Changeset - r449:046a2e56577f
[Not reviewed]
master
0 5 0
tron - 20 years ago 2004-11-17 18:03:33
tron@openttd.org
(svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky)
5 files changed with 169 insertions and 53 deletions:
0 comments (0 inline, 0 general)
docs/landscape.html
Show inline comments
 
@@ -370,6 +370,8 @@ exit towards: <tt>47</tt> - NE, <tt>48</
 
<li>map_owner: <a href="#OwnershipInfo">owner</a> of the station</li>
 
<li>map2: index into the <a href="#_StationArray">array of stations</a></li>
 
<li>map3_lo bits 0..3: <a href="#TrackType">track type</a> for railway stations, must be 0 for all the other stations</li>
 
<li>map3_lo bit 4 = use custom sprite (valid only railway stations FOR NOW)</li>
 
<li>map3_hi = custom station id</li>
 
</ul>
 
</td></tr>
 
grfspecial.c
Show inline comments
 
@@ -702,11 +702,6 @@ static bool StationChangeInfo(uint stid,
 
	/* This is one single huge TODO. It doesn't handle anything more than
 
	 * just waypoints for now. */
 

	
 
	/* TODO: Differentiate between railtypes. This is missing in the new
 
	 * GRF file specification yet, though, so I need to agree on this with
 
	 * patchman yet. We just assume all the station stuff is for railtype 0
 
	 * (railroad) for now. --pasky */
 

	
 
	//printf("sci %d %d [0x%02x]\n", stid, numinfo, prop);
 
	switch (prop) {
 
		case 0x08:
 
@@ -729,7 +724,12 @@ static bool StationChangeInfo(uint stid,
 
						stat->sclass = STAT_CLASS_WAYP;
 
						break;
 
					default:
 
						stat->sclass = STAT_CLASS_CUSTOM;
 
						/* TODO: No support for custom
 
						 * classes for now, so stuff
 
						 * everything to the single
 
						 * default one. --pasky */
 
						stat->sclass = STAT_CLASS_DFLT;
 
						//stat->sclass = STAT_CLASS_CUSTOM;
 
						break;
 
				}
 
			}
 
@@ -826,38 +826,72 @@ static bool StationChangeInfo(uint stid,
 
			ret = 1;
 
			break;
 
		}
 
		case 0x0c:
 
		case 0x0C:
 
		{	/* Platforms number */
 
			/* TODO */
 
			FOR_EACH_OBJECT {
 
				grf_load_byte(&buf);
 
				struct StationSpec *stat = &_cur_grffile->stations[stid + i];
 

	
 
				stat->allowed_platforms = ~grf_load_byte(&buf);
 
			}
 
			ret = 1;
 
			break;
 
		}
 
		case 0x0d:
 
		case 0x0D:
 
		{	/* Platforms length */
 
			/* TODO */
 
			FOR_EACH_OBJECT {
 
				grf_load_byte(&buf);
 
				struct StationSpec *stat = &_cur_grffile->stations[stid + i];
 

	
 
				stat->allowed_lengths = ~grf_load_byte(&buf);
 
			}
 
			ret = 1;
 
			break;
 
		}
 
		case 0x0e:
 
		{	/* Define custom layout */
 
			/* TODO */
 
			FOR_EACH_OBJECT {
 
				struct StationSpec *stat = &_cur_grffile->stations[stid + i];
 

	
 
				while (buf < *bufp + len) {
 
					byte length = grf_load_byte(&buf);
 
					byte number = grf_load_byte(&buf);
 
					int k = length * number;
 
					StationLayout layout;
 
					int l, p;
 

	
 
					if (length == 0 || number == 0) break;
 

	
 
					//debug("l %d > %d ?", length, stat->lengths);
 
					if (length > stat->lengths) {
 
						stat->platforms = realloc(stat->platforms, length);
 
						memset(stat->platforms + stat->lengths, 0, length - stat->lengths);
 

	
 
						stat->layouts = realloc(stat->layouts, length * sizeof(*stat->layouts));
 
						memset(stat->layouts + stat->lengths, 0,
 
						       (length - stat->lengths) * sizeof(*stat->layouts));
 

	
 
						stat->lengths = length;
 
					}
 
					l = length - 1; // index is zero-based
 

	
 
					if (!length && !number) break;
 
					while (k--) grf_load_byte(&buf);
 
					//debug("p %d > %d ?", number, stat->platforms[l]);
 
					if (number > stat->platforms[l]) {
 
						stat->layouts[l] = realloc(stat->layouts[l],
 
						                               number * sizeof(**stat->layouts));
 
						// We expect NULL being 0 here, but C99 guarantees that.
 
						memset(stat->layouts[l] + stat->platforms[l], 0,
 
						       (number - stat->platforms[l]) * sizeof(**stat->layouts));
 

	
 
						stat->platforms[l] = number;
 
					}
 

	
 
					layout = malloc(length * number);
 
					for (l = 0; l < length; l++)
 
						for (p = 0; p < number; p++)
 
							layout[l * number + p] = grf_load_byte(&buf);
 

	
 
					l--;
 
					p--;
 
					free(stat->layouts[l][p]);
 
					stat->layouts[l][p] = layout;
 
				}
 
			}
 
			ret = 1;
 
			break;
 
		}
 
		case 0x0f:
rail_gui.c
Show inline comments
 
@@ -140,7 +140,9 @@ static void PlaceRail_Station(uint tile)
 
		VpStartPlaceSizing(tile, VPM_X_AND_Y_LIMITED);
 
		VpSetPlaceSizingLimit(_patches.station_spread);
 
	} else {
 
		DoCommandP(tile, _railstation.orientation | (_railstation.numtracks<<8) | (_railstation.platlength<<16),_cur_railtype, CcStation,
 
		// TODO: Custom station selector GUI. Now we just try using first custom station
 
		// (and fall back to normal stations if it isn't available).
 
		DoCommandP(tile, _railstation.orientation | (_railstation.numtracks<<8) | (_railstation.platlength<<16),_cur_railtype|1<<4, CcStation,
 
				CMD_BUILD_RAILROAD_STATION | CMD_NO_WATER | CMD_AUTO | CMD_MSG(STR_100F_CAN_T_BUILD_RAILROAD_STATION));
 
	}
 
}
 
@@ -822,6 +824,9 @@ void ShowBuildRailToolbar(int index, int
 
	if (w != NULL && button >= 0) _build_railroad_button_proc[button](w);
 
}
 

	
 
/* TODO: For custom stations, respect their allowed platforms/lengths bitmasks!
 
 * --pasky */
 

	
 
static void HandleStationPlacement(uint start, uint end)
 
{
 
	uint sx = GET_TILE_X(start);
 
@@ -836,7 +841,9 @@ static void HandleStationPlacement(uint 
 
	h = ey - sy + 1;
 
	if (!_railstation.orientation) intswap(w,h);
 

	
 
	DoCommandP(TILE_XY(sx,sy), _railstation.orientation | (w<<8) | (h<<16),_cur_railtype, CcStation,
 
	// TODO: Custom station selector GUI. Now we just try using first custom station
 
	// (and fall back to normal stations if it isn't available).
 
	DoCommandP(TILE_XY(sx,sy), _railstation.orientation | (w<<8) | (h<<16),_cur_railtype|1<<4, CcStation,
 
		CMD_BUILD_RAILROAD_STATION | CMD_NO_WATER | CMD_AUTO | CMD_MSG(STR_100F_CAN_T_BUILD_RAILROAD_STATION));
 
}
 

	
station.h
Show inline comments
 
@@ -93,6 +93,10 @@ void GetAcceptanceAroundTiles(uint *acce
 
uint GetStationPlatforms(Station *st, uint tile);
 

	
 

	
 
/* Station layout for given dimensions - it is a two-dimensional array
 
 * where index is computed as (x * platforms) + platform. */
 
typedef byte *StationLayout;
 

	
 
struct StationSpec {
 
	uint32 grfid;
 
	int localidx; // per-GRFFile station index + 1; SetCustomStation() takes care of this
 
@@ -110,9 +114,41 @@ struct StationSpec {
 
		STAT_CLASS_CUSTOM, // some custom class
 
	} sclass;
 

	
 
	/* Bitmask of platform numbers/lengths available for the station.  Bits
 
	 * 0..6 correspond to 1..7, while bit 7 corresponds to >7 platforms or
 
	 * lenght. */
 
	byte allowed_platforms;
 
	byte allowed_lengths;
 

	
 
	/* Custom sprites */
 
	byte tiles;
 
	/* 00 = plain platform
 
	 * 02 = platform with building
 
	 * 04 = platform with roof, left side
 
	 * 06 = platform with roof, right side
 
	 *
 
	 * These numbers are used for stations in NE-SW direction, or these
 
	 * numbers plus one for stations in the NW-SE direction.  */
 
	DrawTileSprites renderdata[8];
 

	
 
	/* Custom layouts */
 
	/* The layout array is organized like [lenghts][platforms], both being
 
	 * dynamic arrays, the field itself is length*platforms array containing
 
	 * indexes to @renderdata (only even numbers allowed) for the given
 
	 * station tile. */
 
	/* @lengths is length of the @platforms and @layouts arrays, that is
 
	 * number of maximal length for which the layout is defined (since
 
	 * arrays are indexed from 0, the length itself is at [length - 1]). */
 
	byte lengths;
 
	/* @platforms is array of number of platforms defined for each length.
 
	 * Zero means no platforms defined. */
 
	byte *platforms;
 
	/* @layout is @layouts-sized array of @platforms-sized arrays,
 
	 * containing pointers to length*platforms-sized arrays or NULL if
 
	 * default OTTD station layout should be used for stations of these
 
	 * dimensions. */
 
	StationLayout **layouts;
 

	
 
	/* Sprite offsets for renderdata->seq->image. spritegroup[0] is default
 
	 * whilst spritegroup[1] is "CID_PURCHASE". */
 
	struct SpriteGroup spritegroup[2];
station_cmd.c
Show inline comments
 
@@ -700,8 +700,16 @@ static byte FORCEINLINE *CreateMulti(byt
 
}
 

	
 
// stolen from TTDPatch
 
static void GetStationLayout(byte *layout, int numtracks, int plat_len)
 
static void GetStationLayout(byte *layout, int numtracks, int plat_len, struct StationSpec *spec)
 
{
 
	if (spec != NULL && spec->lengths >= plat_len && spec->platforms[plat_len - 1] >= numtracks
 
	    && spec->layouts[plat_len - 1][numtracks - 1]) {
 
		/* Custom layout defined, follow it. */
 
		memcpy(layout, spec->layouts[plat_len - 1][numtracks - 1],
 
		       plat_len * numtracks);
 
		return;
 
	}
 

	
 
	if (plat_len == 1) {
 
		CreateSingle(layout, numtracks);
 
	} else {
 
@@ -720,7 +728,9 @@ static void GetStationLayout(byte *layou
 
 * p1 & 1 - orientation
 
 * (p1 >> 8) & 0xFF - numtracks
 
 * (p1 >> 16) & 0xFF - platform length
 
 * p2  - railtype
 
 * p2 & 0xF  - railtype
 
 * p2 & 0x10 - set for custom station
 
 * p2 >> 8   - custom station id
 
 */
 

	
 
int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uint32 p2)
 
@@ -815,6 +825,7 @@ int32 CmdBuildRailroadStation(int x_org,
 
		int tile_delta;
 
		byte *layout_ptr;
 
		uint station_index = st->index;
 
		struct StationSpec *statspec;
 

	
 
		// Now really clear the land below the station
 
		// It should never return CMD_ERROR.. but you never know ;)
 
@@ -833,8 +844,9 @@ int32 CmdBuildRailroadStation(int x_org,
 

	
 
		tile_delta = direction ? TILE_XY(0,1) : TILE_XY(1,0);
 

	
 
		statspec = (p2 & 0x10) != 0 ? GetCustomStation(STAT_CLASS_DFLT, p2 >> 8) : NULL;
 
		layout_ptr = alloca(numtracks * plat_len);
 
		GetStationLayout(layout_ptr, numtracks, plat_len);
 
		GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
 

	
 
		do {
 
			int tile = tile_org;
 
@@ -843,9 +855,10 @@ int32 CmdBuildRailroadStation(int x_org,
 

	
 
				ModifyTile(tile,
 
					MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
 
					MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI_CLEAR,
 
					MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI,
 
					station_index, /* map2 parameter */
 
					p2,				/* map3lo parameter */
 
					p2 & 0xFF,     /* map3lo parameter */
 
					p2 >> 8,       /* map3hi parameter */
 
					(*layout_ptr++) + direction   /* map5 parameter */
 
				);
 

	
 
@@ -958,24 +971,26 @@ uint GetStationPlatforms(Station *st, ui
 
}
 

	
 

	
 
/* TODO: Multiple classes! */
 

	
 
static int _waypoint_highest_id = -1;
 
static struct StationSpec _waypoint_data[256];
 
/* TODO: Custom classes! */
 
/* Indexed by class, just STAT_CLASS_DFLT and STAT_CLASS_WAYP supported. */
 
static int _statspec_highest_id[2] = {-1, -1};
 
static struct StationSpec _station_spec[2][256];
 

	
 
void SetCustomStation(byte local_stid, struct StationSpec *spec)
 
{
 
	enum StationClass sclass;
 
	int stid = -1;
 

	
 
	assert(spec->sclass == STAT_CLASS_WAYP);
 
	assert(spec->sclass == STAT_CLASS_DFLT || spec->sclass == STAT_CLASS_WAYP);
 
	sclass = spec->sclass - 1;
 

	
 
	if (spec->localidx != 0) {
 
		/* Already allocated, try to resolve to global stid */
 
		int i;
 

	
 
		for (i = 0; i <= _waypoint_highest_id; i++) {
 
			if (_waypoint_data[i].grfid == spec->grfid
 
			    && _waypoint_data[i].localidx == local_stid + 1) {
 
		for (i = 0; i <= _statspec_highest_id[sclass]; i++) {
 
			if (_station_spec[sclass][i].grfid == spec->grfid
 
			    && _station_spec[sclass][i].localidx == local_stid + 1) {
 
				stid = i;
 
				/* FIXME: Release original SpriteGroup to
 
				 * prevent leaks. But first we need to
 
@@ -987,23 +1002,26 @@ void SetCustomStation(byte local_stid, s
 

	
 
	if (stid == -1) {
 
		/* Allocate new one. */
 
		if (_waypoint_highest_id >= 255) {
 
		if (_statspec_highest_id[sclass] >= 255) {
 
			error("Too many custom stations allocated.");
 
			return;
 
		}
 
		stid = ++_waypoint_highest_id;
 
		stid = ++_statspec_highest_id[sclass];
 
		spec->localidx = local_stid + 1;
 
	}
 

	
 
	memcpy(&_waypoint_data[stid], spec, sizeof(*spec));
 
	//debug("Registering station #%d of class %d", stid, sclass);
 
	memcpy(&_station_spec[sclass][stid], spec, sizeof(*spec));
 
}
 

	
 
struct StationSpec *GetCustomStation(enum StationClass sclass, byte stid)
 
{
 
	assert(sclass == STAT_CLASS_WAYP);
 
	if (stid > _waypoint_highest_id)
 
	assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
 
	sclass--;
 
	//debug("Asking for station #%d of class %d", stid, sclass);
 
	if (stid > _statspec_highest_id[sclass])
 
		return NULL;
 
	return &_waypoint_data[stid];
 
	return &_station_spec[sclass][stid];
 
}
 

	
 
static struct RealSpriteGroup *
 
@@ -1092,8 +1110,6 @@ uint32 GetCustomStationRelocation(struct
 
{
 
	struct RealSpriteGroup *rsg;
 

	
 
	assert(spec->sclass == STAT_CLASS_WAYP);
 

	
 
	rsg = ResolveStationSpriteGroup(&spec->spritegroup[ctype], stat);
 

	
 
	if (rsg->sprites_per_set != 0) {
 
@@ -1114,8 +1130,9 @@ uint32 GetCustomStationRelocation(struct
 

	
 
int GetCustomStationsCount(enum StationClass sclass)
 
{
 
	assert(sclass == STAT_CLASS_WAYP);
 
	return _waypoint_highest_id + 1;
 
	assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
 
	sclass--;
 
	return _statspec_highest_id[sclass] + 1;
 
}
 

	
 

	
 
@@ -1879,17 +1896,16 @@ static int32 RemoveDock(Station *st, uin
 
#include "table/station_land.h"
 

	
 

	
 
extern uint16 _custom_sprites_base;
 

	
 
static void DrawTile_Station(TileInfo *ti)
 
{
 
	uint32 image_or_modificator;
 
	uint32 base_img, image;
 
	uint32 image;
 
	const DrawTileSeqStruct *dtss;
 
	const DrawTileSprites *t;
 

	
 
	// station_land array has been increased from 82 elements to 114
 
	// but this is something else. If AI builds station with 114 it looks all weird
 
	base_img = (_map3_lo[ti->tile] & 0xF) * 82;
 
	const DrawTileSprites *t = NULL;
 
	byte railtype = _map3_lo[ti->tile] & 0xF;
 
	uint32 relocation = 0;
 

	
 
	{
 
		uint owner = _map_owner[ti->tile];
 
@@ -1902,15 +1918,36 @@ static void DrawTile_Station(TileInfo *t
 
	if (ti->tileh != 0 && (ti->map5 < 0x4C || ti->map5 > 0x51))
 
		DrawFoundation(ti, ti->tileh);
 

	
 
	t = &_station_display_datas[ti->map5];
 
	if (_map3_lo[ti->tile] & 0x10) {
 
		// look for customization
 
		struct StationSpec *statspec = GetCustomStation(STAT_CLASS_DFLT, _map3_hi[ti->tile]);
 

	
 
		//debug("Cust-o-mized %p", statspec);
 

	
 
		if (statspec != NULL) {
 
			Station *st = DEREF_STATION(_map2[ti->tile]);
 

	
 
			relocation = GetCustomStationRelocation(statspec, st, 0);
 
			//debug("Relocation %d", relocation);
 
			t = &statspec->renderdata[ti->map5];
 
		}
 
	}
 

	
 
	if (t == NULL) t = &_station_display_datas[ti->map5];
 

	
 
	image = t->ground_sprite;
 
	if (image & 0x8000)
 
		image |= image_or_modificator;
 
	DrawGroundSprite(image + base_img);
 

	
 
	// station_land array has been increased from 82 elements to 114
 
	// but this is something else. If AI builds station with 114 it looks all weird
 
	image += railtype * ((image < _custom_sprites_base) ? TRACKTYPE_SPRITE_PITCH : 1);
 
	DrawGroundSprite(image);
 

	
 
	foreach_draw_tile_seq(dtss, t->seq) {
 
		image =	dtss->image + base_img;
 
		image =	dtss->image + relocation;
 
		// XXX: Do we want to do this for custom stations? --pasky
 
		image += railtype * ((image < _custom_sprites_base) ? TRACKTYPE_SPRITE_PITCH : 1);
 
		if (_display_opt & DO_TRANS_BUILDINGS) {
 
			if (image&0x8000) image |= image_or_modificator;	
 
		} else {
0 comments (0 inline, 0 general)