
		WID_SCMF_FEMALE                              = ::WID_SCMF_FEMALE,                              ///< Female button in the simple view.
 
		WID_SCMF_MALE2                               = ::WID_SCMF_MALE2,                               ///< Male button in the advanced view.
 
		WID_SCMF_FEMALE2                             = ::WID_SCMF_FEMALE2,                             ///< Female button in the advanced view.
 
		WID_SCMF_SEL_LOADSAVE                        = ::WID_SCMF_SEL_LOADSAVE,                        ///< Selection to display the load/save/number buttons in the advanced view.
 
		WID_SCMF_SEL_MALEFEMALE                      = ::WID_SCMF_SEL_MALEFEMALE,                      ///< Selection to display the male/female buttons in the simple view.
 
		WID_SCMF_SEL_PARTS                           = ::WID_SCMF_SEL_PARTS,                           ///< Selection to display the buttons for setting each part of the face in the advanced view.
 
		WID_SCMF_RANDOM_NEW_FACE                     = ::WID_SCMF_RANDOM_NEW_FACE,                     ///< Create random new face.
 
		WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON           = ::WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON,           ///< Toggle for large or small.
 
		WID_SCMF_FACE                                = ::WID_SCMF_FACE,                                ///< Current face.
 
		WID_SCMF_LOAD                                = ::WID_SCMF_LOAD,                                ///< Load face.
 
		WID_SCMF_FACECODE                            = ::WID_SCMF_FACECODE,                            ///< Get the face code.
 
		WID_SCMF_SAVE                                = ::WID_SCMF_SAVE,                                ///< Save face.
 
		WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT          = ::WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT,          ///< Text about moustache and earring.
 
		WID_SCMF_TIE_EARRING_TEXT                    = ::WID_SCMF_TIE_EARRING_TEXT,                    ///< Text about tie and earring.
 
		WID_SCMF_LIPS_MOUSTACHE_TEXT                 = ::WID_SCMF_LIPS_MOUSTACHE_TEXT,                 ///< Text about lips and moustache.
 
		WID_SCMF_HAS_GLASSES_TEXT                    = ::WID_SCMF_HAS_GLASSES_TEXT,                    ///< Text about glasses.
 
		WID_SCMF_HAIR_TEXT                           = ::WID_SCMF_HAIR_TEXT,                           ///< Text about hair.
 
		WID_SCMF_EYEBROWS_TEXT                       = ::WID_SCMF_EYEBROWS_TEXT,                       ///< Text about eyebrows.
 
		WID_SCMF_EYECOLOUR_TEXT                      = ::WID_SCMF_EYECOLOUR_TEXT,                      ///< Text about eyecolour.
 
		WID_SCMF_GLASSES_TEXT                        = ::WID_SCMF_GLASSES_TEXT,                        ///< Text about glasses.
 
		WID_SCMF_NOSE_TEXT                           = ::WID_SCMF_NOSE_TEXT,                           ///< Text about nose.
 
		WID_SCMF_CHIN_TEXT                           = ::WID_SCMF_CHIN_TEXT,                           ///< Text about chin.
 
		WID_SCMF_JACKET_TEXT                         = ::WID_SCMF_JACKET_TEXT,                         ///< Text about jacket.
 
		WID_SCMF_COLLAR_TEXT                         = ::WID_SCMF_COLLAR_TEXT,                         ///< Text about collar.
 
		WID_SCMF_ETHNICITY_EUR                       = ::WID_SCMF_ETHNICITY_EUR,                       ///< Text about ethnicity european.
 
		WID_SCMF_ETHNICITY_AFR                       = ::WID_SCMF_ETHNICITY_AFR,                       ///< Text about ethnicity african.
 
		WID_SCMF_HAS_MOUSTACHE_EARRING               = ::WID_SCMF_HAS_MOUSTACHE_EARRING,               ///< Has moustache or earring.
 
		WID_SCMF_HAS_GLASSES                         = ::WID_SCMF_HAS_GLASSES,                         ///< Has glasses.
 
		WID_SCMF_EYECOLOUR_L                         = ::WID_SCMF_EYECOLOUR_L,                         ///< Eyecolour left.
 
		WID_SCMF_EYECOLOUR                           = ::WID_SCMF_EYECOLOUR,                           ///< Eyecolour.
 
		WID_SCMF_EYECOLOUR_R                         = ::WID_SCMF_EYECOLOUR_R,                         ///< Eyecolour right.
 
		WID_SCMF_CHIN_L                              = ::WID_SCMF_CHIN_L,                              ///< Chin left.
 
		WID_SCMF_CHIN                                = ::WID_SCMF_CHIN,                                ///< Chin.
 
		WID_SCMF_CHIN_R                              = ::WID_SCMF_CHIN_R,                              ///< Chin right.
 
		WID_SCMF_EYEBROWS_L                          = ::WID_SCMF_EYEBROWS_L,                          ///< Eyebrows left.
 
		WID_SCMF_EYEBROWS                            = ::WID_SCMF_EYEBROWS,                            ///< Eyebrows.
 
		WID_SCMF_EYEBROWS_R                          = ::WID_SCMF_EYEBROWS_R,                          ///< Eyebrows right.
 
		WID_SCMF_LIPS_MOUSTACHE_L                    = ::WID_SCMF_LIPS_MOUSTACHE_L,                    ///< Lips / Moustache left.
 
		WID_SCMF_LIPS_MOUSTACHE                      = ::WID_SCMF_LIPS_MOUSTACHE,                      ///< Lips / Moustache.
 
		WID_SCMF_LIPS_MOUSTACHE_R                    = ::WID_SCMF_LIPS_MOUSTACHE_R,                    ///< Lips / Moustache right.
 
		WID_SCMF_NOSE_L                              = ::WID_SCMF_NOSE_L,                              ///< Nose left.
 
		WID_SCMF_NOSE                                = ::WID_SCMF_NOSE,                                ///< Nose.
 
		WID_SCMF_NOSE_R                              = ::WID_SCMF_NOSE_R,                              ///< Nose right.
 
		WID_SCMF_HAIR_L                              = ::WID_SCMF_HAIR_L,                              ///< Hair left.
 
		WID_SCMF_HAIR                                = ::WID_SCMF_HAIR,                                ///< Hair.
 
		WID_SCMF_HAIR_R                              = ::WID_SCMF_HAIR_R,                              ///< Hair right.
 
		WID_SCMF_JACKET_L                            = ::WID_SCMF_JACKET_L,                            ///< Jacket left.
 
		WID_SCMF_JACKET                              = ::WID_SCMF_JACKET,                              ///< Jacket.
 
		WID_SCMF_JACKET_R                            = ::WID_SCMF_JACKET_R,                            ///< Jacket right.
 
		WID_SCMF_COLLAR_L                            = ::WID_SCMF_COLLAR_L,                            ///< Collar left.
 
		WID_SCMF_COLLAR                              = ::WID_SCMF_COLLAR,                              ///< Collar.
 
		WID_SCMF_COLLAR_R                            = ::WID_SCMF_COLLAR_R,                            ///< Collar right.
 
		WID_SCMF_TIE_EARRING_L                       = ::WID_SCMF_TIE_EARRING_L,                       ///< Tie / Earring left.
 
		WID_SCMF_TIE_EARRING                         = ::WID_SCMF_TIE_EARRING,                         ///< Tie / Earring.
 
		WID_SCMF_TIE_EARRING_R                       = ::WID_SCMF_TIE_EARRING_R,                       ///< Tie / Earring right.
 
		WID_SCMF_GLASSES_L                           = ::WID_SCMF_GLASSES_L,                           ///< Glasses left.
 
		WID_SCMF_GLASSES                             = ::WID_SCMF_GLASSES,                             ///< Glasses.
 
		WID_SCMF_GLASSES_R                           = ::WID_SCMF_GLASSES_R,                           ///< Glasses right.
 
	};
 

	
 
	/** Widgets of the #CompanyInfrastructureWindow class. */
 
	enum CompanyInfrastructureWidgets {
 
		WID_CI_CAPTION                               = ::WID_CI_CAPTION,                               ///< Caption of window.
 
		WID_CI_RAIL_DESC                             = ::WID_CI_RAIL_DESC,                             ///< Description of rail.
 
		WID_CI_RAIL_COUNT                            = ::WID_CI_RAIL_COUNT,                            ///< Count of rail.
 
		WID_CI_ROAD_DESC                             = ::WID_CI_ROAD_DESC,                             ///< Description of road.
 
		WID_CI_ROAD_COUNT                            = ::WID_CI_ROAD_COUNT,                            ///< Count of road.
 
		WID_CI_WATER_DESC                            = ::WID_CI_WATER_DESC,                            ///< Description of water.
 
		WID_CI_WATER_COUNT                           = ::WID_CI_WATER_COUNT,                           ///< Count of water.
 
		WID_CI_STATION_DESC                          = ::WID_CI_STATION_DESC,                          ///< Description of station.
 
		WID_CI_STATION_COUNT                         = ::WID_CI_STATION_COUNT,                         ///< Count of station.
 
		WID_CI_TOTAL_DESC                            = ::WID_CI_TOTAL_DESC,                            ///< Description of total.
 
		WID_CI_TOTAL                                 = ::WID_CI_TOTAL,                                 ///< Count of total.
 
	};
 

	
 
	/** Widgets of the #BuyCompanyWindow class. */
 
	enum BuyCompanyWidgets {
 
		WID_BC_CAPTION                               = ::WID_BC_CAPTION,                               ///< Caption of window.
 
		WID_BC_FACE                                  = ::WID_BC_FACE,                                  ///< Face button.
 
		WID_BC_QUESTION                              = ::WID_BC_QUESTION,                              ///< Question text.
 
		WID_BC_NO                                    = ::WID_BC_NO,                                    ///< No button.
 
		WID_BC_YES                                   = ::WID_BC_YES,                                   ///< Yes button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/console_widget.h */
 
	/** Widgets of the #IConsoleWindow class. */
 
	enum ConsoleWidgets {
 
		WID_C_BACKGROUND                             = ::WID_C_BACKGROUND,                             ///< Background of the console.
 
	};
 

	
 
	/* automatically generated from ../../widgets/date_widget.h */
 
	/** Widgets of the #SetDateWindow class. */
 
	enum SetDateWidgets {
 
		WID_SD_DAY                                   = ::WID_SD_DAY,                                   ///< Dropdown for the day.
 
		WID_SD_MONTH                                 = ::WID_SD_MONTH,                                 ///< Dropdown for the month.
 
		WID_SD_YEAR                                  = ::WID_SD_YEAR,                                  ///< Dropdown for the year.
 
		WID_SD_SET_DATE                              = ::WID_SD_SET_DATE,                              ///< Actually set the date.
 
	};
 

	
 
	/* automatically generated from ../../widgets/depot_widget.h */
 
	/** Widgets of the #DepotWindow class. */
 
	enum DepotWidgets {
 
		WID_D_CAPTION                                = ::WID_D_CAPTION,                                ///< Caption of window.
 
		WID_D_SELL                                   = ::WID_D_SELL,                                   ///< Sell button.
 
		WID_D_SHOW_SELL_CHAIN                        = ::WID_D_SHOW_SELL_CHAIN,                        ///< Show sell chain panel.
 
		WID_D_SELL_CHAIN                             = ::WID_D_SELL_CHAIN,                             ///< Sell chain button.
 
		WID_D_SELL_ALL                               = ::WID_D_SELL_ALL,                               ///< Sell all button.
 
		WID_D_AUTOREPLACE                            = ::WID_D_AUTOREPLACE,                            ///< Autoreplace button.
 
		WID_D_MATRIX                                 = ::WID_D_MATRIX,                                 ///< Matrix of vehicles.
 
		WID_D_V_SCROLL                               = ::WID_D_V_SCROLL,                               ///< Vertical scrollbar.
 
		WID_D_SHOW_H_SCROLL                          = ::WID_D_SHOW_H_SCROLL,                          ///< Show horizontal scrollbar panel.
 
		WID_D_H_SCROLL                               = ::WID_D_H_SCROLL,                               ///< Horizontal scrollbar.
 
		WID_D_BUILD                                  = ::WID_D_BUILD,                                  ///< Build button.
 
		WID_D_CLONE                                  = ::WID_D_CLONE,                                  ///< Clone button.
 
		WID_D_LOCATION                               = ::WID_D_LOCATION,                               ///< Location button.
 
		WID_D_SHOW_RENAME                            = ::WID_D_SHOW_RENAME,                            ///< Show rename panel.
 
		WID_D_RENAME                                 = ::WID_D_RENAME,                                 ///< Rename button.
 
		WID_D_VEHICLE_LIST                           = ::WID_D_VEHICLE_LIST,                           ///< List of vehicles.
 
		WID_D_STOP_ALL                               = ::WID_D_STOP_ALL,                               ///< Stop all button.
 
		WID_D_START_ALL                              = ::WID_D_START_ALL,                              ///< Start all button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/dock_widget.h */
 
	/** Widgets of the #BuildDocksDepotWindow class. */
 
	enum BuildDockDepotWidgets {
 
		WID_BDD_BACKGROUND                           = ::WID_BDD_BACKGROUND,                           ///< Background of the window.
 
		WID_BDD_X                                    = ::WID_BDD_X,                                    ///< X-direction button.
 
		WID_BDD_Y                                    = ::WID_BDD_Y,                                    ///< Y-direction button.
 
	};
 

	
 
	/** Widgets of the #BuildDocksToolbarWindow class. */
 
	enum DockToolbarWidgets {
 
		WID_DT_CANAL                                 = ::WID_DT_CANAL,                                 ///< Build canal button.
 
		WID_DT_LOCK                                  = ::WID_DT_LOCK,                                  ///< Build lock button.
 
		WID_DT_DEMOLISH                              = ::WID_DT_DEMOLISH,                              ///< Demolish aka dynamite button.
 
		WID_DT_DEPOT                                 = ::WID_DT_DEPOT,                                 ///< Build depot button.
 
		WID_DT_STATION                               = ::WID_DT_STATION,                               ///< Build station button.
 
		WID_DT_BUOY                                  = ::WID_DT_BUOY,                                  ///< Build buoy button.
 
		WID_DT_RIVER                                 = ::WID_DT_RIVER,                                 ///< Build river button (in scenario editor).
 
		WID_DT_BUILD_AQUEDUCT                        = ::WID_DT_BUILD_AQUEDUCT,                        ///< Build aqueduct button.
 

	
 
		WID_DT_INVALID                               = ::WID_DT_INVALID,                               ///< Used to initialize a variable.
 
	};
 

	
 
	/* automatically generated from ../../widgets/dropdown_widget.h */
 
	/** Widgets of the #DropdownWindow class. */
 
	enum DropdownMenuWidgets {
 
		WID_DM_ITEMS                                 = ::WID_DM_ITEMS,                                 ///< Panel showing the dropdown items.
 
		WID_DM_SHOW_SCROLL                           = ::WID_DM_SHOW_SCROLL,                           ///< Hide scrollbar if too few items.
 
		WID_DM_SCROLL                                = ::WID_DM_SCROLL,                                ///< Scrollbar.
 
	};
 

	
 
	/* automatically generated from ../../widgets/engine_widget.h */
 
	/** Widgets of the #EnginePreviewWindow class. */
 
	enum EnginePreviewWidgets {
 
		WID_EP_QUESTION                              = ::WID_EP_QUESTION,                              ///< The container for the question.
 
		WID_EP_NO                                    = ::WID_EP_NO,                                    ///< No button.
 
		WID_EP_YES                                   = ::WID_EP_YES,                                   ///< Yes button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/error_widget.h */
 
	/** Widgets of the #ErrmsgWindow class. */
 
	enum ErrorMessageWidgets {
 
		WID_EM_CAPTION                               = ::WID_EM_CAPTION,                               ///< Caption of the window.
 
		WID_EM_FACE                                  = ::WID_EM_FACE,                                  ///< Error title.
 
		WID_EM_MESSAGE                               = ::WID_EM_MESSAGE,                               ///< Error message.
 
	};
 

	
 
	/* automatically generated from ../../widgets/fios_widget.h */
 
	/** Widgets of the #SaveLoadWindow class. */
 
	enum SaveLoadWidgets {
 
		WID_SL_CAPTION                               = ::WID_SL_CAPTION,                               ///< Caption of the window.
 
		WID_SL_SORT_BYNAME                           = ::WID_SL_SORT_BYNAME,                           ///< Sort by name button.
 
		WID_SL_SORT_BYDATE                           = ::WID_SL_SORT_BYDATE,                           ///< Sort by date button.
 
		WID_SL_FILTER                                = ::WID_SL_FILTER,                                ///< Filter list of files
 
		WID_SL_BACKGROUND                            = ::WID_SL_BACKGROUND,                            ///< Background of window.
 
		WID_SL_FILE_BACKGROUND                       = ::WID_SL_FILE_BACKGROUND,                       ///< Background of file selection.
 
		WID_SL_HOME_BUTTON                           = ::WID_SL_HOME_BUTTON,                           ///< Home button.
 
		WID_SL_DRIVES_DIRECTORIES_LIST               = ::WID_SL_DRIVES_DIRECTORIES_LIST,               ///< Drives list.
 
		WID_SL_SCROLLBAR                             = ::WID_SL_SCROLLBAR,                             ///< Scrollbar of the file list.
 
		WID_SL_CONTENT_DOWNLOAD                      = ::WID_SL_CONTENT_DOWNLOAD,                      ///< Content download button, only available for play scenario/heightmap.
 
		WID_SL_SAVE_OSK_TITLE                        = ::WID_SL_SAVE_OSK_TITLE,                        ///< Title textbox, only available for save operations.
 
		WID_SL_DELETE_SELECTION                      = ::WID_SL_DELETE_SELECTION,                      ///< Delete button, only available for save operations.
 
		WID_SL_SAVE_GAME                             = ::WID_SL_SAVE_GAME,                             ///< Save button, only available for save operations.
 
		WID_SL_CONTENT_DOWNLOAD_SEL                  = ::WID_SL_CONTENT_DOWNLOAD_SEL,                  ///< Selection 'stack' to 'hide' the content download.
 
		WID_SL_DETAILS                               = ::WID_SL_DETAILS,                               ///< Panel with game details.
 
		WID_SL_NEWGRF_INFO                           = ::WID_SL_NEWGRF_INFO,                           ///< Button to open NewGgrf configuration.
 
		WID_SL_LOAD_BUTTON                           = ::WID_SL_LOAD_BUTTON,                           ///< Button to load game/scenario.
 
		WID_SL_MISSING_NEWGRFS                       = ::WID_SL_MISSING_NEWGRFS,                       ///< Button to find missing NewGRFs online.
 
	};
 

	
 
	/* automatically generated from ../../widgets/framerate_widget.h */
 
	/** Widgets of the #FramerateWindow class. */
 
	enum FramerateWindowWidgets {
 
		WID_FRW_CAPTION                              = ::WID_FRW_CAPTION,
 
		WID_FRW_RATE_GAMELOOP                        = ::WID_FRW_RATE_GAMELOOP,
 
		WID_FRW_RATE_DRAWING                         = ::WID_FRW_RATE_DRAWING,
 
		WID_FRW_RATE_FACTOR                          = ::WID_FRW_RATE_FACTOR,
 
		WID_FRW_INFO_DATA_POINTS                     = ::WID_FRW_INFO_DATA_POINTS,
 
		WID_FRW_TIMES_NAMES                          = ::WID_FRW_TIMES_NAMES,
 
		WID_FRW_TIMES_CURRENT                        = ::WID_FRW_TIMES_CURRENT,
 
		WID_FRW_TIMES_AVERAGE                        = ::WID_FRW_TIMES_AVERAGE,
 
	};
 

	
 
	/** Widgets of the #FrametimeGraphWindow class. */
 
	enum FrametimeGraphWindowWidgets {
 
		WID_FGW_CAPTION                              = ::WID_FGW_CAPTION,
 
		WID_FGW_GRAPH                                = ::WID_FGW_GRAPH,
 
	};
 

	
 
	/* automatically generated from ../../widgets/genworld_widget.h */
 
	/** Widgets of the #GenerateLandscapeWindow class. */
 
	enum GenerateLandscapeWidgets {
 
		WID_GL_TEMPERATE                             = ::WID_GL_TEMPERATE,                             ///< Button with icon "Temperate".
 
		WID_GL_ARCTIC                                = ::WID_GL_ARCTIC,                                ///< Button with icon "Arctic".
 
		WID_GL_TROPICAL                              = ::WID_GL_TROPICAL,                              ///< Button with icon "Tropical".
 
		WID_GL_TOYLAND                               = ::WID_GL_TOYLAND,                               ///< Button with icon "Toyland".
 

	
 
		WID_GL_MAPSIZE_X_PULLDOWN                    = ::WID_GL_MAPSIZE_X_PULLDOWN,                    ///< Dropdown 'map X size'.
 
		WID_GL_MAPSIZE_Y_PULLDOWN                    = ::WID_GL_MAPSIZE_Y_PULLDOWN,                    ///< Dropdown 'map Y size'.
 

	
 
		WID_GL_TOWN_PULLDOWN                         = ::WID_GL_TOWN_PULLDOWN,                         ///< Dropdown 'No. of towns'.
 
		WID_GL_INDUSTRY_PULLDOWN                     = ::WID_GL_INDUSTRY_PULLDOWN,                     ///< Dropdown 'No. of industries'.
 

	
 
		WID_GL_GENERATE_BUTTON                       = ::WID_GL_GENERATE_BUTTON,                       ///< 'Generate' button.
 

	
 
		WID_GL_MAX_HEIGHTLEVEL_DOWN                  = ::WID_GL_MAX_HEIGHTLEVEL_DOWN,                  ///< Decrease max. heightlevel
 
		WID_GL_MAX_HEIGHTLEVEL_TEXT                  = ::WID_GL_MAX_HEIGHTLEVEL_TEXT,                  ///< Max. heightlevel
 
		WID_GL_MAX_HEIGHTLEVEL_UP                    = ::WID_GL_MAX_HEIGHTLEVEL_UP,                    ///< Increase max. heightlevel
 

	
 
		WID_GL_START_DATE_DOWN                       = ::WID_GL_START_DATE_DOWN,                       ///< Decrease start year.
 
		WID_GL_START_DATE_TEXT                       = ::WID_GL_START_DATE_TEXT,                       ///< Start year.
 
		WID_GL_START_DATE_UP                         = ::WID_GL_START_DATE_UP,                         ///< Increase start year.
 

	
 
		WID_GL_SNOW_LEVEL_DOWN                       = ::WID_GL_SNOW_LEVEL_DOWN,                       ///< Decrease snow level.
 
		WID_GL_SNOW_LEVEL_TEXT                       = ::WID_GL_SNOW_LEVEL_TEXT,                       ///< Snow level.
 
		WID_GL_SNOW_LEVEL_UP                         = ::WID_GL_SNOW_LEVEL_UP,                         ///< Increase snow level.
 

	
 
		WID_GL_TREE_PULLDOWN                         = ::WID_GL_TREE_PULLDOWN,                         ///< Dropdown 'Tree algorithm'.
 
		WID_GL_LANDSCAPE_PULLDOWN                    = ::WID_GL_LANDSCAPE_PULLDOWN,                    ///< Dropdown 'Land generator'.
 

	
 
		WID_GL_HEIGHTMAP_NAME_TEXT                   = ::WID_GL_HEIGHTMAP_NAME_TEXT,                   ///< Heightmap name.
 
		WID_GL_HEIGHTMAP_SIZE_TEXT                   = ::WID_GL_HEIGHTMAP_SIZE_TEXT,                   ///< Size of heightmap.
 
		WID_GL_HEIGHTMAP_ROTATION_PULLDOWN           = ::WID_GL_HEIGHTMAP_ROTATION_PULLDOWN,           ///< Dropdown 'Heightmap rotation'.
 

	
 
		WID_GL_TERRAIN_PULLDOWN                      = ::WID_GL_TERRAIN_PULLDOWN,                      ///< Dropdown 'Terrain type'.
 
		WID_GL_WATER_PULLDOWN                        = ::WID_GL_WATER_PULLDOWN,                        ///< Dropdown 'Sea level'.
 
		WID_GL_RIVER_PULLDOWN                        = ::WID_GL_RIVER_PULLDOWN,                        ///< Dropdown 'Rivers'.
 
		WID_GL_SMOOTHNESS_PULLDOWN                   = ::WID_GL_SMOOTHNESS_PULLDOWN,                   ///< Dropdown 'Smoothness'.
 
		WID_GL_VARIETY_PULLDOWN                      = ::WID_GL_VARIETY_PULLDOWN,                      ///< Dropdown 'Variety distribution'.
 

	
 
		WID_GL_BORDERS_RANDOM                        = ::WID_GL_BORDERS_RANDOM,                        ///< 'Random'/'Manual' borders.
 
		WID_GL_WATER_NW                              = ::WID_GL_WATER_NW,                              ///< NW 'Water'/'Freeform'.
 
		WID_GL_WATER_NE                              = ::WID_GL_WATER_NE,                              ///< NE 'Water'/'Freeform'.
 
		WID_GL_WATER_SE                              = ::WID_GL_WATER_SE,                              ///< SE 'Water'/'Freeform'.
 
		WID_GL_WATER_SW                              = ::WID_GL_WATER_SW,                              ///< SW 'Water'/'Freeform'.
 
	};
 

	
 
	/** Widgets of the #CreateScenarioWindow class. */
 
	enum CreateScenarioWidgets {
 
		WID_CS_TEMPERATE                             = ::WID_CS_TEMPERATE,                             ///< Select temperate landscape style.
 
		WID_CS_ARCTIC                                = ::WID_CS_ARCTIC,                                ///< Select arctic landscape style.
 
		WID_CS_TROPICAL                              = ::WID_CS_TROPICAL,                              ///< Select tropical landscape style.
 
		WID_CS_TOYLAND                               = ::WID_CS_TOYLAND,                               ///< Select toy-land landscape style.
 
		WID_CS_EMPTY_WORLD                           = ::WID_CS_EMPTY_WORLD,                           ///< Generate an empty flat world.
 
		WID_CS_RANDOM_WORLD                          = ::WID_CS_RANDOM_WORLD,                          ///< Generate random land button
 
		WID_CS_MAPSIZE_X_PULLDOWN                    = ::WID_CS_MAPSIZE_X_PULLDOWN,                    ///< Pull-down arrow for x map size.
 
		WID_CS_MAPSIZE_Y_PULLDOWN                    = ::WID_CS_MAPSIZE_Y_PULLDOWN,                    ///< Pull-down arrow for y map size.
 
		WID_CS_START_DATE_DOWN                       = ::WID_CS_START_DATE_DOWN,                       ///< Decrease start year (start earlier).
 
		WID_CS_START_DATE_TEXT                       = ::WID_CS_START_DATE_TEXT,                       ///< Clickable start date value.
 
		WID_CS_START_DATE_UP                         = ::WID_CS_START_DATE_UP,                         ///< Increase start year (start later).
 
		WID_CS_FLAT_LAND_HEIGHT_DOWN                 = ::WID_CS_FLAT_LAND_HEIGHT_DOWN,                 ///< Decrease flat land height.
 
		WID_CS_FLAT_LAND_HEIGHT_TEXT                 = ::WID_CS_FLAT_LAND_HEIGHT_TEXT,                 ///< Clickable flat land height value.
 
		WID_CS_FLAT_LAND_HEIGHT_UP                   = ::WID_CS_FLAT_LAND_HEIGHT_UP,                   ///< Increase flat land height.
 
	};
 

	
 
	/** Widgets of the #GenerateProgressWindow class. */
 
	enum GenerationProgressWidgets {
 
		WID_GP_PROGRESS_BAR                          = ::WID_GP_PROGRESS_BAR,                          ///< Progress bar.
 
		WID_GP_PROGRESS_TEXT                         = ::WID_GP_PROGRESS_TEXT,                         ///< Text with the progress bar.
 
		WID_GP_ABORT                                 = ::WID_GP_ABORT,                                 ///< Abort button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/goal_widget.h */
 
	/** Widgets of the #GoalListWindow class. */
 
	enum GoalListWidgets {
 
		WID_GOAL_CAPTION                             = ::WID_GOAL_CAPTION,                             ///< Caption of the window.
 
		WID_GOAL_LIST                                = ::WID_GOAL_LIST,                                ///< Goal list.
 
		WID_GOAL_SCROLLBAR                           = ::WID_GOAL_SCROLLBAR,                           ///< Scrollbar of the goal list.
 
	};
 

	
 
	/** Widgets of the #GoalQuestionWindow class. */
 
	enum GoalQuestionWidgets {
 
		WID_GQ_CAPTION                               = ::WID_GQ_CAPTION,                               ///< Caption of the window.
 
		WID_GQ_QUESTION                              = ::WID_GQ_QUESTION,                              ///< Question text.
 
		WID_GQ_BUTTONS                               = ::WID_GQ_BUTTONS,                               ///< Buttons selection (between 1, 2 or 3).
 
		WID_GQ_BUTTON_1                              = ::WID_GQ_BUTTON_1,                              ///< First button.
 
		WID_GQ_BUTTON_2                              = ::WID_GQ_BUTTON_2,                              ///< Second button.
 
		WID_GQ_BUTTON_3                              = ::WID_GQ_BUTTON_3,                              ///< Third button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/graph_widget.h */
 
	/** Widgets of the #GraphLegendWindow class. */
 
	enum GraphLegendWidgets {
 
		WID_GL_BACKGROUND                            = ::WID_GL_BACKGROUND,                            ///< Background of the window.
 

	
 
		WID_GL_FIRST_COMPANY                         = ::WID_GL_FIRST_COMPANY,                         ///< First company in the legend.
 
		WID_GL_LAST_COMPANY                          = ::WID_GL_LAST_COMPANY,                          ///< Last company in the legend.
 
	};
 

	
 
	/** Widgets of the #OperatingProfitGraphWindow class, #IncomeGraphWindow class, #DeliveredCargoGraphWindow class, and #CompanyValueGraphWindow class. */
 
	enum CompanyValueWidgets {
 
		WID_CV_KEY_BUTTON                            = ::WID_CV_KEY_BUTTON,                            ///< Key button.
 
		WID_CV_BACKGROUND                            = ::WID_CV_BACKGROUND,                            ///< Background of the window.
 
		WID_CV_GRAPH                                 = ::WID_CV_GRAPH,                                 ///< Graph itself.
 
		WID_CV_RESIZE                                = ::WID_CV_RESIZE,                                ///< Resize button.
 
	};
 

	
 
	/** Widget of the #PerformanceHistoryGraphWindow class. */
 
	enum PerformanceHistoryGraphWidgets {
 
		WID_PHG_KEY                                  = ::WID_PHG_KEY,                                  ///< Key button.
 
		WID_PHG_DETAILED_PERFORMANCE                 = ::WID_PHG_DETAILED_PERFORMANCE,                 ///< Detailed performance.
 
		WID_PHG_BACKGROUND                           = ::WID_PHG_BACKGROUND,                           ///< Background of the window.
 
		WID_PHG_GRAPH                                = ::WID_PHG_GRAPH,                                ///< Graph itself.
 
		WID_PHG_RESIZE                               = ::WID_PHG_RESIZE,                               ///< Resize button.
 
	};
 

	
 
	/** Widget of the #PaymentRatesGraphWindow class. */
 
	enum CargoPaymentRatesWidgets {
 
		WID_CPR_BACKGROUND                           = ::WID_CPR_BACKGROUND,                           ///< Background of the window.
 
		WID_CPR_HEADER                               = ::WID_CPR_HEADER,                               ///< Header.
 
		WID_CPR_GRAPH                                = ::WID_CPR_GRAPH,                                ///< Graph itself.
 
		WID_CPR_RESIZE                               = ::WID_CPR_RESIZE,                               ///< Resize button.
 
		WID_CPR_FOOTER                               = ::WID_CPR_FOOTER,                               ///< Footer.
 
		WID_CPR_ENABLE_CARGOES                       = ::WID_CPR_ENABLE_CARGOES,                       ///< Enable cargoes button.
 
		WID_CPR_DISABLE_CARGOES                      = ::WID_CPR_DISABLE_CARGOES,                      ///< Disable cargoes button.
 
		WID_CPR_CARGO_FIRST                          = ::WID_CPR_CARGO_FIRST,                          ///< First cargo in the list.
 
		WID_CPR_MATRIX                               = ::WID_CPR_MATRIX,                               ///< Cargo list.
 
		WID_CPR_MATRIX_SCROLLBAR                     = ::WID_CPR_MATRIX_SCROLLBAR,                     ///< Cargo list scrollbar.
 
	};
 

	
 
	/** Widget of the #CompanyLeagueWindow class. */
 
	enum CompanyLeagueWidgets {
 
		WID_CL_BACKGROUND                            = ::WID_CL_BACKGROUND,                            ///< Background of the window.
 
	};
 

	
 
	/** Widget of the #PerformanceRatingDetailWindow class. */
 
	enum PerformanceRatingDetailsWidgets {
 
		WID_PRD_SCORE_FIRST                          = ::WID_PRD_SCORE_FIRST,                          ///< First entry in the score list.
 
		WID_PRD_SCORE_LAST                           = ::WID_PRD_SCORE_LAST,                           ///< Last entry in the score list.
 

	
 
		WID_PRD_COMPANY_FIRST                        = ::WID_PRD_COMPANY_FIRST,                        ///< First company.
 
		WID_PRD_COMPANY_LAST                         = ::WID_PRD_COMPANY_LAST,                         ///< Last company.
 
	};
 

	
 
	/* automatically generated from ../../widgets/group_widget.h */
 
	/** Widgets of the #VehicleGroupWindow class. */
 
	enum GroupListWidgets {
 
		WID_GL_CAPTION                               = ::WID_GL_CAPTION,                               ///< Caption of the window.
 
		WID_GL_SORT_BY_ORDER                         = ::WID_GL_SORT_BY_ORDER,                         ///< Sort order.
 
		WID_GL_SORT_BY_DROPDOWN                      = ::WID_GL_SORT_BY_DROPDOWN,                      ///< Sort by dropdown list.
 
		WID_GL_LIST_VEHICLE                          = ::WID_GL_LIST_VEHICLE,                          ///< List of the vehicles.
 
		WID_GL_LIST_VEHICLE_SCROLLBAR                = ::WID_GL_LIST_VEHICLE_SCROLLBAR,                ///< Scrollbar for the list.
 
		WID_GL_AVAILABLE_VEHICLES                    = ::WID_GL_AVAILABLE_VEHICLES,                    ///< Available vehicles.
 
		WID_GL_MANAGE_VEHICLES_DROPDOWN              = ::WID_GL_MANAGE_VEHICLES_DROPDOWN,              ///< Manage vehicles dropdown list.
 
		WID_GL_STOP_ALL                              = ::WID_GL_STOP_ALL,                              ///< Stop all button.
 
		WID_GL_START_ALL                             = ::WID_GL_START_ALL,                             ///< Start all button.
 

	
 
		WID_GL_ALL_VEHICLES                          = ::WID_GL_ALL_VEHICLES,                          ///< All vehicles entry.
 
		WID_GL_DEFAULT_VEHICLES                      = ::WID_GL_DEFAULT_VEHICLES,                      ///< Default vehicles entry.
 
		WID_GL_LIST_GROUP                            = ::WID_GL_LIST_GROUP,                            ///< List of the groups.
 
		WID_GL_LIST_GROUP_SCROLLBAR                  = ::WID_GL_LIST_GROUP_SCROLLBAR,                  ///< Scrollbar for the list.
 
		WID_GL_CREATE_GROUP                          = ::WID_GL_CREATE_GROUP,                          ///< Create group button.
 
		WID_GL_DELETE_GROUP                          = ::WID_GL_DELETE_GROUP,                          ///< Delete group button.
 
		WID_GL_RENAME_GROUP                          = ::WID_GL_RENAME_GROUP,                          ///< Rename group button.
 
		WID_GL_LIVERY_GROUP                          = ::WID_GL_LIVERY_GROUP,                          ///< Group livery button.
 
		WID_GL_REPLACE_PROTECTION                    = ::WID_GL_REPLACE_PROTECTION,                    ///< Replace protection button.
 
		WID_GL_INFO                                  = ::WID_GL_INFO,                                  ///< Group info.
 
	};
 

	
 
	/* automatically generated from ../../widgets/highscore_widget.h */
 
	/** Widgets of the #EndGameHighScoreBaseWindow class and #HighScoreWindow class. */
 
	enum HighscoreWidgets {
 
		WID_H_BACKGROUND                             = ::WID_H_BACKGROUND,                             ///< Background of the window.
 
	};
 

	
 
	/* automatically generated from ../../widgets/industry_widget.h */
 
	/** Widgets of the #BuildIndustryWindow class. */
 
	enum DynamicPlaceIndustriesWidgets {
 
		WID_DPI_MATRIX_WIDGET                        = ::WID_DPI_MATRIX_WIDGET,                        ///< Matrix of the industries.
 
		WID_DPI_SCROLLBAR                            = ::WID_DPI_SCROLLBAR,                            ///< Scrollbar of the matrix.
 
		WID_DPI_INFOPANEL                            = ::WID_DPI_INFOPANEL,                            ///< Info panel about the industry.
 
		WID_DPI_DISPLAY_WIDGET                       = ::WID_DPI_DISPLAY_WIDGET,                       ///< Display chain button.
 
		WID_DPI_FUND_WIDGET                          = ::WID_DPI_FUND_WIDGET,                          ///< Fund button.
 
	};
 

	
 
	/** Widgets of the #IndustryViewWindow class. */
 
	enum IndustryViewWidgets {
 
		WID_IV_CAPTION                               = ::WID_IV_CAPTION,                               ///< Caption of the window.
 
		WID_IV_VIEWPORT                              = ::WID_IV_VIEWPORT,                              ///< Viewport of the industry.
 
		WID_IV_INFO                                  = ::WID_IV_INFO,                                  ///< Info of the industry.
 
		WID_IV_GOTO                                  = ::WID_IV_GOTO,                                  ///< Goto button.
 
		WID_IV_DISPLAY                               = ::WID_IV_DISPLAY,                               ///< Display chain button.
 
	};
 

	
 
	/** Widgets of the #IndustryDirectoryWindow class. */
 
	enum IndustryDirectoryWidgets {
 
		WID_ID_DROPDOWN_ORDER                        = ::WID_ID_DROPDOWN_ORDER,                        ///< Dropdown for the order of the sort.
 
		WID_ID_DROPDOWN_CRITERIA                     = ::WID_ID_DROPDOWN_CRITERIA,                     ///< Dropdown for the criteria of the sort.
 
		WID_ID_INDUSTRY_LIST                         = ::WID_ID_INDUSTRY_LIST,                         ///< Industry list.
 
		WID_ID_SCROLLBAR                             = ::WID_ID_SCROLLBAR,                             ///< Scrollbar of the list.
 
	};
 

	
 
	/** Widgets of the #IndustryCargoesWindow class */
 
	enum IndustryCargoesWidgets {
 
		WID_IC_CAPTION                               = ::WID_IC_CAPTION,                               ///< Caption of the window.
 
		WID_IC_NOTIFY                                = ::WID_IC_NOTIFY,                                ///< Row of buttons at the bottom.
 
		WID_IC_PANEL                                 = ::WID_IC_PANEL,                                 ///< Panel that shows the chain.
 
		WID_IC_SCROLLBAR                             = ::WID_IC_SCROLLBAR,                             ///< Scrollbar of the panel.
 
		WID_IC_CARGO_DROPDOWN                        = ::WID_IC_CARGO_DROPDOWN,                        ///< Select cargo dropdown.
 
		WID_IC_IND_DROPDOWN                          = ::WID_IC_IND_DROPDOWN,                          ///< Select industry dropdown.
 
	};
 

	
 
	/* automatically generated from ../../widgets/intro_widget.h */
 
	/** Widgets of the #SelectGameWindow class. */
 
	enum SelectGameIntroWidgets {
 
		WID_SGI_GENERATE_GAME                        = ::WID_SGI_GENERATE_GAME,                        ///< Generate game button.
 
		WID_SGI_LOAD_GAME                            = ::WID_SGI_LOAD_GAME,                            ///< Load game button.
 
		WID_SGI_PLAY_SCENARIO                        = ::WID_SGI_PLAY_SCENARIO,                        ///< Play scenario button.
 
		WID_SGI_PLAY_HEIGHTMAP                       = ::WID_SGI_PLAY_HEIGHTMAP,                       ///< Play heightmap button.
 
		WID_SGI_EDIT_SCENARIO                        = ::WID_SGI_EDIT_SCENARIO,                        ///< Edit scenario button.
 
		WID_SGI_PLAY_NETWORK                         = ::WID_SGI_PLAY_NETWORK,                         ///< Play network button.
 
		WID_SGI_TEMPERATE_LANDSCAPE                  = ::WID_SGI_TEMPERATE_LANDSCAPE,                  ///< Select temperate landscape button.
 
		WID_SGI_ARCTIC_LANDSCAPE                     = ::WID_SGI_ARCTIC_LANDSCAPE,                     ///< Select arctic landscape button.
 
		WID_SGI_TROPIC_LANDSCAPE                     = ::WID_SGI_TROPIC_LANDSCAPE,                     ///< Select tropic landscape button.
 
		WID_SGI_TOYLAND_LANDSCAPE                    = ::WID_SGI_TOYLAND_LANDSCAPE,                    ///< Select toyland landscape button.
 
		WID_SGI_BASESET_SELECTION                    = ::WID_SGI_BASESET_SELECTION,                    ///< Baseset selection.
 
		WID_SGI_BASESET                              = ::WID_SGI_BASESET,                              ///< Baseset errors.
 
		WID_SGI_TRANSLATION_SELECTION                = ::WID_SGI_TRANSLATION_SELECTION,                ///< Translation selection.
 
		WID_SGI_TRANSLATION                          = ::WID_SGI_TRANSLATION,                          ///< Translation errors.
 
		WID_SGI_OPTIONS                              = ::WID_SGI_OPTIONS,                              ///< Options button.
 
		WID_SGI_HIGHSCORE                            = ::WID_SGI_HIGHSCORE,                            ///< Highscore button.
 
		WID_SGI_SETTINGS_OPTIONS                     = ::WID_SGI_SETTINGS_OPTIONS,                     ///< Settings button.
 
		WID_SGI_GRF_SETTINGS                         = ::WID_SGI_GRF_SETTINGS,                         ///< NewGRF button.
 
		WID_SGI_CONTENT_DOWNLOAD                     = ::WID_SGI_CONTENT_DOWNLOAD,                     ///< Content Download button.
 
		WID_SGI_AI_SETTINGS                          = ::WID_SGI_AI_SETTINGS,                          ///< AI button.
 
		WID_SGI_EXIT                                 = ::WID_SGI_EXIT,                                 ///< Exit button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/link_graph_legend_widget.h */
 
	/** Widgets of the WC_LINKGRAPH_LEGEND. */
 
	enum LinkGraphLegendWidgets {
 
		WID_LGL_CAPTION                              = ::WID_LGL_CAPTION,                              ///< Caption widget.
 
		WID_LGL_SATURATION                           = ::WID_LGL_SATURATION,                           ///< Saturation legend.
 
		WID_LGL_SATURATION_FIRST                     = ::WID_LGL_SATURATION_FIRST,
 
		WID_LGL_SATURATION_LAST                      = ::WID_LGL_SATURATION_LAST,
 
		WID_LGL_COMPANIES                            = ::WID_LGL_COMPANIES,                            ///< Company selection widget.
 
