Changeset - r20271:2e49f0533312
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planetmaker - 11 years ago 2013-05-23 17:11:55
planetmaker@openttd.org
(svn r25278) -Doc: Update some small parts of the readme
1 file changed with 12 insertions and 12 deletions:
readme.txt
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readme.txt
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OpenTTD readme
 
Last updated:    2013-04-26
 
Last updated:    2013-05-23
 
Release version: 1.3.0
 
------------------------------------------------------------------------
 

	
 

	
 
Table of contents
 
-----------------
 
@@ -216,15 +216,15 @@ OpenMSX for music can be found at:
 
Please follow the readme of these packages about the installation procedure.
 
The Windows installer can optionally download and install these packages.
 

	
 
4.1.2) Original Transport Tycoon Deluxe graphics and sound files
 
------ ---------------------------------------------------------
 
If you want to play with the original Transport Tycoon Deluxe data files you
 
have to copy the data files from the CD-ROM into the data/ directory. It does
 
not matter whether you copy them from the DOS or Windows version of Transport
 
Tycoon Deluxe. The Windows install can optionally copy these files.
 
have to copy the data files from the CD-ROM into the baseset/ directory. It
 
does not matter whether you copy them from the DOS or Windows version of
 
Transport Tycoon Deluxe. The Windows install can optionally copy these files.
 
You need to copy the following files:
 
 - sample.cat
 
 - trg1r.grf or TRG1.GRF
 
 - trgcr.grf or TRGC.GRF
 
 - trghr.grf or TRGH.GRF
 
 - trgir.grf or TRGI.GRF
 
@@ -407,13 +407,12 @@ Information logged:
 
* Changing NewGRF parameters, loading compatible NewGRF
 
* Changing game mode (scenario editor <-> normal game)
 
* Loading game saved in a different OpenTTD / TTDPatch / Transport Tycoon Deluxe /
 
  original Transport Tycoon version
 
* Running a modified OpenTTD build
 
* Changing settings affecting NewGRF behaviour (non-network-safe settings)
 
* Changing landscape (by cheat)
 
* Triggering NewGRF bugs
 

	
 
No personal information is stored.
 

	
 
You can show the game log by typing 'gamelog' in the console or by running
 
OpenTTD in debug mode.
 
@@ -504,24 +503,26 @@ no graphical user interface; you would b
 

	
 
7.2) Supported compilers
 
---- -------------------
 
The following compilers are known to compile OpenTTD:
 
  - Microsoft Visual C++ (MSVC) 2005, 2008 and 2010.
 
    Version 2005 gives bogus warnings about scoping issues.
 
  - GNU Compiler Collection (GCC) 3.3 - 4.7.
 
  - GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8.
 
    Versions 4.1 and earlier give bogus warnings about uninitialised variables.
 
    Versions 4.4 - 4.6 give bogus warnings about freeing non-heap objects.
 
    Versions 4.5 and later give invalid warnings when lto is enabled.
 
    Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects.
 
    Versions 4.6 and later give invalid warnings when lto is enabled.
 
  - Intel C++ Compiler (ICC) 12.0.
 
  - Clang/LLVM 2.9 - 3.0
 
    Version 2.9 gives bogus warnings about code nonconformity.
 

	
 
The following compilers are known not to compile OpenTTD:
 
  - Microsoft Visual C++ (MSVC) 2003 and earlier.
 
  - GNU Compiler Collection (GCC) 3.2 and earlier.
 
    These old versions fail due to OpenTTD's template usage.
 
  - GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively.
 
    See http://bugs.openttd.org/task/5513 and references therein.
 
  - Intel C++ Compiler (ICC) 11.1 and earlier.
 
    Version 10.0 and earlier fail a configure check and fail with recent system
 
        headers.
 
    Version 10.1 fails to compile station_gui.cpp.
 
    Version 11.1 fails with an internal error when compiling network.cpp.
 
  - Clang/LLVM 2.8 and earlier.
 
@@ -579,16 +580,15 @@ Note: Do not alter the following parts o
 
    * Lines beginning with ## (such as ##id), other than the first two lines of
 
      the file
 

	
 
8.2) Previewing
 
---- ----------
 
In order to view the translation in the game, you need to compile your language
 
file with the strgen utility. You can download the precompiled strgen from:
 
http://www.openttd.org/download-strgen
 
To compile it yourself just take the normal OpenTTD sources and build that.
 
During the build process the strgen utility will be made.
 
file with the strgen utility. As this utility is tailored to a specific OpenTTD
 
version, you need to compile it yourself. Just take the normal OpenTTD sources
 
and build that. During the build process the strgen utility will be made.
 

	
 
strgen is a command-line utility. It takes the language filename as parameter.
 
Example:
 

	
 
strgen lang/german.txt
 

	
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