@@ -1933,11 +1933,11 @@ bool NetworkCoreStartGame() {return fals
void NetworkLobbyShutdown() {};
void NetworkLobbyInit() {};
void NetworkGameListClear() {};
char * NetworkGameListAdd() {return NULL;};
NetworkGameList * NetworkGameListAdd() {return NULL;};
void NetworkGameListFromLAN() {};
void NetworkGameListFromInternet() {};
void NetworkGameFillDefaults() {};
char * NetworkGameListItem(uint16 index) {return NULL;};
NetworkGameList * NetworkGameListItem(uint16 index) {return NULL;};
void NetworkGameChangeDate(uint16 newdate) {};
#endif
Status change: