Changeset - r15177:0d7bc2637487
[Not reviewed]
master
0 6 0
rubidium - 14 years ago 2010-05-13 11:19:30
rubidium@openttd.org
(svn r19816) -Codechange: use static const uint for the unnamed 'tile consts' enum as well
6 files changed with 31 insertions and 33 deletions:
0 comments (0 inline, 0 general)
src/disaster_cmd.cpp
Show inline comments
 
@@ -221,7 +221,7 @@ static bool DisasterTick_Zeppeliner(Disa
 
			}
 
		}
 

	
 
		if (v->y_pos >= ((int)MapSizeY() + 9) * TILE_SIZE - 1) {
 
		if (v->y_pos >= (int)((MapSizeY() + 9) * TILE_SIZE - 1)) {
 
			delete v;
 
			return false;
 
		}
 
@@ -291,7 +291,7 @@ static bool DisasterTick_Ufo(DisasterVeh
 
		/* Fly around randomly */
 
		int x = TileX(v->dest_tile) * TILE_SIZE;
 
		int y = TileY(v->dest_tile) * TILE_SIZE;
 
		if (Delta(x, v->x_pos) + Delta(y, v->y_pos) >= TILE_SIZE) {
 
		if (Delta(x, v->x_pos) + Delta(y, v->y_pos) >= (int)TILE_SIZE) {
 
			v->direction = GetDirectionTowards(v, x, y);
 
			GetNewVehiclePosResult gp = GetNewVehiclePos(v);
 
			SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
 
@@ -389,7 +389,7 @@ static bool DisasterTick_Aircraft(Disast
 
	GetNewVehiclePosResult gp = GetNewVehiclePos(v);
 
	SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
 

	
 
	if ((leave_at_top && gp.x < (-10 * TILE_SIZE)) || (!leave_at_top && gp.x > (int)MapSizeX() * TILE_SIZE + 9 * TILE_SIZE - 1)) {
 
	if ((leave_at_top && gp.x < (-10 * (int)TILE_SIZE)) || (!leave_at_top && gp.x > (int)(MapSizeX() * TILE_SIZE + 9 * TILE_SIZE) - 1)) {
 
		delete v;
 
		return false;
 
	}
 
@@ -505,7 +505,7 @@ static bool DisasterTick_Big_Ufo(Disaste
 
		Vehicle *target;
 
		FOR_ALL_VEHICLES(target) {
 
			if (target->type == VEH_TRAIN || target->type == VEH_ROAD) {
 
				if (Delta(target->x_pos, v->x_pos) + Delta(target->y_pos, v->y_pos) <= 12 * TILE_SIZE) {
 
				if (Delta(target->x_pos, v->x_pos) + Delta(target->y_pos, v->y_pos) <= 12 * (int)TILE_SIZE) {
 
					target->breakdown_ctr = 5;
 
					target->breakdown_delay = 0xF0;
 
				}
 
@@ -536,7 +536,7 @@ static bool DisasterTick_Big_Ufo(Disaste
 
	} else if (v->current_order.GetDestination() == 0) {
 
		int x = TileX(v->dest_tile) * TILE_SIZE;
 
		int y = TileY(v->dest_tile) * TILE_SIZE;
 
		if (Delta(x, v->x_pos) + Delta(y, v->y_pos) >= TILE_SIZE) {
 
		if (Delta(x, v->x_pos) + Delta(y, v->y_pos) >= (int)TILE_SIZE) {
 
			v->direction = GetDirectionTowards(v, x, y);
 
			GetNewVehiclePosResult gp = GetNewVehiclePos(v);
 
			SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
 
@@ -576,14 +576,14 @@ static bool DisasterTick_Big_Ufo_Destroy
 
	GetNewVehiclePosResult gp = GetNewVehiclePos(v);
 
	SetDisasterVehiclePos(v, gp.x, gp.y, v->z_pos);
 

	
 
	if (gp.x > (int)MapSizeX() * TILE_SIZE + 9 * TILE_SIZE - 1) {
 
	if (gp.x > (int)(MapSizeX() * TILE_SIZE + 9 * TILE_SIZE) - 1) {
 
		delete v;
 
		return false;
 
	}
 

	
 
	if (v->current_order.GetDestination() == 0) {
 
		Vehicle *u = Vehicle::Get(v->big_ufo_destroyer_target);
 
		if (Delta(v->x_pos, u->x_pos) > TILE_SIZE) return true;
 
		if (Delta(v->x_pos, u->x_pos) > (int)TILE_SIZE) return true;
 
		v->current_order.SetDestination(1);
 

	
 
		CreateEffectVehicleRel(u, 0, 7, 8, EV_EXPLOSION_LARGE);
src/smallmap_gui.cpp
Show inline comments
 
@@ -1304,7 +1304,7 @@ public:
 
			sx = -hv.x;
 
			sub = 0;
 
		}
 
		if (sx > (int)MapMaxX() * TILE_SIZE - hv.x) {
 
		if (sx > (int)(MapMaxX() * TILE_SIZE) - hv.x) {
 
			sx = MapMaxX() * TILE_SIZE - hv.x;
 
			sub = 0;
 
		}
 
@@ -1312,7 +1312,7 @@ public:
 
			sy = -hv.y;
 
			sub = 0;
 
		}
 
		if (sy > (int)MapMaxY() * TILE_SIZE - hv.y) {
 
		if (sy > (int)(MapMaxY() * TILE_SIZE) - hv.y) {
 
			sy = MapMaxY() * TILE_SIZE - hv.y;
 
			sub = 0;
 
		}
src/terraform_cmd.cpp
Show inline comments
 
@@ -156,7 +156,7 @@ static CommandCost TerraformTileHeight(T
 

	
 
	/* Check range of destination height */
 
	if (height < 0) return_cmd_error(STR_ERROR_ALREADY_AT_SEA_LEVEL);
 
	if (height > MAX_TILE_HEIGHT) return_cmd_error(STR_ERROR_TOO_HIGH);
 
	if (height > (int)MAX_TILE_HEIGHT) return_cmd_error(STR_ERROR_TOO_HIGH);
 

	
 
	/*
 
	 * Check if the terraforming has any effect.
src/tile_type.h
Show inline comments
 
@@ -12,18 +12,16 @@
 
#ifndef TILE_TYPE_H
 
#define TILE_TYPE_H
 

	
 
static const uint TILE_SIZE      = 16;            ///< Tiles are 16x16 "units" in size
 
static const uint TILE_UNIT_MASK = TILE_SIZE - 1; ///< for masking in/out the inner-tile units.
 
static const uint TILE_PIXELS    = 32;            ///< a tile is 32x32 pixels
 
static const uint TILE_HEIGHT    =  8;            ///< The standard height-difference between tiles on two levels is 8 (z-diff 8)
 

	
 
enum {
 
	TILE_SIZE      = 16,            ///< Tiles are 16x16 "units" in size
 
	TILE_UNIT_MASK = TILE_SIZE - 1, ///< for masking in/out the inner-tile units.
 
	TILE_PIXELS    = 32,            ///< a tile is 32x32 pixels
 
	TILE_HEIGHT    =  8,            ///< The standard height-difference between tiles on two levels is 8 (z-diff 8)
 
static const uint MAX_TILE_HEIGHT     = 15;                    ///< Maximum allowed tile height
 

	
 
	MAX_TILE_HEIGHT     = 15,                    ///< Maximum allowed tile height
 
	MIN_SNOWLINE_HEIGHT = 2,                     ///< Minimum snowline height
 
	DEF_SNOWLINE_HEIGHT = 7,                     ///< Default snowline height
 
	MAX_SNOWLINE_HEIGHT = (MAX_TILE_HEIGHT - 2), ///< Maximum allowed snowline height
 
};
 
static const uint MIN_SNOWLINE_HEIGHT = 2;                     ///< Minimum snowline height
 
static const uint DEF_SNOWLINE_HEIGHT = 7;                     ///< Default snowline height
 
static const uint MAX_SNOWLINE_HEIGHT = (MAX_TILE_HEIGHT - 2); ///< Maximum allowed snowline height
 

	
 

	
 
/**
src/tunnelbridge_cmd.cpp
Show inline comments
 
@@ -861,7 +861,7 @@ static void DrawBridgePillars(const PalS
 
			}
 

	
 
			/* Draw back facing pillar, but not the highest part directly under the bridge-floor */
 
			if (drawfarpillar && cur_z >= back_height && cur_z < z_bridge - TILE_HEIGHT) {
 
			if (drawfarpillar && cur_z >= back_height && cur_z < z_bridge - (int)TILE_HEIGHT) {
 
				AddSortableSpriteToDraw(image, psid->pal, x_back, y_back, w, h, BB_HEIGHT_UNDER_BRIDGE - 5, cur_z, IsTransparencySet(TO_BRIDGES), 0, 0, -5);
 
			}
 
		}
src/viewport.cpp
Show inline comments
 
@@ -1017,8 +1017,8 @@ static void ViewportAddLandscape()
 

	
 
	do {
 
		int width_cur = width;
 
		int x_cur = x;
 
		int y_cur = y;
 
		uint x_cur = x;
 
		uint y_cur = y;
 

	
 
		do {
 
			TileType tt = MP_VOID;
 
@@ -1031,8 +1031,8 @@ static void ViewportAddLandscape()
 
			ti.tileh = SLOPE_FLAT;
 
			ti.tile = INVALID_TILE;
 

	
 
			if (0 <= x_cur && x_cur < (int)MapMaxX() * TILE_SIZE &&
 
					0 <= y_cur && y_cur < (int)MapMaxY() * TILE_SIZE) {
 
			if (x_cur < MapMaxX() * TILE_SIZE &&
 
					y_cur < MapMaxY() * TILE_SIZE) {
 
				TileIndex tile = TileVirtXY(x_cur, y_cur);
 

	
 
				if (!_settings_game.construction.freeform_edges || (TileX(tile) != 0 && TileY(tile) != 0)) {
 
@@ -2318,7 +2318,7 @@ static void CalcRaildirsDrawstyle(TileHi
 
				} else {
 
					/* We are not on a straight line. Determine the rail to build
 
					 * based on whether we are above or below it. */
 
					b = dx + dy >= TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
 
					b = dx + dy >= (int)TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
 

	
 
					/* Calculate where a horizontal line through the start point and
 
					 * a vertical line from the selected end point intersect and
 
@@ -2329,7 +2329,7 @@ static void CalcRaildirsDrawstyle(TileHi
 

	
 
					/* 'Build' the last half rail tile if needed */
 
					if ((offset & TILE_UNIT_MASK) > (TILE_SIZE / 2)) {
 
						if (dx + dy >= TILE_SIZE) {
 
						if (dx + dy >= (int)TILE_SIZE) {
 
							x += (dx + dy < 0) ? TILE_SIZE : -TILE_SIZE;
 
						} else {
 
							y += (dx + dy < 0) ? TILE_SIZE : -TILE_SIZE;
 
@@ -2341,7 +2341,7 @@ static void CalcRaildirsDrawstyle(TileHi
 
					CheckUnderflow(y, x, 1);
 
					CheckOverflow(x, y, (MapMaxX() - 1) * TILE_SIZE, 1);
 
					CheckOverflow(y, x, (MapMaxY() - 1) * TILE_SIZE, 1);
 
					assert(x >= 0 && y >= 0 && x <= (int)MapMaxX() * TILE_SIZE && y <= (int)MapMaxY() * TILE_SIZE);
 
					assert(x >= 0 && y >= 0 && x <= (int)(MapMaxX() * TILE_SIZE) && y <= (int)(MapMaxY() * TILE_SIZE));
 
				}
 
				break;
 

	
 
@@ -2376,7 +2376,7 @@ static void CalcRaildirsDrawstyle(TileHi
 
					CheckUnderflow(y, x, -1);
 
					CheckOverflow(x, y, (MapMaxX() - 1) * TILE_SIZE, -1);
 
					CheckOverflow(y, x, (MapMaxY() - 1) * TILE_SIZE, -1);
 
					assert(x >= 0 && y >= 0 && x <= (int)MapMaxX() * TILE_SIZE && y <= (int)MapMaxY() * TILE_SIZE);
 
					assert(x >= 0 && y >= 0 && x <= (int)(MapMaxX() * TILE_SIZE) && y <= (int)(MapMaxY() * TILE_SIZE));
 
				}
 
				break;
 

	
 
@@ -2390,18 +2390,18 @@ static void CalcRaildirsDrawstyle(TileHi
 
			b = HT_RECT;
 
		}
 
	} else if (h == TILE_SIZE) { // Is this in X direction?
 
		if (dx == TILE_SIZE) { // 2x1 special handling
 
		if (dx == (int)TILE_SIZE) { // 2x1 special handling
 
			b = (Check2x1AutoRail(3)) | HT_LINE;
 
		} else if (dx == -TILE_SIZE) {
 
		} else if (dx == -(int)TILE_SIZE) {
 
			b = (Check2x1AutoRail(2)) | HT_LINE;
 
		} else {
 
			b = HT_LINE | HT_DIR_X;
 
		}
 
		y = thd->selstart.y;
 
	} else if (w == TILE_SIZE) { // Or Y direction?
 
		if (dy == TILE_SIZE) { // 2x1 special handling
 
		if (dy == (int)TILE_SIZE) { // 2x1 special handling
 
			b = (Check2x1AutoRail(1)) | HT_LINE;
 
		} else if (dy == -TILE_SIZE) { // 2x1 other direction
 
		} else if (dy == -(int)TILE_SIZE) { // 2x1 other direction
 
			b = (Check2x1AutoRail(0)) | HT_LINE;
 
		} else {
 
			b = HT_LINE | HT_DIR_Y;
0 comments (0 inline, 0 general)