@@ -67,7 +67,7 @@ static FORCEINLINE T min(const T a, cons
*/
static FORCEINLINE int min(const int a, const int b)
{
return (a < b) ? a : b;
return min<int>(a, b);
}
/**
@@ -81,7 +81,7 @@ static FORCEINLINE int min(const int a,
static FORCEINLINE uint minu(const uint a, const uint b)
return min<uint>(a, b);
@@ -131,6 +131,31 @@ static FORCEINLINE T *AlignPtr(T *x, uin
* Clamp a value between an interval.
*
* This function returns a value which is between the given interval of
* min and max. If the given value is in this interval the value itself
* is returned otherwise the border of the interval is returned, according
* which side of the interval was 'left'.
* @note The min value must be less or equal of max or you get some
* unexpected results.
* @param a The value to clamp/truncate.
* @param min The minimum of the interval.
* @param max the maximum of the interval.
* @returns A value between min and max which is closest to a.
* @see ClampU(uint, uint, uint)
* @see Clamp(int, int, int)
template <typename T>
static FORCEINLINE T Clamp(const T a, const T min, const T max)
if (a <= min) return min;
if (a >= max) return max;
return a;
* Clamp an integer between an interval.
@@ -148,9 +173,7 @@ static FORCEINLINE T *AlignPtr(T *x, uin
static FORCEINLINE int Clamp(const int a, const int min, const int max)
return Clamp<int>(a, min, max);
@@ -171,9 +194,7 @@ static FORCEINLINE int Clamp(const int a
static FORCEINLINE uint ClampU(const uint a, const uint min, const uint max)
return Clamp<uint>(a, min, max);
@@ -192,9 +213,7 @@ static FORCEINLINE uint ClampU(const uin
static FORCEINLINE int32 ClampToI32(const int64 a)
if (a <= INT32_MIN) return INT32_MIN;
if (a >= INT32_MAX) return INT32_MAX;
return (int32)a;
return (int32)Clamp<int64>(a, INT32_MIN, INT32_MAX);
@@ -206,7 +225,7 @@ static FORCEINLINE int32 ClampToI32(cons
static FORCEINLINE uint16 ClampToU16(const uint64 a)
return (uint16)(a <= UINT16_MAX ? a : UINT16_MAX);
return (uint16)min<uint64>(a, UINT16_MAX);
Status change: