Changeset - r18483:128bfd042252
[Not reviewed]
master
0 1 0
rubidium - 13 years ago 2011-11-26 17:28:18
rubidium@openttd.org
(svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet
1 file changed with 2 insertions and 0 deletions:
0 comments (0 inline, 0 general)
src/network/network_server.cpp
Show inline comments
 
@@ -702,6 +702,8 @@ NetworkRecvStatus ServerNetworkGameSocke
 
 */
 
NetworkRecvStatus ServerNetworkGameSocketHandler::SendChat(NetworkAction action, ClientID client_id, bool self_send, const char *msg, int64 data)
 
{
 
	if (this->status != STATUS_ACTIVE) return NETWORK_RECV_STATUS_OKAY;
 

	
 
	Packet *p = new Packet(PACKET_SERVER_CHAT);
 

	
 
	p->Send_uint8 (action);
0 comments (0 inline, 0 general)