Changeset - r23430:241b27ca1f93
[Not reviewed]
master
0 7 1
Peter Nelson - 6 years ago 2019-02-18 22:17:09
peter1138@openttd.org
Add: BitmapTileArea and Iterator to handle sparse tile areas.
8 files changed with 133 insertions and 0 deletions:
0 comments (0 inline, 0 general)
projects/openttd_vs140.vcxproj
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@@ -448,6 +448,7 @@
 
    <ClInclude Include="..\src\base_media_base.h" />
 
    <ClInclude Include="..\src\base_media_func.h" />
 
    <ClInclude Include="..\src\base_station_base.h" />
 
    <ClInclude Include="..\src\bitmap_type.h" />
 
    <ClInclude Include="..\src\bmp.h" />
 
    <ClInclude Include="..\src\bridge.h" />
 
    <ClInclude Include="..\src\cargo_type.h" />
projects/openttd_vs140.vcxproj.filters
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@@ -432,6 +432,9 @@
 
    <ClInclude Include="..\src\base_station_base.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
 
    <ClInclude Include="..\src\bitmap_type.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
 
    <ClInclude Include="..\src\bmp.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
projects/openttd_vs141.vcxproj
Show inline comments
 
@@ -448,6 +448,7 @@
 
    <ClInclude Include="..\src\base_media_base.h" />
 
    <ClInclude Include="..\src\base_media_func.h" />
 
    <ClInclude Include="..\src\base_station_base.h" />
 
    <ClInclude Include="..\src\bitmap_type.h" />
 
    <ClInclude Include="..\src\bmp.h" />
 
    <ClInclude Include="..\src\bridge.h" />
 
    <ClInclude Include="..\src\cargo_type.h" />
projects/openttd_vs141.vcxproj.filters
Show inline comments
 
@@ -432,6 +432,9 @@
 
    <ClInclude Include="..\src\base_station_base.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
 
    <ClInclude Include="..\src\bitmap_type.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
 
    <ClInclude Include="..\src\bmp.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
projects/openttd_vs142.vcxproj
Show inline comments
 
@@ -448,6 +448,7 @@
 
    <ClInclude Include="..\src\base_media_base.h" />
 
    <ClInclude Include="..\src\base_media_func.h" />
 
    <ClInclude Include="..\src\base_station_base.h" />
 
    <ClInclude Include="..\src\bitmap_type.h" />
 
    <ClInclude Include="..\src\bmp.h" />
 
    <ClInclude Include="..\src\bridge.h" />
 
    <ClInclude Include="..\src\cargo_type.h" />
projects/openttd_vs142.vcxproj.filters
Show inline comments
 
@@ -432,6 +432,9 @@
 
    <ClInclude Include="..\src\base_station_base.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
 
    <ClInclude Include="..\src\bitmap_type.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
 
    <ClInclude Include="..\src\bmp.h">
 
      <Filter>Header Files</Filter>
 
    </ClInclude>
source.list
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@@ -135,6 +135,7 @@ autoslope.h
 
base_media_base.h
 
base_media_func.h
 
base_station_base.h
 
bitmap_type.h
 
bmp.h
 
bridge.h
 
cargo_type.h
src/bitmap_type.h
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file bitmap_type.hpp Bitmap functions. */
 

	
 
#ifndef BITMAP_TYPE_HPP
 
#define BITMAP_TYPE_HPP
 

	
 
#include <vector>
 

	
 
/** Represents a tile area containing containing individually set tiles.
 
 * Each tile must be contained within the preallocated area.
 
 * A std::vector<bool> is used to mark which tiles are contained.
 
 */
 
class BitmapTileArea : public TileArea {
 
protected:
 
	std::vector<bool> data;
 

	
 
	inline uint Index(uint x, uint y) const { return y * this->w + x; }
 

	
 
	inline uint Index(TileIndex tile) const { return Index(TileX(tile) - TileX(this->tile), TileY(tile) - TileY(this->tile)); }
 

	
 
public:
 
	BitmapTileArea()
 
	{
 
		this->tile = INVALID_TILE;
 
		this->w = 0;
 
		this->h = 0;
 
	}
 

	
 
	/**
 
	 * Reset and clear the BitmapTileArea.
 
	 */
 
	void Reset()
 
	{
 
		this->tile = INVALID_TILE;
 
		this->w = 0;
 
		this->h = 0;
 
		this->data.clear();
 
	}
 

	
 
	/**
 
	 * Initialize the BitmapTileArea with the specified Rect.
 
	 * @param rect Rect to use.
 
	 */
 
	void Initialize(Rect r)
 
	{
 
		this->tile = TileXY(r.left, r.top);
 
		this->w = r.right - r.left + 1;
 
		this->h = r.bottom - r.top + 1;
 
		this->data.clear();
 
		this->data.resize(Index(w, h));
 
	}
 

	
 
	/**
 
	 * Add a tile as part of the tile area.
 
	 * @param tile Tile to add.
 
	 */
 
	inline void SetTile(TileIndex tile)
 
	{
 
		assert(this->Contains(tile));
 
		this->data[Index(tile)] = true;
 
	}
 

	
 
	/**
 
	 * Clear a tile from the tile area.
 
	 * @param tile Tile to clear
 
	 */
 
	inline void ClrTile(TileIndex tile)
 
	{
 
		assert(this->Contains(tile));
 
		this->data[Index(tile)] = false;
 
	}
 

	
 
	/**
 
	 * Test if a tile is part of the tile area.
 
	 * @param tile Tile to check
 
	 */
 
	inline bool HasTile(TileIndex tile) const
 
	{
 
		return this->Contains(tile) && this->data[Index(tile)];
 
	}
 
};
 

	
 
/** Iterator to iterate over all tiles belonging to a bitmaptilearea. */
 
class BitmapTileIterator : public OrthogonalTileIterator {
 
protected:
 
	const BitmapTileArea *bitmap;
 
public:
 
	/**
 
	 * Construct the iterator.
 
	 * @param bitmap BitmapTileArea to iterate.
 
	 */
 
	BitmapTileIterator(const BitmapTileArea &bitmap) : OrthogonalTileIterator(bitmap), bitmap(&bitmap)
 
	{
 
		if (!this->bitmap->HasTile(TileIndex(this->tile))) ++(*this);
 
	}
 

	
 
	inline TileIterator& operator ++()
 
	{
 
		(*this).OrthogonalTileIterator::operator++();
 
		while (this->tile != INVALID_TILE && !this->bitmap->HasTile(TileIndex(this->tile))) {
 
			(*this).OrthogonalTileIterator::operator++();
 
		}
 
		return *this;
 
	}
 

	
 
	virtual TileIterator *Clone() const
 
	{
 
		return new BitmapTileIterator(*this);
 
	}
 
};
 

	
 
#endif /* BITMAP_TYPE_HPP */
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