Changeset - r9178:084e07a9405c
[Not reviewed]
master
0 6 0
rubidium - 16 years ago 2008-05-11 11:41:18
rubidium@openttd.org
(svn r13041) -Fix: calling a virtual function on a not fully constructed object is bound to cause errors.
6 files changed with 34 insertions and 7 deletions:
0 comments (0 inline, 0 general)
src/autoreplace_gui.cpp
Show inline comments
 
@@ -301,6 +301,8 @@ public:
 
		this->caption_color = _local_player;
 
		this->sel_group = id_g;
 
		this->vscroll2.cap = this->vscroll.cap;   // these two are always the same
 

	
 
		this->FindWindowPlacementAndResize(desc);
 
	}
 

	
 
	virtual void OnPaint()
src/industry_gui.cpp
Show inline comments
 
@@ -163,6 +163,8 @@ public:
 
		this->selected_index = 0;
 
		this->selected_type = this->index[0];
 
		this->callback_timer = DAY_TICKS;
 

	
 
		this->FindWindowPlacementAndResize(&_build_industry_desc);
 
	}
 

	
 
	virtual void OnPaint()
src/misc_gui.cpp
Show inline comments
 
@@ -184,6 +184,8 @@ public:
 
		DEBUG(misc, LANDINFOD_LEVEL, "m6           = %#x", _m[tile].m6);
 
		DEBUG(misc, LANDINFOD_LEVEL, "m7           = %#x", _me[tile].m7);
 
#undef LANDINFOD_LEVEL
 

	
 
		this->FindWindowPlacementAndResize(&_land_info_desc);
 
	}
 
};
 

	
 
@@ -1125,6 +1127,8 @@ struct QueryWindow : public Window {
 
		this->widget[QUERY_WIDGET_CAPTION].data = caption;
 
		this->message    = message;
 
		this->proc       = callback;
 

	
 
		this->FindWindowPlacementAndResize(desc);
 
	}
 

	
 
	~QueryWindow()
src/network/network_gui.cpp
Show inline comments
 
@@ -1038,6 +1038,8 @@ struct NetworkLobbyWindow : public Windo
 
	{
 
		strcpy(_edit_str_net_buf, "");
 
		this->vscroll.cap = 10;
 

	
 
		this->FindWindowPlacementAndResize(desc);
 
	}
 

	
 
	virtual void OnPaint()
src/window.cpp
Show inline comments
 
@@ -887,15 +887,13 @@ static void AssignWidgetToWindow(Window 
 
 * @param y offset in pixels from the top of the screen
 
 * @param min_width minimum width in pixels of the window
 
 * @param min_height minimum height in pixels of the window
 
 * @param def_width default width in pixels of the window
 
 * @param def_height default height in pixels of the window
 
 * @param *proc see WindowProc function to call when any messages/updates happen to the window
 
 * @param cls see WindowClass class of the window, used for identification and grouping
 
 * @param *widget see Widget pointer to the window layout and various elements
 
 * @param window_number number being assigned to the new window
 
 * @param data the data to be given during the WE_CREATE message
 
 * @return Window pointer of the newly created window */
 
void Window::Initialize(int x, int y, int min_width, int min_height, int def_width, int def_height,
 
void Window::Initialize(int x, int y, int min_width, int min_height,
 
				WindowProc *proc, WindowClass cls, const Widget *widget, int window_number, void *data)
 
{
 
	/* We have run out of windows, close one and use that as the place for our new one */
 
@@ -947,7 +945,15 @@ void Window::Initialize(int x, int y, in
 
	e.event = WE_CREATE;
 
	e.we.create.data = data;
 
	this->HandleWindowEvent(&e);
 
}
 

	
 
/**
 
 * Find a nice spot for this window and resize it towards the default size.
 
 * @param def_width default width in pixels of the window
 
 * @param def_height default height in pixels of the window
 
 */
 
void Window::FindWindowPlacementAndResize(int def_width, int def_height)
 
{
 
	/* Try to make windows smaller when our window is too small.
 
	 * w->(width|height) is normally the same as min_(width|height),
 
	 * but this way the GUIs can be made a little more dynamic;
 
@@ -987,7 +993,7 @@ void Window::Initialize(int x, int y, in
 
	if (nx + this->width > _screen.width) nx -= (nx + this->width - _screen.width);
 

	
 
	const Window *wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
 
	ny = max(ny, (wt == NULL || this == wt || y == 0) ? 0 : wt->height);
 
	ny = max(ny, (wt == NULL || this == wt || this->top == 0) ? 0 : wt->height);
 
	nx = max(nx, 0);
 

	
 
	if (this->viewport != NULL) {
 
@@ -1000,6 +1006,11 @@ void Window::Initialize(int x, int y, in
 
	this->SetDirty();
 
}
 

	
 
void Window::FindWindowPlacementAndResize(const WindowDesc *desc)
 
{
 
	this->FindWindowPlacementAndResize(desc->default_width, desc->default_height);
 
}
 

	
 
/**
 
 * Open a new window. If there is no space for a new window, close an open
 
 * window. Try to avoid stickied windows, but if there is no else, close one of
 
@@ -1016,7 +1027,9 @@ void Window::Initialize(int x, int y, in
 
 */
 
Window::Window(int x, int y, int width, int height, WindowProc *proc, WindowClass cls, const Widget *widget, void *data)
 
{
 
	this->Initialize(x, y, width, height, width, height, proc, cls, widget, 0, data);
 
	this->Initialize(x, y, width, height, proc, cls, widget, 0, data);
 

	
 
	if (proc != NULL) this->FindWindowPlacementAndResize(width, height);
 
}
 

	
 

	
 
@@ -1209,8 +1222,10 @@ static Point LocalGetWindowPlacement(con
 
Window::Window(const WindowDesc *desc, void *data, WindowNumber window_number)
 
{
 
	Point pt = LocalGetWindowPlacement(desc, window_number);
 
	this->Initialize(pt.x, pt.y, desc->minimum_width, desc->minimum_height, desc->default_width, desc->default_height, desc->proc, desc->cls, desc->widgets, window_number, data);
 
	this->Initialize(pt.x, pt.y, desc->minimum_width, desc->minimum_height, desc->proc, desc->cls, desc->widgets, window_number, data);
 
	this->desc_flags = desc->flags;
 

	
 
	if (desc->proc != NULL) this->FindWindowPlacementAndResize(desc->default_width, desc->default_height);
 
}
 

	
 
/** Do a search for a window at specific coordinates. For this we start
src/window_gui.h
Show inline comments
 
@@ -279,8 +279,10 @@ private:
 
	void HandleWindowEvent(WindowEvent *e);
 

	
 
protected:
 
	void Initialize(int x, int y, int min_width, int min_height, int def_width, int def_height,
 
	void Initialize(int x, int y, int min_width, int min_height,
 
			WindowProc *proc, WindowClass cls, const Widget *widget, int window_number, void *data);
 
	void FindWindowPlacementAndResize(int def_width, int def_height);
 
	void FindWindowPlacementAndResize(const WindowDesc *desc);
 

	
 
public:
 
	Window(int x, int y, int width, int height, WindowProc *proc, WindowClass cls, const Widget *widget, void *data = NULL);
0 comments (0 inline, 0 general)