Changeset - r19785:185bfb25eeb8
[Not reviewed]
master
0 11 0
frosch - 12 years ago 2012-11-14 22:50:26
frosch@openttd.org
(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString.
11 files changed with 20 insertions and 24 deletions:
0 comments (0 inline, 0 general)
src/ai/ai_gui.cpp
Show inline comments
 
@@ -1356,7 +1356,7 @@ struct AIDebugWindow : public QueryStrin
 
	{
 
		if (wid == WID_AID_BREAK_STR_EDIT_BOX) {
 
			/* Save the current string to static member so it can be restored next time the window is opened. */
 
			strecpy(this->break_string, this->edit_str_buf, lastof(this->break_string));
 
			strecpy(this->break_string, this->text.buf, lastof(this->break_string));
 
			break_string_filter.SetFilterTerm(this->break_string);
 
		}
 
	}
src/fios_gui.cpp
Show inline comments
 
@@ -238,7 +238,7 @@ public:
 
	/** Generate a default save filename. */
 
	void GenerateFileName()
 
	{
 
		GenerateDefaultSaveName(this->edit_str_buf, &this->edit_str_buf[this->edit_str_size - 1]);
 
		GenerateDefaultSaveName(this->text.buf, &this->text.buf[this->text.max_bytes - 1]);
 
		this->text.UpdateSize();
 
	}
 

	
src/genworld_gui.cpp
Show inline comments
 
@@ -698,7 +698,7 @@ struct GenerateLandscapeWindow : public 
 
			 * As UINT32_MAX is a 'magic' value (use random seed) it
 
			 * should not be possible to be entered into the input
 
			 * field; the generate seed button can be used instead. */
 
			_settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
 
			_settings_newgame.game_creation.generation_seed = minu(strtoul(this->text.buf, NULL, 10), UINT32_MAX - 1);
 
		}
 
	}
 

	
src/misc_gui.cpp
Show inline comments
 
@@ -819,18 +819,18 @@ struct QueryStringWindow : public QueryS
 
	QueryStringWindow(StringID str, StringID caption, uint max_bytes, uint max_chars, const WindowDesc *desc, Window *parent, CharSetFilter afilter, QueryStringFlags flags) :
 
			QueryStringBaseWindow(max_bytes, max_chars)
 
	{
 
		GetString(this->edit_str_buf, str, &this->edit_str_buf[max_bytes - 1]);
 
		str_validate(this->edit_str_buf, &this->edit_str_buf[max_bytes - 1], SVS_NONE);
 
		GetString(this->text.buf, str, &this->text.buf[this->text.max_bytes - 1]);
 
		str_validate(this->text.buf, &this->text.buf[this->text.max_bytes - 1], SVS_NONE);
 

	
 
		/* Make sure the name isn't too long for the text buffer in the number of
 
		 * characters (not bytes). max_chars also counts the '\0' characters. */
 
		while (Utf8StringLength(this->edit_str_buf) + 1 > max_chars) {
 
			*Utf8PrevChar(this->edit_str_buf + strlen(this->edit_str_buf)) = '\0';
 
		while (Utf8StringLength(this->text.buf) + 1 > this->text.max_chars) {
 
			*Utf8PrevChar(this->text.buf + strlen(this->text.buf)) = '\0';
 
		}
 

	
 
		this->text.UpdateSize();
 

	
 
		if ((flags & QSF_ACCEPT_UNCHANGED) == 0) this->orig = strdup(this->edit_str_buf);
 
		if ((flags & QSF_ACCEPT_UNCHANGED) == 0) this->orig = strdup(this->text.buf);
 

	
 
		this->caption = caption;
 
		this->cancel_button = WID_QS_CANCEL;
src/network/network_chat_gui.cpp
Show inline comments
 
@@ -383,7 +383,7 @@ struct NetworkChatWindow : public QueryS
 
	void ChatTabCompletion()
 
	{
 
		static char _chat_tab_completion_buf[NETWORK_CHAT_LENGTH];
 
		assert(this->edit_str_size == lengthof(_chat_tab_completion_buf));
 
		assert(this->text.max_bytes == lengthof(_chat_tab_completion_buf));
 

	
 
		Textbuf *tb = &this->text;
 
		size_t len, tb_len;
src/network/network_content_gui.cpp
Show inline comments
 
@@ -780,7 +780,7 @@ public:
 
	virtual void OnEditboxChanged(int wid)
 
