Changeset - r15040:2d5282cc0907
[Not reviewed]
master
0 15 0
frosch - 14 years ago 2010-04-18 14:56:05
frosch@openttd.org
(svn r19670) -Codechange: Add CeilDiv() and RoundDiv() to simplify integer divisions with rounding.
15 files changed with 50 insertions and 30 deletions:
0 comments (0 inline, 0 general)
src/aircraft_cmd.cpp
Show inline comments
 
@@ -1061,7 +1061,7 @@ static bool AircraftController(Aircraft 
 

	
 
			/* Only start lowering when we're sufficiently close for a 1:1 glide */
 
			if (delta >= t) {
 
				z -= ((z - curz) + t - 1) / t;
 
				z -= CeilDiv(z - curz, t);
 
			}
 
			if (z < curz) z = curz;
 
		}
src/autoreplace_cmd.cpp
Show inline comments
 
@@ -412,7 +412,7 @@ static CommandCost ReplaceChain(Vehicle 
 

	
 
	if (old_head->type == VEH_TRAIN) {
 
		/* Store the length of the old vehicle chain, rounded up to whole tiles */
 
		uint16 old_total_length = (Train::From(old_head)->tcache.cached_total_length + TILE_SIZE - 1) / TILE_SIZE * TILE_SIZE;
 
		uint16 old_total_length = CeilDiv(Train::From(old_head)->tcache.cached_total_length, TILE_SIZE) * TILE_SIZE;
 

	
 
		int num_units = 0; ///< Number of units in the chain
 
		for (Train *w = Train::From(old_head); w != NULL; w = w->GetNextUnit()) num_units++;
src/core/math_func.hpp
Show inline comments
 
@@ -318,4 +318,26 @@ static FORCEINLINE uint ToPercent16(uint
 
int LeastCommonMultiple(int a, int b);
 
int GreatestCommonDivisor(int a, int b);
 

	
 
/**
 
 * Computes ceil(a / b) for non-negative a and b.
 
 * @param a Numerator
 
 * @param b Denominator
 
 * @return Quotient, rounded up
 
 */
 
static FORCEINLINE uint CeilDiv(uint a, uint b)
 
{
 
	return (a + b - 1) / b;
 
}
 

	
 
/**
 
 * Computes round(a / b) for non-negative a and b.
 
 * @param a Numerator
 
 * @param b Denominator
 
 * @return Quotient, rounded to nearest
 
 */
 
static FORCEINLINE uint RoundDiv(uint a, uint b)
 
{
 
	return (a + b / 2) / b;
 
}
 

	
 
#endif /* MATH_FUNC_HPP */
src/depot_gui.cpp
Show inline comments
 
@@ -259,7 +259,7 @@ struct DepotWindow : Window {
 
				DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1, this->sel, free_wagon ? 0 : this->hscroll.GetPosition());
 

	
 
				/* Number of wagons relative to a standard length wagon (rounded up) */
 
				SetDParam(0, (u->tcache.cached_total_length + 7) / 8);
 
				SetDParam(0, CeilDiv(u->tcache.cached_total_length, 8));
 
				DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter
 
				break;
 
			}
 
@@ -692,7 +692,7 @@ struct DepotWindow : Window {
 
			this->vscroll.SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1);
 
			this->hscroll.SetCount(max_width);
 
		} else {
 
			this->vscroll.SetCount((this->vehicle_list.Length() + this->hscroll.GetCapacity() - 1) / this->hscroll.GetCapacity());
 
			this->vscroll.SetCount(CeilDiv(this->vehicle_list.Length(), this->hscroll.GetCapacity()));
 
		}
 

	
 
		/* Setup disabled buttons. */
src/economy.cpp
Show inline comments
 
@@ -1165,7 +1165,7 @@ static void LoadUnloadVehicle(Vehicle *v
 
		byte load_amount = e->info.load_amount;
 

	
 
		/* The default loadamount for mail is 1/4 of the load amount for passengers */
 
		if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = (load_amount + 3) / 4;
 
		if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
 

	
 
		if (_settings_game.order.gradual_loading && HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
 
			uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
src/gfx.cpp
Show inline comments
 
