Changeset - r19730:2c33854b291a
[Not reviewed]
master
0 5 0
alberth - 12 years ago 2012-11-10 20:41:45
alberth@openttd.org
(svn r24685) -Codechange: Add resolver classes for rail types.
5 files changed with 62 insertions and 67 deletions:
0 comments (0 inline, 0 general)
src/newgrf_debug_gui.cpp
Show inline comments
 
@@ -32,6 +32,7 @@
 
#include "newgrf_spritegroup.h"
 
#include "newgrf_station.h"
 
#include "newgrf_town.h"
 
#include "newgrf_railtype.h"
 

	
 
#include "widgets/newgrf_debug_widget.h"
 

	
src/newgrf_railtype.cpp
Show inline comments
 
@@ -11,32 +11,20 @@
 

	
 
#include "stdafx.h"
 
#include "debug.h"
 
#include "newgrf_spritegroup.h"
 
#include "newgrf_railtype.h"
 
#include "date_func.h"
 
#include "depot_base.h"
 
#include "town.h"
 

	
 
static uint32 RailTypeGetRandomBits(const ResolverObject *object)
 
/* virtual */ uint32 RailTypeScopeResolver::GetRandomBits() const
 
{
 
	TileIndex tile = object->u.routes.tile;
 
	uint tmp = CountBits(tile + (TileX(tile) + TileY(tile)) * TILE_SIZE);
 
	uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE);
 
	return GB(tmp, 0, 2);
 
}
 

	
 
static uint32 RailTypeGetTriggers(const ResolverObject *object)
 
{
 
	return 0;
 
}
 

	
 
static void RailTypeSetTriggers(const ResolverObject *object, int triggers)
 
/* virtual */ uint32 RailTypeScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
 
{
 
}
 

	
 
static uint32 RailTypeGetVariable(const ResolverObject *object, byte variable, uint32 parameter, bool *available)
 
{
 
	TileIndex tile = object->u.routes.tile;
 

	
 
	if (tile == INVALID_TILE) {
 
	if (this->tile == INVALID_TILE) {
 
		switch (variable) {
 
			case 0x40: return 0;
 
			case 0x41: return 0;
 
@@ -47,20 +35,20 @@ static uint32 RailTypeGetVariable(const 
 
	}
 

	
 
	switch (variable) {
 
		case 0x40: return GetTerrainType(tile, object->u.routes.context);
 
		case 0x40: return GetTerrainType(this->tile, this->context);
 
		case 0x41: return 0;
 
		case 0x42: return IsLevelCrossingTile(tile) && IsCrossingBarred(tile);
 
		case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
 
		case 0x43:
 
			if (IsRailDepotTile(tile)) return Depot::GetByTile(tile)->build_date;
 
			if (IsRailDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date;
 
			return _date;
 
		case 0x44: {
 
			const Town *t = NULL;
 
			if (IsRailDepotTile(tile)) {
 
				t = Depot::GetByTile(tile)->town;
 
			} else if (IsLevelCrossingTile(tile)) {
 
				t = ClosestTownFromTile(tile, UINT_MAX);
 
			if (IsRailDepotTile(this->tile)) {
 
				t = Depot::GetByTile(this->tile)->town;
 
			} else if (IsLevelCrossingTile(this->tile)) {
 
				t = ClosestTownFromTile(this->tile, UINT_MAX);
 
			}
 
			return t != NULL ? GetTownRadiusGroup(t, tile) : HZB_TOWN_EDGE;
 
			return t != NULL ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
 
		}
 
	}
 

	
 
@@ -70,30 +58,22 @@ static uint32 RailTypeGetVariable(const 
 
	return UINT_MAX;
 
}
 

	
 
static const SpriteGroup *RailTypeResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
 
/* virtual */ const SpriteGroup *RailTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
 
{
 
	if (group->num_loading > 0) return group->loading[0];
 
	if (group->num_loaded  > 0) return group->loaded[0];
 
	return NULL;
 
}
 

	
 
static inline void NewRailTypeResolver(ResolverObject *res, TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1 = 0, uint32 param2 = 0)
 
RailTypeScopeResolver::RailTypeScopeResolver(ResolverObject *ro, TileIndex tile, TileContext context) : ScopeResolver(ro)
 
{
 
	res->GetRandomBits = &RailTypeGetRandomBits;
 
	res->GetTriggers   = &RailTypeGetTriggers;
 
	res->SetTriggers   = &RailTypeSetTriggers;
 
	res->GetVariable   = &RailTypeGetVariable;
 
	res->ResolveRealMethod = &RailTypeResolveReal;
 
	this->tile = tile;
 
	this->context = context;
 
}
 

	
 
	res->u.routes.tile = tile;
 
	res->u.routes.context = context;
 

	
 
	res->callback        = CBID_NO_CALLBACK;
 
	res->callback_param1 = param1;
 
	res->callback_param2 = param2;
 
	res->ResetState();
 

	
 
	res->grffile         = grffile;
 
RailTypeResolverObject::RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1, uint32 param2)
 
	: ResolverObject(grffile, CBID_NO_CALLBACK, param1, param2), railtype_scope(this, tile, context)
 
{
 
}
 

	
 
/**
 
@@ -110,12 +90,8 @@ SpriteID GetCustomRailSprite(const Railt
 

	
 
	if (rti->group[rtsg] == NULL) return 0;
 

	
 
	const SpriteGroup *group;
 
	ResolverObject object;
 

	
 
	NewRailTypeResolver(&object, tile, context, rti->grffile[rtsg]);
 

	
 
	group = SpriteGroup::Resolve(rti->group[rtsg], &object);
 
	RailTypeResolverObject object(tile, context, rti->grffile[rtsg]);
 
	const SpriteGroup *group = SpriteGroup::Resolve(rti->group[rtsg], &object);
 
	if (group == NULL || group->GetNumResults() == 0) return 0;
 

	
 
	return group->GetResult();
 
@@ -135,11 +111,9 @@ SpriteID GetCustomSignalSprite(const Rai
 
{
 
	if (rti->group[RTSG_SIGNALS] == NULL) return 0;
 

	
 
	ResolverObject object;
 

	
 
	uint32 param1 = gui ? 0x10 : 0x00;
 
	uint32 param2 = (type << 16) | (var << 8) | state;
 
	NewRailTypeResolver(&object, tile, TCX_NORMAL, rti->grffile[RTSG_SIGNALS], param1, param2);
 
	RailTypeResolverObject object(tile, TCX_NORMAL, rti->grffile[RTSG_SIGNALS], param1, param2);
 

	
 
	const SpriteGroup *group = SpriteGroup::Resolve(rti->group[RTSG_SIGNALS], &object);
 
	if (group == NULL || group->GetNumResults() == 0) return 0;
 
@@ -166,15 +140,3 @@ uint8 GetReverseRailTypeTranslation(Rail
 
	/* If not found, return as invalid */
 
	return 0xFF;
 
}
 

	
 
/**
 
 * Resolve a railtypes's spec and such so we can get a variable.
 
 * @param ro    The resolver object to fill.
 
 * @param index The rail tile to get the data from.
 
 */
 
void GetRailTypeResolver(ResolverObject *ro, uint index)
 
{
 
	/* There is no unique GRFFile for the tile. Multiple GRFs can define different parts of the railtype.
 
	 * However, currently the NewGRF Debug GUI does not display variables depending on the GRF (like 0x7F) anyway. */
 
	NewRailTypeResolver(ro, index, TCX_NORMAL, NULL);
 
}
src/newgrf_railtype.h
Show inline comments
 
@@ -14,6 +14,35 @@
 

	
 
#include "rail.h"
 
#include "newgrf_commons.h"
 
#include "newgrf_spritegroup.h"
 

	
 

	
 
struct RailTypeScopeResolver : public ScopeResolver {
 
	TileIndex tile;      ///< Tracktile. For track on a bridge this is the southern bridgehead.
 
	TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
 

	
 
	RailTypeScopeResolver(ResolverObject *ro, TileIndex tile, TileContext context);
 

	
 
	/* virtual */ uint32 GetRandomBits() const;
 
	/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
 
};
 

	
 
/** Resolver object for rail types. */
 
struct RailTypeResolverObject : public ResolverObject {
 
	RailTypeScopeResolver railtype_scope;
 

	
 
	RailTypeResolverObject(TileIndex tile, TileContext context, const GRFFile *grffile, uint32 param1 = 0, uint32 param2 = 0);
 

	
 
	/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
 
	{
 
		switch (scope) {
 
			case VSG_SCOPE_SELF: return &this->railtype_scope;
 
			default:             return &this->default_scope; // XXX ResolverObject::GetScope(scope, relative);
 
		}
 
	}
 

	
 
	/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
 
};
 

	
 
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL);
 
SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui = false);
src/newgrf_spritegroup.h
Show inline comments
 
@@ -374,10 +374,6 @@ struct ResolverObject {
 
			uint8 station_size;
 
		} generic;
 
		struct {
 
			TileIndex tile;                ///< Tracktile. For track on a bridge this is the southern bridgehead.
 
			TileContext context;           ///< Are we resolving sprites for the upper halftile, or on a bridge?
 
		} routes;
 
		struct {
 
			struct Station *st;            ///< Station of the airport for which the callback is run, or NULL for build gui.
 
			byte airport_id;               ///< Type of airport for which the callback is run
 
			byte layout;                   ///< Layout of the airport to build.
src/table/newgrf_debug_data.h
Show inline comments
 
@@ -398,7 +398,14 @@ class NIHRailType : public NIHelper {
 
	const void *GetSpec(uint index) const                { return NULL; }
 
	void SetStringParameters(uint index) const           { this->SetObjectAtStringParameters(STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE, INVALID_STRING_ID, index); }
 
	uint32 GetGRFID(uint index) const                    { return 0; }
 
	void Resolve(ResolverObject *ro, uint32 index) const { extern void GetRailTypeResolver(ResolverObject *ro, uint index); GetRailTypeResolver(ro, index); }
 

	
 
	/* virtual */ uint Resolve(uint index, uint var, uint param, bool *avail) const
 
	{
 
		/* There is no unique GRFFile for the tile. Multiple GRFs can define different parts of the railtype.
 
		 * However, currently the NewGRF Debug GUI does not display variables depending on the GRF (like 0x7F) anyway. */
 
		RailTypeResolverObject ro(index, TCX_NORMAL, NULL);
 
		return ro.GetScope(ro.scope)->GetVariable(var, param, avail);
 
	}
 
};
 

	
 
static const NIFeature _nif_railtype = {
0 comments (0 inline, 0 general)