Changeset - r26576:2bddd89ead70
[Not reviewed]
master
0 2 0
Peter Nelson - 3 years ago 2021-05-19 07:50:43
peter1138@openttd.org
Change: Hide WidgetDrawDistances from general use.
2 files changed with 107 insertions and 107 deletions:
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src/widget.cpp
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@@ -24,6 +24,113 @@
 

	
 
#include "safeguards.h"
 

	
 
/** Distances used in drawing widgets. */
 
enum WidgetDrawDistances {
 
	/* WWT_IMGBTN(_2) */
 
	WD_IMGBTN_LEFT    = 1,      ///< Left offset of the image in the button.
 
	WD_IMGBTN_RIGHT   = 2,      ///< Right offset of the image in the button.
 
	WD_IMGBTN_TOP     = 1,      ///< Top offset of image in the button.
 
	WD_IMGBTN_BOTTOM  = 2,      ///< Bottom offset of image in the button.
 

	
 
	/* WWT_INSET */
 
	WD_INSET_LEFT  = 2,         ///< Left offset of string.
 
	WD_INSET_RIGHT = 2,         ///< Right offset of string.
 
	WD_INSET_TOP   = 1,         ///< Top offset of string.
 

	
 
	WD_VSCROLLBAR_LEFT   = 2,   ///< Left offset of vertical scrollbar.
 
	WD_VSCROLLBAR_RIGHT  = 2,   ///< Right offset of vertical scrollbar.
 
	WD_VSCROLLBAR_TOP    = 3,   ///< Top offset of vertical scrollbar.
 
	WD_VSCROLLBAR_BOTTOM = 3,   ///< Bottom offset of vertical scrollbar.
 

	
 
	WD_HSCROLLBAR_LEFT   = 3,   ///< Left offset of horizontal scrollbar.
 
	WD_HSCROLLBAR_RIGHT  = 3,   ///< Right offset of horizontal scrollbar.
 
	WD_HSCROLLBAR_TOP    = 2,   ///< Top offset of horizontal scrollbar.
 
	WD_HSCROLLBAR_BOTTOM = 2,   ///< Bottom offset of horizontal scrollbar.
 

	
 
	/* Size of the pure frame bevel without any padding. */
 
	WD_BEVEL_LEFT       = 1,    ///< Width of left bevel border.
 
	WD_BEVEL_RIGHT      = 1,    ///< Width of right bevel border.
 
	WD_BEVEL_TOP        = 1,    ///< Height of top bevel border.
 
	WD_BEVEL_BOTTOM     = 1,    ///< Height of bottom bevel border.
 

	
 
	/* FrameRect widgets, all text buttons, panel, editbox */
 
	WD_FRAMERECT_LEFT   = 2,    ///< Offset at left to draw the frame rectangular area
 
	WD_FRAMERECT_RIGHT  = 2,    ///< Offset at right to draw the frame rectangular area
 
	WD_FRAMERECT_TOP    = 1,    ///< Offset at top to draw the frame rectangular area
 
	WD_FRAMERECT_BOTTOM = 1,    ///< Offset at bottom to draw the frame rectangular area
 

	
 
	/* WWT_FRAME */
 
	WD_FRAMETEXT_LEFT   = 6,    ///< Left offset of the text of the frame.
 
	WD_FRAMETEXT_RIGHT  = 6,    ///< Right offset of the text of the frame.
 
	WD_FRAMETEXT_TOP    = 6,    ///< Top offset of the text of the frame
 
	WD_FRAMETEXT_BOTTOM = 6,    ///< Bottom offset of the text of the frame
 

	
 
	/* WWT_MATRIX */
 
	WD_MATRIX_LEFT   = 2,       ///< Offset at left of a matrix cell.
 
	WD_MATRIX_RIGHT  = 2,       ///< Offset at right of a matrix cell.
 
	WD_MATRIX_TOP    = 3,       ///< Offset at top of a matrix cell.
 
	WD_MATRIX_BOTTOM = 1,       ///< Offset at bottom of a matrix cell.
 

	
 
	/* WWT_SHADEBOX */
 
	WD_SHADEBOX_WIDTH  = 12,    ///< Width of a standard shade box widget.
 
	WD_SHADEBOX_LEFT   = 2,     ///< Left offset of shade sprite.
 
	WD_SHADEBOX_RIGHT  = 2,     ///< Right offset of shade sprite.
 
	WD_SHADEBOX_TOP    = 3,     ///< Top offset of shade sprite.
 
	WD_SHADEBOX_BOTTOM = 3,     ///< Bottom offset of shade sprite.
 

	
 
	/* WWT_STICKYBOX */
 
	WD_STICKYBOX_WIDTH  = 12,   ///< Width of a standard sticky box widget.
 
	WD_STICKYBOX_LEFT   = 2,    ///< Left offset of sticky sprite.
 
	WD_STICKYBOX_RIGHT  = 2,    ///< Right offset of sticky sprite.
 
	WD_STICKYBOX_TOP    = 3,    ///< Top offset of sticky sprite.
 
	WD_STICKYBOX_BOTTOM = 3,    ///< Bottom offset of sticky sprite.
 

	
 
	/* WWT_DEBUGBOX */
 
	WD_DEBUGBOX_WIDTH  = 12,    ///< Width of a standard debug box widget.
 
	WD_DEBUGBOX_LEFT   = 2,     ///< Left offset of debug sprite.
 
	WD_DEBUGBOX_RIGHT  = 2,     ///< Right offset of debug sprite.
 
	WD_DEBUGBOX_TOP    = 3,     ///< Top offset of debug sprite.
 
	WD_DEBUGBOX_BOTTOM = 3,     ///< Bottom offset of debug sprite.
 

	
 
	/* WWT_DEFSIZEBOX */
 
	WD_DEFSIZEBOX_WIDTH  = 12,  ///< Width of a standard defsize box widget.
 
	WD_DEFSIZEBOX_LEFT   = 2,   ///< Left offset of defsize sprite.
 
	WD_DEFSIZEBOX_RIGHT  = 2,   ///< Right offset of defsize sprite.
 
	WD_DEFSIZEBOX_TOP    = 3,   ///< Top offset of defsize sprite.
 
	WD_DEFSIZEBOX_BOTTOM = 3,   ///< Bottom offset of defsize sprite.
 

	
 
	/* WWT_RESIZEBOX */
 
	WD_RESIZEBOX_WIDTH  = 12,   ///< Width of a resize box widget.
 
	WD_RESIZEBOX_LEFT   = 2,    ///< Left offset of resize sprite.
 
	WD_RESIZEBOX_RIGHT  = 2,    ///< Right offset of resize sprite.
 
	WD_RESIZEBOX_TOP    = 2,    ///< Top offset of resize sprite.
 
	WD_RESIZEBOX_BOTTOM = 2,    ///< Bottom offset of resize sprite.
 

	
 
	/* WWT_CLOSEBOX */
 
	WD_CLOSEBOX_WIDTH  = 11,    ///< Width of a close box widget.
 
	WD_CLOSEBOX_LEFT   = 2,     ///< Left offset of closebox string.
 
	WD_CLOSEBOX_RIGHT  = 1,     ///< Right offset of closebox string.
 
	WD_CLOSEBOX_TOP    = 2,     ///< Top offset of closebox string.
 
	WD_CLOSEBOX_BOTTOM = 2,     ///< Bottom offset of closebox string.
 

	
 
	/* WWT_CAPTION */
 
	WD_CAPTION_HEIGHT     = 14, ///< Height of a title bar.
 
	WD_CAPTIONTEXT_LEFT   = 2,  ///< Offset of the caption text at the left.
 
	WD_CAPTIONTEXT_RIGHT  = 2,  ///< Offset of the caption text at the right.
 
	WD_CAPTIONTEXT_TOP    = 2,  ///< Offset of the caption text at the top.
 
	WD_CAPTIONTEXT_BOTTOM = 2,  ///< Offset of the caption text at the bottom.
 

	
 
	/* Dropdown widget. */
 
	WD_DROPDOWN_HEIGHT     = 12, ///< Height of a drop down widget.
 
	WD_DROPDOWNTEXT_LEFT   = 2,  ///< Left offset of the dropdown widget string.
 
	WD_DROPDOWNTEXT_RIGHT  = 2,  ///< Right offset of the dropdown widget string.
 
	WD_DROPDOWNTEXT_TOP    = 1,  ///< Top offset of the dropdown widget string.
 
	WD_DROPDOWNTEXT_BOTTOM = 1,  ///< Bottom offset of the dropdown widget string.
 

	
 
	WD_PAR_VSEP_NORMAL = 2,      ///< Normal amount of vertical space between two paragraphs of text.
 
	WD_PAR_VSEP_WIDE   = 8,      ///< Large amount of vertical space between two paragraphs of text.
 
};
 

	
 
const WidgetDimensions WidgetDimensions::unscaled = {
 
	{WD_IMGBTN_LEFT,       WD_IMGBTN_TOP,       WD_IMGBTN_RIGHT,       WD_IMGBTN_BOTTOM},       ///< imgbtn
 
	{WD_INSET_LEFT,        WD_INSET_TOP,        WD_INSET_RIGHT,        WD_BEVEL_BOTTOM},        ///< inset
src/window_gui.h
Show inline comments
 
@@ -64,113 +64,6 @@ struct WidgetDimensions {
 
	static WidgetDimensions scaled;         ///< Widget dimensions scaled for current zoom level.
 
};
 

	
 
/** Distances used in drawing widgets. */
 
enum WidgetDrawDistances {
 
	/* WWT_IMGBTN(_2) */
 
	WD_IMGBTN_LEFT    = 1,      ///< Left offset of the image in the button.
 
	WD_IMGBTN_RIGHT   = 2,      ///< Right offset of the image in the button.
 
	WD_IMGBTN_TOP     = 1,      ///< Top offset of image in the button.
 
	WD_IMGBTN_BOTTOM  = 2,      ///< Bottom offset of image in the button.
 

	
 
	/* WWT_INSET */
 
	WD_INSET_LEFT  = 2,         ///< Left offset of string.
 
	WD_INSET_RIGHT = 2,         ///< Right offset of string.
 
	WD_INSET_TOP   = 1,         ///< Top offset of string.
 

	
 
	WD_VSCROLLBAR_LEFT   = 2,   ///< Left offset of vertical scrollbar.
 
	WD_VSCROLLBAR_RIGHT  = 2,   ///< Right offset of vertical scrollbar.
 
	WD_VSCROLLBAR_TOP    = 3,   ///< Top offset of vertical scrollbar.
 
	WD_VSCROLLBAR_BOTTOM = 3,   ///< Bottom offset of vertical scrollbar.
 

	
 
	WD_HSCROLLBAR_LEFT   = 3,   ///< Left offset of horizontal scrollbar.
 
	WD_HSCROLLBAR_RIGHT  = 3,   ///< Right offset of horizontal scrollbar.
 
	WD_HSCROLLBAR_TOP    = 2,   ///< Top offset of horizontal scrollbar.
 
	WD_HSCROLLBAR_BOTTOM = 2,   ///< Bottom offset of horizontal scrollbar.
 

	
 
	/* Size of the pure frame bevel without any padding. */
 
	WD_BEVEL_LEFT       = 1,    ///< Width of left bevel border.
 
	WD_BEVEL_RIGHT      = 1,    ///< Width of right bevel border.
 
	WD_BEVEL_TOP        = 1,    ///< Height of top bevel border.
 
	WD_BEVEL_BOTTOM     = 1,    ///< Height of bottom bevel border.
 

	
 
	/* FrameRect widgets, all text buttons, panel, editbox */
 
	WD_FRAMERECT_LEFT   = 2,    ///< Offset at left to draw the frame rectangular area
 
	WD_FRAMERECT_RIGHT  = 2,    ///< Offset at right to draw the frame rectangular area
 
	WD_FRAMERECT_TOP    = 1,    ///< Offset at top to draw the frame rectangular area
 
	WD_FRAMERECT_BOTTOM = 1,    ///< Offset at bottom to draw the frame rectangular area
 

	
 
	/* WWT_FRAME */
 
	WD_FRAMETEXT_LEFT   = 6,    ///< Left offset of the text of the frame.
 
	WD_FRAMETEXT_RIGHT  = 6,    ///< Right offset of the text of the frame.
 
	WD_FRAMETEXT_TOP    = 6,    ///< Top offset of the text of the frame
 
	WD_FRAMETEXT_BOTTOM = 6,    ///< Bottom offset of the text of the frame
 

	
 
	/* WWT_MATRIX */
 
	WD_MATRIX_LEFT   = 2,       ///< Offset at left of a matrix cell.
 
	WD_MATRIX_RIGHT  = 2,       ///< Offset at right of a matrix cell.
 
	WD_MATRIX_TOP    = 3,       ///< Offset at top of a matrix cell.
 
	WD_MATRIX_BOTTOM = 1,       ///< Offset at bottom of a matrix cell.
 

	
 
	/* WWT_SHADEBOX */
 
	WD_SHADEBOX_WIDTH  = 12,    ///< Width of a standard shade box widget.
 
	WD_SHADEBOX_LEFT   = 2,     ///< Left offset of shade sprite.
 
	WD_SHADEBOX_RIGHT  = 2,     ///< Right offset of shade sprite.
 
	WD_SHADEBOX_TOP    = 3,     ///< Top offset of shade sprite.
 
	WD_SHADEBOX_BOTTOM = 3,     ///< Bottom offset of shade sprite.
 

	
 
	/* WWT_STICKYBOX */
 
	WD_STICKYBOX_WIDTH  = 12,   ///< Width of a standard sticky box widget.
 
	WD_STICKYBOX_LEFT   = 2,    ///< Left offset of sticky sprite.
 
	WD_STICKYBOX_RIGHT  = 2,    ///< Right offset of sticky sprite.
 
	WD_STICKYBOX_TOP    = 3,    ///< Top offset of sticky sprite.
 
	WD_STICKYBOX_BOTTOM = 3,    ///< Bottom offset of sticky sprite.
 

	
 
	/* WWT_DEBUGBOX */
 
	WD_DEBUGBOX_WIDTH  = 12,    ///< Width of a standard debug box widget.
 
	WD_DEBUGBOX_LEFT   = 2,     ///< Left offset of debug sprite.
 
	WD_DEBUGBOX_RIGHT  = 2,     ///< Right offset of debug sprite.
 
	WD_DEBUGBOX_TOP    = 3,     ///< Top offset of debug sprite.
 
	WD_DEBUGBOX_BOTTOM = 3,     ///< Bottom offset of debug sprite.
 

	
 
	/* WWT_DEFSIZEBOX */
 
	WD_DEFSIZEBOX_WIDTH  = 12,  ///< Width of a standard defsize box widget.
 
	WD_DEFSIZEBOX_LEFT   = 2,   ///< Left offset of defsize sprite.
 
	WD_DEFSIZEBOX_RIGHT  = 2,   ///< Right offset of defsize sprite.
 
	WD_DEFSIZEBOX_TOP    = 3,   ///< Top offset of defsize sprite.
 
	WD_DEFSIZEBOX_BOTTOM = 3,   ///< Bottom offset of defsize sprite.
 

	
 
	/* WWT_RESIZEBOX */
 
	WD_RESIZEBOX_WIDTH  = 12,   ///< Width of a resize box widget.
 
	WD_RESIZEBOX_LEFT   = 3,    ///< Left offset of resize sprite.
 
	WD_RESIZEBOX_RIGHT  = 2,    ///< Right offset of resize sprite.
 
	WD_RESIZEBOX_TOP    = 3,    ///< Top offset of resize sprite.
 
	WD_RESIZEBOX_BOTTOM = 2,    ///< Bottom offset of resize sprite.
 

	
 
	/* WWT_CLOSEBOX */
 
	WD_CLOSEBOX_WIDTH  = 11,    ///< Width of a close box widget.
 
	WD_CLOSEBOX_LEFT   = 2,     ///< Left offset of closebox string.
 
	WD_CLOSEBOX_RIGHT  = 1,     ///< Right offset of closebox string.
 
	WD_CLOSEBOX_TOP    = 2,     ///< Top offset of closebox string.
 
	WD_CLOSEBOX_BOTTOM = 2,     ///< Bottom offset of closebox string.
 

	
 
	/* WWT_CAPTION */
 
	WD_CAPTION_HEIGHT     = 14, ///< Height of a title bar.
 
	WD_CAPTIONTEXT_LEFT   = 2,  ///< Offset of the caption text at the left.
 
	WD_CAPTIONTEXT_RIGHT  = 2,  ///< Offset of the caption text at the right.
 
	WD_CAPTIONTEXT_TOP    = 2,  ///< Offset of the caption text at the top.
 
	WD_CAPTIONTEXT_BOTTOM = 2,  ///< Offset of the caption text at the bottom.
 

	
 
	/* Dropdown widget. */
 
	WD_DROPDOWN_HEIGHT     = 12, ///< Height of a drop down widget.
 
	WD_DROPDOWNTEXT_LEFT   = 2,  ///< Left offset of the dropdown widget string.
 
	WD_DROPDOWNTEXT_RIGHT  = 2,  ///< Right offset of the dropdown widget string.
 
	WD_DROPDOWNTEXT_TOP    = 1,  ///< Top offset of the dropdown widget string.
 
	WD_DROPDOWNTEXT_BOTTOM = 1,  ///< Bottom offset of the dropdown widget string.
 

	
 
	WD_PAR_VSEP_NORMAL = 2,      ///< Normal amount of vertical space between two paragraphs of text.
 
	WD_PAR_VSEP_WIDE   = 8,      ///< Large amount of vertical space between two paragraphs of text.
 
};
 

	
 
/* widget.cpp */
 
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags);
 

	
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