Changeset - r19494:114d84fa2d8f
[Not reviewed]
master
0 2 0
frosch - 12 years ago 2012-07-17 20:18:18
frosch@openttd.org
(svn r24411) -Add [FS#5244-ish]: Display the a setting type in the adv. settings description which explains the scope of changes to a particular setting.
2 files changed with 30 insertions and 4 deletions:
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src/lang/english.txt
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@@ -1105,6 +1105,12 @@ STR_WARNING_DIFFICULTY_TO_CUSTOM        
 
STR_CONFIG_SETTING_CAPTION                                      :{WHITE}Advanced Settings
 
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT            :(no explanation available)
 
STR_CONFIG_SETTING_DEFAULT_VALUE                                :{LTBLUE}Default value: {ORANGE}{STRING1}
 
STR_CONFIG_SETTING_TYPE                                         :{LTBLUE}Setting type: {ORANGE}{STRING}
 
STR_CONFIG_SETTING_TYPE_CLIENT                                  :Client setting (not stored in saves; affects all games)
 
STR_CONFIG_SETTING_TYPE_GAME_MENU                               :Game setting (stored in saves; affects only new games)
 
STR_CONFIG_SETTING_TYPE_GAME_INGAME                             :Game setting (stored in save; affects only current game)
 
STR_CONFIG_SETTING_TYPE_COMPANY_MENU                            :Company setting (stored in saves; affects only new games)
 
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME                          :Company setting (stored in save; affects only current company)
 

	
 
STR_CONFIG_SETTING_OFF                                          :Off
 
STR_CONFIG_SETTING_ON                                           :On
src/settings_gui.cpp
Show inline comments
 
@@ -1744,10 +1744,20 @@ struct GameSettingsWindow : Window {
 
				size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
 
				break;
 

	
 
			case WID_GS_HELP_TEXT:
 
				size->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
 
			case WID_GS_HELP_TEXT: {
 
				static const StringID setting_types[] = {
 
					STR_CONFIG_SETTING_TYPE_CLIENT,
 
					STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
 
					STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
 
				};
 
				for (uint i = 0; i < lengthof(setting_types); i++) {
 
					SetDParam(0, setting_types[i]);
 
					size->width = max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
 
				}
 
				size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
 
						max(size->height, _settings_main_page.GetMaxHelpHeight(size->width));
 
				break;
 
			}
 

	
 
			default:
 
				break;
 
@@ -1776,10 +1786,20 @@ struct GameSettingsWindow : Window {
 
			case WID_GS_HELP_TEXT:
 
				if (this->last_clicked != NULL) {
 
					const SettingDesc *sd = this->last_clicked->d.entry.setting;
 

	
 
					int y = r.top;
 
					if (sd->desc.flags & SGF_PER_COMPANY) {
 
						SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME);
 
					} else if (sd->save.conv & SLF_NOT_IN_SAVE) {
 
						SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT);
 
					} else {
 
						SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME);
 
					}
 
					DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
 
					y += FONT_HEIGHT_NORMAL;
 

	
 
					int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
 
					this->last_clicked->SetValueDParams(0, default_value);
 

	
 
					int y = r.top;
 
					DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
 
					y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
 

	
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