Changeset - r15298:17db9e039ab9
[Not reviewed]
master
0 4 0
frosch - 14 years ago 2010-06-08 20:16:51
frosch@openttd.org
(svn r19949) -Doc: Mention tricky units (like speed) more often and more consistently.
4 files changed with 24 insertions and 24 deletions:
0 comments (0 inline, 0 general)
src/bridge.h
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@@ -43,7 +43,7 @@ struct BridgeSpec {
 
	byte min_length;             ///< the minimum length (not counting start and end tile)
 
	byte max_length;             ///< the maximum length (not counting start and end tile)
 
	uint16 price;                ///< the price multiplier
 
	uint16 speed;                ///< maximum travel speed
 
	uint16 speed;                ///< maximum travel speed (1 unit = 1/1.6 mph = 1 km-ish/h)
 
	SpriteID sprite;             ///< the sprite which is used in the GUI
 
	PaletteID pal;               ///< the palette which is used in the GUI
 
	StringID material;           ///< the string that contains the bridge description
src/engine_type.h
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@@ -42,9 +42,9 @@ struct RailVehicleInfo {
 
	RailVehicleTypes railveh_type;
 
	byte cost_factor;               ///< Purchase cost factor;      For multiheaded engines the sum of both engine prices.
 
	RailTypeByte railtype;
 
	uint16 max_speed;
 
	uint16 power;                   ///< Power of engine;           For multiheaded engines the sum of both engine powers.
 
	uint16 weight;                  ///< Weight of vehicle;         For multiheaded engines the weight of each single engine.
 
	uint16 max_speed;               ///< Maximum speed (1 unit = 1/1.6 mph = 1 km-ish/h)
 
	uint16 power;                   ///< Power of engine (hp);      For multiheaded engines the sum of both engine powers.
 
	uint16 weight;                  ///< Weight of vehicle (tons);  For multiheaded engines the weight of each single engine.
 
	byte running_cost;              ///< Running cost of engine;    For multiheaded engines the sum of both running costs.
 
	Price running_cost_class;
 
	EngineClass engclass;           ///< Class of engine for this vehicle
 
@@ -61,7 +61,7 @@ struct RailVehicleInfo {
 
struct ShipVehicleInfo {
 
	byte image_index;
 
	byte cost_factor;
 
	uint16 max_speed;
 
	uint16 max_speed;      ///< Maximum speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
 
	uint16 capacity;
 
	byte running_cost;
 
	SoundID sfx;
 
@@ -84,7 +84,7 @@ struct AircraftVehicleInfo {
 
	byte subtype;
 
	SoundID sfx;
 
	byte acceleration;
 
	uint16 max_speed;
 
	uint16 max_speed;           ///< Maximum speed (1 unit = 8 mph = 12.8 km-ish/h)
 
	byte mail_capacity;
 
	uint16 passenger_capacity;
 
};
 
@@ -95,7 +95,7 @@ struct RoadVehicleInfo {
 
	byte running_cost;
 
	Price running_cost_class;
 
	SoundID sfx;
 
	uint16 max_speed;        ///< Maximum speed in mph/3.2 units
 
	uint16 max_speed;        ///< Maximum speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
 
	byte capacity;
 
	uint8 weight;            ///< Weight in 1/4t units
 
	uint8 power;             ///< Power in 10hp units
 
@@ -108,8 +108,8 @@ struct RoadVehicleInfo {
 
 */
 
struct EngineInfo {
 
	Date base_intro;
 
	Year lifelength;
 
	Year base_life;
 
	Year lifelength;    ///< Lifetime of a single vehicle
 
	Year base_life;     ///< Basic duration of engine availability (without random parts)
 
	byte decay_speed;
 
	byte load_amount;
 
	byte climates;
src/table/bridge_land.h
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@@ -728,10 +728,10 @@ static const PalSpriteID * const * const
 

	
 
/** Describes the data that defines each bridge in the game
 
 * @param y   year of availablity
 
 * @param mnl minimum length
 
 * @param mxl maximum length
 
 * @param p   price
 
 * @param mxs maximum speed allowed
 
 * @param mnl minimum length (not counting bridge heads)
 
 * @param mxl maximum length (not counting bridge heads)
 
 * @param p   price multiplier
 
 * @param mxs maximum speed allowed (1 unit = 1/1.6 mph = 1 km-ish/h)
 
 * @param spr sprite to use in purchase GUI
 
 * @param plt palette for the sprite in purchase GUI
 
 * @param dsc description of the bridge in purchase GUI
 
@@ -746,12 +746,12 @@ const BridgeSpec _orig_bridge[] = {
 
	       year of availablity
 
	       |  minimum length
 
	       |  |   maximum length
 
	       |  |   |    price
 
	       |  |   |    price multiplier
 
	       |  |   |    |    maximum speed
 
	       |  |   |    |    |  sprite to use in GUI
 
	       |  |   |    |    |  |      palette in GUI
 
	   string with description               name on rail                                     name on road
 
	   |                              |      |                                                | */
 
	   string with description               name on rail                                         name on road
 
	   |                              |      |                                                    | */
 
	MBR(   0, 0, 16,  80,  32, 0xA24, PAL_NONE,
 
	   STR_BRIDGE_NAME_WOODEN,               STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN,              STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN),
 

	
src/table/engines.h
Show inline comments
 
@@ -19,7 +19,7 @@
 
 * @param a base introduction date (days since 1920-01-01)
 
 * @param b decay speed
 
 * @param c life length (years)
 
 * @param d base life
 
 * @param d base life (years)
 
 * @param e cargo type
 
 * @param f Bitmask of the climates
 
 * @note the 0x80 in parameter b sets the "is carriage bit"
 
@@ -31,7 +31,7 @@
 
 * @param a base introduction date (days since 1920-01-01)
 
 * @param b decay speed
 
 * @param c life length (years)
 
 * @param d base life
 
 * @param d base life (years)
 
 * @param e cargo type
 
 * @param f Bitmask of the climates
 
 * @see MK
 
@@ -43,7 +43,7 @@
 
 * @param a base introduction date (days since 1920-01-01)
 
 * @param b decay speed
 
 * @param c life length (years)
 
 * @param d base life
 
 * @param d base life (years)
 
 * @param e cargo type
 
 * @param f Bitmask of the climates
 
 * @see MK
 
@@ -55,7 +55,7 @@
 
 * @param a base introduction date (days since 1920-01-01)
 
 * @param b decay speed
 
 * @param c life length (years)
 
 * @param d base life
 
 * @param d base life (years)
 
 * @param e Bitmask of the climates
 
 * @see MK
 
 * @note the 20 between b and e is the load amount
 
@@ -347,7 +347,7 @@ static const EngineInfo _orig_engine_inf
 
 * @param a image_index
 
 * @param b type
 
 * @param c cost_factor
 
 * @param d max_speed
 
 * @param d max_speed (1 unit = 1/1.6 mph = 1 km-ish/h)
 
 * @param e power (hp)
 
 * @param f weight (tons)
 
 * @param g running_cost
 
@@ -527,7 +527,7 @@ static const RailVehicleInfo _orig_rail_
 
 * @see ShipVehicleInfo
 
 * @param a image_index
 
 * @param b cost_factor
 
 * @param c max_speed
 
 * @param c max_speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
 
 * @param d capacity (persons, bags, tons, pieces, items, cubic metres, ...)
 
 * @param e running_cost
 
 * @param f sound effect
 
@@ -561,7 +561,7 @@ static const ShipVehicleInfo _orig_ship_
 
 * @param d subtype (bit 0 - plane, bit 1 - large plane)
 
 * @param e sound effect
 
 * @param f acceleration
 
 * @param g max_speed
 
 * @param g max_speed (1 unit = 8 mph = 12.8 km-ish/h)
 
 * @param h mail_capacity (bags)
 
 * @param i passenger_capacity (persons)
 
 */
 
@@ -628,7 +628,7 @@ static const AircraftVehicleInfo _orig_a
 
 * @param b cost_factor
 
 * @param c running_cost
 
 * @param d sound effect
 
 * @param e max_speed
 
 * @param e max_speed (1 unit = 1/3.2 mph = 0.5 km-ish/h)
 
 * @param f capacity (persons, bags, tons, pieces, items, cubic metres, ...)
 
 * @param g weight (1/4 ton)
 
 * @param h power (10 hp)
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