@@ -1800,7 +1800,7 @@ static const NWidgetPart _nested_smallma
NWidget(WWT_PUSHIMGBTN, COLOUR_BROWN, WID_SM_CENTERMAP),
SetDataTip(SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER), SetFill(1, 1),
NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_BLANK),
SetDataTip(SPR_DOT_SMALL, STR_NULL), SetFill(1, 1),
SetDataTip(SPR_EMPTY, STR_NULL), SetFill(1, 1),
NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_CONTOUR),
SetDataTip(SPR_IMG_SHOW_COUNTOURS, STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP), SetFill(1, 1),
NWidget(WWT_IMGBTN, COLOUR_BROWN, WID_SM_VEHICLES),
@@ -42,7 +42,7 @@
static const SpriteID SPR_SELECT_TILE = 752;
static const SpriteID SPR_DOT = 774; // corner marker for lower/raise land
static const SpriteID SPR_DOT_SMALL = 4078;
static const SpriteID SPR_EMPTY = 4078; // empty (transparent blue) sprite
static const SpriteID SPR_WHITE_POINT = 4079;
/* ASCII */
@@ -1126,7 +1126,7 @@ draw_inner:
if (IsSteepSlope(ti->tileh)) z -= TILE_HEIGHT;
}
DrawSelectionSprite(_cur_dpi->zoom <= ZOOM_LVL_DETAIL ? SPR_DOT : SPR_DOT_SMALL, PAL_NONE, ti, z, foundation_part);
DrawSelectionSprite(SPR_DOT, PAL_NONE, ti, z, foundation_part);
} else if (_thd.drawstyle & HT_RAIL) {
/* autorail highlight piece under cursor */
HighLightStyle type = _thd.drawstyle & HT_DIR_MASK;
Status change: