Changeset - r11108:1df88c46bf05
[Not reviewed]
master
0 3 0
rubidium - 15 years ago 2009-02-11 20:41:17
rubidium@openttd.org
(svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation..
3 files changed with 5 insertions and 4 deletions:
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src/road.cpp
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@@ -13,13 +13,14 @@
 
#include "engine_base.h"
 
#include "date_func.h"
 
#include "settings_type.h"
 
#include "landscape.h"
 

	
 
bool IsPossibleCrossing(const TileIndex tile, Axis ax)
 
{
 
	return (IsTileType(tile, MP_RAILWAY) &&
 
		!HasSignals(tile) &&
 
		GetTrackBits(tile) == (ax == AXIS_X ?  TRACK_BIT_Y : TRACK_BIT_X) &&
 
		GetTileSlope(tile, NULL) == SLOPE_FLAT);
 
		GetTrackBits(tile) == (ax == AXIS_X ? TRACK_BIT_Y : TRACK_BIT_X) &&
 
		GetFoundationSlope(tile, NULL) == SLOPE_FLAT);
 
}
 

	
 
RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb)
src/road_cmd.cpp
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@@ -1337,7 +1337,7 @@ static void TileLoop_Road(TileIndex tile
 
			if (t->road_build_months != 0 &&
 
					(DistanceManhattan(t->xy, tile) < 8 || grp != HZB_TOWN_EDGE) &&
 
					IsNormalRoad(tile) && CountBits(GetAllRoadBits(tile)) > 1 ) {
 
				if (GetTileSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile) && Chance16(1, 40)) {
 
				if (GetFoundationSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile) && Chance16(1, 40)) {
 
					StartRoadWorks(tile);
 

	
 
					SndPlayTileFx(SND_21_JACKHAMMER, tile);
src/town_cmd.cpp
Show inline comments
 
@@ -776,7 +776,7 @@ static bool IsRoadAllowedHere(Town *t, T
 
				return false;
 
		}
 

	
 
		cur_slope = GetTileSlope(tile, NULL);
 
		cur_slope = _settings_game.construction.build_on_slopes ? GetFoundationSlope(tile, NULL) : GetTileSlope(tile, NULL);
 
		if (cur_slope == SLOPE_FLAT) {
 
no_slope:
 
			/* Tile has no slope */
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