Changeset - r22173:0f93564a00bb
[Not reviewed]
master
0 3 0
alberth - 9 years ago 2015-07-28 18:20:54
alberth@openttd.org
(svn r27346) -Feature: Make the object placement gui an independent window.
3 files changed with 28 insertions and 40 deletions:
0 comments (0 inline, 0 general)
src/object.h
Show inline comments
 
@@ -17,10 +17,9 @@
 
#include "object_type.h"
 

	
 
void UpdateCompanyHQ(TileIndex tile, uint score);
 

	
 
void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, struct Town *town = NULL, uint8 view = 0);
 

	
 
void PlaceProc_Object(TileIndex tile);
 
void ShowBuildObjectPicker(struct Window *w);
 
void ShowBuildObjectPicker();
 

	
 
#endif /* OBJECT_H */
src/object_gui.cpp
Show inline comments
 
@@ -13,12 +13,13 @@
 
#include "command_func.h"
 
#include "newgrf.h"
 
#include "newgrf_object.h"
 
#include "newgrf_text.h"
 
#include "strings_func.h"
 
#include "viewport_func.h"
 
#include "tilehighlight_func.h"
 
#include "window_gui.h"
 
#include "window_func.h"
 
#include "zoom_func.h"
 

	
 
#include "widgets/object_widget.h"
 

	
 
@@ -28,13 +29,13 @@
 

	
 
static ObjectClassID _selected_object_class; ///< the currently visible object class
 
static int _selected_object_index;           ///< the index of the selected object in the current class or -1
 
static uint8 _selected_object_view;          ///< the view of the selected object
 

	
 
/** The window used for building objects. */
 
class BuildObjectWindow : public PickerWindowBase {
 
class BuildObjectWindow : public Window {
 
	static const int OBJECT_MARGIN = 4; ///< The margin (in pixels) around an object.
 
	int line_height;                    ///< The height of a single line.
 
	int info_height;                    ///< The height of the info box.
 
	Scrollbar *vscroll;                 ///< The scrollbar.
 

	
 
	/** Scroll #WID_BO_CLASS_LIST so that the selected object class is visible. */
 
@@ -70,17 +71,19 @@ class BuildObjectWindow : public PickerW
 
	{
 
		const NWidgetBase *matrix = this->GetWidget<NWidgetBase>(WID_BO_SELECT_MATRIX);
 
		return 1 + (matrix->current_x - matrix->smallest_x) / matrix->resize_x;
 
	}
 

	
 
public:
 
	BuildObjectWindow(WindowDesc *desc, Window *w) : PickerWindowBase(desc, w), info_height(1)
 
	BuildObjectWindow(WindowDesc *desc, WindowNumber number) : Window(desc), info_height(1)
 
	{
 
		this->CreateNestedTree();
 
		this->vscroll = this->GetScrollbar(WID_BO_SCROLLBAR);
 
		this->FinishInitNested(0);
 
		this->FinishInitNested(number);
 

	
 
		ResetObjectToPlace();
 

	
 
		this->vscroll->SetPosition(0);
 
		this->vscroll->SetCount(ObjectClass::GetUIClassCount());
 

	
 
		NWidgetMatrix *matrix = this->GetWidget<NWidgetMatrix>(WID_BO_SELECT_MATRIX);
 
		matrix->SetScrollbar(this->GetScrollbar(WID_BO_SELECT_SCROLL));
 
@@ -334,12 +337,16 @@ public:
 
			_selected_object_view = min(_selected_object_view, spec->views - 1);
 
			this->ReInit();
 
		} else {
 
			_selected_object_view = 0;
 
		}
 

	
 
		if (_selected_object_index != -1) {
 
			SetObjectToPlaceWnd(SPR_CURSOR_TRANSMITTER, PAL_NONE, HT_RECT, this);
 
		}
 

	
 
		this->UpdateButtons(_selected_object_class, _selected_object_index, _selected_object_view);
 
	}
 

	
 
	void UpdateSelectSize()
 
	{
 
		if (_selected_object_index == -1) {
 
@@ -399,20 +406,29 @@ public:
 
				break;
 
			}
 

	
 
			case WID_BO_OBJECT_SPRITE:
 
				if (_selected_object_index != -1) {
 
					_selected_object_view = GB(widget, 16, 16);
 
					this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetClicked(_selected_object_view);
 
					this->UpdateSelectSize();
 
					this->SetDirty();
 
					this->SelectOtherObject(_selected_object_index); // Re-select the object for a different view.
 
				}
 
				break;
 
		}
 
	}
 

	
 
	virtual void OnPlaceObject(Point pt, TileIndex tile)
 
	{
 
		DoCommandP(tile, ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index)->Index(),
 
				_selected_object_view, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
 
	}
 

	
 
	virtual void OnPlaceObjectAbort()
 
	{
 
		this->UpdateButtons(_selected_object_class, -1, _selected_object_view);
 
	}
 

	
 
	/**
 
	 * Select the first available object.
 
	 * @param change_class If true, change the class if no object in the current
 
	 *   class is available.
 
	 */
 
	void SelectFirstAvailableObject(bool change_class)
 
@@ -505,26 +521,16 @@ static WindowDesc _build_object_desc(
 
);
 

	
 
/**
 
 * Show our object picker.
 
 * @param w The toolbar window we're associated with.
 
 */
 
void ShowBuildObjectPicker(Window *w)
 
void ShowBuildObjectPicker()
 
{
 
	new BuildObjectWindow(&_build_object_desc, w);
 
	AllocateWindowDescFront<BuildObjectWindow>(&_build_object_desc, 0);
 
}
 

	
 
/** Reset all data of the object GUI. */
 
void InitializeObjectGui()
 
{
 
	_selected_object_class = (ObjectClassID)0;
 
}
 

	
 
/**
 
 * PlaceProc function, called when someone pressed the button if the
 
 *  object-tool is selected
 
 * @param tile on which to place the object
 
 */
 
void PlaceProc_Object(TileIndex tile)
 
{
 
	DoCommandP(tile, ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index)->Index(), _selected_object_view, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
 
}
src/terraform_gui.cpp
Show inline comments
 
@@ -207,18 +207,13 @@ struct TerraformToolbarWindow : Window {
 
			case WID_TT_PLACE_SIGN: // Place sign button
 
				HandlePlacePushButton(this, WID_TT_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT);
 
				this->last_user_action = widget;
 
				break;
 

	
 
			case WID_TT_PLACE_OBJECT: // Place object button
 
				/* Don't show the place object button when there are no objects to place. */
 
				if (ObjectClass::GetUIClassCount() == 0) return;
 
				if (HandlePlacePushButton(this, WID_TT_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) {
 
					ShowBuildObjectPicker(this);
 
					this->last_user_action = widget;
 
				}
 
				ShowBuildObjectPicker();
 
				break;
 

	
 
			default: NOT_REACHED();
 
		}
 
	}
 

	
 
@@ -246,16 +241,12 @@ struct TerraformToolbarWindow : Window {
 
				break;
 

	
 
			case WID_TT_PLACE_SIGN: // Place sign button
 
				PlaceProc_Sign(tile);
 
				break;
 

	
 
			case WID_TT_PLACE_OBJECT: // Place object button
 
				PlaceProc_Object(tile);
 
				break;
 

	
 
			default: NOT_REACHED();
 
		}
 
	}
 

	
 
	virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
 
	{
 
@@ -283,13 +274,12 @@ struct TerraformToolbarWindow : Window {
 
			}
 
		}
 
	}
 

	
 
	virtual void OnPlaceObjectAbort()
 
	{
 
		DeleteWindowById(WC_BUILD_OBJECT, 0);
 
		this->RaiseButtons();
 
	}
 

	
 
	static HotkeyList hotkeys;
 
};
 

	
 
@@ -341,13 +331,13 @@ static const NWidgetPart _nested_terrafo
 
								SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND),
 
		NWidget(WWT_PUSHIMGBTN, COLOUR_DARK_GREEN, WID_TT_PLANT_TREES), SetMinimalSize(22, 22),
 
								SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
 
		NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_SIGN), SetMinimalSize(22, 22),
 
								SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
 
		NWidget(NWID_SELECTION, INVALID_COLOUR, WID_TT_SHOW_PLACE_OBJECT),
 
			NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_OBJECT), SetMinimalSize(22, 22),
 
			NWidget(WWT_PUSHIMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_OBJECT), SetMinimalSize(22, 22),
 
								SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
 
		EndContainer(),
 
	EndContainer(),
 
};
 

	
 
static WindowDesc _terraform_desc(
 
@@ -613,16 +603,13 @@ struct ScenarioEditorLandscapeGeneration
 
			case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
 
				HandlePlacePushButton(this, WID_ETT_PLACE_DESERT, SPR_CURSOR_DESERT, HT_RECT);
 
				this->last_user_action = widget;
 
				break;
 

	
 
			case WID_ETT_PLACE_OBJECT: // Place transmitter button
 
				if (HandlePlacePushButton(this, WID_ETT_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) {
 
					ShowBuildObjectPicker(this);
 
					this->last_user_action = widget;
 
				}
 
				ShowBuildObjectPicker();
 
				break;
 

	
 
			case WID_ETT_INCREASE_SIZE:
 
			case WID_ETT_DECREASE_SIZE: { // Increase/Decrease terraform size
 
				int size = (widget == WID_ETT_INCREASE_SIZE) ? 1 : -1;
 
				this->HandleButtonClick(widget);
 
@@ -684,16 +671,12 @@ struct ScenarioEditorLandscapeGeneration
 
				break;
 

	
 
			case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
 
				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
 
				break;
 

	
 
			case WID_ETT_PLACE_OBJECT: // Place transmitter button
 
				PlaceProc_Object(tile);
 
				break;
 

	
 
			default: NOT_REACHED();
 
		}
 
	}
 

	
 
	virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
 
	{
0 comments (0 inline, 0 general)