@@ -211,9 +211,10 @@ static bool CreateMainSurface(uint w, ui
_screen.width = _allegro_screen->w;
_screen.height = _allegro_screen->h;
_screen.pitch = ((byte*)screen->line[1] - (byte*)screen->line[0]) / (bpp / 8);
_screen.dst_ptr = _allegro_screen->line[0];
/* Initialise the screen so we don't blit garbage to the screen */
memset(_allegro_screen->line[0], 0, _screen.height * _screen.pitch);
memset(_screen.dst_ptr, 0, _screen.height * _screen.pitch);
/* Set the mouse at the place where we expect it */
poll_mouse();
@@ -520,7 +521,6 @@ void VideoDriver_Allegro::MainLoop()
GameLoop();
UpdateWindows();
if (++pal_tick > 4) {
CheckPaletteAnim();
@@ -529,7 +529,6 @@ void VideoDriver_Allegro::MainLoop()
DrawSurfaceToScreen();
} else {
CSleep(1);
NetworkDrawChatMessage();
DrawMouseCursor();
@@ -194,6 +194,7 @@ void QZ_GameSizeChanged()
_screen.width = _cocoa_subdriver->GetWidth();
_screen.height = _cocoa_subdriver->GetHeight();
_screen.pitch = _cocoa_subdriver->GetWidth();
_screen.dst_ptr = _cocoa_subdriver->GetPixelBuffer();
_fullscreen = _cocoa_subdriver->IsFullscreen();
GameSizeChanged();
@@ -603,7 +603,6 @@ void QZ_GameLoop()
uint32 st = 0;
#endif
DisplaySplashImage();
QZ_CheckPaletteAnim();
_cocoa_subdriver->Draw(true);
@@ -611,7 +610,6 @@ void QZ_GameLoop()
for (int i = 0; i < 2; i++) GameLoop();
_cocoa_subdriver->Draw();
@@ -651,7 +649,6 @@ void QZ_GameLoop()
@@ -666,7 +663,6 @@ void QZ_GameLoop()
#ifdef _DEBUG
st += GetTick() - st0;
@@ -145,6 +145,7 @@ const char *VideoDriver_Dedicated::Start
_screen.width = _screen.pitch = _cur_resolution.width;
_screen.height = _cur_resolution.height;
_screen.dst_ptr = _dedicated_video_mem;
ScreenSizeChanged();
#if defined(WINCE)
@@ -302,7 +303,6 @@ void VideoDriver_Dedicated::MainLoop()
next_tick = cur_ticks + 30;
}
@@ -21,6 +21,7 @@ const char *VideoDriver_Null::Start(cons
this->ticks = GetDriverParamInt(parm, "ticks", 1000);
_screen.dst_ptr = NULL;
/* Do not render, nor blit */
@@ -39,7 +40,6 @@ void VideoDriver_Null::MainLoop()
for (i = 0; i < this->ticks; i++) {
@@ -249,6 +249,7 @@ static bool CreateMainSurface(uint w, ui
_screen.width = newscreen->w;
_screen.height = newscreen->h;
_screen.pitch = newscreen->pitch / (bpp / 8);
_screen.dst_ptr = newscreen->pixels;
_sdl_screen = newscreen;
InitPalette();
@@ -587,7 +588,6 @@ void VideoDriver_SDL::MainLoop()
if (_draw_threaded) _draw_mutex->BeginCritical();
_screen.dst_ptr = _sdl_screen->pixels;
@@ -599,7 +599,6 @@ void VideoDriver_SDL::MainLoop()
Status change: