Changeset - r19222:21ff7827cb9a
[Not reviewed]
master
0 1 0
michi_cc - 12 years ago 2012-04-17 19:43:09
michi_cc@openttd.org
(svn r24125) -Add [FS#3705]: Drag destination highlighting to the group GUI. (sbr)
1 file changed with 62 insertions and 0 deletions:
0 comments (0 inline, 0 general)
src/group_gui.cpp
Show inline comments
 
@@ -106,6 +106,7 @@ private:
 

	
 
	VehicleID vehicle_sel; ///< Selected vehicle
 
	GroupID group_rename;  ///< Group being renamed, INVALID_GROUP if none
 
	GroupID group_over;    ///< Group over which a vehicle is dragged, INVALID_GROUP if none
 
	GUIGroupList groups;   ///< List of groups
 
	uint tiny_step_height; ///< Step height for the group list
 
	Scrollbar *group_sb;
 
@@ -207,6 +208,11 @@ private:
 
	 */
 
	void DrawGroupInfo(int y, int left, int right, GroupID g_id, bool protection = false) const
 
	{
 
		/* Highlight the group if a vehicle is dragged over it and it isn't selected. */
 
		if (g_id == this->group_over && g_id != this->vli.index) {
 
			GfxFillRect(left + WD_FRAMERECT_LEFT, y + WD_FRAMERECT_TOP, right - WD_FRAMERECT_RIGHT, y + this->tiny_step_height - WD_FRAMERECT_BOTTOM - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][7]);
 
		}
 

	
 
		/* draw the selected group in white, else we draw it in black */
 
		TextColour colour = g_id == this->vli.index ? TC_WHITE : TC_BLACK;
 
		const GroupStatistics &stats = GroupStatistics::Get(this->vli.company, g_id, this->vli.vtype);
 
@@ -253,6 +259,22 @@ private:
 
		DrawString(x, x + this->column_size[VGC_NUMBER].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NUMBER].height) / 2, STR_TINY_COMMA, colour, SA_RIGHT | SA_FORCE);
 
	}
 

	
 
	/**
 
	 * Mark the widget containing the currently highlighted group as dirty.
 
	 */
 
	void DirtyHighlightedGroupWidget()
 
	{
 
		if (this->group_over == INVALID_GROUP) return;
 

	
 
		if (IsAllGroupID(this->group_over)) {
 
			this->SetWidgetDirty(WID_GL_ALL_VEHICLES);
 
		} else if (IsDefaultGroupID(this->group_over)) {
 
			this->SetWidgetDirty(WID_GL_DEFAULT_VEHICLES);
 
		} else {
 
			this->SetWidgetDirty(WID_GL_LIST_GROUP);
 
		}
 
	}
 

	
 
public:
 
	VehicleGroupWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(window_number)
 
	{
 
@@ -272,6 +294,7 @@ public:
 
		this->vli.index = ALL_GROUP;
 
		this->vehicle_sel = INVALID_VEHICLE;
 
		this->group_rename = INVALID_GROUP;
 
		this->group_over = INVALID_GROUP;
 

	
 
		this->vehicles.SetListing(*this->sorting);
 
		this->vehicles.ForceRebuild();
 
@@ -611,6 +634,7 @@ public:
 
				DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
 

	
 
				this->vehicle_sel = INVALID_VEHICLE;
 
				this->group_over = INVALID_GROUP;
 

	
 
				this->SetDirty();
 
				break;
 
@@ -618,6 +642,7 @@ public:
 
			case WID_GL_LIST_GROUP: { // Matrix group
 
				const VehicleID vindex = this->vehicle_sel;
 
				this->vehicle_sel = INVALID_VEHICLE;
 
				this->group_over = INVALID_GROUP;
 
				this->SetDirty();
 

	
 
				uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
 
@@ -630,6 +655,7 @@ public:
 
			case WID_GL_LIST_VEHICLE: { // Matrix vehicle
 
				const VehicleID vindex = this->vehicle_sel;
 
				this->vehicle_sel = INVALID_VEHICLE;
 
				this->group_over = INVALID_GROUP;
 
				this->SetDirty();
 

	
 
				uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_VEHICLE);
 
@@ -714,9 +740,45 @@ public:
 
	{
 
		/* abort drag & drop */
 
		this->vehicle_sel = INVALID_VEHICLE;
 
		this->DirtyHighlightedGroupWidget();
 
		this->group_over = INVALID_GROUP;
 
		this->SetWidgetDirty(WID_GL_LIST_VEHICLE);
 
	}
 

	
 
	virtual void OnMouseDrag(Point pt, int widget)
 
	{
 
		if (this->vehicle_sel == INVALID_VEHICLE) return;
 

	
 
		/* A vehicle is dragged over... */
 
		GroupID new_group_over = INVALID_GROUP;
 
		switch (widget) {
 
			case WID_GL_ALL_VEHICLES: // ... the 'all' group.
 
				/* Moving a vehicle from the all group to the default group
 
				 * is a no-op, so do not highlight then. */
 
				if (!IsDefaultGroupID(Vehicle::Get(vehicle_sel)->group_id)) new_group_over = ALL_GROUP;
 
				break;
 

	
 
			case WID_GL_DEFAULT_VEHICLES: // ... the 'default' group.
 
				/* Moving a vehicle from the default group to the all group
 
				 * is a no-op, so do not highlight then. */
 
				if (!IsDefaultGroupID(Vehicle::Get(vehicle_sel)->group_id)) new_group_over = DEFAULT_GROUP;
 
				break;
 

	
 
			case WID_GL_LIST_GROUP: { // ... the list of custom groups.
 
				uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
 
				if (id_g < this->groups.Length()) new_group_over = this->groups[id_g]->index;
 
				break;
 
			}
 
		}
 

	
 
		/* Mark widgets as dirty if the group changed. */
 
		if (new_group_over != this->group_over) {
 
			this->DirtyHighlightedGroupWidget();
 
			this->group_over = new_group_over;
 
			this->DirtyHighlightedGroupWidget();
 
		}
 
	}
 

	
 
	void ShowRenameGroupWindow(GroupID group, bool empty)
 
	{
 
		assert(Group::IsValidID(group));
0 comments (0 inline, 0 general)