Changeset - r14978:1098bb0dee82
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master
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terkhen - 14 years ago 2010-04-10 19:30:38
terkhen@openttd.org
(svn r19599) -Fix [FS#3751]: Vehicles with a weight of zero crashed the game when using realistic acceleration.
1 file changed with 1 insertions and 1 deletions:
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src/ground_vehicle.cpp
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@@ -80,7 +80,7 @@ void GroundVehicle<T, Type>::CargoChange
 
	}
 

	
 
	/* Store consist weight in cache. */
 
	this->acc_cache.cached_weight = weight;
 
	this->acc_cache.cached_weight = max<uint32>(1, weight);
 

	
 
	/* Now update vehicle power (tractive effort is dependent on weight). */
 
	this->PowerChanged();
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