@@ -10,13 +10,13 @@
[pre-amble]
static void SettingsValueVelocityUnit(const IntSettingDesc &sd, uint first_param, int32_t value);
uint8_t _old_units; ///< Old units from old savegames
static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR", "LVL"};
static constexpr std::initializer_list<const char*> _locale_units{"imperial", "metric", "si", "gameunits"};
static constexpr std::initializer_list<const char*> _locale_units{"imperial", "metric", "si", "gameunits", "knots"};
static_assert(_locale_currencies.size() == CURRENCY_END);
static const SettingVariant _locale_settings_table[] = {
[post-amble]
};
Status change: