@@ -45,7 +45,7 @@
const Town *t = nullptr;
if (IsRoadDepotTile(this->tile)) {
t = Depot::GetByTile(this->tile)->town;
} else if (IsTileType(this->tile, MP_ROAD)) {
} else {
t = ClosestTownFromTile(this->tile, UINT_MAX);
}
return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
Status change: