Changeset - r23520:20bbc807b0eb
[Not reviewed]
master
! ! !
Henry Wilson - 6 years ago 2018-09-23 11:23:54
m3henry@googlemail.com
Codechange: Replace SmallVector::Length() with std::vector::size()
71 files changed with 287 insertions and 297 deletions:
0 comments (0 inline, 0 general)
src/autoreplace_gui.cpp
Show inline comments
 
@@ -160,8 +160,8 @@ class ReplaceVehicleWindow : public Wind
 
		if (this->engines[0].NeedRebuild()) {
 
			/* We need to rebuild the left engines list */
 
			this->GenerateReplaceVehList(true);
 
			this->vscroll[0]->SetCount(this->engines[0].Length());
 
			if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].Length() != 0) {
 
			this->vscroll[0]->SetCount(this->engines[0].size());
 
			if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].size() != 0) {
 
				this->sel_engine[0] = this->engines[0][0];
 
			}
 
		}
 
@@ -180,7 +180,7 @@ class ReplaceVehicleWindow : public Wind
 
				}
 
				/* Regenerate the list on the right. Note: This resets sel_engine[1] to INVALID_ENGINE, if it is no longer available. */
 
				this->GenerateReplaceVehList(false);
 
				this->vscroll[1]->SetCount(this->engines[1].Length());
 
				this->vscroll[1]->SetCount(this->engines[1].size());
 
				if (this->reset_sel_engine && this->sel_engine[1] != INVALID_ENGINE) {
 
					int position = 0;
 
					for (EngineID *it = this->engines[1].Begin(); it != this->engines[1].End(); ++it) {
 
@@ -384,7 +384,7 @@ public:
 
			case WID_RV_RIGHT_MATRIX: {
 
				int side = (widget == WID_RV_LEFT_MATRIX) ? 0 : 1;
 
				EngineID start  = this->vscroll[side]->GetPosition(); // what is the offset for the start (scrolling)
 
				EngineID end    = min(this->vscroll[side]->GetCapacity() + start, this->engines[side].Length());
 
				EngineID end    = min(this->vscroll[side]->GetCapacity() + start, this->engines[side].size());
 

	
 
				/* Do the actual drawing */
 
				DrawEngineList((VehicleType)this->window_number, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
 
@@ -508,7 +508,7 @@ public:
 
					click_side = 1;
 
				}
 
				uint i = this->vscroll[click_side]->GetScrolledRowFromWidget(pt.y, this, widget);
 
				size_t engine_count = this->engines[click_side].Length();
 
				size_t engine_count = this->engines[click_side].size();
 

	
 
				EngineID e = engine_count > i ? this->engines[click_side][i] : INVALID_ENGINE;
 
				if (e == this->sel_engine[click_side]) break; // we clicked the one we already selected
src/bridge_gui.cpp
Show inline comments
 
@@ -153,7 +153,7 @@ public:
 
		this->bridges->NeedResort();
 
		this->SortBridgeList();
 

	
 
		this->vscroll->SetCount(bl->Length());
 
		this->vscroll->SetCount(bl->size());
 
	}
 

	
 
	~BuildBridgeWindow()
 
@@ -186,7 +186,7 @@ public:
 
			case WID_BBS_BRIDGE_LIST: {
 
				Dimension sprite_dim = {0, 0}; // Biggest bridge sprite dimension
 
				Dimension text_dim   = {0, 0}; // Biggest text dimension
 
				for (int i = 0; i < (int)this->bridges->Length(); i++) {
 
				for (int i = 0; i < (int)this->bridges->size(); i++) {
 
					const BridgeSpec *b = this->bridges->Get(i)->spec;
 
					sprite_dim = maxdim(sprite_dim, GetSpriteSize(b->sprite));
 

	
 
@@ -226,7 +226,7 @@ public:
 

	
 
			case WID_BBS_BRIDGE_LIST: {
 
				uint y = r.top;
 
				for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < (int)this->bridges->Length(); i++) {
 
				for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < (int)this->bridges->size(); i++) {
 
					const BridgeSpec *b = this->bridges->Get(i)->spec;
 

	
 
					SetDParam(2, this->bridges->Get(i)->cost);
 
@@ -246,7 +246,7 @@ public:
 
	EventState OnKeyPress(WChar key, uint16 keycode) override
 
	{
 
		const uint8 i = keycode - '1';
 
		if (i < 9 && i < this->bridges->Length()) {
 
		if (i < 9 && i < this->bridges->size()) {
 
			/* Build the requested bridge */
 
			this->BuildBridge(i);
 
			delete this;
 
@@ -261,7 +261,7 @@ public:
 
			default: break;
 
			case WID_BBS_BRIDGE_LIST: {
 
				uint i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_BBS_BRIDGE_LIST);
 
				if (i < this->bridges->Length()) {
 
				if (i < this->bridges->size()) {
 
					this->BuildBridge(i);
 
					delete this;
 
				}
 
@@ -426,7 +426,7 @@ void ShowBuildBridgeWindow(TileIndex sta
 
		}
 
	}
 

	
 
	if (bl != NULL && bl->Length() != 0) {
 
	if (bl != NULL && bl->size() != 0) {
 
		new BuildBridgeWindow(&_build_bridge_desc, start, end, type, bl);
 
	} else {
 
		delete bl;
src/build_vehicle_gui.cpp
Show inline comments
 
@@ -940,7 +940,7 @@ void DrawEngineList(VehicleType type, in
 
	static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
 

	
 
	/* Obligatory sanity checks! */
 
	assert(max <= eng_list->Length());
 
	assert(max <= eng_list->size());
 

	
 
	bool rtl = _current_text_dir == TD_RTL;
 
	int step_size = GetEngineListHeight(type);
 
@@ -1110,7 +1110,7 @@ struct BuildVehicleWindow : Window {
 
		this->eng_list.ForceRebuild();
 
		this->GenerateBuildList(); // generate the list, since we need it in the next line
 
		/* Select the first engine in the list as default when opening the window */
 
		if (this->eng_list.Length() > 0) {
 
		if (this->eng_list.size() > 0) {
 
			this->SelectEngine(this->eng_list[0]);
 
		} else {
 
			this->SelectEngine(INVALID_ENGINE);
 
@@ -1205,7 +1205,7 @@ struct BuildVehicleWindow : Window {
 
	void FilterEngineList()
 
	{
 
		this->eng_list.Filter(this->cargo_filter[this->cargo_filter_criteria]);
 
		if (0 == this->eng_list.Length()) { // no engine passed through the filter, invalidate the previously selected engine
 
		if (0 == this->eng_list.size()) { // no engine passed through the filter, invalidate the previously selected engine
 
			this->SelectEngine(INVALID_ENGINE);
 
		} else if (!this->eng_list.Contains(this->sel_engine)) { // previously selected engine didn't pass the filter, select the first engine of the list
 
			this->SelectEngine(this->eng_list[0]);
 
@@ -1388,7 +1388,7 @@ struct BuildVehicleWindow : Window {
 

	
 
			case WID_BV_LIST: {
 
				uint i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_BV_LIST);
 
				size_t num_items = this->eng_list.Length();
 
				size_t num_items = this->eng_list.size();
 
				this->SelectEngine((i < num_items) ? this->eng_list[i] : INVALID_ENGINE);
 
				this->SetDirty();
 
				if (_ctrl_pressed) {
 
@@ -1529,7 +1529,7 @@ struct BuildVehicleWindow : Window {
 
	{
 
		switch (widget) {
 
			case WID_BV_LIST:
 
				DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.Length()), this->sel_engine, false, DEFAULT_GROUP);
 
				DrawEngineList(this->vehicle_type, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, &this->eng_list, this->vscroll->GetPosition(), min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size()), this->sel_engine, false, DEFAULT_GROUP);
 
				break;
 

	
 
			case WID_BV_SORT_ASCENDING_DESCENDING:
 
@@ -1541,7 +1541,7 @@ struct BuildVehicleWindow : Window {
 
	void OnPaint() override
 
	{
 
		this->GenerateBuildList();
 
		this->vscroll->SetCount(this->eng_list.Length());
 
		this->vscroll->SetCount(this->eng_list.size());
 

	
 
		this->SetWidgetsDisabledState(this->sel_engine == INVALID_ENGINE, WID_BV_SHOW_HIDE, WID_BV_BUILD, WID_BV_RENAME, WIDGET_LIST_END);
 

	
src/company_gui.cpp
Show inline comments
 
@@ -686,7 +686,7 @@ private:
 
				}
 
			}
 
		} else {
 
			this->rows = this->groups.Length();
 
			this->rows = this->groups.size();
 
		}
 

	
 
		this->vscroll->SetCount(this->rows);
 
@@ -902,7 +902,7 @@ public:
 
				}
 
			}
 
		} else {
 
			uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->groups.Length());
 
			uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->groups.size());
 
			for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
 
				const Group *g = this->groups[i];
 
				SetDParam(0, g->index);
 
@@ -942,7 +942,7 @@ public:
 
					this->groups.ForceRebuild();
 
					this->BuildGroupList((CompanyID)this->window_number);
 

	
 
					if (this->groups.Length() > 0) {
 
					if (this->groups.size() > 0) {
 
						this->sel = this->groups[0]->index;
 
					}
 
				}
 
@@ -1029,7 +1029,7 @@ public:
 

	
 
				if (!Group::IsValidID(this->sel)) {
 
					this->sel = INVALID_GROUP;
 
					if (this->groups.Length() > 0) this->sel = this->groups[0]->index;
 
					if (this->groups.size() > 0) this->sel = this->groups[0]->index;
 
				}
 

	
 
				this->SetDirty();
src/console_cmds.cpp
Show inline comments
 
@@ -552,16 +552,16 @@ DEF_CONSOLE_CMD(ConUnBan)
 

	
 
	/* Try by IP. */
 
	uint index;
 
	for (index = 0; index < _network_ban_list.Length(); index++) {
 
	for (index = 0; index < _network_ban_list.size(); index++) {
 
		if (strcmp(_network_ban_list[index], argv[1]) == 0) break;
 
	}
 

	
 
	/* Try by index. */
 
	if (index >= _network_ban_list.Length()) {
 
	if (index >= _network_ban_list.size()) {
 
		index = atoi(argv[1]) - 1U; // let it wrap
 
	}
 

	
 
	if (index < _network_ban_list.Length()) {
 
	if (index < _network_ban_list.size()) {
 
		char msg[64];
 
		seprintf(msg, lastof(msg), "Unbanned %s", _network_ban_list[index]);
 
		IConsolePrint(CC_DEFAULT, msg);
src/core/pool_func.cpp
Show inline comments
 
@@ -22,7 +22,7 @@
 
{
 
	PoolVector *pools = PoolBase::GetPools();
 
	pools->Erase(pools->Find(this));
 
	if (pools->Length() == 0) delete pools;
 
	if (pools->size() == 0) delete pools;
 
}
 

	
 
/**
src/core/smallstack_type.hpp
Show inline comments
 
@@ -73,7 +73,7 @@ private:
 
			if (!this->data[index].valid) return index;
 
		}
 

	
 
		if (index >= this->data.Length() && index < Tmax_size) {
 
		if (index >= this->data.size() && index < Tmax_size) {
 
			this->data.Resize(index + 1);
 
		}
 
		return index;
src/core/smallvec_type.hpp
Show inline comments
 
@@ -218,16 +218,6 @@ public:
 
	}
 

	
 
	/**
 
	 * Get the number of items in the list.
 
	 *
 
	 * @return The number of items in the list.
 
	 */
 
	inline uint Length() const
 
	{
 
		return std::vector<T>::size();
 
	}
 

	
 
	/**
 
	 * Get the pointer to the first item (const)
 
	 *
 
	 * @return the pointer to the first item
src/depot_gui.cpp
Show inline comments
 
@@ -398,7 +398,7 @@ struct DepotWindow : Window {
 
		uint16 rows_in_display = wid->current_y / wid->resize_y;
 

	
 
		uint16 num = this->vscroll->GetPosition() * this->num_columns;
 
		int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * this->num_columns));
 
		int maxval = min(this->vehicle_list.size(), num + (rows_in_display * this->num_columns));
 
		int y;
 
		for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
 
			for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
 
@@ -413,11 +413,11 @@ struct DepotWindow : Window {
 
			}
 
		}
 

	
 
		maxval = min(this->vehicle_list.Length() + this->wagon_list.Length(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns));
 
		maxval = min(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns));
 

	
 
		/* Draw the train wagons without an engine in front. */
 
		for (; num < maxval; num++, y += this->resize.step_height) {
 
			const Vehicle *v = this->wagon_list[num - this->vehicle_list.Length()];
 
			const Vehicle *v = this->wagon_list[num - this->vehicle_list.size()];
 
			this->DrawVehicleInDepot(v, r.left, r.right, y);
 
		}
 
	}
 
@@ -465,7 +465,7 @@ struct DepotWindow : Window {
 

	
 
		uint pos = ((row + this->vscroll->GetPosition()) * this->num_columns) + xt;
 

	
 
		if (this->vehicle_list.Length() + this->wagon_list.Length() <= pos) {
 
		if (this->vehicle_list.size() + this->wagon_list.size() <= pos) {
 
			/* Clicking on 'line' / 'block' without a vehicle */
 
			if (this->type == VEH_TRAIN) {
 
				/* End the dragging */
 
@@ -478,12 +478,12 @@ struct DepotWindow : Window {
 
		}
 

	
 
		bool wagon = false;
 
		if (this->vehicle_list.Length() > pos) {
 
		if (this->vehicle_list.size() > pos) {
 
			*veh = this->vehicle_list[pos];
 
			/* Skip vehicles that are scrolled off the list */
 
			if (this->type == VEH_TRAIN) x += this->hscroll->GetPosition();
 
		} else {
 
			pos -= this->vehicle_list.Length();
 
			pos -= this->vehicle_list.size();
 
			*veh = this->wagon_list[pos];
 
			/* free wagons don't have an initial loco. */
 
			x -= ScaleGUITrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
 
@@ -726,7 +726,7 @@ struct DepotWindow : Window {
 
		/* determine amount of items for scroller */
 
		if (this->type == VEH_TRAIN) {
 
			uint max_width = ScaleGUITrad(VEHICLEINFO_FULL_VEHICLE_WIDTH);
 
			for (uint num = 0; num < this->vehicle_list.Length(); num++) {
 
			for (uint num = 0; num < this->vehicle_list.size(); num++) {
 
				uint width = 0;
 
				for (const Train *v = Train::From(this->vehicle_list[num]); v != NULL; v = v->Next()) {
 
					width += v->GetDisplayImageWidth();
 
@@ -734,11 +734,11 @@ struct DepotWindow : Window {
 
				max_width = max(max_width, width);
 
			}
 
			/* Always have 1 empty row, so people can change the setting of the train */
 
			this->vscroll->SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1);
 
			this->vscroll->SetCount(this->vehicle_list.size() + this->wagon_list.size() + 1);
 
			/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
 
			this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
 
		} else {
 
			this->vscroll->SetCount(CeilDiv(this->vehicle_list.Length(), this->num_columns));
 
			this->vscroll->SetCount(CeilDiv(this->vehicle_list.size(), this->num_columns));
 
		}
 

	
 
		/* Setup disabled buttons. */
 
@@ -811,7 +811,7 @@ struct DepotWindow : Window {
 

	
 
			case WID_D_SELL_ALL:
 
				/* Only open the confirmation window if there are anything to sell */
 
				if (this->vehicle_list.Length() != 0 || this->wagon_list.Length() != 0) {
 
				if (this->vehicle_list.size() != 0 || this->wagon_list.size() != 0) {
 
					TileIndex tile = this->window_number;
 
					byte vehtype = this->type;
 

	
src/engine.cpp
Show inline comments
 
@@ -547,7 +547,7 @@ void SetupEngines()
 
	DeleteWindowByClass(WC_ENGINE_PREVIEW);
 
	_engine_pool.CleanPool();
 

	
 
	assert(_engine_mngr.Length() >= _engine_mngr.NUM_DEFAULT_ENGINES);
 
	assert(_engine_mngr.size() >= _engine_mngr.NUM_DEFAULT_ENGINES);
 
	const EngineIDMapping *end = _engine_mngr.End();
 
	uint index = 0;
 
	for (const EngineIDMapping *eid = _engine_mngr.Begin(); eid != end; eid++, index++) {
src/engine_gui.cpp
Show inline comments
 
@@ -325,7 +325,7 @@ void DrawVehicleEngine(int left, int rig
 
 */
 
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
 
{
 
	uint size = el->Length();
 
	uint size = el->size();
 
	/* out-of-bounds access at the next line for size == 0 (even with operator[] at some systems)
 
	 * generally, do not sort if there are less than 2 items */
 
	if (size < 2) return;
 
@@ -342,8 +342,8 @@ void EngList_Sort(GUIEngineList *el, Eng
 
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
 
{
 
	if (num_items < 2) return;
 
	assert(begin < el->Length());
 
	assert(begin + num_items <= el->Length());
 
	assert(begin < el->size());
 
	assert(begin + num_items <= el->size());
 
	QSortT(el->Get(begin), num_items, compare);
 
}
 

	
src/fios.cpp
Show inline comments
 
@@ -380,7 +380,7 @@ static void FiosGetFileList(SaveLoadOper
 
	{
 
		SortingBits order = _savegame_sort_order;
 
		_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
 
		QSortT(file_list.files.Begin(), file_list.files.Length(), CompareFiosItems);
 
		QSortT(file_list.files.Begin(), file_list.files.size(), CompareFiosItems);
 
		_savegame_sort_order = order;
 
	}
 

	
src/fios.h
Show inline comments
 
@@ -129,7 +129,7 @@ public:
 
	 */
 
	inline uint Length() const
 
	{
 
		return this->files.Length();
 
		return this->files.size();
 
	}
 

	
 
	/**
src/game/game_text.cpp
Show inline comments
 
@@ -212,7 +212,7 @@ struct StringNameWriter : HeaderWriter {
 

	
 
	void WriteStringID(const char *name, int stringid)
 
	{
 
		if (stringid == (int)this->strings->Length()) *this->strings->Append() = stredup(name);
 
		if (stringid == (int)this->strings->size()) *this->strings->Append() = stredup(name);
 
	}
 

	
 
	void Finalise(const StringData &data)
 
@@ -340,7 +340,7 @@ GameStrings *_current_data = NULL;
 
 */
 
const char *GetGameStringPtr(uint id)
 
{
 
	if (id >= _current_data->cur_language->lines.Length()) return GetStringPtr(STR_UNDEFINED);
 
	if (id >= _current_data->cur_language->lines.size()) return GetStringPtr(STR_UNDEFINED);
 
	return _current_data->cur_language->lines[id];
 
}
 

	
src/gfx.cpp
Show inline comments
 
@@ -509,7 +509,7 @@ int DrawString(int left, int right, int 
 
	}
 

	
 
	Layouter layout(str, INT32_MAX, colour, fontsize);
 
	if (layout.Length() == 0) return 0;
 
	if (layout.size() == 0) return 0;
 

	
 
	return DrawLayoutLine(*layout.Begin(), top, left, right, align, underline, true);
 
}
 
@@ -574,7 +574,7 @@ int GetStringLineCount(StringID str, int
 
	GetString(buffer, str, lastof(buffer));
 

	
 
	Layouter layout(buffer, maxw);
 
	return layout.Length();
 
	return layout.size();
 
}
 

	
 
/**
src/gfx_layout.cpp
Show inline comments
 
@@ -200,7 +200,7 @@ public:
 
		}
 

	
 
		/* Fill ICU's FontRuns with the right data. */
 
		icu::FontRuns runs(fontMapping.Length());
 
		icu::FontRuns runs(fontMapping.size());
 
		for (FontMap::iterator iter = fontMapping.Begin(); iter != fontMapping.End(); iter++) {
 
			runs.add(iter->second, iter->first);
 
		}
 
@@ -432,7 +432,7 @@ int FallbackParagraphLayout::FallbackLin
 
 */
 
int FallbackParagraphLayout::FallbackLine::GetWidth() const
 
{
 
	if (this->Length() == 0) return 0;
 
	if (this->size() == 0) return 0;
 

	
 
	/*
 
	 * The last X position of a run contains is the end of that run.
 
@@ -449,7 +449,7 @@ int FallbackParagraphLayout::FallbackLin
 
 */
 
int FallbackParagraphLayout::FallbackLine::CountRuns() const
 
{
 
	return this->Length();
 
	return this->size();
 
}
 

	
 
/**
 
@@ -572,7 +572,7 @@ const ParagraphLayouter::Line *FallbackP
 
		this->buffer++;
 
	}
 

	
 
	if (l->Length() == 0 || last_char - begin != 0) {
 
	if (l->size() == 0 || last_char - begin != 0) {
 
		int w = l->GetWidth();
 
		*l->Append() = new FallbackVisualRun(iter->second, begin, last_char - begin, w);
 
	}
src/graph_gui.cpp
Show inline comments
 
@@ -1183,7 +1183,7 @@ public:
 
		uint text_left     = rtl ? r.left + WD_FRAMERECT_LEFT : r.right - WD_FRAMERECT_LEFT - this->text_width;
 
		uint text_right    = rtl ? r.left + WD_FRAMERECT_LEFT + this->text_width : r.right - WD_FRAMERECT_LEFT;
 

	
 
		for (uint i = 0; i != this->companies.Length(); i++) {
 
		for (uint i = 0; i != this->companies.size(); i++) {
 
			const Company *c = this->companies[i];
 
			DrawString(ordinal_left, ordinal_right, y, i + STR_ORDINAL_NUMBER_1ST, i == 0 ? TC_WHITE : TC_YELLOW);
 

	
src/group_gui.cpp
Show inline comments
 
@@ -460,8 +460,8 @@ public:
 
				if (IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index)) {
 
					SetDParam(0, STR_COMPANY_NAME);
 
					SetDParam(1, this->vli.company);
 
					SetDParam(2, this->vehicles.Length());
 
					SetDParam(3, this->vehicles.Length());
 
					SetDParam(2, this->vehicles.size());
 
					SetDParam(3, this->vehicles.size());
 
				} else {
 
					const Group *g = Group::Get(this->vli.index);
 

	
 
@@ -483,17 +483,17 @@ public:
 

	
 
		this->BuildGroupList(this->owner);
 

	
 
		this->group_sb->SetCount(this->groups.Length());
 
		this->vscroll->SetCount(this->vehicles.Length());
 
		this->group_sb->SetCount(this->groups.size());
 
		this->vscroll->SetCount(this->vehicles.size());
 

	
 
		/* The drop down menu is out, *but* it may not be used, retract it. */
 
		if (this->vehicles.Length() == 0 && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
 
		if (this->vehicles.size() == 0 && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
 
			this->RaiseWidget(WID_GL_MANAGE_VEHICLES_DROPDOWN);
 
			HideDropDownMenu(this);
 
		}
 

	
 
		/* Disable all lists management button when the list is empty */
 
		this->SetWidgetsDisabledState(this->vehicles.Length() == 0 || _local_company != this->vli.company,
 
		this->SetWidgetsDisabledState(this->vehicles.size() == 0 || _local_company != this->vli.company,
 
				WID_GL_STOP_ALL,
 
				WID_GL_START_ALL,
 
				WID_GL_MANAGE_VEHICLES_DROPDOWN,
 
@@ -544,7 +544,7 @@ public:
 
				Money this_year = 0;
 
				Money last_year = 0;
 
				uint32 occupancy = 0;
 
				uint32 vehicle_count = this->vehicles.Length();
 
				uint32 vehicle_count = this->vehicles.size();
 

	
 
				for (uint i = 0; i < vehicle_count; i++) {
 
					const Vehicle *v = this->vehicles[i];
 
@@ -580,7 +580,7 @@ public:
 

	
 
			case WID_GL_LIST_GROUP: {
 
				int y1 = r.top + WD_FRAMERECT_TOP;
 
				int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.Length());
 
				int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size());
 
				for (int i = this->group_sb->GetPosition(); i < max; ++i) {
 
					const Group *g = this->groups[i];
 

	
 
@@ -590,7 +590,7 @@ public:
 

	
 
					y1 += this->tiny_step_height;
 
				}
 
				if ((uint)this->group_sb->GetPosition() + this->group_sb->GetCapacity() > this->groups.Length()) {
 
				if ((uint)this->group_sb->GetPosition() + this->group_sb->GetCapacity() > this->groups.size()) {
 
					DrawGroupInfo(y1, r.left, r.right, NEW_GROUP);
 
				}
 
				break;
 
@@ -604,7 +604,7 @@ public:
 
				if (this->vli.index != ALL_GROUP) {
 
					/* Mark vehicles which are in sub-groups */
 
					int y = r.top;
 
					uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.Length());
 
					uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.size());
 
					for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
 
						const Vehicle *v = this->vehicles[i];
 
						if (v->group_id != this->vli.index) {
 
@@ -658,7 +658,7 @@ public:
 

	
 
			case WID_GL_LIST_GROUP: { // Matrix Group
 
				uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
 
				if (id_g >= this->groups.Length()) return;
 
				if (id_g >= this->groups.size()) return;
 

	
 
				this->group_sel = this->vli.index = this->groups[id_g]->index;
 

	
 
@@ -671,7 +671,7 @@ public:
 

	
 
			case WID_GL_LIST_VEHICLE: { // Matrix Vehicle
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_VEHICLE);
 
				if (id_v >= this->vehicles.Length()) return; // click out of list bound
 
				if (id_v >= this->vehicles.size()) return; // click out of list bound
 

	
 
				const Vehicle *v = this->vehicles[id_v];
 
				if (VehicleClicked(v)) break;
 
@@ -749,7 +749,7 @@ public:
 

	
 
			case WID_GL_LIST_GROUP: { // Matrix group
 
				uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
 
				GroupID new_g = id_g >= this->groups.Length() ? INVALID_GROUP : this->groups[id_g]->index;
 
				GroupID new_g = id_g >= this->groups.size() ? INVALID_GROUP : this->groups[id_g]->index;
 

	
 
				if (this->group_sel != new_g && g->parent != new_g) {
 
					DoCommandP(0, this->group_sel | (1 << 16), new_g, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_SET_PARENT));
 
@@ -782,7 +782,7 @@ public:
 
				this->SetDirty();
 

	
 
				uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
 
				GroupID new_g = id_g >= this->groups.Length() ? NEW_GROUP : this->groups[id_g]->index;
 
				GroupID new_g = id_g >= this->groups.size() ? NEW_GROUP : this->groups[id_g]->index;
 

	
 
				DoCommandP(0, new_g, vindex | (_ctrl_pressed ? 1 << 31 : 0), CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE), new_g == NEW_GROUP ? CcAddVehicleNewGroup : NULL);
 
				break;
 
@@ -795,7 +795,7 @@ public:
 
				this->SetDirty();
 

	
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_VEHICLE);
 
				if (id_v >= this->vehicles.Length()) return; // click out of list bound
 
				if (id_v >= this->vehicles.size()) return; // click out of list bound
 

	
 
				const Vehicle *v = this->vehicles[id_v];
 
				if (!VehicleClicked(v) && vindex == v->index) {
 
@@ -834,7 +834,7 @@ public:
 
				break;
 

	
 
			case WID_GL_MANAGE_VEHICLES_DROPDOWN:
 
				assert(this->vehicles.Length() != 0);
 
				assert(this->vehicles.size() != 0);
 

	
 
				switch (index) {
 
					case ADI_REPLACE: // Replace window
 
@@ -895,7 +895,7 @@ public:
 

	
 
			case WID_GL_LIST_GROUP: { // ... the list of custom groups.
 
				uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
 
				new_group_over = id_g >= this->groups.Length() ? NEW_GROUP : this->groups[id_g]->index;
 
				new_group_over = id_g >= this->groups.size() ? NEW_GROUP : this->groups[id_g]->index;
 
				break;
 
			}
 
		}
src/hotkeys.cpp
Show inline comments
 
@@ -203,7 +203,7 @@ const char *SaveKeycodes(const Hotkey *h
 
{
 
	static char buf[128];
 
	buf[0] = '\0';
 
	for (uint i = 0; i < hotkey->keycodes.Length(); i++) {
 
	for (uint i = 0; i < hotkey->keycodes.size(); i++) {
 
		const char *str = KeycodeToString(hotkey->keycodes[i]);
 
		if (i > 0) strecat(buf, ",", lastof(buf));
 
		strecat(buf, str, lastof(buf));
src/industry_gui.cpp
Show inline comments
 
@@ -1211,7 +1211,7 @@ protected:
 

	
 
			this->industries.shrink_to_fit();
 
			this->industries.RebuildDone();
 
			this->vscroll->SetCount(this->industries.Length()); // Update scrollbar as well.
 
			this->vscroll->SetCount(this->industries.size()); // Update scrollbar as well.
 
		}
 

	
 
		if (!this->industries.Sort()) return;
 
@@ -1372,11 +1372,11 @@ public:
 
			case WID_ID_INDUSTRY_LIST: {
 
				int n = 0;
 
				int y = r.top + WD_FRAMERECT_TOP;
 
				if (this->industries.Length() == 0) {
 
				if (this->industries.size() == 0) {
 
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE);
 
					break;
 
				}
 
				for (uint i = this->vscroll->GetPosition(); i < this->industries.Length(); i++) {
 
				for (uint i = this->vscroll->GetPosition(); i < this->industries.size(); i++) {
 
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, this->GetIndustryString(this->industries[i]));
 

	
 
					y += this->resize.step_height;
 
@@ -1411,7 +1411,7 @@ public:
 

	
 
			case WID_ID_INDUSTRY_LIST: {
 
				Dimension d = GetStringBoundingBox(STR_INDUSTRY_DIRECTORY_NONE);
 
				for (uint i = 0; i < this->industries.Length(); i++) {
 
				for (uint i = 0; i < this->industries.size(); i++) {
 
					d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i])));
 
				}
 
				resize->height = d.height;
 
@@ -1439,7 +1439,7 @@ public:
 

	
 
			case WID_ID_INDUSTRY_LIST: {
 
				uint p = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_ID_INDUSTRY_LIST, WD_FRAMERECT_TOP);
 
				if (p < this->industries.Length()) {
 
				if (p < this->industries.size()) {
 
					if (_ctrl_pressed) {
 
						ShowExtraViewPortWindow(this->industries[p]->location.tile);
 
					} else {
 
@@ -2589,7 +2589,7 @@ struct IndustryCargoesWindow : public Wi
 

	
 
		const NWidgetBase *nwp = this->GetWidget<NWidgetBase>(WID_IC_PANEL);
 
		int vpos = -this->vscroll->GetPosition() * nwp->resize_y;
 
		for (uint i = 0; i < this->fields.Length(); i++) {
 
		for (uint i = 0; i < this->fields.size(); i++) {
 
			int row_height = (i == 0) ? CargoesField::small_height : CargoesField::normal_height;
 
			if (vpos + row_height >= 0) {
 
				int xpos = left_pos;
 
@@ -2631,7 +2631,7 @@ struct IndustryCargoesWindow : public Wi
 
		if (pt.y < vpos) return false;
 

	
 
		int row = (pt.y - vpos) / CargoesField::normal_height; // row is relative to row 1.
 
		if (row + 1 >= (int)this->fields.Length()) return false;
 
		if (row + 1 >= (int)this->fields.size()) return false;
 
		vpos = pt.y - vpos - row * CargoesField::normal_height; // Position in the row + 1 field
 
		row++; // rebase row to match index of this->fields.
 

	
 
@@ -2710,7 +2710,7 @@ struct IndustryCargoesWindow : public Wi
 
				FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
 
					*lst->Append() = new DropDownListStringItem(cs->name, cs->Index(), false);
 
				}
 
				if (lst->Length() == 0) {
 
				if (lst->size() == 0) {
 
					delete lst;
 
					break;
 
				}
 
@@ -2727,7 +2727,7 @@ struct IndustryCargoesWindow : public Wi
 
					if (!indsp->enabled) continue;
 
					*lst->Append() = new DropDownListStringItem(indsp->name, ind, false);
 
				}
 
				if (lst->Length() == 0) {
 
				if (lst->size() == 0) {
 
					delete lst;
 
					break;
 
				}
src/linkgraph/linkgraph.h
Show inline comments
 
@@ -496,7 +496,7 @@ public:
 
	 * Get the current size of the component.
 
	 * @return Size.
 
	 */
 
	inline uint Size() const { return this->nodes.Length(); }
 
	inline uint Size() const { return this->nodes.size(); }
 

	
 
	/**
 
	 * Get date of last compression.
src/music/dmusic.cpp
Show inline comments
 
@@ -686,7 +686,7 @@ static void MidiThreadProc(void *)
 
				size_t preload_bytes = 0;
 
				for (size_t bl = 0; bl < current_file.blocks.size(); bl++) {
 
					MidiFile::DataBlock &block = current_file.blocks[bl];
 
					preload_bytes += block.data.Length();
 
					preload_bytes += block.data.size();
 
					if (block.ticktime >= current_segment.start) {
 
						if (current_segment.loop) {
 
							DEBUG(driver, 2, "DMusic: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes);
 
@@ -752,7 +752,7 @@ static void MidiThreadProc(void *)
 
				DEBUG(driver, 9, "DMusic thread: Streaming block " PRINTF_SIZE " (cur=" OTTD_PRINTF64 ", block=" OTTD_PRINTF64 ")", current_block, (long long)(current_time / MS_TO_REFTIME), (long long)(block_time / MS_TO_REFTIME));
 

	
 
				byte *data = block.data.Begin();
 
				size_t remaining = block.data.Length();
 
				size_t remaining = block.data.size();
 
				byte last_status = 0;
 
				while (remaining > 0) {
 
					/* MidiFile ought to have converted everything out of running status,
src/music/midifile.cpp
Show inline comments
 
@@ -330,14 +330,14 @@ static bool FixupMidiData(MidiFile &targ
 
	uint32 last_ticktime = 0;
 
	for (size_t i = 0; i < target.blocks.size(); i++) {
 
		MidiFile::DataBlock &block = target.blocks[i];
 
		if (block.data.Length() == 0) {
 
		if (block.data.size() == 0) {
 
			continue;
 
		} else if (block.ticktime > last_ticktime || merged_blocks.size() == 0) {
 
			merged_blocks.push_back(block);
 
			last_ticktime = block.ticktime;
 
		} else {
 
			byte *datadest = merged_blocks.back().data.Append(block.data.Length());
 
			memcpy(datadest, block.data.Begin(), block.data.Length());
 
			byte *datadest = merged_blocks.back().data.Append(block.data.size());
 
			memcpy(datadest, block.data.Begin(), block.data.size());
 
		}
 
	}
 
	std::swap(merged_blocks, target.blocks);
src/music/win32_m.cpp
Show inline comments
 
@@ -187,7 +187,7 @@ void CALLBACK TimerCallback(UINT uTimerI
 
		uint preload_bytes = 0;
 
		for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) {
 
			MidiFile::DataBlock &block = _midi.current_file.blocks[bl];
 
			preload_bytes += block.data.Length();
 
			preload_bytes += block.data.size();
 
			if (block.ticktime >= _midi.current_segment.start) {
 
				if (_midi.current_segment.loop) {
 
					DEBUG(driver, 2, "Win32-MIDI: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime)/1000.0, (int)preload_bytes);
 
@@ -230,7 +230,7 @@ void CALLBACK TimerCallback(UINT uTimerI
 
		}
 

	
 
		byte *data = block.data.Begin();
 
		size_t remaining = block.data.Length();
 
		size_t remaining = block.data.size();
 
		byte last_status = 0;
 
		while (remaining > 0) {
 
			/* MidiFile ought to have converted everything out of running status,
src/network/core/tcp_http.cpp
Show inline comments
 
@@ -297,7 +297,7 @@ int NetworkHTTPSocketHandler::Receive()
 
/* static */ void NetworkHTTPSocketHandler::HTTPReceive()
 
{
 
	/* No connections, just bail out. */
 
	if (_http_connections.Length() == 0) return;
 
	if (_http_connections.size() == 0) return;
 

	
 
	fd_set read_fd;
 
	struct timeval tv;
src/network/core/tcp_listen.h
Show inline comments
 
@@ -140,7 +140,7 @@ public:
 
	 */
 
	static bool Listen(uint16 port)
 
	{
 
		assert(sockets.Length() == 0);
 
		assert(sockets.size() == 0);
 

	
 
		NetworkAddressList addresses;
 
		GetBindAddresses(&addresses, port);
 
@@ -149,7 +149,7 @@ public:
 
			address->Listen(SOCK_STREAM, &sockets);
 
		}
 

	
 
		if (sockets.Length() == 0) {
 
		if (sockets.size() == 0) {
 
			DEBUG(net, 0, "[server] could not start network: could not create listening socket");
 
			NetworkError(STR_NETWORK_ERROR_SERVER_START);
 
			return false;
src/network/core/udp.cpp
Show inline comments
 
@@ -51,7 +51,7 @@ bool NetworkUDPSocketHandler::Listen()
 
		addr->Listen(SOCK_DGRAM, &this->sockets);
 
	}
 

	
 
	return this->sockets.Length() != 0;
 
	return this->sockets.size() != 0;
 
}
 

	
 
/**
 
@@ -80,7 +80,7 @@ NetworkRecvStatus NetworkUDPSocketHandle
 
 */
 
void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool all, bool broadcast)
 
{
 
	if (this->sockets.Length() == 0) this->Listen();
 
	if (this->sockets.size() == 0) this->Listen();
 

	
 
	for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) {
 
		/* Make a local copy because if we resolve it we cannot
src/network/network.cpp
Show inline comments
 
@@ -637,7 +637,7 @@ void GetBindAddresses(NetworkAddressList
 
	}
 

	
 
	/* No address, so bind to everything. */
 
	if (addresses->Length() == 0) {
 
	if (addresses->size() == 0) {
 
		*addresses->Append() = NetworkAddress("", port);
 
	}
 
}
src/network/network_content.cpp
Show inline comments
 
@@ -246,12 +246,12 @@ void ClientNetworkContentSocketHandler::
 

	
 
	this->Connect();
 

	
 
	assert(cv->Length() < 255);
 
	assert(cv->Length() < (SEND_MTU - sizeof(PacketSize) - sizeof(byte) - sizeof(uint8)) /
 
	assert(cv->size() < 255);
 
	assert(cv->size() < (SEND_MTU - sizeof(PacketSize) - sizeof(byte) - sizeof(uint8)) /
 
			(sizeof(uint8) + sizeof(uint32) + (send_md5sum ? /*sizeof(ContentInfo::md5sum)*/16 : 0)));
 

	
 
	Packet *p = new Packet(send_md5sum ? PACKET_CONTENT_CLIENT_INFO_EXTID_MD5 : PACKET_CONTENT_CLIENT_INFO_EXTID);
 
	p->Send_uint8(cv->Length());
 
	p->Send_uint8(cv->size());
 

	
 
	for (ContentIterator iter = cv->Begin(); iter != cv->End(); iter++) {
 
		const ContentInfo *ci = *iter;
 
@@ -304,7 +304,7 @@ void ClientNetworkContentSocketHandler::
 
		bytes += ci->filesize;
 
	}
 

	
 
	files = content.Length();
 
	files = content.size();
 

	
 
	/* If there's nothing to download, do nothing. */
 
	if (files == 0) return;
 
@@ -322,7 +322,7 @@ void ClientNetworkContentSocketHandler::
 
 */
 
void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const ContentIDList &content)
 
{
 
	uint count = content.Length();
 
	uint count = content.size();
 

	
 
	/* Allocate memory for the whole request.
 
	 * Requests are "id\nid\n..." (as strings), so assume the maximum ID,
 
@@ -350,7 +350,7 @@ void ClientNetworkContentSocketHandler::
 
 */
 
void ClientNetworkContentSocketHandler::DownloadSelectedContentFallback(const ContentIDList &content)
 
{
 
	uint count = content.Length();
 
	uint count = content.size();
 
	const ContentID *content_ids = content.Begin();
 
	this->Connect();
 

	
 
@@ -607,7 +607,7 @@ void ClientNetworkContentSocketHandler::
 
		this->AfterDownload();
 
	}
 

	
 
	if ((uint)this->http_response_index >= this->http_response.Length()) {
 
	if ((uint)this->http_response_index >= this->http_response.size()) {
 
		/* It's not a real failure, but if there's
 
		 * nothing more to download it helps with
 
		 * cleaning up the stuff we allocated. */
 
@@ -653,7 +653,7 @@ void ClientNetworkContentSocketHandler::
 
		str = p + 1;
 
		/* Is it a fallback URL? If so, just continue with the next one. */
 
		if (strncmp(str, "ottd", 4) == 0) {
 
			if ((uint)this->http_response_index >= this->http_response.Length()) {
 
			if ((uint)this->http_response_index >= this->http_response.size()) {
 
				/* Have we gone through all lines? */
 
				this->OnFailure();
 
				return;
 
@@ -925,7 +925,7 @@ void ClientNetworkContentSocketHandler::
 
	 * we are including stuff into the vector and as such the vector's data
 
	 * store can be reallocated (and thus move), which means out iterating
 
	 * pointer gets invalid. So fall back to the indices. */
 
	for (uint i = 0; i < tree.Length(); i++) {
 
	for (uint i = 0; i < tree.size(); i++) {
 
		ConstContentVector parents;
 
		this->ReverseLookupDependency(parents, tree[i]);
 

	
src/network/network_content.h
Show inline comments
 
@@ -129,7 +129,7 @@ public:
 
	void CheckDependencyState(ContentInfo *ci);
 

	
 
	/** Get the number of content items we know locally. */
 
	uint Length() const { return this->infos.Length(); }
 
	uint Length() const { return this->infos.size(); }
 
	/** Get the begin of the content inf iterator. */
 
	ConstContentIterator Begin() const { return this->infos.Begin(); }
 
	/** Get the nth position of the content inf iterator. */
src/network/network_content_gui.cpp
Show inline comments
 
@@ -401,7 +401,7 @@ class NetworkContentListWindow : public 
 
		this->content.RebuildDone();
 
		this->SortContentList();
 

	
 
		this->vscroll->SetCount(this->content.Length()); // Update the scrollbar
 
		this->vscroll->SetCount(this->content.size()); // Update the scrollbar
 
		this->ScrollToSelected();
 
	}
 

	
 
@@ -791,7 +791,7 @@ public:
 
		switch (widget) {
 
			case WID_NCL_MATRIX: {
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NCL_MATRIX);
 
				if (id_v >= this->content.Length()) return; // click out of bounds
 
				if (id_v >= this->content.size()) return; // click out of bounds
 

	
 
				this->selected = *this->content.Get(id_v);
 
				this->list_pos = id_v;
 
@@ -815,7 +815,7 @@ public:
 
			case WID_NCL_NAME:
 
				if (this->content.SortType() == widget - WID_NCL_CHECKBOX) {
 
					this->content.ToggleSortOrder();
 
					if (this->content.Length() > 0) this->list_pos = this->content.Length() - this->list_pos - 1;
 
					if (this->content.size() > 0) this->list_pos = this->content.size() - this->list_pos - 1;
 
				} else {
 
					this->content.SetSortType(widget - WID_NCL_CHECKBOX);
 
					this->content.ForceResort();
 
@@ -874,7 +874,7 @@ public:
 
				break;
 
			case WKC_DOWN:
 
				/* scroll down by one */
 
				if (this->list_pos < (int)this->content.Length() - 1) this->list_pos++;
 
				if (this->list_pos < (int)this->content.size() - 1) this->list_pos++;
 
				break;
 
			case WKC_PAGEUP:
 
				/* scroll up a page */
 
@@ -882,7 +882,7 @@ public:
 
				break;
 
			case WKC_PAGEDOWN:
 
				/* scroll down a page */
 
				this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->content.Length() - 1);
 
				this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->content.size() - 1);
 
				break;
 
			case WKC_HOME:
 
				/* jump to beginning */
 
@@ -890,7 +890,7 @@ public:
 
				break;
 
			case WKC_END:
 
				/* jump to end */
 
				this->list_pos = this->content.Length() - 1;
 
				this->list_pos = this->content.size() - 1;
 
				break;
 

	
 
			case WKC_SPACE:
 
@@ -914,7 +914,7 @@ public:
 
				return ES_NOT_HANDLED;
 
		}
 

	
 
		if (this->content.Length() == 0) {
 
		if (this->content.size() == 0) {
 
			this->list_pos = 0; // above stuff may result in "-1".
 
			if (this->UpdateFilterState()) {
 
				this->content.ForceRebuild();
src/network/network_gui.cpp
Show inline comments
 
@@ -269,7 +269,7 @@ protected:
 

	
 
		this->servers.shrink_to_fit();
 
		this->servers.RebuildDone();
 
		this->vscroll->SetCount(this->servers.Length());
 
		this->vscroll->SetCount(this->servers.size());
 

	
 
		/* Sort the list of network games as requested. */
 
		this->servers.Sort();
 
@@ -354,7 +354,7 @@ protected:
 
	void UpdateListPos()
 
	{
 
		this->list_pos = SLP_INVALID;
 
		for (uint i = 0; i != this->servers.Length(); i++) {
 
		for (uint i = 0; i != this->servers.size(); i++) {
 
			if (this->servers[i] == this->server) {
 
				this->list_pos = i;
 
				break;
 
@@ -564,7 +564,7 @@ public:
 
			case WID_NG_MATRIX: {
 
				uint16 y = r.top;
 

	
 
				const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
 
				const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.size());
 

	
 
				for (int i = this->vscroll->GetPosition(); i < max; ++i) {
 
					const NetworkGameList *ngl = this->servers[i];
 
@@ -710,7 +710,7 @@ public:
 
			case WID_NG_INFO:    // Connectivity (green dot)
 
				if (this->servers.SortType() == widget - WID_NG_NAME) {
 
					this->servers.ToggleSortOrder();
 
					if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
 
					if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.size() - this->list_pos - 1;
 
				} else {
 
					this->servers.SetSortType(widget - WID_NG_NAME);
 
					this->servers.ForceResort();
 
@@ -722,7 +722,7 @@ public:
 

	
 
			case WID_NG_MATRIX: { // Show available network games
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
 
				this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
 
				this->server = (id_v < this->servers.size()) ? this->servers[id_v] : NULL;
 
				this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
 
				this->SetDirty();
 

	
 
@@ -819,7 +819,7 @@ public:
 

	
 
		/* handle up, down, pageup, pagedown, home and end */
 
		if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
 
			if (this->servers.Length() == 0) return ES_HANDLED;
 
			if (this->servers.size() == 0) return ES_HANDLED;
 
			switch (keycode) {
 
				case WKC_UP:
 
					/* scroll up by one */
 
@@ -829,7 +829,7 @@ public:
 
				case WKC_DOWN:
 
					/* scroll down by one */
 
					if (this->list_pos == SLP_INVALID) return ES_HANDLED;
 
					if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
 
					if (this->list_pos < this->servers.size() - 1) this->list_pos++;
 
					break;
 
				case WKC_PAGEUP:
 
					/* scroll up a page */
 
@@ -839,7 +839,7 @@ public:
 
				case WKC_PAGEDOWN:
 
					/* scroll down a page */
 
					if (this->list_pos == SLP_INVALID) return ES_HANDLED;
 
					this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
 
					this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.size() - 1);
 
					break;
 
				case WKC_HOME:
 
					/* jump to beginning */
 
@@ -847,7 +847,7 @@ public:
 
					break;
 
				case WKC_END:
 
					/* jump to end */
 
					this->list_pos = this->servers.Length() - 1;
 
					this->list_pos = this->servers.size() - 1;
 
					break;
 
				default: NOT_REACHED();
 
			}
 
@@ -1789,7 +1789,7 @@ struct NetworkClientListPopupWindow : Wi
 
			d = maxdim(GetStringBoundingBox(action->name), d);
 
		}
 

	
 
		d.height *= this->actions.Length();
 
		d.height *= this->actions.size();
 
		d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
 
		d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
 
		*size = d;
 
@@ -1819,12 +1819,12 @@ struct NetworkClientListPopupWindow : Wi
 
		uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
 

	
 
		if (_left_button_down) {
 
			if (index == this->sel_index || index >= this->actions.Length()) return;
 
			if (index == this->sel_index || index >= this->actions.size()) return;
 

	
 
			this->sel_index = index;
 
			this->SetDirty();
 
		} else {
 
			if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
 
			if (index < this->actions.size() && _cursor.pos.y >= this->top) {
 
				const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
 
				if (ci != NULL) this->actions[index].proc(ci);
 
			}
src/newgrf.cpp
Show inline comments
 
@@ -658,7 +658,7 @@ static Engine *GetNewEngine(const GRFFil
 
	e->grf_prop.grffile = file;
 

	
 
	/* Reserve the engine slot */
 
	assert(_engine_mngr.Length() == e->index);
 
	assert(_engine_mngr.size() == e->index);
 
	EngineIDMapping *eid = _engine_mngr.Append();
 
	eid->type            = type;
 
	eid->grfid           = scope_grfid; // Note: this is INVALID_GRFID if dynamic_engines is disabled, so no reservation
 
@@ -1058,7 +1058,7 @@ static ChangeInfoResult RailVehicleChang
 
			case 0x05: { // Track type
 
				uint8 tracktype = buf->ReadByte();
 

	
 
				if (tracktype < _cur.grffile->railtype_list.Length()) {
 
				if (tracktype < _cur.grffile->railtype_list.size()) {
 
					_gted[e->index].railtypelabel = _cur.grffile->railtype_list[tracktype];
 
					break;
 
				}
 
@@ -1200,7 +1200,7 @@ static ChangeInfoResult RailVehicleChang
 
					break;
 
				}
 

	
 
				if (_cur.grffile->railtype_list.Length() == 0) {
 
				if (_cur.grffile->railtype_list.size() == 0) {
 
					/* Use traction type to select between normal and electrified
 
					 * rail only when no translation list is in place. */
 
					if (_gted[e->index].railtypelabel == RAILTYPE_RAIL_LABEL     && engclass >= EC_ELECTRIC) _gted[e->index].railtypelabel = RAILTYPE_ELECTRIC_LABEL;
 
@@ -4799,7 +4799,7 @@ static void NewSpriteGroup(ByteReader *b
 
				DeterministicSpriteGroupAdjust *adjust = adjusts.Append();
 

	
 
				/* The first var adjust doesn't have an operation specified, so we set it to add. */
 
				adjust->operation = adjusts.Length() == 1 ? DSGA_OP_ADD : (DeterministicSpriteGroupAdjustOperation)buf->ReadByte();
 
				adjust->operation = adjusts.size() == 1 ? DSGA_OP_ADD : (DeterministicSpriteGroupAdjustOperation)buf->ReadByte();
 
				adjust->variable  = buf->ReadByte();
 
				if (adjust->variable == 0x7E) {
 
					/* Link subroutine group */
 
@@ -4824,7 +4824,7 @@ static void NewSpriteGroup(ByteReader *b
 
				/* Continue reading var adjusts while bit 5 is set. */
 
			} while (HasBit(varadjust, 5));
 

	
 
			group->num_adjusts = adjusts.Length();
 
			group->num_adjusts = adjusts.size();
 
			group->adjusts = MallocT<DeterministicSpriteGroupAdjust>(group->num_adjusts);
 
			MemCpyT(group->adjusts, adjusts.Begin(), group->num_adjusts);
 

	
 
@@ -5085,7 +5085,7 @@ static CargoID TranslateCargo(uint8 feat
 
	if (feature == GSF_STATIONS && ctype == 0xFE) return CT_DEFAULT_NA;
 
	if (ctype == 0xFF) return CT_PURCHASE;
 

	
 
	if (_cur.grffile->cargo_list.Length() == 0) {
 
	if (_cur.grffile->cargo_list.size() == 0) {
 
		/* No cargo table, so use bitnum values */
 
		if (ctype >= 32) {
 
			grfmsg(1, "TranslateCargo: Cargo bitnum %d out of range (max 31), skipping.", ctype);
 
@@ -5105,8 +5105,8 @@ static CargoID TranslateCargo(uint8 feat
 
	}
 

	
 
	/* Check if the cargo type is out of bounds of the cargo translation table */
 
	if (ctype >= _cur.grffile->cargo_list.Length()) {
 
		grfmsg(1, "TranslateCargo: Cargo type %d out of range (max %d), skipping.", ctype, _cur.grffile->cargo_list.Length() - 1);
 
	if (ctype >= _cur.grffile->cargo_list.size()) {
 
		grfmsg(1, "TranslateCargo: Cargo type %d out of range (max %d), skipping.", ctype, (unsigned int)_cur.grffile->cargo_list.size() - 1);
 
		return CT_INVALID;
 
	}
 

	
 
@@ -7850,8 +7850,8 @@ static bool HandleParameterInfo(ByteRead
 
			continue;
 
		}
 

	
 
		if (id >= _cur.grfconfig->param_info.Length()) {
 
			uint num_to_add = id - _cur.grfconfig->param_info.Length() + 1;
 
		if (id >= _cur.grfconfig->param_info.size()) {
 
			uint num_to_add = id - _cur.grfconfig->param_info.size() + 1;
 
			GRFParameterInfo **newdata = _cur.grfconfig->param_info.Append(num_to_add);
 
			MemSetT<GRFParameterInfo *>(newdata, 0, num_to_add);
 
		}
 
@@ -8380,7 +8380,7 @@ static void BuildCargoTranslationMap()
 
		const CargoSpec *cs = CargoSpec::Get(c);
 
		if (!cs->IsValid()) continue;
 

	
 
		if (_cur.grffile->cargo_list.Length() == 0) {
 
		if (_cur.grffile->cargo_list.size() == 0) {
 
			/* Default translation table, so just a straight mapping to bitnum */
 
			_cur.grffile->cargo_map[c] = cs->bitnum;
 
		} else {
 
@@ -8560,7 +8560,7 @@ static void CalculateRefitMasks()
 
			{
 
				const GRFFile *file = _gted[engine].defaultcargo_grf;
 
				if (file == NULL) file = e->GetGRF();
 
				if (file != NULL && file->grf_version >= 8 && file->cargo_list.Length() != 0) {
 
				if (file != NULL && file->grf_version >= 8 && file->cargo_list.size() != 0) {
 
					cargo_map_for_first_refittable = file->cargo_map;
 
				}
 
			}
 
@@ -9216,7 +9216,7 @@ static void FinalisePriceBaseMultipliers
 
	static const uint32 override_features = (1 << GSF_TRAINS) | (1 << GSF_ROADVEHICLES) | (1 << GSF_SHIPS) | (1 << GSF_AIRCRAFT);
 

	
 
	/* Evaluate grf overrides */
 
	int num_grfs = _grf_files.Length();
 
	int num_grfs = _grf_files.size();
 
	int *grf_overrides = AllocaM(int, num_grfs);
 
	for (int i = 0; i < num_grfs; i++) {
 
		grf_overrides[i] = -1;
src/newgrf_cargo.cpp
Show inline comments
 
@@ -82,10 +82,10 @@ CargoID GetCargoTranslation(uint8 cargo,
 

	
 
	/* Other cases use (possibly translated) cargobits */
 

	
 
	if (grffile->cargo_list.Length() > 0) {
 
	if (grffile->cargo_list.size() > 0) {
 
		/* ...and the cargo is in bounds, then get the cargo ID for
 
		 * the label */
 
		if (cargo < grffile->cargo_list.Length()) return GetCargoIDByLabel(grffile->cargo_list[cargo]);
 
		if (cargo < grffile->cargo_list.size()) return GetCargoIDByLabel(grffile->cargo_list[cargo]);
 
	} else {
 
		/* Else the cargo value is a 'climate independent' 'bitnum' */
 
		return GetCargoIDByBitnum(cargo);
src/newgrf_config.cpp
Show inline comments
 
@@ -83,7 +83,7 @@ GRFConfig::GRFConfig(const GRFConfig &co
 
	this->info->AddRef();
 
	this->url->AddRef();
 
	if (config.error != NULL) this->error = new GRFError(*config.error);
 
	for (uint i = 0; i < config.param_info.Length(); i++) {
 
	for (uint i = 0; i < config.param_info.size(); i++) {
 
		if (config.param_info[i] == NULL) {
 
			*this->param_info.Append() = NULL;
 
		} else {
 
@@ -104,7 +104,7 @@ GRFConfig::~GRFConfig()
 
	this->info->Release();
 
	this->url->Release();
 

	
 
	for (uint i = 0; i < this->param_info.Length(); i++) delete this->param_info[i];
 
	for (uint i = 0; i < this->param_info.size(); i++) delete this->param_info[i];
 
}
 

	
 
/**
 
@@ -155,7 +155,7 @@ void GRFConfig::SetParameterDefaults()
 

	
 
	if (!this->has_param_defaults) return;
 

	
 
	for (uint i = 0; i < this->param_info.Length(); i++) {
 
	for (uint i = 0; i < this->param_info.size(); i++) {
 
		if (this->param_info[i] == NULL) continue;
 
		this->param_info[i]->SetValue(this, this->param_info[i]->def_value);
 
	}
 
@@ -261,7 +261,7 @@ GRFParameterInfo::GRFParameterInfo(GRFPa
 
	num_bit(info.num_bit),
 
	complete_labels(info.complete_labels)
 
{
 
	for (uint i = 0; i < info.value_names.Length(); i++) {
 
	for (uint i = 0; i < info.value_names.size(); i++) {
 
		SmallPair<uint32, GRFText *> *data = info.value_names.Get(i);
 
		this->value_names.Insert(data->first, DuplicateGRFText(data->second));
 
	}
 
@@ -272,7 +272,7 @@ GRFParameterInfo::~GRFParameterInfo()
 
{
 
	CleanUpGRFText(this->name);
 
	CleanUpGRFText(this->desc);
 
	for (uint i = 0; i < this->value_names.Length(); i++) {
 
	for (uint i = 0; i < this->value_names.size(); i++) {
 
		SmallPair<uint32, GRFText *> *data = this->value_names.Get(i);
 
		CleanUpGRFText(data->second);
 
	}
 
@@ -609,7 +609,7 @@ compatible_grf:
 
				c->min_loadable_version = f->min_loadable_version;
 
				c->num_valid_params = f->num_valid_params;
 
				c->has_param_defaults = f->has_param_defaults;
 
				for (uint i = 0; i < f->param_info.Length(); i++) {
 
				for (uint i = 0; i < f->param_info.size(); i++) {
 
					if (f->param_info[i] == NULL) {
 
						*c->param_info.Append() = NULL;
 
					} else {
src/newgrf_debug_gui.cpp
Show inline comments
 
@@ -895,7 +895,7 @@ struct SpriteAlignerWindow : Window {
 
				int step_size = nwid->resize_y;
 

	
 
				SmallVector<SpriteID, 256> &list = _newgrf_debug_sprite_picker.sprites;
 
				int max = min<int>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), list.Length());
 
				int max = min<int>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), list.size());
 

	
 
				int y = r.top + WD_FRAMERECT_TOP;
 
				for (int i = this->vscroll->GetPosition(); i < max; i++) {
 
@@ -940,7 +940,7 @@ struct SpriteAlignerWindow : Window {
 
				int step_size = nwid->resize_y;
 

	
 
				uint i = this->vscroll->GetPosition() + (pt.y - nwid->pos_y) / step_size;
 
				if (i < _newgrf_debug_sprite_picker.sprites.Length()) {
 
				if (i < _newgrf_debug_sprite_picker.sprites.size()) {
 
					SpriteID spr = _newgrf_debug_sprite_picker.sprites[i];
 
					if (GetSpriteType(spr) == ST_NORMAL) this->current_sprite = spr;
 
				}
 
@@ -1015,7 +1015,7 @@ struct SpriteAlignerWindow : Window {
 
		if (data == 1) {
 
			/* Sprite picker finished */
 
			this->RaiseWidget(WID_SA_PICKER);
 
			this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.Length());
 
			this->vscroll->SetCount(_newgrf_debug_sprite_picker.sprites.size());
 
		}
 
	}
 

	
src/newgrf_engine.cpp
Show inline comments
 
@@ -1233,7 +1233,7 @@ void CommitVehicleListOrderChanges()
 
	FOR_ALL_ENGINES(e) {
 
		*ordering.Append() = e->index;
 
	}
 
	QSortT(ordering.Begin(), ordering.Length(), EnginePreSort);
 
	QSortT(ordering.Begin(), ordering.size(), EnginePreSort);
 

	
 
	/* Apply Insertion-Sort operations */
 
	const ListOrderChange *end = _list_order_changes.End();
src/newgrf_gui.cpp
Show inline comments
 
@@ -166,7 +166,7 @@ struct NewGRFParametersWindow : public W
 
		clicked_row(UINT_MAX),
 
		editable(editable)
 
	{
 
		this->action14present = (c->num_valid_params != lengthof(c->param) || c->param_info.Length() != 0);
 
		this->action14present = (c->num_valid_params != lengthof(c->param) || c->param_info.size() != 0);
 

	
 
		this->CreateNestedTree();
 
		this->vscroll = this->GetScrollbar(WID_NP_SCROLLBAR);
 
@@ -220,7 +220,7 @@ struct NewGRFParametersWindow : public W
 
			case WID_NP_DESCRIPTION:
 
				/* Minimum size of 4 lines. The 500 is the default size of the window. */
 
				Dimension suggestion = {500 - WD_FRAMERECT_LEFT - WD_FRAMERECT_RIGHT, (uint)FONT_HEIGHT_NORMAL * 4 + WD_TEXTPANEL_TOP + WD_TEXTPANEL_BOTTOM};
 
				for (uint i = 0; i < this->grf_config->param_info.Length(); i++) {
 
				for (uint i = 0; i < this->grf_config->param_info.size(); i++) {
 
					const GRFParameterInfo *par_info = this->grf_config->param_info[i];
 
					if (par_info == NULL) continue;
 
					const char *desc = GetGRFStringFromGRFText(par_info->desc);
 
@@ -246,7 +246,7 @@ struct NewGRFParametersWindow : public W
 
	void DrawWidget(const Rect &r, int widget) const override
 
	{
 
		if (widget == WID_NP_DESCRIPTION) {
 
			const GRFParameterInfo *par_info = (this->clicked_row < this->grf_config->param_info.Length()) ? this->grf_config->param_info[this->clicked_row] : NULL;
 
			const GRFParameterInfo *par_info = (this->clicked_row < this->grf_config->param_info.size()) ? this->grf_config->param_info[this->clicked_row] : NULL;
 
			if (par_info == NULL) return;
 
			const char *desc = GetGRFStringFromGRFText(par_info->desc);
 
			if (desc == NULL) return;
 
@@ -265,7 +265,7 @@ struct NewGRFParametersWindow : public W
 
		int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
 
		int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
 
		for (uint i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < this->vscroll->GetCount(); i++) {
 
			GRFParameterInfo *par_info = (i < this->grf_config->param_info.Length()) ? this->grf_config->param_info[i] : NULL;
 
			GRFParameterInfo *par_info = (i < this->grf_config->param_info.size()) ? this->grf_config->param_info[i] : NULL;
 
			if (par_info == NULL) par_info = GetDummyParameterInfo(i);
 
			uint32 current_value = par_info->GetValue(this->grf_config);
 
			bool selected = (i == this->clicked_row);
 
@@ -350,7 +350,7 @@ struct NewGRFParametersWindow : public W
 
				if (_current_text_dir == TD_RTL) x = wid->current_x - 1 - x;
 
				x -= 4;
 

	
 
				GRFParameterInfo *par_info = (num < this->grf_config->param_info.Length()) ? this->grf_config->param_info[num] : NULL;
 
				GRFParameterInfo *par_info = (num < this->grf_config->param_info.size()) ? this->grf_config->param_info[num] : NULL;
 
				if (par_info == NULL) par_info = GetDummyParameterInfo(num);
 

	
 
				/* One of the arrows is clicked */
 
@@ -431,7 +431,7 @@ struct NewGRFParametersWindow : public W
 
	{
 
		if (StrEmpty(str)) return;
 
		int32 value = atoi(str);
 
		GRFParameterInfo *par_info = ((uint)this->clicked_row < this->grf_config->param_info.Length()) ? this->grf_config->param_info[this->clicked_row] : NULL;
 
		GRFParameterInfo *par_info = ((uint)this->clicked_row < this->grf_config->param_info.size()) ? this->grf_config->param_info[this->clicked_row] : NULL;
 
		if (par_info == NULL) par_info = GetDummyParameterInfo(this->clicked_row);
 
		uint32 val = Clamp<uint32>(value, par_info->min_value, par_info->max_value);
 
		par_info->SetValue(this->grf_config, val);
 
@@ -441,7 +441,7 @@ struct NewGRFParametersWindow : public W
 
	void OnDropdownSelect(int widget, int index) override
 
	{
 
		assert(this->clicked_dropdown);
 
		GRFParameterInfo *par_info = ((uint)this->clicked_row < this->grf_config->param_info.Length()) ? this->grf_config->param_info[this->clicked_row] : NULL;
 
		GRFParameterInfo *par_info = ((uint)this->clicked_row < this->grf_config->param_info.size()) ? this->grf_config->param_info[this->clicked_row] : NULL;
 
		if (par_info == NULL) par_info = GetDummyParameterInfo(this->clicked_row);
 
		par_info->SetValue(this->grf_config, index);
 
		this->SetDirty();
 
@@ -747,7 +747,7 @@ struct NewGRFWindow : public Window, New
 

	
 
			case WID_NS_PRESET_LIST: {
 
				Dimension d = GetStringBoundingBox(STR_NUM_CUSTOM);
 
				for (uint i = 0; i < _grf_preset_list.Length(); i++) {
 
				for (uint i = 0; i < _grf_preset_list.size(); i++) {
 
					if (_grf_preset_list[i] != NULL) {
 
						SetDParamStr(0, _grf_preset_list[i]);
 
						d = maxdim(d, GetStringBoundingBox(STR_JUST_RAW_STRING));
 
@@ -882,7 +882,7 @@ struct NewGRFWindow : public Window, New
 
				int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2;
 
				uint y = r.top + WD_FRAMERECT_TOP;
 
				uint min_index = this->vscroll2->GetPosition();
 
				uint max_index = min(min_index + this->vscroll2->GetCapacity(), this->avails.Length());
 
				uint max_index = min(min_index + this->vscroll2->GetCapacity(), this->avails.size());
 

	
 
				for (uint i = min_index; i < max_index; i++) {
 
					const GRFConfig *c = this->avails[i];
 
@@ -929,7 +929,7 @@ struct NewGRFWindow : public Window, New
 
				/* Add 'None' option for clearing list */
 
				*list->Append() = new DropDownListStringItem(STR_NONE, -1, false);
 

	
 
				for (uint i = 0; i < _grf_preset_list.Length(); i++) {
 
				for (uint i = 0; i < _grf_preset_list.size(); i++) {
 
					if (_grf_preset_list[i] != NULL) {
 
						*list->Append() = new DropDownListCharStringItem(_grf_preset_list[i], i, false);
 
					}
 
@@ -1069,7 +1069,7 @@ struct NewGRFWindow : public Window, New
 
				uint i = this->vscroll2->GetScrolledRowFromWidget(pt.y, this, WID_NS_AVAIL_LIST);
 
				this->active_sel = NULL;
 
				DeleteWindowByClass(WC_GRF_PARAMETERS);
 
				if (i < this->avails.Length()) {
 
				if (i < this->avails.size()) {
 
					if (this->avail_sel != this->avails[i]) DeleteWindowByClass(WC_TEXTFILE);
 
					this->avail_sel = this->avails[i];
 
					this->avail_pos = i;
 
@@ -1175,7 +1175,7 @@ struct NewGRFWindow : public Window, New
 
		GetGRFPresetList(&_grf_preset_list);
 

	
 
		/* Switch to this preset */
 
		for (uint i = 0; i < _grf_preset_list.Length(); i++) {
 
		for (uint i = 0; i < _grf_preset_list.size(); i++) {
 
			if (_grf_preset_list[i] != NULL && strcmp(_grf_preset_list[i], str) == 0) {
 
				this->preset = i;
 
				break;
 
@@ -1308,7 +1308,7 @@ struct NewGRFWindow : public Window, New
 

	
 
			case WKC_DOWN:
 
				/* scroll down by one */
 
				if (this->avail_pos < (int)this->avails.Length() - 1) this->avail_pos++;
 
				if (this->avail_pos < (int)this->avails.size() - 1) this->avail_pos++;
 
				break;
 

	
 
			case WKC_PAGEUP:
 
@@ -1318,7 +1318,7 @@ struct NewGRFWindow : public Window, New
 

	
 
			case WKC_PAGEDOWN:
 
				/* scroll down a page */
 
				this->avail_pos = min(this->avail_pos + this->vscroll2->GetCapacity(), (int)this->avails.Length() - 1);
 
				this->avail_pos = min(this->avail_pos + this->vscroll2->GetCapacity(), (int)this->avails.size() - 1);
 
				break;
 

	
 
			case WKC_HOME:
 
@@ -1328,14 +1328,14 @@ struct NewGRFWindow : public Window, New
 

	
 
			case WKC_END:
 
				/* jump to end */
 
				this->avail_pos = this->avails.Length() - 1;
 
				this->avail_pos = this->avails.size() - 1;
 
				break;
 

	
 
			default:
 
				return ES_NOT_HANDLED;
 
		}
 

	
 
		if (this->avails.Length() == 0) this->avail_pos = -1;
 
		if (this->avails.size() == 0) this->avail_pos = -1;
 
		if (this->avail_pos >= 0) {
 
			this->active_sel = NULL;
 
			DeleteWindowByClass(WC_GRF_PARAMETERS);
 
@@ -1490,7 +1490,7 @@ private:
 
			if (this->avail_pos < 0) this->avail_sel = NULL;
 
		}
 

	
 
		this->vscroll2->SetCount(this->avails.Length()); // Update the scrollbar
 
		this->vscroll2->SetCount(this->avails.size()); // Update the scrollbar
 
	}
 

	
 
	/**
 
@@ -1531,7 +1531,7 @@ private:
 

	
 
		/* Select next (or previous, if last one) item in the list. */
 
		int new_pos = this->avail_pos + 1;
 
		if (new_pos >= (int)this->avails.Length()) new_pos = this->avail_pos - 1;
 
		if (new_pos >= (int)this->avails.size()) new_pos = this->avail_pos - 1;
 
		this->avail_pos = new_pos;
 
		if (new_pos >= 0) this->avail_sel = this->avails[new_pos];
 

	
 
@@ -1560,7 +1560,7 @@ void ShowMissingContentWindow(const GRFC
 
		memcpy(ci->md5sum, HasBit(c->flags, GCF_COMPATIBLE) ? c->original_md5sum : c->ident.md5sum, sizeof(ci->md5sum));
 
		*cv.Append() = ci;
 
	}
 
	ShowNetworkContentListWindow(cv.Length() == 0 ? NULL : &cv, CONTENT_TYPE_NEWGRF);
 
	ShowNetworkContentListWindow(cv.size() == 0 ? NULL : &cv, CONTENT_TYPE_NEWGRF);
 
}
 

	
 
Listing NewGRFWindow::last_sorting     = {false, 0};
 
@@ -2049,7 +2049,7 @@ struct SavePresetWindow : public Window 
 
		GetGRFPresetList(&this->presets);
 
		this->selected = -1;
 
		if (initial_text != NULL) {
 
			for (uint i = 0; i < this->presets.Length(); i++) {
 
			for (uint i = 0; i < this->presets.size(); i++) {
 
				if (!strcmp(initial_text, this->presets[i])) {
 
					this->selected = i;
 
					break;
 
@@ -2065,7 +2065,7 @@ struct SavePresetWindow : public Window 
 
		this->vscroll = this->GetScrollbar(WID_SVP_SCROLLBAR);
 
		this->FinishInitNested(0);
 

	
 
		this->vscroll->SetCount(this->presets.Length());
 
		this->vscroll->SetCount(this->presets.size());
 
		this->SetFocusedWidget(WID_SVP_EDITBOX);
 
		if (initial_text != NULL) this->presetname_editbox.text.Assign(initial_text);
 
	}
 
@@ -2080,12 +2080,12 @@ struct SavePresetWindow : public Window 
 
			case WID_SVP_PRESET_LIST: {
 
				resize->height = FONT_HEIGHT_NORMAL + 2U;
 
				size->height = 0;
 
				for (uint i = 0; i < this->presets.Length(); i++) {
 
				for (uint i = 0; i < this->presets.size(); i++) {
 
					Dimension d = GetStringBoundingBox(this->presets[i]);
 
					size->width = max(size->width, d.width + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT);
 
					resize->height = max(resize->height, d.height);
 
				}
 
				size->height = ClampU(this->presets.Length(), 5, 20) * resize->height + 1;
 
				size->height = ClampU(this->presets.size(), 5, 20) * resize->height + 1;
 
				break;
 
			}
 
		}
 
@@ -2101,7 +2101,7 @@ struct SavePresetWindow : public Window 
 
				int offset_y = (step_height - FONT_HEIGHT_NORMAL) / 2;
 
				uint y = r.top + WD_FRAMERECT_TOP;
 
				uint min_index = this->vscroll->GetPosition();
 
				uint max_index = min(min_index + this->vscroll->GetCapacity(), this->presets.Length());
 
				uint max_index = min(min_index + this->vscroll->GetCapacity(), this->presets.size());
 

	
 
				for (uint i = min_index; i < max_index; i++) {
 
					if ((int)i == this->selected) GfxFillRect(r.left + 1, y, r.right - 1, y + step_height - 2, PC_DARK_BLUE);
 
@@ -2120,7 +2120,7 @@ struct SavePresetWindow : public Window 
 
		switch (widget) {
 
			case WID_SVP_PRESET_LIST: {
 
				uint row = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SVP_PRESET_LIST);
 
				if (row < this->presets.Length()) {
 
				if (row < this->presets.size()) {
 
					this->selected = row;
 
					this->presetname_editbox.text.Assign(this->presets[row]);
 
					this->SetWidgetDirty(WID_SVP_PRESET_LIST);
src/newgrf_railtype.cpp
Show inline comments
 
@@ -139,7 +139,7 @@ SpriteID GetCustomSignalSprite(const Rai
 
uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile)
 
{
 
	/* No rail type table present, return rail type as-is */
 
	if (grffile == NULL || grffile->railtype_list.Length() == 0) return railtype;
 
	if (grffile == NULL || grffile->railtype_list.size() == 0) return railtype;
 

	
 
	/* Look for a matching rail type label in the table */
 
	RailTypeLabel label = GetRailTypeInfo(railtype)->label;
src/newgrf_sound.cpp
Show inline comments
 
@@ -49,14 +49,14 @@ void InitializeSoundPool()
 

	
 
SoundEntry *GetSound(SoundID index)
 
{
 
	if (index >= _sounds.Length()) return NULL;
 
	if (index >= _sounds.size()) return NULL;
 
	return &_sounds[index];
 
}
 

	
 

	
 
uint GetNumSounds()
 
{
 
	return _sounds.Length();
 
	return _sounds.size();
 
}
 

	
 

	
src/os/macosx/string_osx.cpp
Show inline comments
 
@@ -85,7 +85,7 @@ public:
 

	
 
		virtual int GetLeading() const;
 
		virtual int GetWidth() const;
 
		virtual int CountRuns() const { return this->Length();  }
 
		virtual int CountRuns() const { return this->size();  }
 
		virtual const VisualRun *GetVisualRun(int run) const { return *this->Get(run);  }
 

	
 
		int GetInternalCharLength(WChar c) const
 
@@ -256,7 +256,7 @@ int CoreTextParagraphLayout::CoreTextLin
 
 */
 
int CoreTextParagraphLayout::CoreTextLine::GetWidth() const
 
{
 
	if (this->Length() == 0) return 0;
 
	if (this->size() == 0) return 0;
 

	
 
	int total_width = 0;
 
	for (const CoreTextVisualRun * const *run = this->Begin(); run != this->End(); run++) {
src/os/windows/string_uniscribe.cpp
Show inline comments
 
@@ -110,7 +110,7 @@ public:
 
	public:
 
		virtual int GetLeading() const;
 
		virtual int GetWidth() const;
 
		virtual int CountRuns() const { return this->Length();  }
 
		virtual int CountRuns() const { return this->size();  }
 
		virtual const VisualRun *GetVisualRun(int run) const { return *this->Get(run);  }
 

	
 
		int GetInternalCharLength(WChar c) const
src/rail_cmd.cpp
Show inline comments
 
@@ -1747,7 +1747,7 @@ CommandCost CmdConvertRail(TileIndex til
 
				break;
 
		}
 

	
 
		for (uint i = 0; i < vehicles_affected.Length(); ++i) {
 
		for (uint i = 0; i < vehicles_affected.size(); ++i) {
 
			TryPathReserve(vehicles_affected[i], true);
 
		}
 
	}
src/saveload/animated_tile_sl.cpp
Show inline comments
 
@@ -25,8 +25,8 @@ extern SmallVector<TileIndex, 256> _anim
 
 */
 
static void Save_ANIT()
 
{
 
	SlSetLength(_animated_tiles.Length() * sizeof(*_animated_tiles.Begin()));
 
	SlArray(_animated_tiles.Begin(), _animated_tiles.Length(), SLE_UINT32);
 
	SlSetLength(_animated_tiles.size() * sizeof(*_animated_tiles.Begin()));
 
	SlArray(_animated_tiles.Begin(), _animated_tiles.size(), SLE_UINT32);
 
}
 

	
 
/**
src/saveload/game_sl.cpp
Show inline comments
 
@@ -132,7 +132,7 @@ static const SaveLoad _game_language_str
 
static void SaveReal_GSTR(LanguageStrings *ls)
 
{
 
	_game_saveload_string  = ls->language;
 
	_game_saveload_strings = ls->lines.Length();
 
	_game_saveload_strings = ls->lines.size();
 

	
 
	SlObject(NULL, _game_language_header);
 
	for (uint i = 0; i < _game_saveload_strings; i++) {
 
@@ -160,7 +160,7 @@ static void Load_GSTR()
 
	}
 

	
 
	/* If there were no strings in the savegame, set GameStrings to NULL */
 
	if (_current_data->raw_strings.Length() == 0) {
 
	if (_current_data->raw_strings.size() == 0) {
 
		delete _current_data;
 
		_current_data = NULL;
 
		return;
 
@@ -174,7 +174,7 @@ static void Save_GSTR()
 
{
 
	if (_current_data == NULL) return;
 

	
 
	for (uint i = 0; i < _current_data->raw_strings.Length(); i++) {
 
	for (uint i = 0; i < _current_data->raw_strings.size(); i++) {
 
		SlSetArrayIndex(i);
 
		SlAutolength((AutolengthProc *)SaveReal_GSTR, _current_data->raw_strings[i]);
 
	}
src/saveload/labelmaps_sl.cpp
Show inline comments
 
@@ -26,7 +26,7 @@ static SmallVector<RailTypeLabel, RAILTY
 
 */
 
static bool NeedRailTypeConversion()
 
{
 
	for (uint i = 0; i < _railtype_list.Length(); i++) {
 
	for (uint i = 0; i < _railtype_list.size(); i++) {
 
		if ((RailType)i < RAILTYPE_END) {
 
			const RailtypeInfo *rti = GetRailTypeInfo((RailType)i);
 
			if (rti->label != _railtype_list[i]) return true;
 
@@ -44,7 +44,7 @@ void AfterLoadLabelMaps()
 
	if (NeedRailTypeConversion()) {
 
		SmallVector<RailType, RAILTYPE_END> railtype_conversion_map;
 

	
 
		for (uint i = 0; i < _railtype_list.Length(); i++) {
 
		for (uint i = 0; i < _railtype_list.size(); i++) {
 
			RailType r = GetRailTypeByLabel(_railtype_list[i]);
 
			if (r == INVALID_RAILTYPE) r = RAILTYPE_BEGIN;
 

	
src/saveload/linkgraph_sl.cpp
Show inline comments
 
@@ -55,7 +55,7 @@ const SaveLoad *GetLinkGraphJobDesc()
 
	static const char *prefix = "linkgraph.";
 

	
 
	/* Build the SaveLoad array on first call and don't touch it later on */
 
	if (saveloads.Length() == 0) {
 
	if (saveloads.size() == 0) {
 
		size_t offset_gamesettings = cpp_offsetof(GameSettings, linkgraph);
 
		size_t offset_component = cpp_offsetof(LinkGraphJob, settings);
 

	
 
@@ -83,7 +83,7 @@ const SaveLoad *GetLinkGraphJobDesc()
 
		int i = 0;
 
		do {
 
			*(saveloads.Append()) = job_desc[i++];
 
		} while (saveloads[saveloads.Length() - 1].cmd != SL_END);
 
		} while (saveloads[saveloads.size() - 1].cmd != SL_END);
 
	}
 

	
 
	return &saveloads[0];
src/saveload/saveload.cpp
Show inline comments
 
@@ -175,7 +175,7 @@ struct MemoryDumper {
 
	 */
 
	size_t GetSize() const
 
	{
 
		return this->blocks.Length() * MEMORY_CHUNK_SIZE - (this->bufe - this->buf);
 
		return this->blocks.size() * MEMORY_CHUNK_SIZE - (this->bufe - this->buf);
 
	}
 
};
 

	
src/saveload/waypoint_sl.cpp
Show inline comments
 
@@ -96,7 +96,7 @@ void MoveWaypointsToBaseStations()
 
		}
 
	}
 

	
 
	if (!Waypoint::CanAllocateItem(_old_waypoints.Length())) SlError(STR_ERROR_TOO_MANY_STATIONS_LOADING);
 
	if (!Waypoint::CanAllocateItem(_old_waypoints.size())) SlError(STR_ERROR_TOO_MANY_STATIONS_LOADING);
 

	
 
	/* All saveload conversions have been done. Create the new waypoints! */
 
	for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
src/script/squirrel_helper.hpp
Show inline comments
 
@@ -147,9 +147,9 @@ namespace SQConvert {
 
		}
 
		sq_pop(vm, 2);
 

	
 
		Array *arr = (Array*)MallocT<byte>(sizeof(Array) + sizeof(int32) * data.Length());
 
		arr->size = data.Length();
 
		memcpy(arr->array, data.Begin(), sizeof(int32) * data.Length());
 
		Array *arr = (Array*)MallocT<byte>(sizeof(Array) + sizeof(int32) * data.size());
 
		arr->size = data.size();
 
		memcpy(arr->array, data.Begin(), sizeof(int32) * data.size());
 

	
 
		*ptr->Append() = arr;
 
		return arr;
src/settings_gui.cpp
Show inline comments
 
@@ -215,7 +215,7 @@ struct GameOptionsWindow : Window {
 
					if (i == CURRENCY_CUSTOM) continue;
 
					*list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
 
				}
 
				QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
 
				QSortT(list->Begin(), list->size(), DropDownListStringItem::NatSortFunc);
 

	
 
				/* Append custom currency at the end */
 
				*list->Append() = new DropDownListItem(-1, false); // separator line
 
@@ -253,9 +253,9 @@ struct GameOptionsWindow : Window {
 
					int result = _nb_orig_names + i;
 
					*list->Append() = new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0);
 
				}
 
				QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
 
				QSortT(list->Begin(), list->size(), DropDownListStringItem::NatSortFunc);
 

	
 
				int newgrf_size = list->Length();
 
				int newgrf_size = list->size();
 
				/* Insert newgrf_names at the top of the list */
 
				if (newgrf_size > 0) {
 
					*list->Append() = new DropDownListItem(-1, false); // separator line
 
@@ -266,7 +266,7 @@ struct GameOptionsWindow : Window {
 
				for (int i = 0; i < _nb_orig_names; i++) {
 
					*list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0);
 
				}
 
				QSortT(list->Begin() + newgrf_size, list->Length() - newgrf_size, DropDownListStringItem::NatSortFunc);
 
				QSortT(list->Begin() + newgrf_size, list->size() - newgrf_size, DropDownListStringItem::NatSortFunc);
 
				break;
 
			}
 

	
 
@@ -282,11 +282,11 @@ struct GameOptionsWindow : Window {
 

	
 
			case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
 
				list = new DropDownList();
 
				for (uint i = 0; i < _languages.Length(); i++) {
 
				for (uint i = 0; i < _languages.size(); i++) {
 
					if (&_languages[i] == _current_language) *selected_index = i;
 
					*list->Append() = new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false);
 
				}
 
				QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
 
				QSortT(list->Begin(), list->size(), DropDownListStringItem::NatSortFunc);
 
				break;
 
			}
 

	
src/settingsgen/settingsgen.cpp
Show inline comments
 
@@ -116,7 +116,7 @@ public:
 
		if (length == 0) length = strlen(text);
 

	
 
		if (length > 0 && this->BufferHasRoom()) {
 
			int stored_size = this->output_buffer[this->output_buffer.Length() - 1].Add(text, length);
 
			int stored_size = this->output_buffer[this->output_buffer.size() - 1].Add(text, length);
 
			length -= stored_size;
 
			text += stored_size;
 
		}
 
@@ -147,7 +147,7 @@ private:
 
	 */
 
	bool BufferHasRoom() const
 
	{
 
		uint num_blocks = this->output_buffer.Length();
 
		uint num_blocks = this->output_buffer.size();
 
		return num_blocks > 0 && this->output_buffer[num_blocks - 1].HasRoom();
 
	}
 

	
src/signs_gui.cpp
Show inline comments
 
@@ -246,7 +246,7 @@ struct SignListWindow : Window, SignList
 
			}
 

	
 
			case WID_SIL_FILTER_ENTER_BTN:
 
				if (this->signs.Length() >= 1) {
 
				if (this->signs.size() >= 1) {
 
					const Sign *si = this->signs[0];
 
					ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
 
				}
 
@@ -310,7 +310,7 @@ struct SignListWindow : Window, SignList
 
	{
 
		if (this->signs.NeedRebuild()) {
 
			this->BuildSignsList();
 
			this->vscroll->SetCount(this->signs.Length());
 
			this->vscroll->SetCount(this->signs.size());
 
			this->SetWidgetDirty(WID_SIL_CAPTION);
 
		}
 
		this->SortSignsList();
 
@@ -471,7 +471,7 @@ struct SignWindow : Window, SignList {
 
		/* Search through the list for the current sign, excluding
 
		 * - the first sign if we want the previous sign or
 
		 * - the last sign if we want the next sign */
 
		uint end = this->signs.Length() - (next ? 1 : 0);
 
		uint end = this->signs.size() - (next ? 1 : 0);
 
		for (uint i = next ? 0 : 1; i < end; i++) {
 
			if (this->cur_sign == this->signs[i]->index) {
 
				/* We've found the current sign, so return the sign before/after it */
 
@@ -479,7 +479,7 @@ struct SignWindow : Window, SignList {
 
			}
 
		}
 
		/* If we haven't found the current sign by now, return the last/first sign */
 
		return this->signs[next ? 0 : this->signs.Length() - 1];
 
		return next ? this->signs.front() : this->signs.back();
 
	}
 

	
 
	void SetStringParameters(int widget) const override
src/station_cmd.cpp
Show inline comments
 
@@ -1436,7 +1436,7 @@ CommandCost CmdBuildRailStation(TileInde
 
			tile_track += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
 
		} while (--numtracks);
 

	
 
		for (uint i = 0; i < affected_vehicles.Length(); ++i) {
 
		for (uint i = 0; i < affected_vehicles.size(); ++i) {
 
			/* Restore reservations of trains. */
 
			RestoreTrainReservation(affected_vehicles[i]);
 
		}
src/station_gui.cpp
Show inline comments
 
@@ -205,7 +205,7 @@ protected:
 
		this->stations.shrink_to_fit();
 
		this->stations.RebuildDone();
 

	
 
		this->vscroll->SetCount(this->stations.Length()); // Update the scrollbar
 
		this->vscroll->SetCount(this->stations.size()); // Update the scrollbar
 
	}
 

	
 
	/** Sort stations by their name */
 
@@ -411,7 +411,7 @@ public:
 

	
 
			case WID_STL_LIST: {
 
				bool rtl = _current_text_dir == TD_RTL;
 
				int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->stations.Length());
 
				int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->stations.size());
 
				int y = r.top + WD_FRAMERECT_TOP;
 
				for (int i = this->vscroll->GetPosition(); i < max; ++i) { // do until max number of stations of owner
 
					const Station *st = this->stations[i];
 
@@ -498,7 +498,7 @@ public:
 
		switch (widget) {
 
			case WID_STL_LIST: {
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_STL_LIST, 0, FONT_HEIGHT_NORMAL);
 
				if (id_v >= this->stations.Length()) return; // click out of list bound
 
				if (id_v >= this->stations.size()) return; // click out of list bound
 

	
 
				const Station *st = this->stations[id_v];
 
				/* do not check HasStationInUse - it is slow and may be invalid */
 
@@ -2132,7 +2132,7 @@ static bool AddNearbyStation(TileIndex t
 
	TileArea *ctx = (TileArea *)user_data;
 

	
 
	/* First check if there were deleted stations here */
 
	for (uint i = 0; i < _deleted_stations_nearby.Length(); i++) {
 
	for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
 
		TileAndStation *ts = _deleted_stations_nearby.Get(i);
 
		if (ts->tile == tile) {
 
			*_stations_nearby_list.Append() = _deleted_stations_nearby[i].station;
 
@@ -2255,7 +2255,7 @@ struct SelectStationWindow : Window {
 

	
 
		/* Determine the widest string */
 
		Dimension d = GetStringBoundingBox(T::EXPECTED_FACIL == FACIL_WAYPOINT ? STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT : STR_JOIN_STATION_CREATE_SPLITTED_STATION);
 
		for (uint i = 0; i < _stations_nearby_list.Length(); i++) {
 
		for (uint i = 0; i < _stations_nearby_list.size(); i++) {
 
			const T *st = T::Get(_stations_nearby_list[i]);
 
			SetDParam(0, st->index);
 
			SetDParam(1, st->facilities);
 
@@ -2279,7 +2279,7 @@ struct SelectStationWindow : Window {
 
			y += this->resize.step_height;
 
		}
 

	
 
		for (uint i = max<uint>(1, this->vscroll->GetPosition()); i <= _stations_nearby_list.Length(); ++i, y += this->resize.step_height) {
 
		for (uint i = max<uint>(1, this->vscroll->GetPosition()); i <= _stations_nearby_list.size(); ++i, y += this->resize.step_height) {
 
			/* Don't draw anything if it extends past the end of the window. */
 
			if (i - this->vscroll->GetPosition() >= this->vscroll->GetCapacity()) break;
 

	
 
@@ -2298,7 +2298,7 @@ struct SelectStationWindow : Window {
 
		bool distant_join = (st_index > 0);
 
		if (distant_join) st_index--;
 

	
 
		if (distant_join && st_index >= _stations_nearby_list.Length()) return;
 
		if (distant_join && st_index >= _stations_nearby_list.size()) return;
 

	
 
		/* Insert station to be joined into stored command */
 
		SB(this->select_station_cmd.p2, 16, 16,
 
@@ -2333,7 +2333,7 @@ struct SelectStationWindow : Window {
 
	{
 
		if (!gui_scope) return;
 
		FindStationsNearby<T>(this->area, true);
 
		this->vscroll->SetCount(_stations_nearby_list.Length() + 1);
 
		this->vscroll->SetCount(_stations_nearby_list.size() + 1);
 
		this->SetDirty();
 
	}
 
};
 
@@ -2378,7 +2378,7 @@ static bool StationJoinerNeeded(const Co
 
	 * If adjacent-stations is disabled and we are building next to a station, do not show the selection window.
 
	 * but join the other station immediately. */
 
	const T *st = FindStationsNearby<T>(ta, false);
 
	return st == NULL && (_settings_game.station.adjacent_stations || _stations_nearby_list.Length() == 0);
 
	return st == NULL && (_settings_game.station.adjacent_stations || _stations_nearby_list.size() == 0);
 
}
 

	
 
/**
src/story_gui.cpp
Show inline comments
 
@@ -159,7 +159,7 @@ protected:
 
		/* Verify that the selected page exist. */
 
		if (!_story_page_pool.IsValidID(this->selected_page_id)) return false;
 

	
 
		if (this->story_pages.Length() <= 1) return true;
 
		if (this->story_pages.size() <= 1) return true;
 
		const StoryPage *last = *(this->story_pages.End() - 1);
 
		return last->index == this->selected_page_id;
 
	}
 
@@ -253,7 +253,7 @@ protected:
 
		}
 

	
 
		/* Check if list is empty. */
 
		if (list->Length() == 0) {
 
		if (list->size() == 0) {
 
			delete list;
 
			list = NULL;
 
		}
 
@@ -444,8 +444,8 @@ public:
 
	 */
 
	void UpdatePrevNextDisabledState()
 
	{
 
		this->SetWidgetDisabledState(WID_SB_PREV_PAGE, story_pages.Length() == 0 || this->IsFirstPageSelected());
 
		this->SetWidgetDisabledState(WID_SB_NEXT_PAGE, story_pages.Length() == 0 || this->IsLastPageSelected());
 
		this->SetWidgetDisabledState(WID_SB_PREV_PAGE, story_pages.size() == 0 || this->IsFirstPageSelected());
 
		this->SetWidgetDisabledState(WID_SB_NEXT_PAGE, story_pages.size() == 0 || this->IsLastPageSelected());
 
		this->SetWidgetDirty(WID_SB_PREV_PAGE);
 
		this->SetWidgetDirty(WID_SB_NEXT_PAGE);
 
	}
 
@@ -575,7 +575,7 @@ public:
 
			case WID_SB_SEL_PAGE: {
 

	
 
				/* Get max title width. */
 
				for (uint16 i = 0; i < this->story_pages.Length(); i++) {
 
				for (uint16 i = 0; i < this->story_pages.size(); i++) {
 
					const StoryPage *s = this->story_pages[i];
 

	
 
					if (s->title != NULL) {
 
@@ -620,7 +620,7 @@ public:
 
				if (list != NULL) {
 
					/* Get the index of selected page. */
 
					int selected = 0;
 
					for (uint16 i = 0; i < this->story_pages.Length(); i++) {
 
					for (uint16 i = 0; i < this->story_pages.size(); i++) {
 
						const StoryPage *p = this->story_pages[i];
 
						if (p->index == this->selected_page_id) break;
 
						selected++;
 
@@ -694,7 +694,7 @@ public:
 
			this->BuildStoryPageList();
 

	
 
			/* Was the last page removed? */
 
			if (this->story_pages.Length() == 0) {
 
			if (this->story_pages.size() == 0) {
 
				this->selected_generic_title[0] = '\0';
 
			}
 

	
 
@@ -702,14 +702,14 @@ public:
 
			if (!_story_page_pool.IsValidID(this->selected_page_id)) {
 
				this->selected_page_id = INVALID_STORY_PAGE;
 
			}
 
			if (this->selected_page_id == INVALID_STORY_PAGE && this->story_pages.Length() > 0) {
 
			if (this->selected_page_id == INVALID_STORY_PAGE && this->story_pages.size() > 0) {
 
				/* No page is selected, but there exist at least one available.
 
				 * => Select first page.
 
				 */
 
				this->SetSelectedPage(this->story_pages[0]->index);
 
			}
 

	
 
			this->SetWidgetDisabledState(WID_SB_SEL_PAGE, this->story_pages.Length() == 0);
 
			this->SetWidgetDisabledState(WID_SB_SEL_PAGE, this->story_pages.size() == 0);
 
			this->SetWidgetDirty(WID_SB_SEL_PAGE);
 
			this->UpdatePrevNextDisabledState();
 
		} else if (data >= 0 && this->selected_page_id == data) {
src/strgen/strgen_base.cpp
Show inline comments
 
@@ -1029,14 +1029,14 @@ void LanguageWriter::WriteLang(const Str
 
				for (c = casep; c != NULL; c = c->next) {
 
					buffer.AppendByte(c->caseidx);
 
					/* Make some space for the 16-bit length */
 
					uint pos = buffer.Length();
 
					uint pos = buffer.size();
 
					buffer.AppendByte(0);
 
					buffer.AppendByte(0);
 
					/* Write string */
 
					PutCommandString(&buffer, c->string);
 
					buffer.AppendByte(0); // terminate with a zero
 
					/* Fill in the length */
 
					uint size = buffer.Length() - (pos + 2);
 
					uint size = buffer.size() - (pos + 2);
 
					buffer[pos + 0] = GB(size, 8, 8);
 
					buffer[pos + 1] = GB(size, 0, 8);
 
				}
 
@@ -1044,8 +1044,8 @@ void LanguageWriter::WriteLang(const Str
 

	
 
			if (cmdp != NULL) PutCommandString(&buffer, cmdp);
 

	
 
			this->WriteLength(buffer.Length());
 
			this->Write(buffer.Begin(), buffer.Length());
 
			this->WriteLength(buffer.size());
 
			this->Write(buffer.Begin(), buffer.size());
 
			buffer.clear();
 
		}
 
	}
src/string.cpp
Show inline comments
 
@@ -674,7 +674,7 @@ public:
 

	
 
		UText text = UTEXT_INITIALIZER;
 
		UErrorCode status = U_ZERO_ERROR;
 
		utext_openUChars(&text, this->utf16_str.Begin(), this->utf16_str.Length() - 1, &status);
 
		utext_openUChars(&text, this->utf16_str.Begin(), this->utf16_str.size() - 1, &status);
 
		this->char_itr->setText(&text, status);
 
		this->word_itr->setText(&text, status);
 
		this->char_itr->first();
 
@@ -685,7 +685,7 @@ public:
 
	{
 
		/* Convert incoming position to an UTF-16 string index. */
 
		uint utf16_pos = 0;
 
		for (uint i = 0; i < this->utf16_to_utf8.Length(); i++) {
 
		for (uint i = 0; i < this->utf16_to_utf8.size(); i++) {
 
			if (this->utf16_to_utf8[i] == pos) {
 
				utf16_pos = i;
 
				break;
src/stringfilter_type.h
Show inline comments
 
@@ -58,7 +58,7 @@ public:
 
	 * Check whether any filter words were entered.
 
	 * @return true if no words were entered.
 
	 */
 
	bool IsEmpty() const { return this->word_index.Length() == 0; }
 
	bool IsEmpty() const { return this->word_index.size() == 0; }
 

	
 
	void ResetState();
 
	void AddLine(const char *str);
 
@@ -68,7 +68,7 @@ public:
 
	 * Get the matching state of the current item.
 
	 * @return true if matched.
 
	 */
 
	bool GetState() const { return this->word_matches == this->word_index.Length(); }
 
	bool GetState() const { return this->word_matches == this->word_index.size(); }
 
};
 

	
 
#endif /* STRINGFILTER_TYPE_H */
src/strings.cpp
Show inline comments
 
@@ -1952,7 +1952,7 @@ void InitializeLanguagePacks()
 
		FioAppendDirectory(path, lastof(path), sp, LANG_DIR);
 
		GetLanguageList(path);
 
	}
 
	if (_languages.Length() == 0) usererror("No available language packs (invalid versions?)");
 
	if (_languages.size() == 0) usererror("No available language packs (invalid versions?)");
 

	
 
	/* Acquire the locale of the current system */
 
	const char *lang = GetCurrentLocale("LC_MESSAGES");
src/texteff.cpp
Show inline comments
 
@@ -45,10 +45,10 @@ TextEffectID AddTextEffect(StringID msg,
 
	if (_game_mode == GM_MENU) return INVALID_TE_ID;
 

	
 
	TextEffectID i;
 
	for (i = 0; i < _text_effects.Length(); i++) {
 
	for (i = 0; i < _text_effects.size(); i++) {
 
		if (_text_effects[i].string_id == INVALID_STRING_ID) break;
 
	}
 
	if (i == _text_effects.Length()) _text_effects.Append();
 
	if (i == _text_effects.size()) _text_effects.Append();
 

	
 
	TextEffect *te = _text_effects.Get(i);
 

	
src/textfile_gui.cpp
Show inline comments
 
@@ -86,7 +86,7 @@ uint TextfileWindow::GetContentHeight()
 
	int max_width = this->GetWidget<NWidgetCore>(WID_TF_BACKGROUND)->current_x - WD_FRAMETEXT_LEFT - WD_FRAMERECT_RIGHT;
 

	
 
	uint height = 0;
 
	for (uint i = 0; i < this->lines.Length(); i++) {
 
	for (uint i = 0; i < this->lines.size(); i++) {
 
		height += GetStringHeight(this->lines[i], max_width, FS_MONO);
 
	}
 

	
 
@@ -113,10 +113,10 @@ void TextfileWindow::SetupScrollbars()
 
		this->hscroll->SetCount(0);
 
	} else {
 
		uint max_length = 0;
 
		for (uint i = 0; i < this->lines.Length(); i++) {
 
		for (uint i = 0; i < this->lines.size(); i++) {
 
			max_length = max(max_length, GetStringBoundingBox(this->lines[i], FS_MONO).width);
 
		}
 
		this->vscroll->SetCount(this->lines.Length() * FONT_HEIGHT_MONO);
 
		this->vscroll->SetCount(this->lines.size() * FONT_HEIGHT_MONO);
 
		this->hscroll->SetCount(max_length + WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT);
 
	}
 

	
 
@@ -152,7 +152,7 @@ void TextfileWindow::SetupScrollbars()
 
	int line_height = FONT_HEIGHT_MONO;
 
	int y_offset = -this->vscroll->GetPosition();
 

	
 
	for (uint i = 0; i < this->lines.Length(); i++) {
 
	for (uint i = 0; i < this->lines.size(); i++) {
 
		if (IsWidgetLowered(WID_TF_WRAPTEXT)) {
 
			y_offset = DrawStringMultiLine(0, right - x, y_offset, bottom - y, this->lines[i], TC_WHITE, SA_TOP | SA_LEFT, false, FS_MONO);
 
		} else {
 
@@ -184,7 +184,7 @@ void TextfileWindow::SetupScrollbars()
 

	
 
/* virtual */ const char *TextfileWindow::NextString()
 
{
 
	if (this->search_iterator >= this->lines.Length()) return NULL;
 
	if (this->search_iterator >= this->lines.size()) return NULL;
 

	
 
	return this->lines[this->search_iterator++];
 
}
src/timetable_cmd.cpp
Show inline comments
 
@@ -292,10 +292,10 @@ CommandCost CmdSetTimetableStart(TileInd
 
		}
 

	
 
		int total_duration = v->orders.list->GetTimetableTotalDuration();
 
		int num_vehs = vehs.Length();
 
		int num_vehs = vehs.size();
 

	
 
		if (num_vehs >= 2) {
 
			QSortT(vehs.Begin(), vehs.Length(), &VehicleTimetableSorter);
 
			QSortT(vehs.Begin(), vehs.size(), &VehicleTimetableSorter);
 
		}
 

	
 
		int base = vehs.FindIndex(v);
src/town_gui.cpp
Show inline comments
 
@@ -659,7 +659,7 @@ private:
 

	
 
			this->towns.shrink_to_fit();
 
			this->towns.RebuildDone();
 
			this->vscroll->SetCount(this->towns.Length()); // Update scrollbar as well.
 
			this->vscroll->SetCount(this->towns.size()); // Update scrollbar as well.
 
		}
 
		/* Always sort the towns. */
 
		this->last_town = NULL;
 
@@ -766,7 +766,7 @@ public:
 
			case WID_TD_LIST: {
 
				int n = 0;
 
				int y = r.top + WD_FRAMERECT_TOP;
 
				if (this->towns.Length() == 0) { // No towns available.
 
				if (this->towns.size() == 0) { // No towns available.
 
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
 
					break;
 
				}
 
@@ -778,7 +778,7 @@ public:
 
				int text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? icon_size.width + 2 : 0);
 
				int icon_x = rtl ? r.right - WD_FRAMERECT_RIGHT - icon_size.width : r.left + WD_FRAMERECT_LEFT;
 

	
 
				for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
 
				for (uint i = this->vscroll->GetPosition(); i < this->towns.size(); i++) {
 
					const Town *t = this->towns[i];
 
					assert(t->xy != INVALID_TILE);
 

	
 
@@ -826,7 +826,7 @@ public:
 
			}
 
			case WID_TD_LIST: {
 
				Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
 
				for (uint i = 0; i < this->towns.Length(); i++) {
 
				for (uint i = 0; i < this->towns.size(); i++) {
 
					const Town *t = this->towns[i];
 

	
 
					assert(t != NULL);
 
@@ -879,7 +879,7 @@ public:
 

	
 
			case WID_TD_LIST: { // Click on Town Matrix
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_TD_LIST, WD_FRAMERECT_TOP);
 
				if (id_v >= this->towns.Length()) return; // click out of town bounds
 
				if (id_v >= this->towns.size()) return; // click out of town bounds
 

	
 
				const Town *t = this->towns[id_v];
 
				assert(t != NULL);
src/train_cmd.cpp
Show inline comments
 
@@ -833,7 +833,7 @@ static void MakeTrainBackup(TrainList &l
 
static void RestoreTrainBackup(TrainList &list)
 
{
 
	/* No train, nothing to do. */
 
	if (list.Length() == 0) return;
 
	if (list.size() == 0) return;
 

	
 
	Train *prev = NULL;
 
	/* Iterate over the list and rebuild it. */
src/train_gui.cpp
Show inline comments
 
@@ -332,7 +332,7 @@ int GetTrainDetailsWndVScroll(VehicleID 
 
	} else {
 
		for (const Train *v = Train::Get(veh_id); v != NULL; v = v->GetNextVehicle()) {
 
			GetCargoSummaryOfArticulatedVehicle(v, &_cargo_summary);
 
			num += max(1u, _cargo_summary.Length());
 
			num += max(1u, (unsigned)_cargo_summary.size());
 

	
 
			uint length = GetLengthOfArticulatedVehicle(v);
 
			if (length > TRAIN_DETAILS_MAX_INDENT) num++;
 
@@ -400,7 +400,7 @@ void DrawTrainDetails(const Train *v, in
 
				dx = 0;
 
			}
 

	
 
			uint num_lines = max(1u, _cargo_summary.Length());
 
			uint num_lines = max(1u, (unsigned)_cargo_summary.size());
 
			for (uint i = 0; i < num_lines; i++) {
 
				int sprite_width = max<int>(dx, ScaleGUITrad(TRAIN_DETAILS_MIN_INDENT)) + 3;
 
				int data_left  = left + (rtl ? 0 : sprite_width);
 
@@ -412,7 +412,7 @@ void DrawTrainDetails(const Train *v, in
 
					}
 
					switch (det_tab) {
 
						case TDW_TAB_CARGO:
 
							if (i < _cargo_summary.Length()) {
 
							if (i < _cargo_summary.size()) {
 
								TrainDetailsCargoTab(&_cargo_summary[i], data_left, data_right, py);
 
							} else {
 
								DrawString(data_left, data_right, py, STR_QUANTITY_N_A, TC_LIGHT_BLUE);
 
@@ -424,7 +424,7 @@ void DrawTrainDetails(const Train *v, in
 
							break;
 

	
 
						case TDW_TAB_CAPACITY:
 
							if (i < _cargo_summary.Length()) {
 
							if (i < _cargo_summary.size()) {
 
								TrainDetailsCapacityTab(&_cargo_summary[i], data_left, data_right, py);
 
							} else {
 
								SetDParam(0, STR_EMPTY);
src/vehicle_cmd.cpp
Show inline comments
 
@@ -652,7 +652,7 @@ CommandCost CmdMassStartStopVehicle(Tile
 
		BuildDepotVehicleList(vli.vtype, tile, &list, NULL);
 
	}
 

	
 
	for (uint i = 0; i < list.Length(); i++) {
 
	for (uint i = 0; i < list.size(); i++) {
 
		const Vehicle *v = list[i];
 

	
 
		if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
 
@@ -691,7 +691,7 @@ CommandCost CmdDepotSellAllVehicles(Tile
 

	
 
