@@ -1280,13 +1280,13 @@ bool AfterLoadGame(uint version)
} END_TILE_LOOP(tile, MapSizeX(), MapSizeY(), 0);
}
if (version < 0x1000) {
int i;
FOR_ALL_PLAYERS(p) {
for (i = 0; i < 256; i++) {
for (i = 0; i < TOTAL_NUM_ENGINES; i++) {
p->engine_replacement[i] = INVALID_ENGINE;
p->engine_renew = false;
p->engine_renew_months = -6;
p->engine_renew_money = 100000;
@@ -491,13 +491,13 @@ Player *DoStartupNewPlayer(bool is_ai)
p->avail_railtypes = GetPlayerRailtypes(p->index);
p->inaugurated_year = _cur_year;
p->face = Random();
/* Engine renewal settings */
for (i = 0; i < 256; i++)
for (i = 0; i < TOTAL_NUM_ENGINES; i++)
Status change: