Changeset - r12617:1dda10152023
[Not reviewed]
master
0 1 0
rubidium - 15 years ago 2009-08-05 14:30:30
rubidium@openttd.org
(svn r17070) -Codechange: some minor fixes to the order in english.txt
1 file changed with 6 insertions and 7 deletions:
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src/lang/english.txt
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@@ -661,47 +661,47 @@ STR_SMALLMAP_LEGENDA_TREES              
 
STR_SMALLMAP_LEGENDA_ROCKS                                      :{TINYFONT}{BLACK}Rocks
 
STR_SMALLMAP_LEGENDA_WATER                                      :{TINYFONT}{BLACK}Water
 
STR_SMALLMAP_LEGENDA_NO_OWNER                                   :{TINYFONT}{BLACK}No Owner
 
STR_SMALLMAP_LEGENDA_TOWNS                                      :{TINYFONT}{BLACK}Towns
 
STR_SMALLMAP_LEGENDA_INDUSTRIES                                 :{TINYFONT}{BLACK}Industries
 
STR_SMALLMAP_LEGENDA_DESERT                                     :{TINYFONT}{BLACK}Desert
 
STR_SMALLMAP_LEGENDA_SNOW                                       :{TINYFONT}{BLACK}Snow
 

	
 
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF                   :{BLACK}Toggle town names on/off on map
 
STR_SMALLMAP_CENTER                                             :{BLACK}Center the smallmap on the current position
 
STR_SMALLMAP_INDUSTRY                                           :{TINYFONT}{STRING} ({NUM})
 
STR_SMALLMAP_TOWN                                               :{TINYFONT}{WHITE}{TOWN}
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Disable all
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Enable all
 

	
 
# Status bar messages
 
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Show last message or news report
 
STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
 
STR_STATUSBAR_PAUSED                                            :{YELLOW}*  *  PAUSED  *  *
 
STR_STATUSBAR_AUTOSAVE                                          :{RED}AUTOSAVE
 
STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  SAVING GAME  *  *
 

	
 
# News message history
 
STR_MESSAGE_HISTORY                                             :{WHITE}Message History
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}A list of the recent news messages
 
STR_NEWS_MESSAGE                                                :{STRING}  -  {STRING5}
 

	
 
# Message settings window
 
STR_NEWS_MESSAGE_CAPTION                                        :{WHITE}Message
 
STR_NEWS_MESSAGE_OPTIONS_CAPTION                                :{WHITE}Message Options
 
STR_NEWS_MESSAGES_ALL                                           :{YELLOW}Set all message types to: Off / Summary/ Full
 
STR_NEWS_MESSAGES_SOUND                                         :{YELLOW}Play sound for summarised news messages
 
STR_NEWS_MESSAGES_OFF                                           :Off
 
STR_NEWS_MESSAGES_SUMMARY                                       :Summary
 
STR_NEWS_MESSAGES_FULL                                          :Full
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Disable all
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Enable all
 

	
 
STR_NEWS_MESSAGE_TYPES                                          :{BLACK}Message types:
 
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN              :{YELLOW}Arrival of first vehicle at player's station
 
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER            :{YELLOW}Arrival of first vehicle at competitor's station
 
STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS                       :{YELLOW}Accidents / disasters
 
STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION                       :{YELLOW}Company information
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN                             :{YELLOW}Opening of industries
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE                            :{YELLOW}Closing of industries
 
STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES                           :{YELLOW}Economy changes
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY        :{YELLOW}Production changes of industries served by the company
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER          :{YELLOW}Production changes of industries served by competitor(s)
 
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED                 :{YELLOW}Other industry production changes
 
@@ -1319,25 +1319,25 @@ STR_NO                                  
 

	
 
# Supported OSes
 
STR_OSNAME_WINDOWS                                              :Windows
 
STR_OSNAME_DOS                                                  :DOS
 
STR_OSNAME_UNIX                                                 :Unix
 
STR_OSNAME_OSX                                                  :OS X
 
STR_OSNAME_BEOS                                                 :BeOS
 
STR_OSNAME_MORPHOS                                              :MorphOS
 
STR_OSNAME_AMIGAOS                                              :AmigaOS
 
STR_OSNAME_OS2                                                  :OS/2
 
STR_OSNAME_SUNOS                                                :SunOS
 

	
 
# Abandom game
 
# Abandon game
 
STR_ABANDON_GAME_CAPTION                                        :{WHITE}Abandon Game
 
STR_ABANDON_GAME_QUERY                                          :{YELLOW}Are you sure you want to abandon this game?
 
STR_QUIT_SCENARIO_QUERY                                         :{YELLOW}Are you sure you want to abandon this scenario?
 

	
 
# Cheat window
 
STR_CHEATS                                                      :{WHITE}Cheats
 
STR_CHEATS_TIP                                                  :{BLACK}Checkboxes indicate if you have used this cheat before
 
STR_CHEATS_WARNING                                              :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
 
STR_CHEAT_MONEY                                                 :{LTBLUE}Increase money by {CURRENCY}
 
STR_CHEAT_CHANGE_COMPANY                                        :{LTBLUE}Playing as company: {ORANGE}{COMMA}
 
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1}
 
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
 
@@ -1740,25 +1740,25 @@ STR_CONTENT_UNSELECT_ALL_CAPTION        
 
STR_CONTENT_UNSELECT_ALL_CAPTION_TIP                            :{BLACK}Mark all content to be not downloaded
 
STR_CONTENT_FILTER_OSKTITLE                                     :{BLACK}Enter filter string
 
STR_CONTENT_FILTER_TIP                                          :{BLACK}Enter a keyword to filter the list for
 
STR_CONTENT_FILTER_TITLE                                        :{BLACK}Tag/name filter:
 
STR_CONTENT_DOWNLOAD_CAPTION                                    :{BLACK}Download
 
STR_CONTENT_DOWNLOAD_CAPTION_TIP                                :{BLACK}Start downloading the selected content
 
STR_CONTENT_TOTAL_DOWNLOAD_SIZE                                 :{SILVER}Total download size: {WHITE}{BYTES}
 
STR_CONTENT_DETAIL_TITLE                                        :{SILVER}CONTENT INFO
 
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED                          :{SILVER}You have not selected this to be downloaded
 
STR_CONTENT_DETAIL_SUBTITLE_SELECTED                            :{SILVER}You have selected this to be downloaded
 
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED                        :{SILVER}This dependency has been selected to be downloaded
 
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE                        :{SILVER}You already have this
 
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}This content is unknown and cannot be downloaded in OpenTTD
 
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}This content is unknown and can't be downloaded in OpenTTD
 
STR_CONTENT_DETAIL_UPDATE                                       :{SILVER}This is a replacement for an exising {STRING}
 
STR_CONTENT_DETAIL_NAME                                         :{SILVER}Name: {WHITE}{RAW_STRING}
 
STR_CONTENT_DETAIL_VERSION                                      :{SILVER}Version: {WHITE}{RAW_STRING}
 
STR_CONTENT_DETAIL_DESCRIPTION                                  :{SILVER}Description: {WHITE}{RAW_STRING}
 
STR_CONTENT_DETAIL_URL                                          :{SILVER}URL: {WHITE}{RAW_STRING}
 
STR_CONTENT_DETAIL_TYPE                                         :{SILVER}Type: {WHITE}{STRING}
 
STR_CONTENT_DETAIL_FILESIZE                                     :{SILVER}Download size: {WHITE}{BYTES}
 
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF                          :{SILVER}Selected because of: {WHITE}{RAW_STRING}
 
STR_CONTENT_DETAIL_DEPENDENCIES                                 :{SILVER}Dependencies: {WHITE}{RAW_STRING}
 
STR_CONTENT_DETAIL_TAGS                                         :{SILVER}Tags: {WHITE}{RAW_STRING}
 
STR_CONTENT_NO_ZLIB                                             :{WHITE}OpenTTD is build without "zlib" support...
 
STR_CONTENT_NO_ZLIB_SUB                                         :{WHITE}... downloading content is not possible!
 
@@ -1849,25 +1849,24 @@ STR_STATION_BUILD_PLATFORM_LENGTH       
 
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP                       :{BLACK}Select length of railway station
 
STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Drag & Drop
 
STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Build a station using drag & drop
 

	
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Select a station class to display
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Select the station type to build
 

	
 
STR_STAT_CLASS_DFLT                                             :Default station
 
STR_STAT_CLASS_WAYP                                             :Waypoints
 

	
 
# Signal window
 
STR_SIGNAL_SELECTION                                            :{WHITE}Signal Selection
 
STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE                           :{WHITE}Can't convert signals here...
 
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP                             :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
 
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP                            :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
 
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP                             :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
 
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP                            :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
 
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP                              :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
 
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP                         :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
 
STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP                              :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time.
 
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP                             :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red.
 
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP                              :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals.
 
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP                             :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of presignals.
 
STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP                               :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side.
 
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP                          :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side.
 
@@ -2091,24 +2090,25 @@ STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS
 
STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS                    :Railway track with combo- and one-way path signals
 
STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS                      :Railway track with path and one-way path signals
 
STR_RAILROAD_TRAIN_DEPOT                                        :Railway train depot
 

	
 
STR_ROAD_DESCRIPTION_ROAD                                       :Road
 
STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS                     :Road with streetlights
 
STR_ROAD_DESCRIPTION_TREE_LINED_ROAD                            :Tree-lined road
 
STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT                         :Road vehicle depot
 
STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING                   :Road/rail level crossing
 
STR_ROAD_DESCRIPTION_TRAMWAY                                    :Tramway
 

	
 
# Houses come directly from their building names
 
STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION                         :{STRING} (under construction)
 

	
 
STR_TREE_NAME_TREES                                             :Trees
 
STR_TREE_NAME_RAINFOREST                                        :Rainforest
 
STR_TREE_NAME_CACTUS_PLANTS                                     :Cactus plants
 

	
 
STR_STATION_DESCRIPTION_RAILROAD_STATION                        :Railway station
 
STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR                         :Aircraft hangar
 
STR_STATION_DESCRIPTION_AIRPORT                                 :Airport
 
STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA                      :Lorry loading area
 
STR_STATION_DESCRIPTION_BUS_STATION                             :Bus station
 
STR_STATION_DESCRIPTION_SHIP_DOCK                               :Ship dock
 
STR_STATION_DESCRIPTION_BUOY                                    :Buoy
 
@@ -2382,26 +2382,24 @@ STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS
 
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT                  :Buy exclusive transport rights
 
STR_LOCAL_AUTHORITY_ACTION_BRIBE                                :Bribe the local authority
 

	
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING            :{WHITE}{STRING}{}{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING           :{WHITE}{STRING}{}{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING            :{WHITE}{STRING}{}{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION          :{WHITE}{STRING}{}{YELLOW}Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY            :{WHITE}{STRING}{}{YELLOW}Build a statue in honour of your company.{}Cost: {CURRENCY}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS                :{WHITE}{STRING}{}{YELLOW}Fund the construction of new commercial buildings in the town.{}Cost: {CURRENCY}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT          :{WHITE}{STRING}{}{YELLOW}Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}Cost: {CURRENCY}
 
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE                        :{WHITE}{STRING}{}{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY}
 

	
 
STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION                         :{STRING} (under construction)
 

	
 
# Subsidies window
 
STR_SUBSIDIES_CAPTION                                           :{WHITE}Subsidies
 
STR_SUBSIDIES_OFFERED_TITLE                                     :{BLACK}Subsidies on offer for services taking:
 
STR_SUBSIDIES_OFFERED_FROM_TO                                   :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} (by {DATE_SHORT})
 
STR_SUBSIDIES_NONE                                              :{ORANGE}None
 
STR_SUBSIDIES_SUBSIDISED_TITLE                                  :{BLACK}Services already subsidised:
 
STR_SUBSIDIES_SUBSIDISED_FROM_TO                                :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
 
STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                  :{BLACK}Click on service to centre view on industry/town
 

	
 
# Station list window
 
STR_STATION_LIST_TOOLTIP                                        :{BLACK}Station names - click on name to centre view on station
 
STR_USE_CTRL_TO_SELECT_MORE                                     :{BLACK}Hold down Ctrl to select more than one item
 
@@ -3362,24 +3360,25 @@ STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEME
 
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}No autoreplace/renew rules applied.
 
STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(money limit)
 

	
 
# Rail construction errors
 
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION                          :{WHITE}Impossible track combination
 
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK                            :{WHITE}No suitable railway track
 
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK                            :{WHITE}Must remove railway track first
 
STR_ERR_CROSSING_ON_ONEWAY_ROAD                                 :{WHITE}Road is one way or blocked
 
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE                              :{WHITE}Can't build signals here...
 
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK                            :{WHITE}Can't build railway track here...
 
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK                           :{WHITE}Can't remove railway track from here...
 
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM                             :{WHITE}Can't remove signals from here...
 
STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE                           :{WHITE}Can't convert signals here...
 

	
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}Can't convert railtype here...
 

	
 
# Road construction errors
 
STR_ERROR_MUST_REMOVE_ROAD_FIRST                                :{WHITE}Must remove road first
 
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION                      :{WHITE}... one way roads can't have junctions
 
STR_ERROR_CAN_T_BUILD_ROAD_HERE                                 :{WHITE}Can't build road here...
 
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE                              :{WHITE}Can't build tramway here...
 
STR_ERROR_CAN_T_REMOVE_ROAD_FROM                                :{WHITE}Can't remove road from here...
 
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM                             :{WHITE}Can't remove tramway from here...
 

	
 
# Waterway construction errors
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