Changeset - r25483:15f7a4f91c03
[Not reviewed]
master
0 3 0
rubidium42 - 3 years ago 2021-05-11 17:36:21
rubidium@openttd.org
Fix: empty undocumented branches
3 files changed with 3 insertions and 3 deletions:
0 comments (0 inline, 0 general)
src/blitter/32bpp_anim_sse4.cpp
Show inline comments
 
@@ -146,24 +146,25 @@ bmno_alpha_blend:
 
					srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, a_cm, pack_low_cm);
 
bmno_full_opacity:
 
					_mm_storel_epi64((__m128i *) dst, srcABCD);
 
bmno_full_transparency:
 
					src_mv += 2;
 
					src += 2;
 
					anim += 2;
 
					dst += 2;
 
				}
 

	
 
				if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
 
					if (src->a == 0) {
 
						/* Complete transparency. */
 
					} else if (src->a == 255) {
 
						*anim = *(const uint16*) src_mv;
 
						*dst = (src_mv->m >= PALETTE_ANIM_START) ? AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v) : *src;
 
					} else {
 
						*anim = 0;
 
						__m128i srcABCD;
 
						__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
 
						if (src_mv->m >= PALETTE_ANIM_START) {
 
							Colour colour = AdjustBrightneSSE(LookupColourInPalette(src_mv->m), src_mv->v);
 
							colour.a = src->a;
 
							srcABCD = _mm_cvtsi32_si128(colour.data);
 
						} else {
src/saveload/game_sl.cpp
Show inline comments
 
@@ -61,26 +61,25 @@ static void Load_GSDT()
 
	if ((CompanyID)SlIterateArray() == (CompanyID)-1) return;
 

	
 
	_game_saveload_version = -1;
 
	SlObject(nullptr, _game_script);
 

	
 
	if (_networking && !_network_server) {
 
		GameInstance::LoadEmpty();
 
		if ((CompanyID)SlIterateArray() != (CompanyID)-1) SlErrorCorrupt("Too many GameScript configs");
 
		return;
 
	}
 

	
 
	GameConfig *config = GameConfig::GetConfig(GameConfig::SSS_FORCE_GAME);
 
	if (_game_saveload_name.empty()) {
 
	} else {
 
	if (!_game_saveload_name.empty()) {
 
		config->Change(_game_saveload_name.c_str(), _game_saveload_version, false, _game_saveload_is_random);
 
		if (!config->HasScript()) {
 
			/* No version of the GameScript available that can load the data. Try to load the
 
			 * latest version of the GameScript instead. */
 
			config->Change(_game_saveload_name.c_str(), -1, false, _game_saveload_is_random);
 
			if (!config->HasScript()) {
 
				if (_game_saveload_name.compare("%_dummy") != 0) {
 
					DEBUG(script, 0, "The savegame has an GameScript by the name '%s', version %d which is no longer available.", _game_saveload_name.c_str(), _game_saveload_version);
 
					DEBUG(script, 0, "This game will continue to run without GameScript.");
 
				} else {
 
					DEBUG(script, 0, "The savegame had no GameScript available at the time of saving.");
 
					DEBUG(script, 0, "This game will continue to run without GameScript.");
src/strgen/strgen_base.cpp
Show inline comments
 
@@ -448,25 +448,25 @@ void EmitGender(Buffer *buffer, char *bu
 
		/* This is a {G=DER} command */
 
		nw = _lang.GetGenderIndex(buf);
 
		if (nw >= MAX_NUM_GENDERS) strgen_fatal("G argument '%s' invalid", buf);
 

	
 
		/* now nw contains the gender index */
 
		buffer->AppendUtf8(SCC_GENDER_INDEX);
 
		buffer->AppendByte(nw);
 
	} else {
 
		const char *words[MAX_NUM_GENDERS];
 

	
 
		/* This is a {G 0 foo bar two} command.
 
		 * If no relative number exists, default to +0 */
 
		if (!ParseRelNum(&buf, &argidx, &offset)) {}
 
		ParseRelNum(&buf, &argidx, &offset);
 

	
 
		const CmdStruct *cmd = _cur_pcs.cmd[argidx];
 
		if (cmd == nullptr || (cmd->flags & C_GENDER) == 0) {
 
			strgen_fatal("Command '%s' can't have a gender", cmd == nullptr ? "<empty>" : cmd->cmd);
 
		}
 

	
 
		for (nw = 0; nw < MAX_NUM_GENDERS; nw++) {
 
			words[nw] = ParseWord(&buf);
 
			if (words[nw] == nullptr) break;
 
		}
 
		if (nw != _lang.num_genders) strgen_fatal("Bad # of arguments for gender command");
 

	
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