@@ -550,8 +550,7 @@ static int DrawString(int left, int righ
 
				break;
 

	
 
			case SA_CENTER:
 
				/* The second + 1 is to round to the closest number */
 
				left  = (initial_right + 1 + initial_left - w + 1) / 2;
 
				left  = RoundDiv(initial_right + 1 + initial_left - w, 2);
 
				/* right + 1 = left + w */
 
				right = left + w - 1;
 
				break;
 
@@ -824,7 +823,7 @@ int DrawStringMultiLine(int left, int ri
 
		total_height = (num + 1) * mt;
 
	}
 

	
 
	int y = (align == SA_CENTER) ? (bottom + top - total_height + 1) / 2 : top;
 
	int y = (align == SA_CENTER) ? RoundDiv(bottom + top - total_height, 2) : top;
 
	const char *src = buffer;
 

	
 
	for (;;) {
 
@@ -1324,8 +1323,8 @@ byte GetDigitWidth(FontSize size)
 

	
 
void ScreenSizeChanged()
 
{
 
	_dirty_bytes_per_line = (_screen.width + DIRTY_BLOCK_WIDTH - 1) / DIRTY_BLOCK_WIDTH;
 
	_dirty_blocks = ReallocT<byte>(_dirty_blocks, _dirty_bytes_per_line * ((_screen.height + DIRTY_BLOCK_HEIGHT - 1) / DIRTY_BLOCK_HEIGHT));
 
	_dirty_bytes_per_line = CeilDiv(_screen.width, DIRTY_BLOCK_WIDTH);
 
	_dirty_blocks = ReallocT<byte>(_dirty_blocks, _dirty_bytes_per_line * CeilDiv(_screen.height, DIRTY_BLOCK_HEIGHT));
 

	
 
	/* check the dirty rect */
 
	if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
src/industry_cmd.cpp
Show inline comments
 
@@ -2332,8 +2332,8 @@ static void ChangeIndustryProduction(Ind
 
	 * For non-smooth economy these should always be synchronized with prod_level */
 
	if (recalculate_multipliers) {
 
		/* Rates are rounded up, so e.g. oilrig always produces some passengers */
 
		i->production_rate[0] = min((indspec->production_rate[0] * i->prod_level + PRODLEVEL_DEFAULT - 1) / PRODLEVEL_DEFAULT, 0xFF);
 
		i->production_rate[1] = min((indspec->production_rate[1] * i->prod_level + PRODLEVEL_DEFAULT - 1) / PRODLEVEL_DEFAULT, 0xFF);
 
		i->production_rate[0] = min(CeilDiv(indspec->production_rate[0] * i->prod_level, PRODLEVEL_DEFAULT), 0xFF);
 
		i->production_rate[1] = min(CeilDiv(indspec->production_rate[1] * i->prod_level, PRODLEVEL_DEFAULT), 0xFF);
 
	}
 

	
 
	/* Close if needed and allowed */
src/map_func.h
Show inline comments
 
@@ -12,6 +12,7 @@
 
#ifndef MAP_FUNC_H
 
#define MAP_FUNC_H
 

	
 
#include "core/math_func.hpp"
 
#include "tile_type.h"
 
#include "map_type.h"
 
#include "direction_func.h"
 
@@ -126,9 +127,8 @@ static inline uint MapMaxY()
 
static inline uint ScaleByMapSize(uint n)
 
{
 
	/* Subtract 12 from shift in order to prevent integer overflow
 
	 * for large values of n. It's safe since the min mapsize is 64x64.
 
	 * Add (1<<4)-1 to round upwards. */
 
	return ((n << (MapLogX() + MapLogY() - 12)) + (1 << 4) - 1) >> 4;
 
	 * for large values of n. It's safe since the min mapsize is 64x64. */
 
	return CeilDiv(n << (MapLogX() + MapLogY() - 12), 1 << 4);
 
}
 

	
 

	
 
@@ -142,9 +142,8 @@ static inline uint ScaleByMapSize1D(uint
 
{
 
	/* Normal circumference for the X+Y is 256+256 = 1<<9
 
	 * Note, not actually taking the full circumference into account,
 
	 * just half of it.
 
	 * (1<<9) - 1 is there to scale upwards. */
 
	return ((n << MapLogX()) + (n << MapLogY()) + (1 << 9) - 1) >> 9;
 
	 * just half of it. */
 
	return CeilDiv((n << MapLogX()) + (n << MapLogY()), 1 << 9);
 
}
 

	
 
/**
src/pathfinder/yapf/yapf_costrail.hpp
Show inline comments
 
@@ -259,7 +259,7 @@ public:
 
		assert(v != NULL);
 
		assert(v->type == VEH_TRAIN);
 
		assert(v->tcache.cached_total_length != 0);
 
		int missing_platform_length = (v->tcache.cached_total_length + TILE_SIZE - 1) / TILE_SIZE - platform_length;
 
		int missing_platform_length = CeilDiv(v->tcache.cached_total_length, TILE_SIZE) - platform_length;
 
		if (missing_platform_length < 0) {
 
			/* apply penalty for longer platform than needed */
 
			cost += Yapf().PfGetSettings().rail_longer_platform_penalty + Yapf().PfGetSettings().rail_longer_platform_per_tile_penalty * -missing_platform_length;
src/smallmap_gui.cpp
Show inline comments
 
@@ -984,7 +984,7 @@ public:
 
	 */
 
	inline uint GetMaxLegendHeight() const
 
	{
 
		uint num_rows = max(this->min_number_of_fixed_rows, (_smallmap_industry_count + this->min_number_of_columns - 1) / this->min_number_of_columns);
 
		uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(_smallmap_industry_count, this->min_number_of_columns));
 
		return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + num_rows * FONT_HEIGHT_SMALL;
 
	}
 

	
 
@@ -1010,7 +1010,7 @@ public:
 
	uint GetLegendHeight(uint width) const
 
	{
 
		uint num_columns = this->GetNumberColumnsLegend(width);
 
		uint num_rows = max(this->min_number_of_fixed_rows, (_smallmap_industry_count + num_columns - 1) / num_columns);
 
		uint num_rows = max(this->min_number_of_fixed_rows, CeilDiv(_smallmap_industry_count, num_columns));
 
		return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + num_rows * FONT_HEIGHT_SMALL;
 
	}
 

	
 
@@ -1067,7 +1067,7 @@ public:
 

	
 
			case SM_WIDGET_LEGEND: {
 
				uint columns = this->GetNumberColumnsLegend(r.right - r.left + 1);
 
				uint number_of_rows = max(this->map_type == SMT_INDUSTRY ? (_smallmap_industry_count + columns - 1) / columns : 0, this->min_number_of_fixed_rows);
 
				uint number_of_rows = max(this->map_type == SMT_INDUSTRY ? CeilDiv(_smallmap_industry_count, columns) : 0, this->min_number_of_fixed_rows);
 
				bool rtl = _dynlang.text_dir == TD_RTL;
 
				uint y_org = r.top + WD_FRAMERECT_TOP;
 
				uint x = rtl ? r.right - this->column_width - WD_FRAMERECT_RIGHT : r.left + WD_FRAMERECT_LEFT;
 
@@ -1195,7 +1195,7 @@ public:
 
					const NWidgetBase *wi = this->GetWidget<NWidgetBase>(SM_WIDGET_LEGEND); // Label panel
 
					uint line = (pt.y - wi->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_SMALL;
 
					uint columns = this->GetNumberColumnsLegend(wi->current_x);
 
					uint number_of_rows = max((_smallmap_industry_count + columns - 1) / columns, this->min_number_of_fixed_rows);
 
					uint number_of_rows = max(CeilDiv(_smallmap_industry_count, columns), this->min_number_of_fixed_rows);
 
					if (line >= number_of_rows) break;
 

	
 
					bool rtl = _dynlang.text_dir == TD_RTL;
src/station_gui.cpp
Show inline comments
 
@@ -1105,7 +1105,7 @@ struct StationViewWindow : public Window
 
		}
 
		Rect s = {r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP, r.right - WD_FRAMERECT_RIGHT, INT32_MAX};
 
		int bottom = DrawCargoListText(cargo_mask, s, STR_STATION_VIEW_ACCEPTS_CARGO);
 
		return (bottom - r.top - WD_FRAMERECT_TOP + FONT_HEIGHT_NORMAL - 1) / FONT_HEIGHT_NORMAL;
 
		return CeilDiv(bottom - r.top - WD_FRAMERECT_TOP, FONT_HEIGHT_NORMAL);
 
	}
 

	
 
	/** Draw cargo ratings in the #SVW_ACCEPTLIST widget.
 
@@ -1131,7 +1131,7 @@ struct StationViewWindow : public Window
 
			DrawString(r.left + WD_FRAMERECT_LEFT + 6, r.right - WD_FRAMERECT_RIGHT - 6, y, STR_STATION_VIEW_CARGO_RATING);
 
			y += FONT_HEIGHT_NORMAL;
 
		}
 
		return (y - r.top - WD_FRAMERECT_TOP + FONT_HEIGHT_NORMAL - 1) / FONT_HEIGHT_NORMAL;
 
		return CeilDiv(y - r.top - WD_FRAMERECT_TOP, FONT_HEIGHT_NORMAL);
 
	}
 

	
 
	void HandleCargoWaitingClick(int row)
src/terraform_gui.cpp
Show inline comments
 
@@ -649,8 +649,8 @@ struct ScenarioEditorLandscapeGeneration
 
	{
 
		if (widget != ETTW_DOTS) return;
 

	
 
		int center_x = (r.left + r.right + 1) / 2;
 
		int center_y = (r.top + r.bottom + 1) / 2;
 
		int center_x = RoundDiv(r.left + r.right, 2);
 
		int center_y = RoundDiv(r.top + r.bottom, 2);
 

	
 
		int n = _terraform_size * _terraform_size;
 
		const int8 *coords = &_multi_terraform_coords[0][0];
src/timetable_cmd.cpp
Show inline comments
 
@@ -279,7 +279,7 @@ void UpdateVehicleTimetable(Vehicle *v, 
 
			/* Round the time taken up to the nearest day, as this will avoid
 
			 * confusion for people who are timetabling in days, and can be
 
			 * adjusted later by people who aren't. */
 
			time_taken = (((time_taken - 1) / DAY_TICKS) + 1) * DAY_TICKS;
 
			time_taken = CeilDiv(time_taken, DAY_TICKS) * DAY_TICKS;
 

	
 
			ChangeTimetable(v, v->cur_order_index, time_taken, travelling);
 
		}
src/toolbar_gui.cpp
Show inline comments
 
@@ -1113,7 +1113,7 @@ class NWidgetMainToolbarContainer : publ
 
		};
 

	
 
		/* If at least BIGGEST_ARRANGEMENT fit, just spread all the buttons nicely */
 
		uint full_buttons = max((width + this->smallest_x - 1) / this->smallest_x, SMALLEST_ARRANGEMENT);
 
		uint full_buttons = max(CeilDiv(width, this->smallest_x), SMALLEST_ARRANGEMENT);
 
		if (full_buttons > BIGGEST_ARRANGEMENT) {
 
			button_count = arrangable_count = lengthof(arrange_all);
 
			spacer_count = this->spacers;
src/viewport.cpp
Show inline comments
 
@@ -2478,7 +2478,7 @@ static void CalcRaildirsDrawstyle(TileHi
 
			 * 2 tiles have a length of 1. To bias towards the ceiling we add
 
			 * one before division. It feels more natural to count 3 lengths as 2 */
 
			if ((b & HT_DIR_MASK) != HT_DIR_X && (b & HT_DIR_MASK) != HT_DIR_Y) {
 
				distance = (distance + 1) / 2;
 
				distance = CeilDiv(distance, 2);
 
			}
 

	
 
			params[index++] = distance;
0 comments (0 inline, 0 general)