@@ -3106,14 +3106,14 @@ bool AfterLoadGame()
}
if (IsSavegameVersionBeforeOrAt(SLV_ENDING_YEAR)) {
/* Update station docking tiles. Was only needed for pre-SLV_MULTITLE_DOCKS
* savegames, but a bug in docking tiles touched all savegames between
* SLV_MULTITILE_DOCKS and SLV_ENDING_YEAR. */
if (IsSavegameVersionBefore(SLV_DOCK_DOCKINGTILES)) {
/* All tiles around docks may be docking tiles. */
for (Station *st : Station::Iterate()) {
if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st);
/* Reset roadtype/streetcartype info for non-road bridges. */
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) != TRANSPORT_ROAD) {
@@ -337,7 +337,8 @@ enum SaveLoadVersion : uint16 {
SLV_TABLE_CHUNKS, ///< 295 PR#9322 Introduction of CH_TABLE and CH_SPARSE_TABLE.
SLV_SCRIPT_INT64, ///< 296 PR#9415 SQInteger is 64bit but was saved as 32bit.
SLV_LINKGRAPH_TRAVEL_TIME, ///< 297 PR#9457 v12 Store travel time in the linkgraph.
SLV_LINKGRAPH_TRAVEL_TIME, ///< 297 PR#9457 v12.0-RC1 Store travel time in the linkgraph.
SLV_DOCK_DOCKINGTILES, ///< 298 PR#9578 v12.0 All tiles around docks may be docking tiles.
SL_MAX_VERSION, ///< Highest possible saveload version
};
@@ -2635,23 +2635,15 @@ void ClearDockingTilesCheckingNeighbours
/**
* Check if a dock tile can be docked from the given direction.
* @param t Tile index of dock.
* @param d DiagDirection adjacent to dock being tested.
* @param d DiagDirection adjacent to dock being tested. (unused)
* @return True iff the dock can be docked from the given direction.
*/
bool IsValidDockingDirectionForDock(TileIndex t, DiagDirection d)
{
assert(IsDockTile(t));
/** Bitmap of valid directions for each dock tile part. */
static const uint8 _valid_docking_tile[] = {
0, 0, 0, 0, // No docking against the slope part.
1 << DIAGDIR_NE | 1 << DIAGDIR_SW, // Docking permitted at the end
1 << DIAGDIR_NW | 1 << DIAGDIR_SE, // of the flat piers.
StationGfx gfx = GetStationGfx(t);
assert(gfx < lengthof(_valid_docking_tile));
return HasBit(_valid_docking_tile[gfx], d);
return gfx >= GFX_DOCK_BASE_WATER_PART;
Status change: