Changeset - r26449:1b5e151e6996
[Not reviewed]
master
0 4 0
Tyler Trahan - 21 months ago 2022-09-12 16:45:02
tyler@tylertrahan.com
Feature: Purchase land multiple tiles at a time
4 files changed with 16 insertions and 6 deletions:
0 comments (0 inline, 0 general)
src/company_base.h
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@@ -87,7 +87,7 @@ struct CompanyProperties {
 
	uint32 terraform_limit;          ///< Amount of tileheights we can (still) terraform (times 65536).
 
	uint32 clear_limit;              ///< Amount of tiles we can (still) clear (times 65536).
 
	uint32 tree_limit;               ///< Amount of trees we can (still) plant (times 65536).
 
	uint32 build_object_limit;       ///< Amount of tiles we can (still) build objects on (times 65536).
 
	uint32 build_object_limit;       ///< Amount of tiles we can (still) build objects on (times 65536). Also applies to buying land.
 

	
 
	/**
 
	 * If \c true, the company is (also) controlled by the computer (a NoAI program).
src/lang/english.txt
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@@ -2812,7 +2812,7 @@ STR_LANDSCAPING_TOOLBAR                 
 
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND                  :{BLACK}Lower a corner of land. Dragging lowers the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
 
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND                  :{BLACK}Raise a corner of land. Dragging raises the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
 
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP                              :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
 
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
 
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}Purchase land for future use. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
 

	
 
# Object construction window
 
STR_OBJECT_BUILD_CAPTION                                        :{WHITE}Object Selection
src/settings_type.h
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@@ -355,8 +355,8 @@ struct ConstructionSettings {
 
	uint16 clear_frame_burst;                ///< how many tiles may, over a short period, be cleared?
 
	uint32 tree_per_64k_frames;              ///< how many trees may, over a long period, be planted per 65536 frames?
 
	uint16 tree_frame_burst;                 ///< how many trees may, over a short period, be planted?
 
	uint32 build_object_per_64k_frames;      ///< how many tiles may, over a long period, have objects built on them per 65536 frames?
 
	uint16 build_object_frame_burst;         ///< how many tiles may, over a short period, have objects built on them?
 
	uint32 build_object_per_64k_frames;      ///< how many tiles may, over a long period, be purchased or have objects built on them per 65536 frames?
 
	uint16 build_object_frame_burst;         ///< how many tiles may, over a short period, be purchased or have objects built on them?
 
};
 

	
 
/** Settings related to the AI. */
src/terraform_gui.cpp
Show inline comments
 
@@ -201,7 +201,7 @@ struct TerraformToolbarWindow : Window {
 
				break;
 

	
 
			case WID_TT_BUY_LAND: // Buy land button
 
				HandlePlacePushButton(this, WID_TT_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT);
 
				HandlePlacePushButton(this, WID_TT_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT | HT_DIAGONAL);
 
				this->last_user_action = widget;
 
				break;
 

	
 
@@ -242,7 +242,7 @@ struct TerraformToolbarWindow : Window {
 
				break;
 

	
 
			case WID_TT_BUY_LAND: // Buy land button
 
				Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_PURCHASE_THIS_LAND, CcPlaySound_CONSTRUCTION_RAIL, tile, OBJECT_OWNED_LAND, 0);
 
				VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_BUILD_OBJECT);
 
				break;
 

	
 
			case WID_TT_PLACE_SIGN: // Place sign button
 
@@ -276,6 +276,16 @@ struct TerraformToolbarWindow : Window {
 
				case DDSP_LEVEL_AREA:
 
					GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
 
					break;
 
				case DDSP_BUILD_OBJECT:
 
					if (!_settings_game.construction.freeform_edges) {
 
						/* When end_tile is MP_VOID, the error tile will not be visible to the
 
							* user. This happens when terraforming at the southern border. */
 
						if (TileX(end_tile) == MapMaxX()) end_tile += TileDiffXY(-1, 0);
 
						if (TileY(end_tile) == MapMaxY()) end_tile += TileDiffXY(0, -1);
 
					}
 
					Command<CMD_BUILD_OBJECT_AREA>::Post(STR_ERROR_CAN_T_PURCHASE_THIS_LAND, CcPlaySound_CONSTRUCTION_RAIL,
 
						end_tile, start_tile, OBJECT_OWNED_LAND, 0, (_ctrl_pressed ? true : false));
 
					break;
 
			}
 
		}
 
	}
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