@@ -274,8 +274,15 @@ void AfterLoadVehicles(bool part_of_load
}
/* Stop non-front engines */
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_TRAIN && IsTrainEngine(v) && !IsFrontEngine(v)) v->vehstatus |= VS_STOPPED;
if (CheckSavegameVersion(112)) {
if (v->type == VEH_TRAIN && !IsFrontEngine(v)) {
if (IsTrainEngine(v)) v->vehstatus |= VS_STOPPED;
/* cur_speed is now relevant for non-front parts - nonzero breaks
* moving-wagons-inside-depot- and autoreplace- code */
v->cur_speed = 0;
Status change: