Changeset - r17086:29019613596e
[Not reviewed]
master
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rubidium - 13 years ago 2011-01-18 18:14:14
rubidium@openttd.org
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
3 files changed with 3 insertions and 3 deletions:
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src/genworld.cpp
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@@ -188,7 +188,7 @@ static void _GenerateWorld(void *)
 
		if (_debug_desync_level > 0) {
 
			char name[MAX_PATH];
 
			snprintf(name, lengthof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date);
 
			SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR);
 
			SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false);
 
		}
 
	} catch (...) {
 
		if (_cur_company.IsValid()) _cur_company.Restore();
src/openttd.cpp
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@@ -1258,7 +1258,7 @@ void StateGameLoop()
 
			/* Save the desync savegame if needed. */
 
			char name[MAX_PATH];
 
			snprintf(name, lengthof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date);
 
			SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR);
 
			SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false);
 
		}
 

	
 
		CheckCaches();
src/saveload/saveload.cpp
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@@ -2615,7 +2615,7 @@ SaveOrLoadResult LoadWithFilter(LoadFilt
 
SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb, bool threaded)
 
{
 
	/* An instance of saving is already active, so don't go saving again */
 
	if (_sl.saveinprogress && mode == SL_SAVE) {
 
	if (_sl.saveinprogress && mode == SL_SAVE && threaded) {
 
		/* if not an autosave, but a user action, show error message */
 
		if (!_do_autosave) ShowErrorMessage(STR_ERROR_SAVE_STILL_IN_PROGRESS, INVALID_STRING_ID, WL_ERROR);
 
		return SL_OK;
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