Changeset - r1009:24bbc79858a2
[Not reviewed]
master
0 10 0
tron - 19 years ago 2005-01-14 19:41:24
tron@openttd.org
(svn r1508) Remove duplicate declarations and include proper headers where necessary
10 files changed with 2 insertions and 14 deletions:
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engine.c
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@@ -3,6 +3,7 @@
 
#include "table/strings.h"
 
#include "engine.h"
 
#include "table/engines.h"
 
#include "gfx.h"
 
#include "player.h"
 
#include "command.h"
 
#include "vehicle.h"
engine_gui.c
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@@ -9,9 +9,6 @@
 
#include "command.h"
 
#include "news.h"
 

	
 
void DrawShipEngine(int x, int y, int engine, uint32 image_ormod);
 
void DrawShipEngineInfo(int engine, int x, int y, int maxw);
 

	
 

	
 
StringID GetEngineCategoryName(byte engine)
 
{
functions.h
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@@ -218,7 +218,6 @@ bool EnsureNoVehicle(TileIndex tile);
 
bool EnsureNoVehicleZ(TileIndex tile, byte z);
 
void MarkAllViewportsDirty(int left, int top, int right, int bottom);
 
void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost);
 
void MarkWholeScreenDirty();
 

	
 
void DrawFoundation(TileInfo *ti, uint f);
 

	
 
@@ -228,7 +227,6 @@ void ChangeTownRating(Town *t, int add, 
 

	
 
uint GetRoadBitsByTile(TileIndex tile);
 
int GetTownRadiusGroup(Town *t, uint tile);
 
int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, byte cargo_type);
 
void ShowNetworkChatQueryWindow(byte desttype, byte dest);
 
void ShowNetworkGiveMoneyWindow(byte player);
 
void ShowNetworkNeedGamePassword();
gfx.c
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@@ -5,7 +5,6 @@
 
#include "hal.h"
 

	
 
static void GfxMainBlitter(byte *sprite, int x, int y, int mode);
 
void GfxInitPalettes();
 

	
 
static int _stringwidth_out;
 
static byte _cursor_backup[64*64];
misc.c
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@@ -176,7 +176,6 @@ void GenerateUnmovables();
 
void GenerateTowns();
 

	
 
void StartupPlayers();
 
void StartupEngines();
 
void StartupDisasters();
 
void GenerateTrees();
 

	
misc_gui.c
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@@ -16,7 +16,6 @@
 
#include "hal.h" // for file list
 

	
 
bool _query_string_active;
 
void SetFiosType(const byte fiostype);
 

	
 
/* Now this is what I call dirty.. the edit-box needs to be rewritten! */
 
static bool _do_edit_on_text_even_when_no_change_to_edit_box;
network_gui.c
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@@ -1439,8 +1439,6 @@ static const WindowDesc _chat_window_des
 
	ChatWindowWndProc
 
};
 

	
 
static byte _edit_str_buf[MAX_QUERYSTR_LEN*2];
 

	
 
void ShowChatWindow(StringID str, StringID caption, int maxlen, int maxwidth, byte window_class, uint16 window_number)
 
{
 
	Window *w;
rail_cmd.c
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#include "stdafx.h"
 
#include "ttd.h"
 
#include "table/strings.h"
 
#include "gfx.h"
 
#include "map.h"
 
#include "vehicle.h"
 
#include "viewport.h"
ttd.c
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@@ -30,8 +30,6 @@
 

	
 
#include <stdarg.h>
 

	
 
void GameLoop();
 

	
 
void IncreaseSpriteLRU();
 
void GenerateWorld(int mode);
 
void CallLandscapeTick();
window.h
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@@ -511,8 +511,6 @@ void DispatchMouseWheelEvent(Window *w, 
 
void DrawOverlappedWindow(Window *w, int left, int top, int right, int bottom);
 
void CallWindowEventNP(Window *w, int event);
 
void CallWindowTickEvent();
 
void DrawDirtyBlocks();
 
void SetDirtyBlocks(int left, int top, int right, int bottom);
 
void SetWindowDirty(Window *w);
 

	
 
Window *FindWindowById(WindowClass cls, WindowNumber number);
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