Changeset - r7794:06cc7d596a1c
[Not reviewed]
master
0 1 0
belugas - 17 years ago 2007-10-26 16:38:32
belugas@openttd.org
(svn r11344) -Codechange: Removes some magic numbers referring the highlighting mode in road_gui.cpp
Some typos fixed too.(FS#1371-skidd13)
1 file changed with 13 insertions and 13 deletions:
0 comments (0 inline, 0 general)
src/road_gui.cpp
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@@ -36,12 +36,12 @@ static bool _remove_button_clicked;
 
 */
 
enum RoadFlags {
 
	RF_NONE             = 0x00,
 
	RF_START_HALFROAD_Y = 0x01,    // The start tile in Y-dir should have only a half hoad
 
	RF_END_HALFROAD_Y   = 0x02,    // The end tile in Y-dir should have only a half hoad
 
	RF_START_HALFROAD_Y = 0x01,    // The start tile in Y-dir should have only a half road
 
	RF_END_HALFROAD_Y   = 0x02,    // The end tile in Y-dir should have only a half road
 
	RF_DIR_Y            = 0x04,    // The direction is Y-dir
 
	RF_DIR_X            = RF_NONE, // Dummy; Dir X is set when RF_DIR_Y is not set
 
	RF_START_HALFROAD_X = 0x08,    // The start tile in X-dir should have only a half hoad
 
	RF_END_HALFROAD_X   = 0x10,    // The end tile in X-dir should have only a half hoad
 
	RF_START_HALFROAD_X = 0x08,    // The start tile in X-dir should have only a half road
 
	RF_END_HALFROAD_X   = 0x10,    // The end tile in X-dir should have only a half road
 
};
 
DECLARE_ENUM_AS_BIT_SET(RoadFlags);
 

	
 
@@ -259,7 +259,7 @@ typedef void OnButtonClick(Window *w);
 
 */
 
static void BuildRoadClick_NE(Window *w)
 
{
 
	HandlePlacePushButton(w, RTW_ROAD_X, _road_type_infos[_cur_roadtype].cursor_nesw, 1, PlaceRoad_NE);
 
	HandlePlacePushButton(w, RTW_ROAD_X, _road_type_infos[_cur_roadtype].cursor_nesw, VHM_RECT, PlaceRoad_NE);
 
}
 

	
 
/**
 
@@ -270,7 +270,7 @@ static void BuildRoadClick_NE(Window *w)
 
 */
 
static void BuildRoadClick_NW(Window *w)
 
{
 
	HandlePlacePushButton(w, RTW_ROAD_Y, _road_type_infos[_cur_roadtype].cursor_nwse, 1, PlaceRoad_NW);
 
	HandlePlacePushButton(w, RTW_ROAD_Y, _road_type_infos[_cur_roadtype].cursor_nwse, VHM_RECT, PlaceRoad_NW);
 
}
 

	
 
/**
 
@@ -281,40 +281,40 @@ static void BuildRoadClick_NW(Window *w)
 
 */
 
static void BuildRoadClick_AutoRoad(Window *w)
 
{
 
	HandlePlacePushButton(w, RTW_AUTOROAD, _road_type_infos[_cur_roadtype].cursor_autoroad, 1, PlaceRoad_AutoRoad);
 
	HandlePlacePushButton(w, RTW_AUTOROAD, _road_type_infos[_cur_roadtype].cursor_autoroad, VHM_RECT, PlaceRoad_AutoRoad);
 
}
 

	
 
static void BuildRoadClick_Demolish(Window *w)
 
{
 
	HandlePlacePushButton(w, RTW_DEMOLISH, ANIMCURSOR_DEMOLISH, 1, PlaceRoad_DemolishArea);
 
	HandlePlacePushButton(w, RTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceRoad_DemolishArea);
 
}
 

	
 
static void BuildRoadClick_Depot(Window *w)
 
{
 
	if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return;
 
	if (HandlePlacePushButton(w, RTW_DEPOT, SPR_CURSOR_ROAD_DEPOT, 1, PlaceRoad_Depot)) ShowRoadDepotPicker();
 
	if (HandlePlacePushButton(w, RTW_DEPOT, SPR_CURSOR_ROAD_DEPOT, VHM_RECT, PlaceRoad_Depot)) ShowRoadDepotPicker();
 
}
 

	
 
static void BuildRoadClick_BusStation(Window *w)
 
{
 
	if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return;
 
	if (HandlePlacePushButton(w, RTW_BUS_STATION, SPR_CURSOR_BUS_STATION, 1, PlaceRoad_BusStation)) ShowRVStationPicker(RoadStop::BUS);
 
	if (HandlePlacePushButton(w, RTW_BUS_STATION, SPR_CURSOR_BUS_STATION, VHM_RECT, PlaceRoad_BusStation)) ShowRVStationPicker(RoadStop::BUS);
 
}
 

	
 
static void BuildRoadClick_TruckStation(Window *w)
 
{
 
	if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return;
 
	if (HandlePlacePushButton(w, RTW_TRUCK_STATION, SPR_CURSOR_TRUCK_STATION, 1, PlaceRoad_TruckStation)) ShowRVStationPicker(RoadStop::TRUCK);
 
	if (HandlePlacePushButton(w, RTW_TRUCK_STATION, SPR_CURSOR_TRUCK_STATION, VHM_RECT, PlaceRoad_TruckStation)) ShowRVStationPicker(RoadStop::TRUCK);
 
}
 

	
 
static void BuildRoadClick_Bridge(Window *w)
 
{
 
	HandlePlacePushButton(w, RTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, 1, PlaceRoad_Bridge);
 
	HandlePlacePushButton(w, RTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, VHM_RECT, PlaceRoad_Bridge);
 
}
 

	
 
static void BuildRoadClick_Tunnel(Window *w)
 
{
 
	HandlePlacePushButton(w, RTW_BUILD_TUNNEL, SPR_CURSOR_ROAD_TUNNEL, 3, PlaceRoad_Tunnel);
 
	HandlePlacePushButton(w, RTW_BUILD_TUNNEL, SPR_CURSOR_ROAD_TUNNEL, VHM_SPECIAL, PlaceRoad_Tunnel);
 
}
 

	
 
static void BuildRoadClick_Remove(Window *w)
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