Changeset - r9814:30d45d4957c8
[Not reviewed]
master
0 2 0
rubidium - 16 years ago 2008-08-02 22:54:53
rubidium@openttd.org
(svn r13956) -Add [YAPP]: Function for getting the train holding a reserved path. (michi_cc)
2 files changed with 82 insertions and 18 deletions:
0 comments (0 inline, 0 general)
src/pbs.cpp
Show inline comments
 
@@ -14,6 +14,7 @@
 
#include "settings_type.h"
 
#include "road_func.h"
 
#include "vehicle_base.h"
 
#include "vehicle_func.h"
 
#include "yapf/follow_track.hpp"
 

	
 
/**
 
@@ -159,6 +160,37 @@ bool TryReserveRailTrack(TileIndex tile,
 
	}
 
}
 

	
 

	
 
/** Follow a reservation starting from a specific tile to the end. */
 
static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Trackdir trackdir, bool ignore_oneway = false)
 
{
 
	/* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */
 
	CFollowTrackRail ft(o, rts);
 
	while (ft.Follow(tile, trackdir)) {
 
		TrackdirBits reserved = (TrackdirBits)(ft.m_new_td_bits & (GetReservedTrackbits(ft.m_new_tile) * 0x101));
 

	
 
		/* No reservation --> path end found */
 
		if (reserved == TRACKDIR_BIT_NONE) break;
 

	
 
		/* Can't have more than one reserved trackdir */
 
		Trackdir new_trackdir = FindFirstTrackdir(reserved);
 

	
 
		/* One-way signal against us. The reservation can't be ours as it is not
 
		 * a safe position from our direction and we can never pass the signal. */
 
		if (!ignore_oneway && HasOnewaySignalBlockingTrackdir(ft.m_new_tile, new_trackdir)) break;
 

	
 
		tile = ft.m_new_tile;
 
		trackdir = new_trackdir;
 

	
 
		/* Depot tile? Can't continue. */
 
		if (IsRailDepotTile(tile)) break;
 
		/* Non-pbs signal? Reservation can't continue. */
 
		if (IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) break;
 
	}
 

	
 
	return PBSTileInfo(tile, trackdir, false);
 
}
 

	
 
/**
 
 * Follow a train reservation to the last tile.
 
 *
 
@@ -174,31 +206,61 @@ PBSTileInfo FollowTrainReservation(const
 

	
 
	if (IsRailDepotTile(tile) && !GetRailDepotReservation(tile)) return PBSTileInfo(tile, trackdir, false);
 

	
 
	/* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */
 
	CFollowTrackRail ft(v, GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes);
 
	while (ft.Follow(tile, trackdir)) {
 
		TrackdirBits reserved = (TrackdirBits)(ft.m_new_td_bits & (GetReservedTrackbits(ft.m_new_tile) * 0x101));
 
	PBSTileInfo res = FollowReservation(v->owner, GetRailTypeInfo(v->u.rail.railtype)->compatible_railtypes, tile, trackdir);
 
	res.okay = IsSafeWaitingPosition(v, res.tile, res.trackdir, true, _settings_game.pf.forbid_90_deg);
 
	return res;
 
}
 

	
 
		/* No reservation --> path end found */
 
		if (reserved == TRACKDIR_BIT_NONE) break;
 
/** Callback for VehicleFromPos to find a train on a specific track. */
 
static Vehicle *FindTrainOnTrackEnum(Vehicle *v, void *data)
 
{
 
	PBSTileInfo info = *(PBSTileInfo *)data;
 

	
 
		/* Can't have more than one reserved trackdir */
 
		Trackdir new_trackdir = FindFirstTrackdir(reserved);
 
	if (v->type == VEH_TRAIN && !(v->vehstatus & VS_CRASHED) && HasBit((TrackBits)v->u.rail.track, TrackdirToTrack(info.trackdir))) return v;
 

	
 
	return NULL;
 
}
 

	
 
		/* One-way signal against us. The reservation can't be ours as it is not
 
		 * a safe position from our direction and we can never pass the signal. */
 
		if (HasOnewaySignalBlockingTrackdir(ft.m_new_tile, new_trackdir)) break;
 
/**
 
 * Find the train which has reserved a specific path.
 
 *
 
 * @param tile A tile on the path.
 
 * @param track A reserved track on the tile.
 
 * @return The vehicle holding the reservation or NULL if the path is stray.
 
 */
 
Vehicle *GetTrainForReservation(TileIndex tile, Track track)
 
{
 
	assert(HasReservedTracks(tile, TrackToTrackBits(track)));
 
	Trackdir  trackdir = TrackToTrackdir(track);
 

	
 
	RailTypes rts = GetRailTypeInfo(GetTileRailType(tile))->compatible_railtypes;
 

	
 
		tile = ft.m_new_tile;
 
		trackdir = new_trackdir;
 
	/* Follow the path from tile to both ends, one of the end tiles should
 
	 * have a train on it. We need FollowReservation to ignore one-way signals
 
	 * here, as one of the two search directions will be the "wrong" way. */
 
	for (int i = 0; i < 2; ++i, trackdir = ReverseTrackdir(trackdir)) {
 
		PBSTileInfo dest = FollowReservation(GetTileOwner(tile), rts, tile, trackdir, true);
 

	
 
		Vehicle *v = VehicleFromPos(dest.tile, &dest, FindTrainOnTrackEnum);
 
		if (v != NULL) return v->First();
 

	
 
		/* Depot tile? Can't continue. */
 
		if (IsRailDepotTile(tile)) break;
 
		/* Non-pbs signal? Reservation can't continue. */
 
		if (IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) break;
 
		/* Special case for stations: check the whole platform for a vehicle. */
 
		if (IsRailwayStationTile(dest.tile)) {
 
			TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(dest.trackdir)));
 
			for (TileIndex st_tile = dest.tile + diff; IsCompatibleTrainStationTile(st_tile, dest.tile); st_tile += diff) {
 
				v = VehicleFromPos(st_tile, &dest, FindTrainOnTrackEnum);
 
				if (v != NULL) return v->First();
 
			}
 
		}
 

	
 
		/* Special case for bridges/tunnels: check the other end as well. */
 
		if (IsTileType(dest.tile, MP_TUNNELBRIDGE)) {
 
			v = VehicleFromPos(GetOtherTunnelBridgeEnd(dest.tile), &dest, FindTrainOnTrackEnum);
 
			if (v != NULL) return v->First();
 
		}
 
	}
 

	
 
	return PBSTileInfo(tile, trackdir, IsSafeWaitingPosition(v, tile, trackdir, true, _settings_game.pf.forbid_90_deg));
 
	return NULL;
 
}
 

	
 
/**
src/pbs.h
Show inline comments
 
@@ -31,6 +31,8 @@ PBSTileInfo FollowTrainReservation(const
 
bool IsSafeWaitingPosition(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool include_line_end, bool forbid_90deg = false);
 
bool IsWaitingPositionFree(const Vehicle *v, TileIndex tile, Trackdir trackdir, bool forbid_90deg = false);
 

	
 
Vehicle *GetTrainForReservation(TileIndex tile, Track track);
 

	
 
/**
 
 * Check whether some of tracks is reserved on a tile.
 
 *
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