@@ -80,7 +80,7 @@ void GroundVehicle<T, Type>::CargoChange
}
/* Store consist weight in cache. */
this->acc_cache.cached_weight = weight;
this->acc_cache.cached_weight = max<uint32>(1, weight);
/* Now update vehicle power (tractive effort is dependent on weight). */
this->PowerChanged();
Status change: