Changeset - r12602:1c9d00727f7d
[Not reviewed]
master
0 1 0
alberth - 15 years ago 2009-08-03 16:36:40
alberth@openttd.org
(svn r17055) -Codechange: Improve aligning of bridge sprites and descriptions in bridge gui.
1 file changed with 6 insertions and 4 deletions:
0 comments (0 inline, 0 general)
src/bridge_gui.cpp
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@@ -192,7 +192,9 @@ public:
 
					SetDParam(0, b->material);
 
					text_dim = maxdim(text_dim, GetStringBoundingBox(STR_BUILD_BRIDGE_INFO));
 
				}
 
				resize->height = max(sprite_dim.height, text_dim.height) + 2;
 
				sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
 
				text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
 
				resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges.
 

	
 
				this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
 
				size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;
 
@@ -210,7 +212,7 @@ public:
 
				break;
 

	
 
			case BBSW_BRIDGE_LIST: {
 
				uint y = r.top + 2;
 
				uint y = r.top;
 
				for (int i = this->vscroll.pos; i < this->vscroll.cap + this->vscroll.pos && i < (int)this->bridges->Length(); i++) {
 
					const BridgeSpec *b = this->bridges->Get(i)->spec;
 

	
 
@@ -218,8 +220,8 @@ public:
 
					SetDParam(1, b->speed);
 
					SetDParam(0, b->material);
 

	
 
					DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y);
 
					DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y, y + this->resize.step_height, STR_BUILD_BRIDGE_INFO);
 
					DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y + this->resize.step_height - 1 - GetSpriteSize(b->sprite).height);
 
					DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height, STR_BUILD_BRIDGE_INFO);
 
					y += this->resize.step_height;
 
				}
 
				break;
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