@@ -556,6 +556,8 @@ void ScriptList::Sort(SorterType sorter,
void ScriptList::AddList(ScriptList *list)
{
if (list == this) return;
ScriptListMap *list_items = &list->items;
for (ScriptListMap::iterator iter = list_items->begin(); iter != list_items->end(); iter++) {
this->AddItem((*iter).first);
@@ -565,6 +567,8 @@ void ScriptList::AddList(ScriptList *lis
void ScriptList::SwapList(ScriptList *list)
this->items.swap(list->items);
this->buckets.swap(list->buckets);
Swap(this->sorter, list->sorter);
@@ -694,9 +698,13 @@ void ScriptList::RemoveList(ScriptList *
this->modifications++;
this->RemoveItem((*iter).first);
if (list == this) {
Clear();
} else {
}
@@ -756,14 +764,12 @@ void ScriptList::KeepBottom(int32 count)
void ScriptList::KeepList(ScriptList *list)
ScriptList tmp;
for (ScriptListMap::iterator iter = this->items.begin(); iter != this->items.end(); iter++) {
tmp.AddItem((*iter).first);
tmp.SetValue((*iter).first, (*iter).second);
tmp.AddList(this);
tmp.RemoveList(list);
this->RemoveList(&tmp);
Status change: