@@ -67,13 +67,18 @@ void MoveWaypointsToBaseStations()
/* In version 17, ground type is moved from m2 to m4 for depots and
* waypoints to make way for storing the index in m2. The custom graphics
* id which was stored in m4 is now saved as a grf/id reference in the
* waypoint struct. */
if (CheckSavegameVersion(17)) {
for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
if (wp->delete_ctr == 0 && HasBit(_m[wp->xy].m3, 4)) {
if (wp->delete_ctr != 0) continue; // The waypoint was deleted
/* Waypoint indices were not added to the map prior to this. */
_m[wp->xy].m2 = wp->index;
if (HasBit(_m[wp->xy].m3, 4)) {
wp->spec = GetCustomStationSpec(STAT_CLASS_WAYP, _m[wp->xy].m4 + 1);
}
} else {
/* As of version 17, we recalculate the custom graphic ID of waypoints
* from the GRF ID / station index. */
Status change: