@@ -219,21 +219,6 @@ static inline bool IsLocalPlayer(void)
return _local_player == _current_player;
}
/** Returns the number of rail types the player can build
* @param *p Player in question
*/
static inline int GetNumRailtypes(const Player *p)
{
int num = 0;
int i;
for (i = 0; i < (int)sizeof(p->avail_railtypes) * 8; i++)
if (HASBIT(p->avail_railtypes, i)) num++;
assert(num <= RAILTYPE_END);
return num;
byte GetPlayerRailtypes(int p);
/** Finds out if a Player has a certain railtype available
Status change: