@@ -895,6 +895,7 @@ static Vehicle* RoadVehFindCloseTo(Vehic
rvf.veh = v;
if (front->u.road.state == RVSB_WORMHOLE) {
u = (Vehicle*)VehicleFromPos(v->tile, &rvf, EnumCheckRoadVehClose);
if (u == NULL) u = (Vehicle*)VehicleFromPos(GetOtherTunnelBridgeEnd(v->tile), &rvf, EnumCheckRoadVehClose);
} else {
u = (Vehicle*)VehicleFromPosXY(x, y, &rvf, EnumCheckRoadVehClose);
}
@@ -1511,10 +1512,12 @@ static bool IndividualRoadVehicleControl
/* Vehicle is entering a depot or is on a bridge or in a tunnel */
GetNewVehiclePosResult gp = GetNewVehiclePos(v);
const Vehicle *u = RoadVehFindCloseTo(v, gp.x, gp.y, v->direction);
if (u != NULL && u->First()->cur_speed < v->cur_speed) {
v->cur_speed = u->First()->cur_speed;
return false;
if (IsRoadVehFront(v)) {
if (u != NULL) {
if ((IsTunnelTile(gp.new_tile) || IsBridgeTile(gp.new_tile)) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {
Status change: