Changeset - r24996:203408ab0070
[Not reviewed]
master
0 1 0
Patric Stout - 3 years ago 2021-03-04 09:38:25
truebrain@openttd.org
Add: allow making heightmap screenshot via console
1 file changed with 5 insertions and 1 deletions:
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src/console_cmds.cpp
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@@ -1409,11 +1409,12 @@ DEF_CONSOLE_CMD(ConAlias)
 
DEF_CONSOLE_CMD(ConScreenShot)
 
{
 
	if (argc == 0) {
 
		IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | minimap] [no_con] [size <width> <height>] [<filename>]'");
 
		IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | heightmap | minimap] [no_con] [size <width> <height>] [<filename>]'");
 
		IConsoleHelp("'viewport' (default) makes a screenshot of the current viewport (including menus, windows, ..), "
 
				"'normal' makes a screenshot of the visible area, "
 
				"'big' makes a zoomed-in screenshot of the visible area, "
 
				"'giant' makes a screenshot of the whole map, "
 
				"'heightmap' makes a heightmap screenshot of the map that can be loaded in as heightmap, "
 
				"'minimap' makes a top-viewed minimap screenshot of the whole world which represents one tile by one pixel. "
 
				"'no_con' hides the console to create the screenshot (only useful in combination with 'viewport'). "
 
				"'size' sets the width and height of the viewport to make a screenshot of (only useful in combination with 'normal' or 'big').");
 
@@ -1441,6 +1442,9 @@ DEF_CONSOLE_CMD(ConScreenShot)
 
		} else if (strcmp(argv[arg_index], "giant") == 0) {
 
			type = SC_WORLD;
 
			arg_index += 1;
 
		} else if (strcmp(argv[arg_index], "heightmap") == 0) {
 
			type = SC_HEIGHTMAP;
 
			arg_index += 1;
 
		} else if (strcmp(argv[arg_index], "minimap") == 0) {
 
			type = SC_MINIMAP;
 
			arg_index += 1;
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