Changeset - r14813:2dc255bde71a
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master
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alberth - 14 years ago 2010-03-14 12:39:24
alberth@openttd.org
(svn r19414) -Doc: Several doxygen additions and corrections.
6 files changed with 16 insertions and 9 deletions:
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src/command.cpp
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@@ -29,7 +29,7 @@
 

	
 
#include "table/strings.h"
 

	
 
StringID _error_message;
 
StringID _error_message; ///< Global error message. @see CommandCost::SetGlobalErrorMessage()
 

	
 
CommandProc CmdBuildRailroadTrack;
 
CommandProc CmdRemoveRailroadTrack;
 
@@ -192,7 +192,7 @@ CommandProc CmdSetTimetableStart;
 
 * The master command table
 
 *
 
 * This table contains all possible CommandProc functions with
 
 * the flags which belongs to it. The indizes are the same
 
 * the flags which belongs to it. The indices are the same
 
 * as the value from the CMD_* enums.
 
 */
 
static const Command _command_proc_table[] = {
 
@@ -472,8 +472,8 @@ bool DoCommandP(const CommandContainer *
 
/*!
 
 * Toplevel network safe docommand function for the current company. Must not be called recursively.
 
 * The callback is called when the command succeeded or failed. The parameters
 
 * tile, p1 and p2 are from the #CommandProc function. The paramater cmd is the command to execute.
 
 * The parameter my_cmd is used to indicate if the command is from a company or the server.
 
 * \a tile, \a p1, and \a p2 are from the #CommandProc function. The parameter \a cmd is the command to execute.
 
 * The parameter \a my_cmd is used to indicate if the command is from a company or the server.
 
 *
 
 * @param tile The tile to perform a command on (see #CommandProc)
 
 * @param p1 Additional data for the command (see #CommandProc)
 
@@ -482,7 +482,7 @@ bool DoCommandP(const CommandContainer *
 
 * @param callback A callback function to call after the command is finished
 
 * @param text The text to pass
 
 * @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
 
 * @return true if the command succeeded, else false
 
 * @return \c true if the command succeeded, else \c false.
 
 */
 
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd)
 
{
src/command_type.h
Show inline comments
 
@@ -91,6 +91,7 @@ public:
 

	
 
	/**
 
	 * Sets the global error message *if* this class has one.
 
	 * @see _error_message
 
	 */
 
	FORCEINLINE void SetGlobalErrorMessage() const
 
	{
 
@@ -99,8 +100,8 @@ public:
 
	}
 

	
 
	/**
 
	 * Makes this CommandCost behave like an error command.
 
	 * @param mesasge the error message.
 
	 * Makes this #CommandCost behave like an error command.
 
	 * @param message The error message.
 
	 */
 
	void MakeError(StringID message)
 
	{
src/company_cmd.cpp
Show inline comments
 
@@ -159,6 +159,11 @@ void InvalidateCompanyWindows(const Comp
 
	SetWindowDirty(WC_FINANCES, cid);
 
}
 

	
 
/**
 
 * Verify whether the company can pay the bill.
 
 * @param cost [inout] Money to pay, is changed to an error if the company does not have enough money.
 
 * @return Function returns \c true if the company has enough money, else it returns \c false.
 
 */
 
bool CheckCompanyHasMoney(CommandCost &cost)
 
{
 
	if (cost.GetCost() > 0) {
src/rail.h
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@@ -31,6 +31,7 @@ DECLARE_ENUM_AS_BIT_SET(RailTypeFlags);
 

	
 
struct SpriteGroup;
 

	
 
/** Sprite groups for a railtype. */
 
enum RailTypeSpriteGroup {
 
	RTSG_CURSORS,     ///< Cursor and toolbar icon images
 
	RTSG_OVERLAY,     ///< Images for overlaying track
src/rail_cmd.cpp
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@@ -727,7 +727,7 @@ static CommandCost ValidateAutoDrag(Trac
 
	return CommandCost();
 
}
 

	
 
/** Build a stretch of railroad tracks.
 
/** Build or remove a stretch of railroad tracks.
 
 * @param tile start tile of drag
 
 * @param flags operation to perform
 
 * @param p1 end tile of drag
src/tree_map.h
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@@ -60,7 +60,7 @@ enum TreeGround {
 
	TREE_GROUND_ROUGH       = 1, ///< some rough tile
 
	TREE_GROUND_SNOW_DESERT = 2, ///< a desert or snow tile, depend on landscape
 
	TREE_GROUND_SHORE       = 3, ///< shore
 
	TREE_GROUND_ROUGH_SNOW  = 4, ///< a snow tile that is rough underneed
 
	TREE_GROUND_ROUGH_SNOW  = 4, ///< A snow tile that is rough underneath.
 
};
 

	
 

	
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