		WID_LGL_COMPANY_FIRST                        = ::WID_LGL_COMPANY_FIRST,
 
		WID_LGL_COMPANY_LAST                         = ::WID_LGL_COMPANY_LAST,
 
		WID_LGL_COMPANIES_ALL                        = ::WID_LGL_COMPANIES_ALL,
 
		WID_LGL_COMPANIES_NONE                       = ::WID_LGL_COMPANIES_NONE,
 
		WID_LGL_CARGOES                              = ::WID_LGL_CARGOES,                              ///< Cargo selection widget.
 
		WID_LGL_CARGO_FIRST                          = ::WID_LGL_CARGO_FIRST,
 
		WID_LGL_CARGO_LAST                           = ::WID_LGL_CARGO_LAST,
 
		WID_LGL_CARGOES_ALL                          = ::WID_LGL_CARGOES_ALL,
 
		WID_LGL_CARGOES_NONE                         = ::WID_LGL_CARGOES_NONE,
 
	};
 

	
 
	/* automatically generated from ../../widgets/main_widget.h */
 
	/** Widgets of the #MainWindow class. */
 
	enum MainWidgets {
 
		WID_M_VIEWPORT                               = ::WID_M_VIEWPORT,                               ///< Main window viewport.
 
	};
 

	
 
	/* automatically generated from ../../widgets/misc_widget.h */
 
	/** Widgets of the #LandInfoWindow class. */
 
	enum LandInfoWidgets {
 
		WID_LI_BACKGROUND                            = ::WID_LI_BACKGROUND,                            ///< Background of the window.
 
	};
 

	
 
	/** Widgets of the #TooltipsWindow class. */
 
	enum ToolTipsWidgets {
 
		WID_TT_BACKGROUND                            = ::WID_TT_BACKGROUND,                            ///< Background of the window.
 
	};
 

	
 
	/** Widgets of the #AboutWindow class. */
 
	enum AboutWidgets {
 
		WID_A_SCROLLING_TEXT                         = ::WID_A_SCROLLING_TEXT,                         ///< The actually scrolling text.
 
		WID_A_WEBSITE                                = ::WID_A_WEBSITE,                                ///< URL of OpenTTD website.
 
	};
 

	
 
	/** Widgets of the #QueryStringWindow class. */
 
	enum QueryStringWidgets {
 
		WID_QS_CAPTION                               = ::WID_QS_CAPTION,                               ///< Caption of the window.
 
		WID_QS_TEXT                                  = ::WID_QS_TEXT,                                  ///< Text of the query.
 
		WID_QS_DEFAULT                               = ::WID_QS_DEFAULT,                               ///< Default button.
 
		WID_QS_CANCEL                                = ::WID_QS_CANCEL,                                ///< Cancel button.
 
		WID_QS_OK                                    = ::WID_QS_OK,                                    ///< OK button.
 
	};
 

	
 
	/** Widgets of the #QueryWindow class. */
 
	enum QueryWidgets {
 
		WID_Q_CAPTION                                = ::WID_Q_CAPTION,                                ///< Caption of the window.
 
		WID_Q_TEXT                                   = ::WID_Q_TEXT,                                   ///< Text of the query.
 
		WID_Q_NO                                     = ::WID_Q_NO,                                     ///< Yes button.
 
		WID_Q_YES                                    = ::WID_Q_YES,                                    ///< No button.
 
	};
 

	
 
	/** Widgets of the #TextfileWindow class. */
 
	enum TextfileWidgets {
 
		WID_TF_CAPTION                               = ::WID_TF_CAPTION,                               ///< The caption of the window.
 
		WID_TF_WRAPTEXT                              = ::WID_TF_WRAPTEXT,                              ///< Whether or not to wrap the text.
 
		WID_TF_BACKGROUND                            = ::WID_TF_BACKGROUND,                            ///< Panel to draw the textfile on.
 
		WID_TF_VSCROLLBAR                            = ::WID_TF_VSCROLLBAR,                            ///< Vertical scrollbar to scroll through the textfile up-and-down.
 
		WID_TF_HSCROLLBAR                            = ::WID_TF_HSCROLLBAR,                            ///< Horizontal scrollbar to scroll through the textfile left-to-right.
 
	};
 

	
 
	/* automatically generated from ../../widgets/music_widget.h */
 
	/** Widgets of the #MusicTrackSelectionWindow class. */
 
	enum MusicTrackSelectionWidgets {
 
		WID_MTS_CAPTION                              = ::WID_MTS_CAPTION,                              ///< Window caption.
 
		WID_MTS_LIST_LEFT                            = ::WID_MTS_LIST_LEFT,                            ///< Left button.
 
		WID_MTS_PLAYLIST                             = ::WID_MTS_PLAYLIST,                             ///< Playlist.
 
		WID_MTS_LIST_RIGHT                           = ::WID_MTS_LIST_RIGHT,                           ///< Right button.
 
		WID_MTS_MUSICSET                             = ::WID_MTS_MUSICSET,                             ///< Music set selection.
 
		WID_MTS_ALL                                  = ::WID_MTS_ALL,                                  ///< All button.
 
		WID_MTS_OLD                                  = ::WID_MTS_OLD,                                  ///< Old button.
 
		WID_MTS_NEW                                  = ::WID_MTS_NEW,                                  ///< New button.
 
		WID_MTS_EZY                                  = ::WID_MTS_EZY,                                  ///< Ezy button.
 
		WID_MTS_CUSTOM1                              = ::WID_MTS_CUSTOM1,                              ///< Custom1 button.
 
		WID_MTS_CUSTOM2                              = ::WID_MTS_CUSTOM2,                              ///< Custom2 button.
 
		WID_MTS_CLEAR                                = ::WID_MTS_CLEAR,                                ///< Clear button.
 
	};
 

	
 
	/** Widgets of the #MusicWindow class. */
 
	enum MusicWidgets {
 
		WID_M_PREV                                   = ::WID_M_PREV,                                   ///< Previous button.
 
		WID_M_NEXT                                   = ::WID_M_NEXT,                                   ///< Next button.
 
		WID_M_STOP                                   = ::WID_M_STOP,                                   ///< Stop button.
 
		WID_M_PLAY                                   = ::WID_M_PLAY,                                   ///< Play button.
 
		WID_M_SLIDERS                                = ::WID_M_SLIDERS,                                ///< Sliders.
 
		WID_M_MUSIC_VOL                              = ::WID_M_MUSIC_VOL,                              ///< Music volume.
 
		WID_M_EFFECT_VOL                             = ::WID_M_EFFECT_VOL,                             ///< Effect volume.
 
		WID_M_BACKGROUND                             = ::WID_M_BACKGROUND,                             ///< Background of the window.
 
		WID_M_TRACK                                  = ::WID_M_TRACK,                                  ///< Track playing.
 
		WID_M_TRACK_NR                               = ::WID_M_TRACK_NR,                               ///< Track number.
 
		WID_M_TRACK_TITLE                            = ::WID_M_TRACK_TITLE,                            ///< Track title.
 
		WID_M_TRACK_NAME                             = ::WID_M_TRACK_NAME,                             ///< Track name.
 
		WID_M_SHUFFLE                                = ::WID_M_SHUFFLE,                                ///< Shuffle button.
 
		WID_M_PROGRAMME                              = ::WID_M_PROGRAMME,                              ///< Program button.
 
		WID_M_ALL                                    = ::WID_M_ALL,                                    ///< All button.
 
		WID_M_OLD                                    = ::WID_M_OLD,                                    ///< Old button.
 
		WID_M_NEW                                    = ::WID_M_NEW,                                    ///< New button.
 
		WID_M_EZY                                    = ::WID_M_EZY,                                    ///< Ezy button.
 
		WID_M_CUSTOM1                                = ::WID_M_CUSTOM1,                                ///< Custom1 button.
 
		WID_M_CUSTOM2                                = ::WID_M_CUSTOM2,                                ///< Custom2 button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/network_chat_widget.h */
 
	/** Widgets of the #NetworkChatWindow class. */
 
	enum NetWorkChatWidgets {
 
		WID_NC_CLOSE                                 = ::WID_NC_CLOSE,                                 ///< Close button.
 
		WID_NC_BACKGROUND                            = ::WID_NC_BACKGROUND,                            ///< Background of the window.
 
		WID_NC_DESTINATION                           = ::WID_NC_DESTINATION,                           ///< Destination.
 
		WID_NC_TEXTBOX                               = ::WID_NC_TEXTBOX,                               ///< Textbox.
 
		WID_NC_SENDBUTTON                            = ::WID_NC_SENDBUTTON,                            ///< Send button.
 
	};
 

	
 
	/* automatically generated from ../../widgets/network_content_widget.h */
 
	/** Widgets of the #NetworkContentDownloadStatusWindow class. */
 
	enum NetworkContentDownloadStatusWidgets {
 
		WID_NCDS_BACKGROUND                          = ::WID_NCDS_BACKGROUND,                          ///< Background of the window.
 
		WID_NCDS_CANCELOK                            = ::WID_NCDS_CANCELOK,                            ///< (Optional) Cancel/OK button.
 
	};
 

	
 
	/** Widgets of the #NetworkContentListWindow class. */
 
	enum NetworkContentListWidgets {
 
		WID_NCL_BACKGROUND                           = ::WID_NCL_BACKGROUND,                           ///< Resize button.
 

	
 
		WID_NCL_FILTER_CAPT                          = ::WID_NCL_FILTER_CAPT,                          ///< Caption for the filter editbox.
 
		WID_NCL_FILTER                               = ::WID_NCL_FILTER,                               ///< Filter editbox.
 

	
 
		WID_NCL_CHECKBOX                             = ::WID_NCL_CHECKBOX,                             ///< Button above checkboxes.
 
		WID_NCL_TYPE                                 = ::WID_NCL_TYPE,                                 ///< 'Type' button.
 
		WID_NCL_NAME                                 = ::WID_NCL_NAME,                                 ///< 'Name' button.
 

	
 
		WID_NCL_MATRIX                               = ::WID_NCL_MATRIX,                               ///< Panel with list of content.
 
		WID_NCL_SCROLLBAR                            = ::WID_NCL_SCROLLBAR,                            ///< Scrollbar of matrix.
 

	
 
		WID_NCL_DETAILS                              = ::WID_NCL_DETAILS,                              ///< Panel with content details.
 
		WID_NCL_TEXTFILE                             = ::WID_NCL_TEXTFILE,                             ///< Open readme, changelog (+1) or license (+2) of a file in the content window.
 

	
 
		WID_NCL_SELECT_ALL                           = ::WID_NCL_SELECT_ALL,                           ///< 'Select all' button.
 
		WID_NCL_SELECT_UPDATE                        = ::WID_NCL_SELECT_UPDATE,                        ///< 'Select updates' button.
 
		WID_NCL_UNSELECT                             = ::WID_NCL_UNSELECT,                             ///< 'Unselect all' button.
 
		WID_NCL_OPEN_URL                             = ::WID_NCL_OPEN_URL,                             ///< 'Open url' button.
 
		WID_NCL_CANCEL                               = ::WID_NCL_CANCEL,                               ///< 'Cancel' button.
 
		WID_NCL_DOWNLOAD                             = ::WID_NCL_DOWNLOAD,                             ///< 'Download' button.
 

	
 
		WID_NCL_SEL_ALL_UPDATE                       = ::WID_NCL_SEL_ALL_UPDATE,                       ///< #NWID_SELECTION widget for select all/update buttons..
 
		WID_NCL_SEARCH_EXTERNAL                      = ::WID_NCL_SEARCH_EXTERNAL,                      ///< Search external sites for missing NewGRF.
 
	};
 

	
 
	/* automatically generated from ../../widgets/network_widget.h */
 
	/** Widgets of the #NetworkGameWindow class. */
 
	enum NetworkGameWidgets {
 
		WID_NG_MAIN                                  = ::WID_NG_MAIN,                                  ///< Main panel.
 

	
 
		WID_NG_CONNECTION                            = ::WID_NG_CONNECTION,                            ///< Label in front of connection droplist.
 
		WID_NG_CONN_BTN                              = ::WID_NG_CONN_BTN,                              ///< 'Connection' droplist button.
 
		WID_NG_CLIENT_LABEL                          = ::WID_NG_CLIENT_LABEL,                          ///< Label in front of client name edit box.
 
		WID_NG_CLIENT                                = ::WID_NG_CLIENT,                                ///< Panel with editbox to set client name.
 
		WID_NG_FILTER_LABEL                          = ::WID_NG_FILTER_LABEL,                          ///< Label in front of the filter/search edit box.
 
		WID_NG_FILTER                                = ::WID_NG_FILTER,                                ///< Panel with the edit box to enter the search text.
 

	
 
		WID_NG_HEADER                                = ::WID_NG_HEADER,                                ///< Header container of the matrix.
 
		WID_NG_NAME                                  = ::WID_NG_NAME,                                  ///< 'Name' button.
 
		WID_NG_CLIENTS                               = ::WID_NG_CLIENTS,                               ///< 'Clients' button.
 
		WID_NG_MAPSIZE                               = ::WID_NG_MAPSIZE,                               ///< 'Map size' button.
 
		WID_NG_DATE                                  = ::WID_NG_DATE,                                  ///< 'Date' button.
 
		WID_NG_YEARS                                 = ::WID_NG_YEARS,                                 ///< 'Years' button.
 
		WID_NG_INFO                                  = ::WID_NG_INFO,                                  ///< Third button in the game list panel.
 

	
 
		WID_NG_MATRIX                                = ::WID_NG_MATRIX,                                ///< Panel with list of games.
 
		WID_NG_SCROLLBAR                             = ::WID_NG_SCROLLBAR,                             ///< Scrollbar of matrix.
 

	
 
		WID_NG_LASTJOINED_LABEL                      = ::WID_NG_LASTJOINED_LABEL,                      ///< Label "Last joined server:".
 
		WID_NG_LASTJOINED                            = ::WID_NG_LASTJOINED,                            ///< Info about the last joined server.
 
		WID_NG_LASTJOINED_SPACER                     = ::WID_NG_LASTJOINED_SPACER,                     ///< Spacer after last joined server panel.
 

	
 
		WID_NG_DETAILS                               = ::WID_NG_DETAILS,                               ///< Panel with game details.
 
		WID_NG_DETAILS_SPACER                        = ::WID_NG_DETAILS_SPACER,                        ///< Spacer for game actual details.
 
		WID_NG_JOIN                                  = ::WID_NG_JOIN,                                  ///< 'Join game' button.
 
		WID_NG_REFRESH                               = ::WID_NG_REFRESH,                               ///< 'Refresh server' button.
 
		WID_NG_NEWGRF                                = ::WID_NG_NEWGRF,                                ///< 'NewGRF Settings' button.
 
		WID_NG_NEWGRF_SEL                            = ::WID_NG_NEWGRF_SEL,                            ///< Selection 'widget' to hide the NewGRF settings.
 
		WID_NG_NEWGRF_MISSING                        = ::WID_NG_NEWGRF_MISSING,                        ///< 'Find missing NewGRF online' button.
 
		WID_NG_NEWGRF_MISSING_SEL                    = ::WID_NG_NEWGRF_MISSING_SEL,                    ///< Selection widget for the above button.
 

	
 
		WID_NG_FIND                                  = ::WID_NG_FIND,                                  ///< 'Find server' button.
 
		WID_NG_ADD                                   = ::WID_NG_ADD,                                   ///< 'Add server' button.
 
		WID_NG_START                                 = ::WID_NG_START,                                 ///< 'Start server' button.
 
		WID_NG_CANCEL                                = ::WID_NG_CANCEL,                                ///< 'Cancel' button.
 
	};
 

	
 
	/** Widgets of the #NetworkStartServerWindow class. */
 
	enum NetworkStartServerWidgets {
 
		WID_NSS_BACKGROUND                           = ::WID_NSS_BACKGROUND,                           ///< Background of the window.
 
		WID_NSS_GAMENAME_LABEL                       = ::WID_NSS_GAMENAME_LABEL,                       ///< Label for the game name.
 
		WID_NSS_GAMENAME                             = ::WID_NSS_GAMENAME,                             ///< Background for editbox to set game name.
 
		WID_NSS_SETPWD                               = ::WID_NSS_SETPWD,                               ///< 'Set password' button.
 
		WID_NSS_CONNTYPE_LABEL                       = ::WID_NSS_CONNTYPE_LABEL,                       ///< Label for 'connection type'.
 
		WID_NSS_CONNTYPE_BTN                         = ::WID_NSS_CONNTYPE_BTN,                         ///< 'Connection type' droplist button.
 
		WID_NSS_CLIENTS_LABEL                        = ::WID_NSS_CLIENTS_LABEL,                        ///< Label for 'max clients'.
 
		WID_NSS_CLIENTS_BTND                         = ::WID_NSS_CLIENTS_BTND,                         ///< 'Max clients' downarrow.
 
		WID_NSS_CLIENTS_TXT                          = ::WID_NSS_CLIENTS_TXT,                          ///< 'Max clients' text.
 
		WID_NSS_CLIENTS_BTNU                         = ::WID_NSS_CLIENTS_BTNU,                         ///< 'Max clients' uparrow.
 
		WID_NSS_COMPANIES_LABEL                      = ::WID_NSS_COMPANIES_LABEL,                      ///< Label for 'max companies'.
 
		WID_NSS_COMPANIES_BTND                       = ::WID_NSS_COMPANIES_BTND,                       ///< 'Max companies' downarrow.
 
		WID_NSS_COMPANIES_TXT                        = ::WID_NSS_COMPANIES_TXT,                        ///< 'Max companies' text.
 
		WID_NSS_COMPANIES_BTNU                       = ::WID_NSS_COMPANIES_BTNU,                       ///< 'Max companies' uparrow.
 
		WID_NSS_SPECTATORS_LABEL                     = ::WID_NSS_SPECTATORS_LABEL,                     ///< Label for 'max spectators'.
 
		WID_NSS_SPECTATORS_BTND                      = ::WID_NSS_SPECTATORS_BTND,                      ///< 'Max spectators' downarrow.
 
		WID_NSS_SPECTATORS_TXT                       = ::WID_NSS_SPECTATORS_TXT,                       ///< 'Max spectators' text.
 
		WID_NSS_SPECTATORS_BTNU                      = ::WID_NSS_SPECTATORS_BTNU,                      ///< 'Max spectators' uparrow.
 

	
 
		WID_NSS_LANGUAGE_LABEL                       = ::WID_NSS_LANGUAGE_LABEL,                       ///< Label for 'language spoken'.
 
		WID_NSS_LANGUAGE_BTN                         = ::WID_NSS_LANGUAGE_BTN,                         ///< 'Language spoken' droplist button.
 

	
 
		WID_NSS_GENERATE_GAME                        = ::WID_NSS_GENERATE_GAME,                        ///< New game button.
 
		WID_NSS_LOAD_GAME                            = ::WID_NSS_LOAD_GAME,                            ///< Load game button.
 
		WID_NSS_PLAY_SCENARIO                        = ::WID_NSS_PLAY_SCENARIO,                        ///< Play scenario button.
 
		WID_NSS_PLAY_HEIGHTMAP                       = ::WID_NSS_PLAY_HEIGHTMAP,                       ///< Play heightmap button.
 

	
 
		WID_NSS_CANCEL                               = ::WID_NSS_CANCEL,                               ///< 'Cancel' button.
 
	};
 

	
 
	/** Widgets of the #NetworkLobbyWindow class. */
 
	enum NetworkLobbyWidgets {
 
		WID_NL_BACKGROUND                            = ::WID_NL_BACKGROUND,                            ///< Background of the window.
 
		WID_NL_TEXT                                  = ::WID_NL_TEXT,                                  ///< Heading text.
 
		WID_NL_HEADER                                = ::WID_NL_HEADER,                                ///< Header above list of companies.
 
		WID_NL_MATRIX                                = ::WID_NL_MATRIX,                                ///< List of companies.
 
		WID_NL_SCROLLBAR                             = ::WID_NL_SCROLLBAR,                             ///< Scroll bar.
 
		WID_NL_DETAILS                               = ::WID_NL_DETAILS,                               ///< Company details.
 
		WID_NL_JOIN                                  = ::WID_NL_JOIN,                                  ///< 'Join company' button.
 
		WID_NL_NEW                                   = ::WID_NL_NEW,                                   ///< 'New company' button.
 
		WID_NL_SPECTATE                              = ::WID_NL_SPECTATE,                              ///< 'Spectate game' button.
 
		WID_NL_REFRESH                               = ::WID_NL_REFRESH,                               ///< 'Refresh server' button.
 
		WID_NL_CANCEL                                = ::WID_NL_CANCEL,                                ///< 'Cancel' button.
 
	};
 

	
 
	/** Widgets of the #NetworkClientListWindow class. */
 
	enum ClientListWidgets {
 
		WID_CL_PANEL                                 = ::WID_CL_PANEL,                                 ///< Panel of the window.
 
	};
 

	
 
	/** Widgets of the #NetworkClientListPopupWindow class. */
 
	enum ClientListPopupWidgets {
 
		WID_CLP_PANEL                                = ::WID_CLP_PANEL,                                ///< Panel of the window.
 
	};
 

	
 
	/** Widgets of the #NetworkJoinStatusWindow class. */
 
	enum NetworkJoinStatusWidgets {
 
		WID_NJS_BACKGROUND                           = ::WID_NJS_BACKGROUND,                           ///< Background of the window.
 
		WID_NJS_CANCELOK                             = ::WID_NJS_CANCELOK,                             ///< Cancel / OK button.
 
	};
 

	
 
	/** Widgets of the #NetworkCompanyPasswordWindow class. */
 
	enum NetworkCompanyPasswordWidgets {
 
		WID_NCP_BACKGROUND                           = ::WID_NCP_BACKGROUND,                           ///< Background of the window.
 
		WID_NCP_LABEL                                = ::WID_NCP_LABEL,                                ///< Label in front of the password field.
 
		WID_NCP_PASSWORD                             = ::WID_NCP_PASSWORD,                             ///< Input field for the password.
 
		WID_NCP_SAVE_AS_DEFAULT_PASSWORD             = ::WID_NCP_SAVE_AS_DEFAULT_PASSWORD,             ///< Toggle 'button' for saving the current password as default password.
 
		WID_NCP_CANCEL                               = ::WID_NCP_CANCEL,                               ///< Close the window without changing anything.
 
		WID_NCP_OK                                   = ::WID_NCP_OK,                                   ///< Safe the password etc.
 
	};
 

	
 
	/* automatically generated from ../../widgets/newgrf_debug_widget.h */
 
	/** Widgets of the #NewGRFInspectWindow class. */
 
	enum NewGRFInspectWidgets {
 
		WID_NGRFI_CAPTION                            = ::WID_NGRFI_CAPTION,                            ///< The caption bar of course.
 
		WID_NGRFI_PARENT                             = ::WID_NGRFI_PARENT,                             ///< Inspect the parent.
src/widgets/graph_widget.h
Show inline comments
 
/* $Id$ */
 

	
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file graph_widget.h Types related to the graph widgets. */
 

	
 
#ifndef WIDGETS_GRAPH_WIDGET_H
 
#define WIDGETS_GRAPH_WIDGET_H
 

	
 
#include "../economy_type.h"
 
#include "../company_type.h"
 

	
 
/** Widgets of the #GraphLegendWindow class. */
 
enum GraphLegendWidgets {
 
	WID_GL_BACKGROUND,    ///< Background of the window.
 

	
 
	WID_GL_FIRST_COMPANY, ///< First company in the legend.
 
	WID_GL_LAST_COMPANY = WID_GL_FIRST_COMPANY + MAX_COMPANIES - 1, ///< Last company in the legend.
 
};
 

	
 
/** Widgets of the #OperatingProfitGraphWindow class, #IncomeGraphWindow class, #DeliveredCargoGraphWindow class, and #CompanyValueGraphWindow class. */
 
enum CompanyValueWidgets {
 
	WID_CV_KEY_BUTTON, ///< Key button.
 
	WID_CV_BACKGROUND, ///< Background of the window.
 
	WID_CV_GRAPH,      ///< Graph itself.
 
	WID_CV_RESIZE,     ///< Resize button.
 
};
 

	
 
/** Widget of the #PerformanceHistoryGraphWindow class. */
 
enum PerformanceHistoryGraphWidgets {
 
	WID_PHG_KEY,                  ///< Key button.
 
	WID_PHG_DETAILED_PERFORMANCE, ///< Detailed performance.
 
	WID_PHG_BACKGROUND,           ///< Background of the window.
 
	WID_PHG_GRAPH,                ///< Graph itself.
 
	WID_PHG_RESIZE,               ///< Resize button.
 
};
 

	
 
/** Widget of the #PaymentRatesGraphWindow class. */
 
enum CargoPaymentRatesWidgets {
 
	WID_CPR_BACKGROUND,      ///< Background of the window.
 
	WID_CPR_HEADER,          ///< Header.
 
	WID_CPR_GRAPH,           ///< Graph itself.
 
	WID_CPR_RESIZE,          ///< Resize button.
 
	WID_CPR_FOOTER,          ///< Footer.
 
	WID_CPR_ENABLE_CARGOES,  ///< Enable cargoes button.
 
	WID_CPR_DISABLE_CARGOES, ///< Disable cargoes button.
 
	WID_CPR_CARGO_FIRST,     ///< First cargo in the list.
 
	WID_CPR_MATRIX,          ///< Cargo list.
 
	WID_CPR_MATRIX_SCROLLBAR,///< Cargo list scrollbar.
 
};
 

	
 
/** Widget of the #CompanyLeagueWindow class. */
 
enum CompanyLeagueWidgets {
 
	WID_CL_BACKGROUND, ///< Background of the window.
 
};
 

	
 
/** Widget of the #PerformanceRatingDetailWindow class. */
 
enum PerformanceRatingDetailsWidgets {
 
	WID_PRD_SCORE_FIRST, ///< First entry in the score list.
 
	WID_PRD_SCORE_LAST = WID_PRD_SCORE_FIRST + (SCORE_END - SCORE_BEGIN) - 1, ///< Last entry in the score list.
 

	
 
	WID_PRD_COMPANY_FIRST, ///< First company.
 
	WID_PRD_COMPANY_LAST  = WID_PRD_COMPANY_FIRST + MAX_COMPANIES - 1, ///< Last company.
 
};
 

	
 
#endif /* WIDGETS_GRAPH_WIDGET_H */
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