	CommandCost last_error = CMD_ERROR;
 
	bool had_success = false;
 
	for (uint i = 0; i < list.Length(); i++) {
 
	for (uint i = 0; i < list.size(); i++) {
 
		CommandCost ret = DoCommand(tile, list[i]->index | (1 << 20), 0, flags, sell_command);
 
		if (ret.Succeeded()) {
 
			cost.AddCost(ret);
 
@@ -725,7 +725,7 @@ CommandCost CmdDepotMassAutoReplace(Tile
 
	/* Get the list of vehicles in the depot */
 
	BuildDepotVehicleList(vehicle_type, tile, &list, &list, true);
 

	
 
	for (uint i = 0; i < list.Length(); i++) {
 
	for (uint i = 0; i < list.size(); i++) {
 
		const Vehicle *v = list[i];
 

	
 
		/* Ensure that the vehicle completely in the depot */
 
@@ -1003,7 +1003,7 @@ static CommandCost SendAllVehiclesToDepo
 

	
 
	/* Send all the vehicles to a depot */
 
	bool had_success = false;
 
	for (uint i = 0; i < list.Length(); i++) {
 
	for (uint i = 0; i < list.size(); i++) {
 
		const Vehicle *v = list[i];
 
		CommandCost ret = DoCommand(v->tile, v->index | (service ? DEPOT_SERVICE : 0U) | DEPOT_DONT_CANCEL, 0, flags, GetCmdSendToDepot(vli.vtype));
 

	
src/vehicle_gui.cpp
Show inline comments
 
@@ -133,7 +133,7 @@ void BaseVehicleListWindow::BuildVehicle
 
	this->unitnumber_digits = GetUnitNumberDigits(this->vehicles);
 

	
 
	this->vehicles.RebuildDone();
 
	this->vscroll->SetCount(this->vehicles.Length());
 
	this->vscroll->SetCount(this->vehicles.size());
 
}
 

	
 
/**
 
@@ -193,8 +193,8 @@ void BaseVehicleListWindow::SortVehicleL
 

	
 
void DepotSortList(VehicleList *list)
 
{
 
	if (list->Length() < 2) return;
 
	QSortT(list->Begin(), list->Length(), &VehicleNumberSorter);
 
	if (list->size() < 2) return;
 
	QSortT(list->Begin(), list->size(), &VehicleNumberSorter);
 
}
 

	
 
/** draw the vehicle profit button in the vehicle list window. */
 
@@ -243,7 +243,7 @@ byte GetBestFittingSubType(Vehicle *v_fr
 

	
 
	byte ret_refit_cyc = 0;
 
	bool success = false;
 
	if (subtypes.Length() > 0) {
 
	if (subtypes.size() > 0) {
 
		/* Check whether any articulated part is refittable to 'dest_cargo_type' with a subtype listed in 'subtypes' */
 
		for (Vehicle *v = v_for; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
 
			const Engine *e = v->GetEngine();
 
@@ -347,7 +347,7 @@ static void DrawVehicleRefitWindow(const
 

	
 
	/* Draw the list of subtypes for each cargo, and find the selected refit option (by its position). */
 
	for (uint i = 0; current < pos + rows && i < NUM_CARGO; i++) {
 
		for (uint j = 0; current < pos + rows && j < list[i].Length(); j++) {
 
		for (uint j = 0; current < pos + rows && j < list[i].size(); j++) {
 
			const RefitOption &refit = list[i][j];
 

	
 
			/* Hide subtypes if sel[0] does not match */
 
@@ -359,11 +359,11 @@ static void DrawVehicleRefitWindow(const
 
				continue;
 
			}
 

	
 
			if (list[i].Length() > 1) {
 
			if (list[i].size() > 1) {
 
				if (refit.subtype != 0xFF) {
 
					/* Draw tree lines */
 
					int ycenter = y + FONT_HEIGHT_NORMAL / 2;
 
					GfxDrawLine(iconcenter, y - WD_MATRIX_TOP, iconcenter, j == list[i].Length() - 1 ? ycenter : y - WD_MATRIX_TOP + delta - 1, linecolour);
 
					GfxDrawLine(iconcenter, y - WD_MATRIX_TOP, iconcenter, j == list[i].size() - 1 ? ycenter : y - WD_MATRIX_TOP + delta - 1, linecolour);
 
					GfxDrawLine(iconcenter, ycenter, iconinner, ycenter, linecolour);
 
				} else {
 
					/* Draw expand/collapse icon */
 
@@ -435,7 +435,7 @@ struct RefitWindow : public Window {
 
					continue;
 
				}
 

	
 
				bool first_vehicle = this->list[current_index].Length() == 0;
 
				bool first_vehicle = this->list[current_index].size() == 0;
 
				if (first_vehicle) {
 
					/* Keeping the current subtype is always an option. It also serves as the option in case of no subtypes */
 
					RefitOption *option = this->list[current_index].Append();
 
@@ -480,7 +480,7 @@ struct RefitWindow : public Window {
 
								/* No more subtypes for this vehicle, delete all subtypes >= refit_cyc */
 
								SubtypeList &l = this->list[current_index];
 
								/* 0xFF item is in front, other subtypes are sorted. So just truncate the list in the right spot */
 
								for (uint i = 1; i < l.Length(); i++) {
 
								for (uint i = 1; i < l.size(); i++) {
 
									if (l[i].subtype >= refit_cyc) {
 
										l.Resize(i);
 
										break;
 
@@ -491,8 +491,8 @@ struct RefitWindow : public Window {
 
								/* Check whether the subtype matches with the subtype of earlier vehicles. */
 
								uint pos = 1;
 
								SubtypeList &l = this->list[current_index];
 
								while (pos < l.Length() && l[pos].subtype != refit_cyc) pos++;
 
								if (pos < l.Length() && l[pos].string != subtype) {
 
								while (pos < l.size() && l[pos].subtype != refit_cyc) pos++;
 
								if (pos < l.size() && l[pos].string != subtype) {
 
									/* String mismatch, remove item keeping the order */
 
									l.ErasePreservingOrder(pos);
 
								}
 
@@ -522,7 +522,7 @@ struct RefitWindow : public Window {
 
		uint row = 0;
 

	
 
		for (uint i = 0; i < NUM_CARGO; i++) {
 
			for (uint j = 0; j < this->list[i].Length(); j++) {
 
			for (uint j = 0; j < this->list[i].size(); j++) {
 
				const RefitOption &refit = this->list[i][j];
 

	
 
				/* Hide subtypes if sel[0] does not match */
 
@@ -547,7 +547,7 @@ struct RefitWindow : public Window {
 
		uint row = 0;
 

	
 
		for (uint i = 0; i < NUM_CARGO; i++) {
 
			for (uint j = 0; j < this->list[i].Length(); j++) {
 
			for (uint j = 0; j < this->list[i].size(); j++) {
 
				const RefitOption &refit = this->list[i][j];
 

	
 
				/* Hide subtypes if sel[0] does not match */
 
@@ -576,7 +576,7 @@ struct RefitWindow : public Window {
 
		if (this->sel[0] < 0) return NULL;
 

	
 
		SubtypeList &l = this->list[this->sel[0]];
 
		if ((uint)this->sel[1] >= l.Length()) return NULL;
 
		if ((uint)this->sel[1] >= l.size()) return NULL;
 

	
 
		return &l[this->sel[1]];
 
	}
 
@@ -617,7 +617,7 @@ struct RefitWindow : public Window {
 
			this->sel[1] = 0;
 
			this->cargo = NULL;
 
			for (uint i = 0; this->cargo == NULL && i < NUM_CARGO; i++) {
 
				for (uint j = 0; j < list[i].Length(); j++) {
 
				for (uint j = 0; j < list[i].size(); j++) {
 
					if (list[i][j] == current_refit_option) {
 
						this->sel[0] = i;
 
						this->sel[1] = j;
 
@@ -830,7 +830,7 @@ struct RefitWindow : public Window {
 

	
 
				/* Check the width of all cargo information strings. */
 
				for (uint i = 0; i < NUM_CARGO; i++) {
 
					for (uint j = 0; j < this->list[i].Length(); j++) {
 
					for (uint j = 0; j < this->list[i].size(); j++) {
 
						StringID string = this->GetCapacityString(&list[i][j]);
 
						if (string != INVALID_STRING_ID) {
 
							Dimension dim = GetStringBoundingBox(string);
 
@@ -1388,7 +1388,7 @@ void BaseVehicleListWindow::DrawVehicleL
 
	int vehicle_button_x = rtl ? right - GetSpriteSize(SPR_PROFIT_LOT).width : left;
 

	
 
	int y = r.top;
 
	uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.Length());
 
	uint max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehicles.size());
 
	for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
 
		const Vehicle *v = this->vehicles[i];
 
		StringID str;
 
@@ -1532,7 +1532,7 @@ public:
 
			case WID_VL_CAPTION: {
 
				switch (this->vli.type) {
 
					case VL_SHARED_ORDERS: // Shared Orders
 
						if (this->vehicles.Length() == 0) {
 
						if (this->vehicles.size() == 0) {
 
							/* We can't open this window without vehicles using this order
 
							 * and we should close the window when deleting the order. */
 
							NOT_REACHED();
 
@@ -1584,7 +1584,7 @@ public:
 
		this->BuildVehicleList();
 
		this->SortVehicleList();
 

	
 
		if (this->vehicles.Length() == 0 && this->IsWidgetLowered(WID_VL_MANAGE_VEHICLES_DROPDOWN)) {
 
		if (this->vehicles.size() == 0 && this->IsWidgetLowered(WID_VL_MANAGE_VEHICLES_DROPDOWN)) {
 
			HideDropDownMenu(this);
 
		}
 

	
 
@@ -1598,7 +1598,7 @@ public:
 
		}
 
		if (this->owner == _local_company) {
 
			this->SetWidgetDisabledState(WID_VL_AVAILABLE_VEHICLES, this->vli.type != VL_STANDARD);
 
			this->SetWidgetsDisabledState(this->vehicles.Length() == 0,
 
			this->SetWidgetsDisabledState(this->vehicles.size() == 0,
 
				WID_VL_MANAGE_VEHICLES_DROPDOWN,
 
				WID_VL_STOP_ALL,
 
				WID_VL_START_ALL,
 
@@ -1626,7 +1626,7 @@ public:
 

	
 
			case WID_VL_LIST: { // Matrix to show vehicles
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_VL_LIST);
 
				if (id_v >= this->vehicles.Length()) return; // click out of list bound
 
				if (id_v >= this->vehicles.size()) return; // click out of list bound
 

	
 
				const Vehicle *v = this->vehicles[id_v];
 
				if (!VehicleClicked(v)) ShowVehicleViewWindow(v);
 
@@ -1657,7 +1657,7 @@ public:
 
				this->vehicles.SetSortType(index);
 
				break;
 
			case WID_VL_MANAGE_VEHICLES_DROPDOWN:
 
				assert(this->vehicles.Length() != 0);
 
				assert(this->vehicles.size() != 0);
 

	
 
				switch (index) {
 
					case ADI_REPLACE: // Replace window
src/viewport.cpp
Show inline comments
 
@@ -598,7 +598,7 @@ void OffsetGroundSprite(int x, int y)
 
	}
 

	
 
	/* _vd.last_child == NULL if foundation sprite was clipped by the viewport bounds */
 
	if (_vd.last_child != NULL) _vd.foundation[_vd.foundation_part] = _vd.parent_sprites_to_draw.Length() - 1;
 
	if (_vd.last_child != NULL) _vd.foundation[_vd.foundation_part] = _vd.parent_sprites_to_draw.size() - 1;
 

	
 
	_vd.foundation_offset[_vd.foundation_part].x = x * ZOOM_LVL_BASE;
 
	_vd.foundation_offset[_vd.foundation_part].y = y * ZOOM_LVL_BASE;
 
@@ -824,7 +824,7 @@ void AddChildSpriteScreen(SpriteID image
 
		pal = PALETTE_TO_TRANSPARENT;
 
	}
 

	
 
	*_vd.last_child = _vd.child_screen_sprites_to_draw.Length();
 
	*_vd.last_child = _vd.child_screen_sprites_to_draw.size();
 

	
 
	ChildScreenSpriteToDraw *cs = _vd.child_screen_sprites_to_draw.Append();
 
	cs->image = image;
 
@@ -1584,7 +1584,7 @@ void ViewportDoDraw(const ViewPort *vp, 
 

	
 
	DrawTextEffects(&_vd.dpi);
 

	
 
	if (_vd.tile_sprites_to_draw.Length() != 0) ViewportDrawTileSprites(&_vd.tile_sprites_to_draw);
 
	if (_vd.tile_sprites_to_draw.size() != 0) ViewportDrawTileSprites(&_vd.tile_sprites_to_draw);
 

	
 
	ParentSpriteToDraw *psd_end = _vd.parent_sprites_to_draw.End();
 
	for (ParentSpriteToDraw *it = _vd.parent_sprites_to_draw.Begin(); it != psd_end; it++) {
 
@@ -1611,7 +1611,7 @@ void ViewportDoDraw(const ViewPort *vp, 
 
		vp->overlay->Draw(&dp);
 
	}
 

	
 
	if (_vd.string_sprites_to_draw.Length() != 0) {
 
	if (_vd.string_sprites_to_draw.size() != 0) {
 
		/* translate to world coordinates */
 
		dp.left = UnScaleByZoom(_vd.dpi.left, zoom);
 
		dp.top = UnScaleByZoom(_vd.dpi.top, zoom);
src/widgets/dropdown.cpp
Show inline comments
 
@@ -151,7 +151,7 @@ struct DropdownWindow : Window {
 
	DropdownWindow(Window *parent, const DropDownList *list, int selected, int button, bool instant_close, const Point &position, const Dimension &size, Colours wi_colour, bool scroll)
 
			: Window(&_dropdown_desc)
 
	{
 
		assert(list->Length() > 0);
 
		assert(list->size() > 0);
 

	
 
		this->position = position;
 

	
 
@@ -180,8 +180,8 @@ struct DropdownWindow : Window {
 
		}
 

	
 
		/* Capacity is the average number of items visible */
 
		this->vscroll->SetCapacity(size.height * (uint16)list->Length() / list_height);
 
		this->vscroll->SetCount((uint16)list->Length());
 
		this->vscroll->SetCapacity(size.height * (uint16)list->size() / list_height);
 
		this->vscroll->SetCount((uint16)list->size());
 

	
 
		this->parent_wnd_class = parent->window_class;
 
		this->parent_wnd_num   = parent->window_number;
 
@@ -418,7 +418,7 @@ void ShowDropDownListAt(Window *w, const
 
		/* If the dropdown doesn't fully fit, we need a dropdown. */
 
		if (height > available_height) {
 
			scroll = true;
 
			uint avg_height = height / list->Length();
 
			uint avg_height = height / list->size();
 

	
 
			/* Check at least there is space for one item. */
 
			assert(available_height >= avg_height);
 
@@ -514,7 +514,7 @@ void ShowDropDownMenu(Window *w, const S
 
	}
 

	
 
	/* No entries in the list? */
 
	if (list->Length() == 0) {
 
	if (list->size() == 0) {
 
		delete list;
 
		return;
 
	}
src/window.cpp
Show inline comments
 
@@ -166,7 +166,7 @@ static int CDECL DescSorter(WindowDesc *
 
void WindowDesc::SaveToConfig()
 
{
 
	/* Sort the stuff to get a nice ini file on first write */
 
	QSortT(_window_descs->Begin(), _window_descs->Length(), DescSorter);
 
	QSortT(_window_descs->Begin(), _window_descs->size(), DescSorter);
 

	
 
	IniFile *ini = new IniFile();
 
	ini->LoadFromDisk(_windows_file, NO_DIRECTORY);
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