Changeset - r6666:1116acea7c9c
[Not reviewed]
master
0 6 0
rubidium - 17 years ago 2007-05-21 21:58:31
rubidium@openttd.org
(svn r9897) -Codechange: prepare the toolbar for more road types.
6 files changed with 32 insertions and 20 deletions:
0 comments (0 inline, 0 general)
src/gui.h
Show inline comments
 
@@ -46,7 +46,7 @@ void ShowTrainViewWindow(const Vehicle *
 
void ShowOrdersWindow(const Vehicle *v);
 

	
 
/* road_gui.cpp */
 
void ShowBuildRoadToolbar();
 
void ShowBuildRoadToolbar(RoadType roadtype);
 
void ShowBuildRoadScenToolbar();
 
void ShowRoadVehViewWindow(const Vehicle *v);
 

	
src/main_gui.cpp
Show inline comments
 
@@ -51,6 +51,7 @@ static int _rename_what = -1;
 

	
 
static byte _terraform_size = 1;
 
RailType _last_built_railtype;
 
RoadType _last_built_roadtype;
 
static int _scengen_town_size = 1; // depress medium-sized towns per default
 

	
 
extern void GenerateIndustries();
 
@@ -310,7 +311,8 @@ static void MenuClickBuildRail(int index
 

	
 
static void MenuClickBuildRoad(int index)
 
{
 
	ShowBuildRoadToolbar();
 
	_last_built_roadtype = (RoadType)index;
 
	ShowBuildRoadToolbar(_last_built_roadtype);
 
}
 

	
 
static void MenuClickBuildWater(int index)
 
@@ -930,12 +932,13 @@ static void ToolbarBuildRailClick(Window
 
	const Player *p = GetPlayer(_local_player);
 
	Window *w2;
 
	w2 = PopupMainToolbMenu(w, 19, STR_1015_RAILROAD_CONSTRUCTION, RAILTYPE_END, ~p->avail_railtypes);
 
	WP(w2,menu_d).sel_index = _last_built_railtype;
 
	WP(w2, menu_d).sel_index = _last_built_railtype;
 
}
 

	
 
static void ToolbarBuildRoadClick(Window *w)
 
{
 
	PopupMainToolbMenu(w, 20, STR_180A_ROAD_CONSTRUCTION, 1, 0);
 
	Window *w2 = PopupMainToolbMenu(w, 20, STR_180A_ROAD_CONSTRUCTION, 1, 0);
 
	WP(w2, menu_d).sel_index = _last_built_roadtype;
 
}
 

	
 
static void ToolbarBuildWaterClick(Window *w)
 
@@ -1873,7 +1876,7 @@ static void MainToolbarWndProc(Window *w
 
		case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break;
 
		case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break;
 
		case WKC_SHIFT | WKC_F7: ShowBuildRailToolbar(_last_built_railtype, -1); break;
 
		case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(); break;
 
		case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(_last_built_roadtype); break;
 
		case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break;
 
		case WKC_SHIFT | WKC_F10:ShowBuildAirToolbar(); break;
 
		case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break;
 
@@ -2514,6 +2517,7 @@ void InitializeMainGui()
 
{
 
	/* Clean old GUI values */
 
	_last_built_railtype = RAILTYPE_RAIL;
 
	_last_built_roadtype = ROADTYPE_ROAD;
 
}
 

	
 

	
src/road_cmd.cpp
Show inline comments
 
@@ -845,7 +845,7 @@ static void DrawTile_Road(TileInfo *ti)
 
	DrawBridgeMiddle(ti);
 
}
 

	
 
void DrawRoadDepotSprite(int x, int y, DiagDirection dir)
 
void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
 
{
 
	SpriteID palette = PLAYER_SPRITE_COLOR(_local_player);
 
	const DrawTileSprites* dts =  &_road_depot[dir];
src/road_cmd.h
Show inline comments
 
@@ -7,6 +7,6 @@
 

	
 
#include "direction.h"
 

	
 
void DrawRoadDepotSprite(int x, int y, DiagDirection dir);
 
void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt);
 

	
 
#endif /* ROAD_CMD_H */
src/road_gui.cpp
Show inline comments
 
@@ -4,8 +4,6 @@
 

	
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "road_cmd.h"
 
#include "road_map.h"
 
#include "table/sprites.h"
 
#include "table/strings.h"
 
#include "functions.h"
 
@@ -18,6 +16,9 @@
 
#include "sound.h"
 
#include "command.h"
 
#include "variables.h"
 
#include "road.h"
 
#include "road_cmd.h"
 
#include "road_map.h"
 
#include "station_map.h"
 
//needed for catchments
 
#include "station.h"
 
@@ -31,6 +32,8 @@ static bool _remove_button_clicked;
 

	
 
static byte _place_road_flag;
 

	
 
static RoadType _cur_roadtype;
 

	
 
static DiagDirection _road_depot_orientation;
 
static DiagDirection _road_station_picker_orientation;
 

	
 
@@ -69,7 +72,7 @@ void CcBuildRoadTunnel(bool success, Til
 

	
 
static void PlaceRoad_Tunnel(TileIndex tile)
 
{
 
	DoCommandP(tile, 0x200 | ROADTYPES_ROAD, 0, CcBuildRoadTunnel, CMD_BUILD_TUNNEL | CMD_AUTO | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE));
 
	DoCommandP(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, CcBuildRoadTunnel, CMD_BUILD_TUNNEL | CMD_AUTO | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE));
 
}
 

	
 
static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
 
@@ -77,7 +80,9 @@ static void BuildRoadOutsideStation(Tile
 
	tile += TileOffsByDiagDir(direction);
 
	// if there is a roadpiece just outside of the station entrance, build a connecting route
 
	if (IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL) {
 
		DoCommandP(tile, DiagDirToRoadBits(ReverseDiagDir(direction)), 0, NULL, CMD_BUILD_ROAD);
 
		if (GetRoadBits(tile, _cur_roadtype) != ROAD_NONE) {
 
			DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, NULL, CMD_BUILD_ROAD);
 
		}
 
	}
 
}
 

	
 
@@ -95,7 +100,7 @@ void CcRoadDepot(bool success, TileIndex
 

	
 
static void PlaceRoad_Depot(TileIndex tile)
 
{
 
	DoCommandP(tile, _road_depot_orientation, 0, CcRoadDepot, CMD_BUILD_ROAD_DEPOT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1807_CAN_T_BUILD_ROAD_VEHICLE));
 
	DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0, CcRoadDepot, CMD_BUILD_ROAD_DEPOT | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1807_CAN_T_BUILD_ROAD_VEHICLE));
 
}
 

	
 
static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd)
 
@@ -298,9 +303,9 @@ static void BuildRoadToolbWndProc(Window
 

	
 
			if (e->we.place.userdata == 0) {
 
				ResetObjectToPlace();
 
				ShowBuildBridgeWindow(start_tile, end_tile, 0x80 | ROADTYPES_ROAD);
 
				ShowBuildBridgeWindow(start_tile, end_tile, 0x80 | RoadTypeToRoadTypes(_cur_roadtype));
 
			} else if (e->we.place.userdata != 4) {
 
				DoCommandP(end_tile, start_tile, _place_road_flag, CcPlaySound1D,
 
				DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3), CcPlaySound1D,
 
					_remove_button_clicked ?
 
					CMD_REMOVE_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1805_CAN_T_REMOVE_ROAD_FROM) :
 
					CMD_BUILD_LONG_ROAD | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_1804_CAN_T_BUILD_ROAD_HERE));
 
@@ -313,7 +318,7 @@ static void BuildRoadToolbWndProc(Window
 
	case WE_PLACE_PRESIZE: {
 
		TileIndex tile = e->we.place.tile;
 

	
 
		DoCommand(tile, 0x200 | ROADTYPES_ROAD, 0, DC_AUTO, CMD_BUILD_TUNNEL);
 
		DoCommand(tile, 0x200 | _cur_roadtype, 0, DC_AUTO, CMD_BUILD_TUNNEL);
 
		VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
 
		break;
 
	}
 
@@ -349,9 +354,10 @@ static const WindowDesc _build_road_desc
 
	BuildRoadToolbWndProc
 
};
 

	
 
void ShowBuildRoadToolbar()
 
void ShowBuildRoadToolbar(RoadType roadtype)
 
{
 
	if (!IsValidPlayer(_current_player)) return;
 
	_cur_roadtype = roadtype;
 

	
 
	DeleteWindowById(WC_BUILD_TOOLBAR, 0);
 
	Window *w = AllocateWindowDesc(&_build_road_desc);
 
@@ -396,10 +402,10 @@ static void BuildRoadDepotWndProc(Window
 
	case WE_PAINT:
 
		DrawWindowWidgets(w);
 

	
 
		DrawRoadDepotSprite(70, 17, DIAGDIR_NE);
 
		DrawRoadDepotSprite(70, 69, DIAGDIR_SE);
 
		DrawRoadDepotSprite( 2, 69, DIAGDIR_SW);
 
		DrawRoadDepotSprite( 2, 17, DIAGDIR_NW);
 
		DrawRoadDepotSprite(70, 17, DIAGDIR_NE, _cur_roadtype);
 
		DrawRoadDepotSprite(70, 69, DIAGDIR_SE, _cur_roadtype);
 
		DrawRoadDepotSprite( 2, 69, DIAGDIR_SW, _cur_roadtype);
 
		DrawRoadDepotSprite( 2, 17, DIAGDIR_NW, _cur_roadtype);
 
		break;
 

	
 
	case WE_CLICK: {
src/window.h
Show inline comments
 
@@ -9,6 +9,7 @@
 
#include "string.h"
 
#include "order.h"
 
#include "rail.h"
 
#include "road.h"
 
#include "airport.h"
 
#include "vehicle.h"
 

	
 
@@ -328,6 +329,7 @@ struct buildvehicle_d {
 
	union {
 
		RailTypeByte railtype;
 
		AirportFTAClass::Flags flags;
 
		RoadTypes roadtypes;
 
	} filter;
 
	byte sel_index;  ///< deprecated value, used for 'unified' ship and road
 
	bool descending_sort_order;
0 comments (0 inline, 0 general)