	{
 
		if (wid == WID_NCL_FILTER) {
 
			this->string_filter.SetFilterTerm(this->edit_str_buf);
 
			this->string_filter.SetFilterTerm(this->text.buf);
 
			this->content.SetFilterState(!this->string_filter.IsEmpty());
 
			this->content.ForceRebuild();
 
			this->InvalidateData();
src/network/network_gui.cpp
Show inline comments
 
@@ -850,8 +850,8 @@ public:
 
	{
 
		if (wid == WID_NG_CLIENT) {
 
			/* The name is only allowed when it starts with a letter! */
 
			if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
 
				strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
 
			if (!StrEmpty(this->text.buf) && this->text.buf[0] != ' ') {
 
				strecpy(_settings_client.network.client_name, this->text.buf, lastof(_settings_client.network.client_name));
 
			} else {
 
				strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
 
			}
 
@@ -2116,10 +2116,10 @@ struct NetworkCompanyPasswordWindow : pu
 
	void OnOk()
 
	{
 
		if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD)) {
 
			snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
 
			strecpy(_settings_client.network.default_company_pass, this->text.buf, lastof(_settings_client.network.default_company_pass));
 
		}
 

	
 
		NetworkChangeCompanyPassword(_local_company, this->edit_str_buf);
 
		NetworkChangeCompanyPassword(_local_company, this->text.buf);
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget, int click_count)
src/newgrf_gui.cpp
Show inline comments
 
@@ -1279,7 +1279,7 @@ struct NewGRFWindow : public QueryString
 
	{
 
		if (!this->editable) return;
 

	
 
		string_filter.SetFilterTerm(this->edit_str_buf);
 
		string_filter.SetFilterTerm(this->text.buf);
 
		this->avails.SetFilterState(!string_filter.IsEmpty());
 
		this->avails.ForceRebuild();
 
		this->InvalidateData(0);
src/querystring_gui.h
Show inline comments
 
@@ -65,11 +65,7 @@ public:
 
};
 

	
 
struct QueryStringBaseWindow : public Window, public QueryString {
 
	char *edit_str_buf;         ///< Buffer for string.
 
	const uint16 edit_str_size; ///< Maximum length of string (in bytes), including terminating '\0'.
 
	const uint16 max_chars;     ///< Maximum length of string (in characters), including terminating '\0'.
 

	
 
	QueryStringBaseWindow(uint16 size, uint16 chars = UINT16_MAX) : Window(), QueryString(size, chars), edit_str_buf(text.buf), edit_str_size(text.max_bytes), max_chars(text.max_chars)
 
	QueryStringBaseWindow(uint16 size, uint16 chars = UINT16_MAX) : Window(), QueryString(size, chars)
 
	{
 
	}
 

	
src/settings_gui.cpp
Show inline comments
 
@@ -2408,7 +2408,7 @@ struct GameSettingsWindow : QueryStringB
 
	virtual void OnEditboxChanged(int wid)
 
	{
 
		if (wid == WID_GS_FILTER) {
 
			string_filter.SetFilterTerm(this->edit_str_buf);
 
			string_filter.SetFilterTerm(this->text.buf);
 
			if (!string_filter.IsEmpty() && !this->manually_changed_folding) {
 
				/* User never expanded/collapsed single pages and entered a filter term.
 
				 * Expand everything, to save weird expand clicks, */
src/town_gui.cpp
Show inline comments
 
@@ -1006,7 +1006,7 @@ public:
 
		if (!this->townnamevalid) {
 
			this->text.DeleteAll();
 
		} else {
 
			GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
 
			GetTownName(this->text.buf, &this->params, this->townnameparts, &this->text.buf[this->text.max_bytes - 1]);
 
			this->text.UpdateSize();
 
		}
 
		UpdateOSKOriginalText(this, WID_TF_TOWN_NAME_EDITBOX);
 
@@ -1041,12 +1041,12 @@ public:
 
		const char *name = NULL;
 

	
 
		if (!this->townnamevalid) {
 
			name = this->edit_str_buf;
 
			name = this->text.buf;
 
		} else {
 
			/* If user changed the name, send it */
 
			char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
 
			GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
 
			if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
 
			if (strcmp(buf, this->text.buf) != 0) name = this->text.buf;
 
		}
 

	
 
		bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
0 comments (0 inline, 0 general)